kwin/effects.cpp

2041 lines
56 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
Copyright (C) 2010, 2011 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "effects.h"
#include "deleted.h"
#include "client.h"
#include "group.h"
#include "scene_xrender.h"
#include "scene_opengl.h"
#include "unmanaged.h"
#ifdef KWIN_BUILD_TABBOX
#include "tabbox.h"
#endif
#include "thumbnailitem.h"
#include "workspace.h"
#include "kwinglutils.h"
#include <QFile>
#include "kdebug.h"
#include "klibrary.h"
#include "kdesktopfile.h"
#include "kconfiggroup.h"
#include "kstandarddirs.h"
#include <kservice.h>
#include <kservicetypetrader.h>
#include <kplugininfo.h>
#include <Plasma/Theme>
#include <assert.h>
namespace KWin
{
//---------------------
// Static
static QByteArray readWindowProperty(Window win, long atom, long type, int format)
{
int len = 32768;
for (;;) {
unsigned char* data;
Atom rtype;
int rformat;
unsigned long nitems, after;
if (XGetWindowProperty(QX11Info::display(), win,
atom, 0, len, False, AnyPropertyType,
&rtype, &rformat, &nitems, &after, &data) == Success) {
if (after > 0) {
XFree(data);
len *= 2;
continue;
}
if (long(rtype) == type && rformat == format) {
int bytelen = format == 8 ? nitems : format == 16 ? nitems * sizeof(short) : nitems * sizeof(long);
QByteArray ret(reinterpret_cast< const char* >(data), bytelen);
XFree(data);
return ret;
} else { // wrong format, type or something
XFree(data);
return QByteArray();
}
} else // XGetWindowProperty() failed
return QByteArray();
}
}
static void deleteWindowProperty(Window win, long int atom)
{
XDeleteProperty(QX11Info::display(), win, atom);
}
//---------------------
EffectsHandlerImpl::EffectsHandlerImpl(CompositingType type)
: EffectsHandler(type)
, keyboard_grab_effect(NULL)
, fullscreen_effect(0)
, next_window_quad_type(EFFECT_QUAD_TYPE_START)
, mouse_poll_ref_count(0)
{
// init is important, otherwise causes crashes when quads are build before the first painting pass start
m_currentBuildQuadsIterator = m_activeEffects.end();
Workspace *ws = Workspace::self();
connect(ws, SIGNAL(currentDesktopChanged(int)), this, SLOT(slotDesktopChanged(int)));
connect(ws, SIGNAL(clientAdded(KWin::Client*)), this, SLOT(slotClientAdded(KWin::Client*)));
connect(ws, SIGNAL(unmanagedAdded(KWin::Unmanaged*)), this, SLOT(slotUnmanagedAdded(KWin::Unmanaged*)));
connect(ws, SIGNAL(clientActivated(KWin::Client*)), this, SLOT(slotClientActivated(KWin::Client*)));
connect(ws, SIGNAL(deletedRemoved(KWin::Deleted*)), this, SLOT(slotDeletedRemoved(KWin::Deleted*)));
connect(ws, SIGNAL(numberDesktopsChanged(int)), SIGNAL(numberDesktopsChanged(int)));
connect(ws, SIGNAL(mouseChanged(QPoint,QPoint,Qt::MouseButtons,Qt::MouseButtons,Qt::KeyboardModifiers,Qt::KeyboardModifiers)),
SIGNAL(mouseChanged(QPoint,QPoint,Qt::MouseButtons,Qt::MouseButtons,Qt::KeyboardModifiers,Qt::KeyboardModifiers)));
connect(ws, SIGNAL(propertyNotify(long)), this, SLOT(slotPropertyNotify(long)));
#ifdef KWIN_BUILD_TABBOX
connect(ws->tabBox(), SIGNAL(tabBoxAdded(int)), SIGNAL(tabBoxAdded(int)));
connect(ws->tabBox(), SIGNAL(tabBoxUpdated()), SIGNAL(tabBoxUpdated()));
connect(ws->tabBox(), SIGNAL(tabBoxClosed()), SIGNAL(tabBoxClosed()));
connect(ws->tabBox(), SIGNAL(tabBoxKeyEvent(QKeyEvent*)), SIGNAL(tabBoxKeyEvent(QKeyEvent*)));
#endif
// connect all clients
foreach (Client *c, ws->clientList()) {
setupClientConnections(c);
}
foreach (Unmanaged *u, ws->unmanagedList()) {
setupUnmanagedConnections(u);
}
reconfigure();
}
EffectsHandlerImpl::~EffectsHandlerImpl()
{
if (keyboard_grab_effect != NULL)
ungrabKeyboard();
foreach (const EffectPair & ep, loaded_effects)
unloadEffect(ep.first);
foreach (const InputWindowPair & pos, input_windows)
XDestroyWindow(display(), pos.second);
}
void EffectsHandlerImpl::setupClientConnections(Client* c)
{
connect(c, SIGNAL(windowClosed(KWin::Toplevel*,KWin::Deleted*)), this, SLOT(slotWindowClosed(KWin::Toplevel*)));
connect(c, SIGNAL(clientMaximizedStateChanged(KWin::Client*,KDecorationDefines::MaximizeMode)), this, SLOT(slotClientMaximized(KWin::Client*,KDecorationDefines::MaximizeMode)));
connect(c, SIGNAL(clientStartUserMovedResized(KWin::Client*)), this, SLOT(slotClientStartUserMovedResized(KWin::Client*)));
connect(c, SIGNAL(clientStepUserMovedResized(KWin::Client*,QRect)), this, SLOT(slotClientStepUserMovedResized(KWin::Client*,QRect)));
connect(c, SIGNAL(clientFinishUserMovedResized(KWin::Client*)), this, SLOT(slotClientFinishUserMovedResized(KWin::Client*)));
connect(c, SIGNAL(opacityChanged(KWin::Toplevel*,qreal)), this, SLOT(slotOpacityChanged(KWin::Toplevel*,qreal)));
connect(c, SIGNAL(clientMinimized(KWin::Client*,bool)), this, SLOT(slotClientMinimized(KWin::Client*,bool)));
connect(c, SIGNAL(clientUnminimized(KWin::Client*,bool)), this, SLOT(slotClientUnminimized(KWin::Client*,bool)));
connect(c, SIGNAL(geometryShapeChanged(KWin::Toplevel*,QRect)), this, SLOT(slotGeometryShapeChanged(KWin::Toplevel*,QRect)));
connect(c, SIGNAL(damaged(KWin::Toplevel*,QRect)), this, SLOT(slotWindowDamaged(KWin::Toplevel*,QRect)));
connect(c, SIGNAL(propertyNotify(KWin::Toplevel*,long)), this, SLOT(slotPropertyNotify(KWin::Toplevel*,long)));
}
void EffectsHandlerImpl::setupUnmanagedConnections(Unmanaged* u)
{
connect(u, SIGNAL(windowClosed(KWin::Toplevel*,KWin::Deleted*)), this, SLOT(slotWindowClosed(KWin::Toplevel*)));
connect(u, SIGNAL(opacityChanged(KWin::Toplevel*,qreal)), this, SLOT(slotOpacityChanged(KWin::Toplevel*,qreal)));
connect(u, SIGNAL(geometryShapeChanged(KWin::Toplevel*,QRect)), this, SLOT(slotGeometryShapeChanged(KWin::Toplevel*,QRect)));
connect(u, SIGNAL(damaged(KWin::Toplevel*,QRect)), this, SLOT(slotWindowDamaged(KWin::Toplevel*,QRect)));
connect(u, SIGNAL(propertyNotify(KWin::Toplevel*,long)), this, SLOT(slotPropertyNotify(KWin::Toplevel*,long)));
}
void EffectsHandlerImpl::reconfigure()
{
KSharedConfig::Ptr _config = KGlobal::config();
KConfigGroup conf(_config, "Plugins");
KService::List offers = KServiceTypeTrader::self()->query("KWin/Effect");
QStringList effectsToBeLoaded;
QStringList checkDefault;
// First unload necessary effects
foreach (const KService::Ptr & service, offers) {
KPluginInfo plugininfo(service);
plugininfo.load(conf);
if (plugininfo.isPluginEnabledByDefault()) {
const QString key = plugininfo.pluginName() + QString::fromLatin1("Enabled");
if (!conf.hasKey(key))
checkDefault.append(plugininfo.pluginName());
}
bool isloaded = isEffectLoaded(plugininfo.pluginName());
bool shouldbeloaded = plugininfo.isPluginEnabled();
if (!shouldbeloaded && isloaded)
unloadEffect(plugininfo.pluginName());
if (shouldbeloaded)
effectsToBeLoaded.append(plugininfo.pluginName());
}
QStringList newLoaded;
// Then load those that should be loaded
foreach (const QString & effectName, effectsToBeLoaded) {
if (!isEffectLoaded(effectName)) {
if (loadEffect(effectName, checkDefault.contains(effectName)))
newLoaded.append(effectName);
}
}
foreach (const EffectPair & ep, loaded_effects) {
if (!newLoaded.contains(ep.first)) // don't reconfigure newly loaded effects
ep.second->reconfigure(Effect::ReconfigureAll);
}
}
// the idea is that effects call this function again which calls the next one
void EffectsHandlerImpl::prePaintScreen(ScreenPrePaintData& data, int time)
{
if (m_currentPaintScreenIterator != m_activeEffects.end()) {
(*m_currentPaintScreenIterator++)->prePaintScreen(data, time);
--m_currentPaintScreenIterator;
}
// no special final code
}
void EffectsHandlerImpl::paintScreen(int mask, QRegion region, ScreenPaintData& data)
{
if (m_currentPaintScreenIterator != m_activeEffects.end()) {
(*m_currentPaintScreenIterator++)->paintScreen(mask, region, data);
--m_currentPaintScreenIterator;
} else
scene->finalPaintScreen(mask, region, data);
}
void EffectsHandlerImpl::postPaintScreen()
{
if (m_currentPaintScreenIterator != m_activeEffects.end()) {
(*m_currentPaintScreenIterator++)->postPaintScreen();
--m_currentPaintScreenIterator;
}
// no special final code
}
void EffectsHandlerImpl::prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time)
{
if (m_currentPaintWindowIterator != m_activeEffects.end()) {
(*m_currentPaintWindowIterator++)->prePaintWindow(w, data, time);
--m_currentPaintWindowIterator;
}
// no special final code
}
void EffectsHandlerImpl::paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data)
{
if (m_currentPaintWindowIterator != m_activeEffects.end()) {
(*m_currentPaintWindowIterator++)->paintWindow(w, mask, region, data);
--m_currentPaintWindowIterator;
} else
scene->finalPaintWindow(static_cast<EffectWindowImpl*>(w), mask, region, data);
}
void EffectsHandlerImpl::paintEffectFrame(EffectFrame* frame, QRegion region, double opacity, double frameOpacity)
{
if (m_currentPaintEffectFrameIterator != m_activeEffects.end()) {
(*m_currentPaintEffectFrameIterator++)->paintEffectFrame(frame, region, opacity, frameOpacity);
--m_currentPaintEffectFrameIterator;
} else {
const EffectFrameImpl* frameImpl = static_cast<const EffectFrameImpl*>(frame);
frameImpl->finalRender(region, opacity, frameOpacity);
}
}
void EffectsHandlerImpl::postPaintWindow(EffectWindow* w)
{
if (m_currentPaintWindowIterator != m_activeEffects.end()) {
(*m_currentPaintWindowIterator++)->postPaintWindow(w);
--m_currentPaintWindowIterator;
}
// no special final code
}
bool EffectsHandlerImpl::provides(Effect::Feature ef)
{
for (int i = 0; i < loaded_effects.size(); ++i)
if (loaded_effects.at(i).second->provides(ef))
return true;
return false;
}
void EffectsHandlerImpl::drawWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data)
{
if (m_currentDrawWindowIterator != m_activeEffects.end()) {
(*m_currentDrawWindowIterator++)->drawWindow(w, mask, region, data);
--m_currentDrawWindowIterator;
} else
scene->finalDrawWindow(static_cast<EffectWindowImpl*>(w), mask, region, data);
}
void EffectsHandlerImpl::buildQuads(EffectWindow* w, WindowQuadList& quadList)
{
if (m_currentBuildQuadsIterator != m_activeEffects.end()) {
(*m_currentBuildQuadsIterator++)->buildQuads(w, quadList);
--m_currentBuildQuadsIterator;
}
}
bool EffectsHandlerImpl::hasDecorationShadows() const
{
return Workspace::self()->hasDecorationShadows();
}
bool EffectsHandlerImpl::decorationsHaveAlpha() const
{
return Workspace::self()->decorationHasAlpha();
}
bool EffectsHandlerImpl::decorationSupportsBlurBehind() const
{
return Workspace::self()->decorationSupportsBlurBehind();
}
// start another painting pass
void EffectsHandlerImpl::startPaint()
{
m_activeEffects.clear();
for(QVector< KWin::EffectPair >::iterator it = loaded_effects.begin(); it != loaded_effects.end(); ++it) {
if (it->second->isActive()) {
m_activeEffects << it->second;
}
}
m_currentDrawWindowIterator = m_activeEffects.begin();
m_currentPaintWindowIterator = m_activeEffects.begin();
m_currentPaintScreenIterator = m_activeEffects.begin();
m_currentPaintEffectFrameIterator = m_activeEffects.begin();
m_currentBuildQuadsIterator = m_activeEffects.begin();
}
void EffectsHandlerImpl::slotClientMaximized(KWin::Client *c, KDecorationDefines::MaximizeMode maxMode)
{
bool horizontal = false;
bool vertical = false;
switch (maxMode) {
case KDecorationDefines::MaximizeHorizontal:
horizontal = true;
break;
case KDecorationDefines::MaximizeVertical:
vertical = true;
break;
case KDecorationDefines::MaximizeFull:
horizontal = true;
vertical = true;
break;
case KDecorationDefines::MaximizeRestore: // fall through
default:
// default - nothing to do
break;
}
emit windowMaximizedStateChanged(c->effectWindow(), horizontal, vertical);
}
void EffectsHandlerImpl::slotClientStartUserMovedResized(Client *c)
{
emit windowStartUserMovedResized(c->effectWindow());
}
void EffectsHandlerImpl::slotClientFinishUserMovedResized(Client *c)
{
emit windowFinishUserMovedResized(c->effectWindow());
}
void EffectsHandlerImpl::slotClientStepUserMovedResized(Client* c, const QRect& geometry)
{
emit windowStepUserMovedResized(c->effectWindow(), geometry);
}
void EffectsHandlerImpl::slotOpacityChanged(Toplevel *t, qreal oldOpacity)
{
if (t->opacity() == oldOpacity || !t->effectWindow()) {
return;
}
emit windowOpacityChanged(t->effectWindow(), oldOpacity, (qreal)t->opacity());
}
void EffectsHandlerImpl::slotClientAdded(Client *c)
{
setupClientConnections(c);
emit windowAdded(c->effectWindow());
}
void EffectsHandlerImpl::slotUnmanagedAdded(Unmanaged *u)
{
setupUnmanagedConnections(u);
emit windowAdded(u->effectWindow());
}
void EffectsHandlerImpl::slotDeletedRemoved(KWin::Deleted *d)
{
emit windowDeleted(d->effectWindow());
elevated_windows.removeAll(d->effectWindow());
}
void EffectsHandlerImpl::slotWindowClosed(KWin::Toplevel *c)
{
emit windowClosed(c->effectWindow());
}
void EffectsHandlerImpl::slotClientActivated(KWin::Client *c)
{
emit windowActivated(c ? c->effectWindow() : NULL);
}
void EffectsHandlerImpl::slotClientMinimized(Client *c, bool animate)
{
// TODO: notify effects even if it should not animate?
if (animate) {
emit windowMinimized(c->effectWindow());
}
}
void EffectsHandlerImpl::slotClientUnminimized(Client* c, bool animate)
{
// TODO: notify effects even if it should not animate?
if (animate) {
emit windowUnminimized(c->effectWindow());
}
}
void EffectsHandlerImpl::slotClientGroupItemSwitched(EffectWindow* from, EffectWindow* to)
{
emit clientGroupItemSwitched(from, to);
}
void EffectsHandlerImpl::slotClientGroupItemAdded(EffectWindow* from, EffectWindow* to)
{
emit clientGroupItemAdded(from, to);
}
void EffectsHandlerImpl::slotClientGroupItemRemoved(EffectWindow* c, EffectWindow* group)
{
emit clientGroupItemRemoved(c, group);
}
void EffectsHandlerImpl::slotDesktopChanged(int old)
{
const int newDesktop = Workspace::self()->currentDesktop();
if (old != 0 && newDesktop != old) {
emit desktopChanged(old, newDesktop);
}
}
void EffectsHandlerImpl::slotWindowDamaged(Toplevel* t, const QRect& r)
{
if (!t->effectWindow()) {
// can happen during tear down of window
return;
}
emit windowDamaged(t->effectWindow(), r);
}
void EffectsHandlerImpl::slotGeometryShapeChanged(Toplevel* t, const QRect& old)
{
// during late cleanup effectWindow() may be already NULL
// in some functions that may still call this
if (t == NULL || t->effectWindow() == NULL)
return;
emit windowGeometryShapeChanged(t->effectWindow(), old);
}
void EffectsHandlerImpl::setActiveFullScreenEffect(Effect* e)
{
fullscreen_effect = e;
Workspace::self()->checkUnredirect();
}
Effect* EffectsHandlerImpl::activeFullScreenEffect() const
{
return fullscreen_effect;
}
bool EffectsHandlerImpl::borderActivated(ElectricBorder border)
{
bool ret = false;
foreach (const EffectPair & ep, loaded_effects)
if (ep.second->borderActivated(border))
ret = true; // bail out or tell all?
return ret;
}
bool EffectsHandlerImpl::grabKeyboard(Effect* effect)
{
if (keyboard_grab_effect != NULL)
return false;
bool ret = grabXKeyboard();
if (!ret)
return false;
keyboard_grab_effect = effect;
return true;
}
void EffectsHandlerImpl::ungrabKeyboard()
{
assert(keyboard_grab_effect != NULL);
ungrabXKeyboard();
keyboard_grab_effect = NULL;
}
void EffectsHandlerImpl::grabbedKeyboardEvent(QKeyEvent* e)
{
if (keyboard_grab_effect != NULL)
keyboard_grab_effect->grabbedKeyboardEvent(e);
}
void* EffectsHandlerImpl::getProxy(QString name)
{
// All effects start with "kwin4_effect_", prepend it to the name
name.prepend("kwin4_effect_");
for (QVector< EffectPair >::iterator it = loaded_effects.begin(); it != loaded_effects.end(); ++it)
if ((*it).first == name)
return (*it).second->proxy();
return NULL;
}
void EffectsHandlerImpl::startMousePolling()
{
if (!mouse_poll_ref_count) // Start timer if required
Workspace::self()->startMousePolling();
mouse_poll_ref_count++;
}
void EffectsHandlerImpl::stopMousePolling()
{
assert(mouse_poll_ref_count);
mouse_poll_ref_count--;
if (!mouse_poll_ref_count) // Stop timer if required
Workspace::self()->stopMousePolling();
}
bool EffectsHandlerImpl::hasKeyboardGrab() const
{
return keyboard_grab_effect != NULL;
}
void EffectsHandlerImpl::slotPropertyNotify(Toplevel* t, long int atom)
{
if (!registered_atoms.contains(atom))
return;
emit propertyNotify(t->effectWindow(), atom);
}
void EffectsHandlerImpl::slotPropertyNotify(long int atom)
{
if (!registered_atoms.contains(atom))
return;
emit propertyNotify(NULL, atom);
}
void EffectsHandlerImpl::registerPropertyType(long atom, bool reg)
{
if (reg)
++registered_atoms[ atom ]; // initialized to 0 if not present yet
else {
if (--registered_atoms[ atom ] == 0)
registered_atoms.remove(atom);
}
}
QByteArray EffectsHandlerImpl::readRootProperty(long atom, long type, int format) const
{
return readWindowProperty(rootWindow(), atom, type, format);
}
void EffectsHandlerImpl::deleteRootProperty(long atom) const
{
deleteWindowProperty(rootWindow(), atom);
}
void EffectsHandlerImpl::activateWindow(EffectWindow* c)
{
if (Client* cl = dynamic_cast< Client* >(static_cast<EffectWindowImpl*>(c)->window()))
Workspace::self()->activateClient(cl, true);
}
EffectWindow* EffectsHandlerImpl::activeWindow() const
{
return Workspace::self()->activeClient() ? Workspace::self()->activeClient()->effectWindow() : NULL;
}
void EffectsHandlerImpl::moveWindow(EffectWindow* w, const QPoint& pos, bool snap, double snapAdjust)
{
Client* cl = dynamic_cast< Client* >(static_cast<EffectWindowImpl*>(w)->window());
if (!cl || !cl->isMovable())
return;
if (snap)
cl->move(Workspace::self()->adjustClientPosition(cl, pos, true, snapAdjust));
else
cl->move(pos);
}
void EffectsHandlerImpl::windowToDesktop(EffectWindow* w, int desktop)
{
Client* cl = dynamic_cast< Client* >(static_cast<EffectWindowImpl*>(w)->window());
if (cl && !cl->isDesktop() && !cl->isDock())
Workspace::self()->sendClientToDesktop(cl, desktop, true);
}
void EffectsHandlerImpl::windowToScreen(EffectWindow* w, int screen)
{
Client* cl = dynamic_cast< Client* >(static_cast<EffectWindowImpl*>(w)->window());
if (cl && !cl->isDesktop() && !cl->isDock())
Workspace::self()->sendClientToScreen(cl, screen);
}
void EffectsHandlerImpl::setShowingDesktop(bool showing)
{
Workspace::self()->setShowingDesktop(showing);
}
QString EffectsHandlerImpl::currentActivity() const
{
return Workspace::self()->currentActivity();
}
int EffectsHandlerImpl::currentDesktop() const
{
return Workspace::self()->currentDesktop();
}
int EffectsHandlerImpl::numberOfDesktops() const
{
return Workspace::self()->numberOfDesktops();
}
void EffectsHandlerImpl::setCurrentDesktop(int desktop)
{
Workspace::self()->setCurrentDesktop(desktop);
}
void EffectsHandlerImpl::setNumberOfDesktops(int desktops)
{
Workspace::self()->setNumberOfDesktops(desktops);
}
QSize EffectsHandlerImpl::desktopGridSize() const
{
return Workspace::self()->desktopGridSize();
}
int EffectsHandlerImpl::desktopGridWidth() const
{
return Workspace::self()->desktopGridWidth();
}
int EffectsHandlerImpl::desktopGridHeight() const
{
return Workspace::self()->desktopGridHeight();
}
int EffectsHandlerImpl::workspaceWidth() const
{
return Workspace::self()->workspaceWidth();
}
int EffectsHandlerImpl::workspaceHeight() const
{
return Workspace::self()->workspaceHeight();
}
int EffectsHandlerImpl::desktopAtCoords(QPoint coords) const
{
return Workspace::self()->desktopAtCoords(coords);
}
QPoint EffectsHandlerImpl::desktopGridCoords(int id) const
{
return Workspace::self()->desktopGridCoords(id);
}
QPoint EffectsHandlerImpl::desktopCoords(int id) const
{
return Workspace::self()->desktopCoords(id);
}
int EffectsHandlerImpl::desktopAbove(int desktop, bool wrap) const
{
return Workspace::self()->desktopAbove(desktop, wrap);
}
int EffectsHandlerImpl::desktopToRight(int desktop, bool wrap) const
{
return Workspace::self()->desktopToRight(desktop, wrap);
}
int EffectsHandlerImpl::desktopBelow(int desktop, bool wrap) const
{
return Workspace::self()->desktopBelow(desktop, wrap);
}
int EffectsHandlerImpl::desktopToLeft(int desktop, bool wrap) const
{
return Workspace::self()->desktopToLeft(desktop, wrap);
}
QString EffectsHandlerImpl::desktopName(int desktop) const
{
return Workspace::self()->desktopName(desktop);
}
bool EffectsHandlerImpl::optionRollOverDesktops() const
{
return options->rollOverDesktops;
}
double EffectsHandlerImpl::animationTimeFactor() const
{
return options->animationTimeFactor();
}
WindowQuadType EffectsHandlerImpl::newWindowQuadType()
{
return WindowQuadType(next_window_quad_type++);
}
int EffectsHandlerImpl::displayWidth() const
{
return KWin::displayWidth();
}
int EffectsHandlerImpl::displayHeight() const
{
return KWin::displayWidth();
}
EffectWindow* EffectsHandlerImpl::findWindow(WId id) const
{
if (Client* w = Workspace::self()->findClient(WindowMatchPredicate(id)))
return w->effectWindow();
if (Unmanaged* w = Workspace::self()->findUnmanaged(WindowMatchPredicate(id)))
return w->effectWindow();
return NULL;
}
EffectWindowList EffectsHandlerImpl::stackingOrder() const
{
ToplevelList list = Workspace::self()->xStackingOrder();
EffectWindowList ret;
foreach (Toplevel *w, list)
ret.append(effectWindow(w));
return ret;
}
void EffectsHandlerImpl::setElevatedWindow(EffectWindow* w, bool set)
{
elevated_windows.removeAll(w);
if (set)
elevated_windows.append(w);
}
void EffectsHandlerImpl::setTabBoxWindow(EffectWindow* w)
{
#ifdef KWIN_BUILD_TABBOX
if (Client* c = dynamic_cast< Client* >(static_cast< EffectWindowImpl* >(w)->window())) {
if (Workspace::self()->hasTabBox()) {
Workspace::self()->tabBox()->setCurrentClient(c);
}
}
#else
Q_UNUSED(w)
#endif
}
void EffectsHandlerImpl::setTabBoxDesktop(int desktop)
{
#ifdef KWIN_BUILD_TABBOX
if (Workspace::self()->hasTabBox()) {
Workspace::self()->tabBox()->setCurrentDesktop(desktop);
}
#else
Q_UNUSED(desktop)
#endif
}
EffectWindowList EffectsHandlerImpl::currentTabBoxWindowList() const
{
#ifdef KWIN_BUILD_TABBOX
EffectWindowList ret;
ClientList clients;
if (Workspace::self()->hasTabBox()) {
clients = Workspace::self()->tabBox()->currentClientList();
} else {
clients = ClientList();
}
foreach (Client * c, clients)
ret.append(c->effectWindow());
return ret;
#else
return EffectWindowList();
#endif
}
void EffectsHandlerImpl::refTabBox()
{
#ifdef KWIN_BUILD_TABBOX
if (Workspace::self()->hasTabBox()) {
Workspace::self()->tabBox()->reference();
}
#endif
}
void EffectsHandlerImpl::unrefTabBox()
{
#ifdef KWIN_BUILD_TABBOX
if (Workspace::self()->hasTabBox()) {
Workspace::self()->tabBox()->unreference();
}
#endif
}
void EffectsHandlerImpl::closeTabBox()
{
#ifdef KWIN_BUILD_TABBOX
if (Workspace::self()->hasTabBox()) {
Workspace::self()->tabBox()->close();
}
#endif
}
QList< int > EffectsHandlerImpl::currentTabBoxDesktopList() const
{
#ifdef KWIN_BUILD_TABBOX
if (Workspace::self()->hasTabBox()) {
return Workspace::self()->tabBox()->currentDesktopList();
}
#endif
return QList< int >();
}
int EffectsHandlerImpl::currentTabBoxDesktop() const
{
#ifdef KWIN_BUILD_TABBOX
if (Workspace::self()->hasTabBox()) {
return Workspace::self()->tabBox()->currentDesktop();
}
#endif
return -1;
}
EffectWindow* EffectsHandlerImpl::currentTabBoxWindow() const
{
#ifdef KWIN_BUILD_TABBOX
if (Workspace::self()->hasTabBox()) {
if (Client* c = Workspace::self()->tabBox()->currentClient())
return c->effectWindow();
}
#endif
return NULL;
}
void EffectsHandlerImpl::addRepaintFull()
{
Workspace::self()->addRepaintFull();
}
void EffectsHandlerImpl::addRepaint(const QRect& r)
{
Workspace::self()->addRepaint(r);
}
void EffectsHandlerImpl::addRepaint(const QRegion& r)
{
Workspace::self()->addRepaint(r);
}
void EffectsHandlerImpl::addRepaint(int x, int y, int w, int h)
{
Workspace::self()->addRepaint(x, y, w, h);
}
int EffectsHandlerImpl::activeScreen() const
{
return Workspace::self()->activeScreen();
}
int EffectsHandlerImpl::numScreens() const
{
return Workspace::self()->numScreens();
}
int EffectsHandlerImpl::screenNumber(const QPoint& pos) const
{
return Workspace::self()->screenNumber(pos);
}
QRect EffectsHandlerImpl::clientArea(clientAreaOption opt, int screen, int desktop) const
{
return Workspace::self()->clientArea(opt, screen, desktop);
}
QRect EffectsHandlerImpl::clientArea(clientAreaOption opt, const EffectWindow* c) const
{
const Toplevel* t = static_cast< const EffectWindowImpl* >(c)->window();
if (const Client* cl = dynamic_cast< const Client* >(t))
return Workspace::self()->clientArea(opt, cl);
else
return Workspace::self()->clientArea(opt, t->geometry().center(), Workspace::self()->currentDesktop());
}
QRect EffectsHandlerImpl::clientArea(clientAreaOption opt, const QPoint& p, int desktop) const
{
return Workspace::self()->clientArea(opt, p, desktop);
}
Window EffectsHandlerImpl::createInputWindow(Effect* e, int x, int y, int w, int h, const QCursor& cursor)
{
XSetWindowAttributes attrs;
attrs.override_redirect = True;
Window win = XCreateWindow(display(), rootWindow(), x, y, w, h, 0, 0, InputOnly, CopyFromParent,
CWOverrideRedirect, &attrs);
// TODO keeping on top?
// TODO enter/leave notify?
XSelectInput(display(), win, ButtonPressMask | ButtonReleaseMask | PointerMotionMask);
XDefineCursor(display(), win, cursor.handle());
XMapWindow(display(), win);
input_windows.append(qMakePair(e, win));
// Raise electric border windows above the input windows
// so they can still be triggered.
#ifdef KWIN_BUILD_SCREENEDGES
Workspace::self()->screenEdge()->ensureOnTop();
#endif
return win;
}
void EffectsHandlerImpl::destroyInputWindow(Window w)
{
foreach (const InputWindowPair & pos, input_windows) {
if (pos.second == w) {
input_windows.removeAll(pos);
XDestroyWindow(display(), w);
return;
}
}
abort();
}
bool EffectsHandlerImpl::checkInputWindowEvent(XEvent* e)
{
if (e->type != ButtonPress && e->type != ButtonRelease && e->type != MotionNotify)
return false;
foreach (const InputWindowPair & pos, input_windows) {
if (pos.second == e->xany.window) {
switch(e->type) {
case ButtonPress: {
XButtonEvent* e2 = &e->xbutton;
Qt::MouseButton button = x11ToQtMouseButton(e2->button);
Qt::MouseButtons buttons = x11ToQtMouseButtons(e2->state) | button;
QMouseEvent ev(QEvent::MouseButtonPress,
QPoint(e2->x, e2->y), QPoint(e2->x_root, e2->y_root),
button, buttons, x11ToQtKeyboardModifiers(e2->state));
pos.first->windowInputMouseEvent(pos.second, &ev);
break; // --->
}
case ButtonRelease: {
XButtonEvent* e2 = &e->xbutton;
Qt::MouseButton button = x11ToQtMouseButton(e2->button);
Qt::MouseButtons buttons = x11ToQtMouseButtons(e2->state) & ~button;
QMouseEvent ev(QEvent::MouseButtonRelease,
QPoint(e2->x, e2->y), QPoint(e2->x_root, e2->y_root),
button, buttons, x11ToQtKeyboardModifiers(e2->state));
pos.first->windowInputMouseEvent(pos.second, &ev);
break; // --->
}
case MotionNotify: {
XMotionEvent* e2 = &e->xmotion;
QMouseEvent ev(QEvent::MouseMove, QPoint(e2->x, e2->y), QPoint(e2->x_root, e2->y_root),
Qt::NoButton, x11ToQtMouseButtons(e2->state), x11ToQtKeyboardModifiers(e2->state));
pos.first->windowInputMouseEvent(pos.second, &ev);
break; // --->
}
}
return true; // eat event
}
}
return false;
}
void EffectsHandlerImpl::checkInputWindowStacking()
{
if (input_windows.count() == 0)
return;
Window* wins = new Window[ input_windows.count()];
int pos = 0;
foreach (const InputWindowPair & it, input_windows)
wins[ pos++ ] = it.second;
XRaiseWindow(display(), wins[ 0 ]);
XRestackWindows(display(), wins, pos);
delete[] wins;
// Raise electric border windows above the input windows
// so they can still be triggered. TODO: Do both at once.
#ifdef KWIN_BUILD_SCREENEDGES
Workspace::self()->screenEdge()->ensureOnTop();
#endif
}
QPoint EffectsHandlerImpl::cursorPos() const
{
return Workspace::self()->cursorPos();
}
void EffectsHandlerImpl::checkElectricBorder(const QPoint &pos, Time time)
{
#ifdef KWIN_BUILD_SCREENEDGES
Workspace::self()->screenEdge()->check(pos, time);
#else
Q_UNUSED(pos)
Q_UNUSED(time)
#endif
}
void EffectsHandlerImpl::reserveElectricBorder(ElectricBorder border)
{
#ifdef KWIN_BUILD_SCREENEDGES
Workspace::self()->screenEdge()->reserve(border);
#else
Q_UNUSED(border)
#endif
}
void EffectsHandlerImpl::unreserveElectricBorder(ElectricBorder border)
{
#ifdef KWIN_BUILD_SCREENEDGES
Workspace::self()->screenEdge()->unreserve(border);
#else
Q_UNUSED(border)
#endif
}
void EffectsHandlerImpl::reserveElectricBorderSwitching(bool reserve)
{
#ifdef KWIN_BUILD_SCREENEDGES
Workspace::self()->screenEdge()->reserveDesktopSwitching(reserve);
#else
Q_UNUSED(reserve)
#endif
}
unsigned long EffectsHandlerImpl::xrenderBufferPicture()
{
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
if (SceneXrender* s = dynamic_cast< SceneXrender* >(scene))
return s->bufferPicture();
#endif
return None;
}
KLibrary* EffectsHandlerImpl::findEffectLibrary(KService* service)
{
QString libname = service->library();
#ifdef KWIN_HAVE_OPENGLES
if (libname.startsWith(QLatin1String("kwin4_effect_"))) {
libname.replace("kwin4_effect_", "kwin4_effect_gles_");
}
#endif
KLibrary* library = new KLibrary(libname);
if (!library) {
kError(1212) << "couldn't open library for effect '" <<
service->name() << "'" << endl;
return 0;
}
return library;
}
void EffectsHandlerImpl::toggleEffect(const QString& name)
{
if (isEffectLoaded(name))
unloadEffect(name);
else
loadEffect(name);
}
QStringList EffectsHandlerImpl::loadedEffects() const
{
QStringList listModules;
for (QVector< EffectPair >::const_iterator it = loaded_effects.constBegin(); it != loaded_effects.constEnd(); ++it) {
listModules << (*it).first;
}
return listModules;
}
QStringList EffectsHandlerImpl::listOfEffects() const
{
KService::List offers = KServiceTypeTrader::self()->query("KWin/Effect");
QStringList listOfModules;
// First unload necessary effects
foreach (const KService::Ptr & service, offers) {
KPluginInfo plugininfo(service);
listOfModules << plugininfo.pluginName();
}
return listOfModules;
}
bool EffectsHandlerImpl::loadEffect(const QString& name, bool checkDefault)
{
Workspace::self()->addRepaintFull();
if (!name.startsWith(QLatin1String("kwin4_effect_")))
kWarning(1212) << "Effect names usually have kwin4_effect_ prefix" ;
// Make sure a single effect won't be loaded multiple times
for (QVector< EffectPair >::const_iterator it = loaded_effects.constBegin(); it != loaded_effects.constEnd(); ++it) {
if ((*it).first == name) {
kDebug(1212) << "EffectsHandler::loadEffect : Effect already loaded : " << name;
return true;
}
}
kDebug(1212) << "Trying to load " << name;
QString internalname = name.toLower();
QString constraint = QString("[X-KDE-PluginInfo-Name] == '%1'").arg(internalname);
KService::List offers = KServiceTypeTrader::self()->query("KWin/Effect", constraint);
if (offers.isEmpty()) {
kError(1212) << "Couldn't find effect " << name << endl;
return false;
}
KService::Ptr service = offers.first();
KLibrary* library = findEffectLibrary(service.data());
if (!library) {
return false;
}
QString version_symbol = "effect_version_" + name;
KLibrary::void_function_ptr version_func = library->resolveFunction(version_symbol.toAscii());
if (version_func == NULL) {
kWarning(1212) << "Effect " << name << " does not provide required API version, ignoring.";
delete library;
return false;
}
typedef int (*t_versionfunc)();
int version = reinterpret_cast< t_versionfunc >(version_func)(); // call it
// Version must be the same or less, but major must be the same.
// With major 0 minor must match exactly.
if (version > KWIN_EFFECT_API_VERSION
|| (version >> 8) != KWIN_EFFECT_API_VERSION_MAJOR
|| (KWIN_EFFECT_API_VERSION_MAJOR == 0 && version != KWIN_EFFECT_API_VERSION)) {
kWarning(1212) << "Effect " << name << " requires unsupported API version " << version;
delete library;
return false;
}
const QString enabledByDefault_symbol = "effect_enabledbydefault_" + name;
KLibrary::void_function_ptr enabledByDefault_func = library->resolveFunction(enabledByDefault_symbol.toAscii().data());
const QString supported_symbol = "effect_supported_" + name;
KLibrary::void_function_ptr supported_func = library->resolveFunction(supported_symbol.toAscii().data());
const QString create_symbol = "effect_create_" + name;
KLibrary::void_function_ptr create_func = library->resolveFunction(create_symbol.toAscii().data());
if (supported_func) {
typedef bool (*t_supportedfunc)();
t_supportedfunc supported = reinterpret_cast<t_supportedfunc>(supported_func);
if (!supported()) {
kWarning(1212) << "EffectsHandler::loadEffect : Effect " << name << " is not supported" ;
library->unload();
return false;
}
}
if (checkDefault && enabledByDefault_func) {
typedef bool (*t_enabledByDefaultfunc)();
t_enabledByDefaultfunc enabledByDefault = reinterpret_cast<t_enabledByDefaultfunc>(enabledByDefault_func);
if (!enabledByDefault()) {
library->unload();
return false;
}
}
if (!create_func) {
kError(1212) << "EffectsHandler::loadEffect : effect_create function not found" << endl;
library->unload();
return false;
}
typedef Effect*(*t_createfunc)();
t_createfunc create = reinterpret_cast<t_createfunc>(create_func);
// Make sure all depenedencies have been loaded
// TODO: detect circular deps
KPluginInfo plugininfo(service);
QStringList dependencies = plugininfo.dependencies();
foreach (const QString & depName, dependencies) {
if (!loadEffect(depName)) {
kError(1212) << "EffectsHandler::loadEffect : Couldn't load dependencies for effect " << name << endl;
library->unload();
return false;
}
}
Effect* e = create();
effect_order.insert(service->property("X-KDE-Ordering").toInt(), EffectPair(name, e));
effectsChanged();
effect_libraries[ name ] = library;
return true;
}
void EffectsHandlerImpl::unloadEffect(const QString& name)
{
Workspace::self()->addRepaintFull();
for (QMap< int, EffectPair >::iterator it = effect_order.begin(); it != effect_order.end(); ++it) {
if (it.value().first == name) {
kDebug(1212) << "EffectsHandler::unloadEffect : Unloading Effect : " << name;
if (activeFullScreenEffect() == it.value().second) {
setActiveFullScreenEffect(0);
}
delete it.value().second;
effect_order.erase(it);
effectsChanged();
effect_libraries[ name ]->unload();
return;
}
}
kDebug(1212) << "EffectsHandler::unloadEffect : Effect not loaded : " << name;
}
void EffectsHandlerImpl::reconfigureEffect(const QString& name)
{
for (QVector< EffectPair >::iterator it = loaded_effects.begin(); it != loaded_effects.end(); ++it)
if ((*it).first == name) {
(*it).second->reconfigure(Effect::ReconfigureAll);
return;
}
}
bool EffectsHandlerImpl::isEffectLoaded(const QString& name)
{
for (QVector< EffectPair >::iterator it = loaded_effects.begin(); it != loaded_effects.end(); ++it)
if ((*it).first == name)
return true;
return false;
}
void EffectsHandlerImpl::effectsChanged()
{
loaded_effects.clear();
// kDebug(1212) << "Recreating effects' list:";
foreach (const EffectPair & effect, effect_order) {
// kDebug(1212) << effect.first;
loaded_effects.append(effect);
}
}
EffectFrame* EffectsHandlerImpl::effectFrame(EffectFrameStyle style, bool staticSize, const QPoint& position, Qt::Alignment alignment) const
{
return new EffectFrameImpl(style, staticSize, position, alignment);
}
QVariant EffectsHandlerImpl::kwinOption(KWinOption kwopt)
{
switch (kwopt) {
case CloseButtonCorner:
return Workspace::self()->decorationCloseButtonCorner();
}
return QVariant(); // an invalid one
}
void EffectsHandlerImpl::slotShowOutline(const QRect& geometry)
{
emit showOutline(geometry);
}
void EffectsHandlerImpl::slotHideOutline()
{
emit hideOutline();
}
//****************************************
// EffectWindowImpl
//****************************************
EffectWindowImpl::EffectWindowImpl()
: QObject(NULL)
, EffectWindow()
, toplevel(NULL)
, sw(NULL)
{
}
EffectWindowImpl::~EffectWindowImpl()
{
QVariant cachedTextureVariant = data(LanczosCacheRole);
if (cachedTextureVariant.isValid()) {
GLTexture *cachedTexture = static_cast< GLTexture*>(cachedTextureVariant.value<void*>());
delete cachedTexture;
}
}
bool EffectWindowImpl::isPaintingEnabled()
{
return sceneWindow()->isPaintingEnabled();
}
void EffectWindowImpl::enablePainting(int reason)
{
sceneWindow()->enablePainting(reason);
}
void EffectWindowImpl::disablePainting(int reason)
{
sceneWindow()->disablePainting(reason);
}
void EffectWindowImpl::addRepaint(const QRect& r)
{
toplevel->addRepaint(r);
}
void EffectWindowImpl::addRepaint(int x, int y, int w, int h)
{
toplevel->addRepaint(x, y, w, h);
}
void EffectWindowImpl::addRepaintFull()
{
toplevel->addRepaintFull();
}
int EffectWindowImpl::desktop() const
{
return toplevel->desktop();
}
bool EffectWindowImpl::isOnActivity(QString activity) const
{
return toplevel->isOnActivity(activity);
}
bool EffectWindowImpl::isOnAllActivities() const
{
return toplevel->isOnAllActivities();
}
bool EffectWindowImpl::isOnAllDesktops() const
{
return desktop() == NET::OnAllDesktops;
}
QString EffectWindowImpl::caption() const
{
if (Client* c = dynamic_cast<Client*>(toplevel))
return c->caption();
else
return "";
}
QString EffectWindowImpl::windowClass() const
{
return toplevel->resourceName() + ' ' + toplevel->resourceClass();
}
QString EffectWindowImpl::windowRole() const
{
return toplevel->windowRole();
}
QPixmap EffectWindowImpl::icon() const
{
if (Client* c = dynamic_cast<Client*>(toplevel))
return c->icon();
return QPixmap(); // TODO
}
const EffectWindowGroup* EffectWindowImpl::group() const
{
if (Client* c = dynamic_cast< Client* >(toplevel))
return c->group()->effectGroup();
return NULL; // TODO
}
bool EffectWindowImpl::isMinimized() const
{
if (Client* c = dynamic_cast<Client*>(toplevel))
return c->isMinimized();
else
return false;
}
double EffectWindowImpl::opacity() const
{
return toplevel->opacity();
}
bool EffectWindowImpl::hasAlpha() const
{
return toplevel->hasAlpha();
}
bool EffectWindowImpl::isDeleted() const
{
return (dynamic_cast<Deleted*>(toplevel) != 0);
}
void EffectWindowImpl::refWindow()
{
if (Deleted* d = dynamic_cast< Deleted* >(toplevel))
return d->refWindow();
abort(); // TODO
}
void EffectWindowImpl::unrefWindow()
{
if (Deleted* d = dynamic_cast< Deleted* >(toplevel))
return d->unrefWindow(true); // delayed
abort(); // TODO
}
void EffectWindowImpl::setWindow(Toplevel* w)
{
toplevel = w;
}
void EffectWindowImpl::setSceneWindow(Scene::Window* w)
{
sw = w;
}
int EffectWindowImpl::x() const
{
return toplevel->x();
}
int EffectWindowImpl::y() const
{
return toplevel->y();
}
int EffectWindowImpl::width() const
{
return toplevel->width();
}
int EffectWindowImpl::height() const
{
return toplevel->height();
}
QSize EffectWindowImpl::basicUnit() const
{
Client *client = dynamic_cast<Client*>(toplevel);
return client ? client->basicUnit() : QSize(1,1);
}
QRect EffectWindowImpl::geometry() const
{
return toplevel->geometry();
}
QRegion EffectWindowImpl::shape() const
{
return sw ? sw->shape() : geometry();
}
int EffectWindowImpl::screen() const
{
return toplevel->screen();
}
bool EffectWindowImpl::hasOwnShape() const
{
return toplevel->shape();
}
QSize EffectWindowImpl::size() const
{
return toplevel->size();
}
QPoint EffectWindowImpl::pos() const
{
return toplevel->pos();
}
QRect EffectWindowImpl::rect() const
{
return toplevel->rect();
}
QRect EffectWindowImpl::contentsRect() const
{
return QRect(toplevel->clientPos(), toplevel->clientSize());
}
QRect EffectWindowImpl::decorationInnerRect() const
{
Client *client = dynamic_cast<Client*>(toplevel);
return client ? client->transparentRect() : contentsRect();
}
QByteArray EffectWindowImpl::readProperty(long atom, long type, int format) const
{
return readWindowProperty(window()->window(), atom, type, format);
}
void EffectWindowImpl::deleteProperty(long int atom) const
{
deleteWindowProperty(window()->window(), atom);
}
bool EffectWindowImpl::isMovable() const
{
if (Client* c = dynamic_cast< Client* >(toplevel))
return c->isMovable();
return false;
}
bool EffectWindowImpl::isMovableAcrossScreens() const
{
if (Client* c = dynamic_cast< Client* >(toplevel))
return c->isMovableAcrossScreens();
return false;
}
bool EffectWindowImpl::isUserMove() const
{
if (Client* c = dynamic_cast< Client* >(toplevel))
return c->isMove();
return false;
}
bool EffectWindowImpl::isUserResize() const
{
if (Client* c = dynamic_cast< Client* >(toplevel))
return c->isResize();
return false;
}
QRect EffectWindowImpl::iconGeometry() const
{
if (Client* c = dynamic_cast< Client* >(toplevel))
return c->iconGeometry();
return QRect();
}
bool EffectWindowImpl::isDesktop() const
{
return toplevel->isDesktop();
}
bool EffectWindowImpl::isDock() const
{
return toplevel->isDock();
}
bool EffectWindowImpl::isToolbar() const
{
return toplevel->isToolbar();
}
bool EffectWindowImpl::isMenu() const
{
return toplevel->isMenu();
}
bool EffectWindowImpl::isNormalWindow() const
{
return toplevel->isNormalWindow();
}
bool EffectWindowImpl::isSpecialWindow() const
{
if (Client* c = dynamic_cast<Client*>(toplevel))
return c->isSpecialWindow();
else
return true;
}
bool EffectWindowImpl::isDialog() const
{
return toplevel->isDialog();
}
bool EffectWindowImpl::isSplash() const
{
return toplevel->isSplash();
}
bool EffectWindowImpl::isUtility() const
{
return toplevel->isUtility();
}
bool EffectWindowImpl::isDropdownMenu() const
{
return toplevel->isDropdownMenu();
}
bool EffectWindowImpl::isPopupMenu() const
{
return toplevel->isPopupMenu();
}
bool EffectWindowImpl::isTooltip() const
{
return toplevel->isTooltip();
}
bool EffectWindowImpl::isNotification() const
{
return toplevel->isNotification();
}
bool EffectWindowImpl::isComboBox() const
{
return toplevel->isComboBox();
}
bool EffectWindowImpl::isDNDIcon() const
{
return toplevel->isDNDIcon();
}
NET::WindowType EffectWindowImpl::windowType() const
{
return toplevel->windowType();
}
bool EffectWindowImpl::isManaged() const
{
return dynamic_cast< const Client* >(toplevel) != NULL;
}
bool EffectWindowImpl::acceptsFocus() const
{
const Client* client = dynamic_cast< const Client* >(toplevel);
if (!client)
return true; // We don't actually know...
return client->wantsInput();
}
bool EffectWindowImpl::keepAbove() const
{
const Client* client = dynamic_cast< const Client* >(toplevel);
if (!client)
return true;
return client->keepAbove();
}
bool EffectWindowImpl::isModal() const
{
if (Client* c = dynamic_cast< Client* >(toplevel))
return c->isModal();
return false;
}
EffectWindow* EffectWindowImpl::findModal()
{
if (Client* c = dynamic_cast< Client* >(toplevel)) {
if (Client* c2 = c->findModal())
return c2->effectWindow();
}
return NULL;
}
EffectWindowList EffectWindowImpl::mainWindows() const
{
if (Client* c = dynamic_cast< Client* >(toplevel)) {
EffectWindowList ret;
ClientList mainclients = c->mainClients();
foreach (Client * tmp, mainclients)
ret.append(tmp->effectWindow());
return ret;
}
return EffectWindowList();
}
bool EffectWindowImpl::isSkipSwitcher() const
{
if (Client* c = dynamic_cast< Client* >(toplevel))
return c->skipSwitcher();
return false;
}
WindowQuadList EffectWindowImpl::buildQuads(bool force) const
{
return sceneWindow()->buildQuads(force);
}
void EffectWindowImpl::minimize() const
{
if (Client* c = dynamic_cast< Client* >(toplevel)) {
c->minimize();
}
}
void EffectWindowImpl::unminimize() const
{
if (Client* c = dynamic_cast< Client* >(toplevel)) {
c->unminimize();
}
}
void EffectWindowImpl::closeWindow() const
{
if (Client* c = dynamic_cast< Client* >(toplevel)) {
c->closeWindow();
}
}
bool EffectWindowImpl::visibleInClientGroup() const
{
if (Client* c = dynamic_cast< Client* >(toplevel)) {
if (!c->clientGroup())
return true;
return c == c->clientGroup()->visible();
}
return false;
}
void EffectWindowImpl::setData(int role, const QVariant &data)
{
if (!data.isNull())
dataMap[ role ] = data;
else
dataMap.remove(role);
}
QVariant EffectWindowImpl::data(int role) const
{
if (!dataMap.contains(role))
return QVariant();
return dataMap[ role ];
}
EffectWindow* effectWindow(Toplevel* w)
{
EffectWindowImpl* ret = w->effectWindow();
return ret;
}
EffectWindow* effectWindow(Scene::Window* w)
{
EffectWindowImpl* ret = w->window()->effectWindow();
ret->setSceneWindow(w);
return ret;
}
void EffectWindowImpl::registerThumbnail(ThumbnailItem *item)
{
insertThumbnail(item);
connect(item, SIGNAL(destroyed(QObject*)), SLOT(thumbnailDestroyed(QObject*)));
connect(item, SIGNAL(wIdChanged(qulonglong)), SLOT(thumbnailTargetChanged()));
}
void EffectWindowImpl::thumbnailDestroyed(QObject *object)
{
// we know it is a ThumbnailItem
m_thumbnails.remove(static_cast<ThumbnailItem*>(object));
}
void EffectWindowImpl::thumbnailTargetChanged()
{
if (ThumbnailItem *item = qobject_cast<ThumbnailItem*>(sender())) {
insertThumbnail(item);
}
}
void EffectWindowImpl::insertThumbnail(ThumbnailItem *item)
{
EffectWindow *w = effects->findWindow(item->wId());
if (w) {
m_thumbnails.insert(item, QWeakPointer<EffectWindowImpl>(static_cast<EffectWindowImpl*>(w)));
} else {
m_thumbnails.insert(item, QWeakPointer<EffectWindowImpl>());
}
}
//****************************************
// EffectWindowGroupImpl
//****************************************
EffectWindowList EffectWindowGroupImpl::members() const
{
EffectWindowList ret;
foreach (Toplevel * c, group->members())
ret.append(c->effectWindow());
return ret;
}
//****************************************
// EffectFrameImpl
//****************************************
EffectFrameImpl::EffectFrameImpl(EffectFrameStyle style, bool staticSize, QPoint position, Qt::Alignment alignment)
: QObject(0)
, EffectFrame()
, m_style(style)
, m_static(staticSize)
, m_point(position)
, m_alignment(alignment)
, m_shader(NULL)
{
if (m_style == EffectFrameStyled) {
m_frame.setImagePath("widgets/background");
m_frame.setCacheAllRenderedFrames(true);
connect(Plasma::Theme::defaultTheme(), SIGNAL(themeChanged()), this, SLOT(plasmaThemeChanged()));
}
m_selection.setImagePath("widgets/viewitem");
m_selection.setElementPrefix("hover");
m_selection.setCacheAllRenderedFrames(true);
m_selection.setEnabledBorders(Plasma::FrameSvg::AllBorders);
if (effects->compositingType() == OpenGLCompositing) {
m_sceneFrame = new SceneOpenGL::EffectFrame(this);
} else if (effects->compositingType() == XRenderCompositing) {
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
m_sceneFrame = new SceneXrender::EffectFrame(this);
#endif
} else {
// that should not happen and will definitely crash!
m_sceneFrame = NULL;
}
}
EffectFrameImpl::~EffectFrameImpl()
{
delete m_sceneFrame;
}
const QFont& EffectFrameImpl::font() const
{
return m_font;
}
void EffectFrameImpl::setFont(const QFont& font)
{
if (m_font == font) {
return;
}
m_font = font;
QRect oldGeom = m_geometry;
if (!m_text.isEmpty()) {
autoResize();
}
if (oldGeom == m_geometry) {
// Wasn't updated in autoResize()
m_sceneFrame->freeTextFrame();
}
}
void EffectFrameImpl::free()
{
m_sceneFrame->free();
}
const QRect& EffectFrameImpl::geometry() const
{
return m_geometry;
}
void EffectFrameImpl::setGeometry(const QRect& geometry, bool force)
{
QRect oldGeom = m_geometry;
m_geometry = geometry;
if (m_geometry == oldGeom && !force) {
return;
}
effects->addRepaint(oldGeom);
effects->addRepaint(m_geometry);
if (m_geometry.size() == oldGeom.size() && !force) {
return;
}
if (m_style == EffectFrameStyled) {
qreal left, top, right, bottom;
m_frame.getMargins(left, top, right, bottom); // m_geometry is the inner geometry
m_frame.resizeFrame(m_geometry.adjusted(-left, -top, right, bottom).size());
}
free();
}
const QPixmap& EffectFrameImpl::icon() const
{
return m_icon;
}
void EffectFrameImpl::setIcon(const QPixmap& icon)
{
m_icon = icon;
if (isCrossFade()) {
m_sceneFrame->crossFadeIcon();
}
if (m_iconSize.isEmpty()) { // Set a size if we don't already have one
setIconSize(m_icon.size());
}
m_sceneFrame->freeIconFrame();
}
const QSize& EffectFrameImpl::iconSize() const
{
return m_iconSize;
}
void EffectFrameImpl::setIconSize(const QSize& size)
{
if (m_iconSize == size) {
return;
}
m_iconSize = size;
autoResize();
m_sceneFrame->freeIconFrame();
}
void EffectFrameImpl::plasmaThemeChanged()
{
free();
}
void EffectFrameImpl::render(QRegion region, double opacity, double frameOpacity)
{
if (m_geometry.isEmpty()) {
return; // Nothing to display
}
m_shader = NULL;
effects->paintEffectFrame(this, region, opacity, frameOpacity);
}
void EffectFrameImpl::finalRender(QRegion region, double opacity, double frameOpacity) const
{
region = infiniteRegion(); // TODO: Old region doesn't seem to work with OpenGL
m_sceneFrame->render(region, opacity, frameOpacity);
}
Qt::Alignment EffectFrameImpl::alignment() const
{
return m_alignment;
}
void
EffectFrameImpl::align(QRect &geometry)
{
if (m_alignment & Qt::AlignLeft)
geometry.moveLeft(m_point.x());
else if (m_alignment & Qt::AlignRight)
geometry.moveLeft(m_point.x() - geometry.width());
else
geometry.moveLeft(m_point.x() - geometry.width() / 2);
if (m_alignment & Qt::AlignTop)
geometry.moveTop(m_point.y());
else if (m_alignment & Qt::AlignBottom)
geometry.moveTop(m_point.y() - geometry.height());
else
geometry.moveTop(m_point.y() - geometry.height() / 2);
}
void EffectFrameImpl::setAlignment(Qt::Alignment alignment)
{
m_alignment = alignment;
align(m_geometry);
setGeometry(m_geometry);
}
void EffectFrameImpl::setPosition(const QPoint& point)
{
m_point = point;
QRect geometry = m_geometry; // this is important, setGeometry need call repaint for old & new geometry
align(geometry);
setGeometry(geometry);
}
const QString& EffectFrameImpl::text() const
{
return m_text;
}
void EffectFrameImpl::setText(const QString& text)
{
if (m_text == text) {
return;
}
if (isCrossFade()) {
m_sceneFrame->crossFadeText();
}
m_text = text;
QRect oldGeom = m_geometry;
autoResize();
if (oldGeom == m_geometry) {
// Wasn't updated in autoResize()
m_sceneFrame->freeTextFrame();
}
}
void EffectFrameImpl::setSelection(const QRect& selection)
{
if (selection == m_selectionGeometry) {
return;
}
m_selectionGeometry = selection;
if (m_selectionGeometry.size() != m_selection.frameSize().toSize()) {
m_selection.resizeFrame(m_selectionGeometry.size());
}
// TODO; optimize to only recreate when resizing
m_sceneFrame->freeSelection();
}
void EffectFrameImpl::autoResize()
{
if (m_static)
return; // Not automatically resizing
QRect geometry;
// Set size
if (!m_text.isEmpty()) {
QFontMetrics metrics(m_font);
geometry.setSize(metrics.size(0, m_text));
}
if (!m_icon.isNull() && !m_iconSize.isEmpty()) {
geometry.setLeft(-m_iconSize.width());
if (m_iconSize.height() > geometry.height())
geometry.setHeight(m_iconSize.height());
}
align(geometry);
setGeometry(geometry);
}
QColor EffectFrameImpl::styledTextColor()
{
return Plasma::Theme::defaultTheme()->color(Plasma::Theme::TextColor);
}
} // namespace