38eb72efe3
Includes a PipeWire implementation that will send the relevant streams to the processes that need them.
44 lines
1.4 KiB
C++
44 lines
1.4 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2020 Aleix Pol Gonzalez <aleixpol@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "kwineglimagetexture.h"
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using namespace KWin;
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#include <QDebug>
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#include <epoxy/egl.h>
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EGLImageTexture::EGLImageTexture(EGLDisplay display, EGLImage image, int internalFormat, const QSize &size)
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: GLTexture(internalFormat, size, 1, true)
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, m_image(image)
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, m_display(display)
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{
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if (m_image == EGL_NO_IMAGE_KHR) {
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return;
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}
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bind();
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glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, m_image);
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}
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EGLImageTexture::~EGLImageTexture()
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{
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eglDestroyImageKHR(m_display, m_image);
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}
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