ef9aeafe0d
This patch adds an optional texture cache to the blur effect such that damaged windows in front of the blurred region dont trigger a repaint of the whole blurred region which pretty often results in a avalanche repaint of nearly the whole screen. REVIEW: 101977 |
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.. | ||
blur.cpp | ||
blur.desktop | ||
blur.h | ||
blur_config.cpp | ||
blur_config.desktop | ||
blur_config.h | ||
blur_config.ui | ||
blurshader.cpp | ||
blurshader.h | ||
CMakeLists.txt |