kwin/libkwineffects/kwineglimagetexture.cpp
Aleix Pol 38eb72efe3 screencasting: integrate zkde_screencast_unstable_v1
Includes a PipeWire implementation that will send the relevant streams
to the processes that need them.
2020-07-23 13:14:22 +02:00

44 lines
1.4 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2020 Aleix Pol Gonzalez <aleixpol@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "kwineglimagetexture.h"
using namespace KWin;
#include <QDebug>
#include <epoxy/egl.h>
EGLImageTexture::EGLImageTexture(EGLDisplay display, EGLImage image, int internalFormat, const QSize &size)
: GLTexture(internalFormat, size, 1, true)
, m_image(image)
, m_display(display)
{
if (m_image == EGL_NO_IMAGE_KHR) {
return;
}
bind();
glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, m_image);
}
EGLImageTexture::~EGLImageTexture()
{
eglDestroyImageKHR(m_display, m_image);
}