8cedb797f9
Summary: Lots of red, does the same thing in a simplified way avoiding creating a real window and having to hack round it. Test Plan: Click add and remove, remove button disables appropriately Reviewers: #kwin, zzag Reviewed By: #kwin, zzag Subscribers: meven, zzag, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D26381
388 lines
11 KiB
C++
388 lines
11 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2019 David Edmundson <davidedmundson@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "kwineffectquickview.h"
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#include "kwinglutils.h"
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#include "kwineffects.h"
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#include "logging_p.h"
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#include <QQmlEngine>
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#include <QQuickItem>
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#include <QQmlContext>
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#include <QQmlComponent>
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#include <QQuickView>
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#include <QQuickRenderControl>
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#include <QUrl>
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#include <QOffscreenSurface>
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#include <QOpenGLContext>
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#include <QOpenGLFramebufferObject>
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#include <QTimer>
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#include <KDeclarative/QmlObjectSharedEngine>
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using namespace KWin;
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static std::unique_ptr<QOpenGLContext> s_shareContext;
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class Q_DECL_HIDDEN EffectQuickView::Private
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{
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public:
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QQuickWindow *m_view;
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QQuickRenderControl *m_renderControl;
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QScopedPointer<QOpenGLContext> m_glcontext;
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QScopedPointer<QOffscreenSurface> m_offscreenSurface;
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QScopedPointer<QOpenGLFramebufferObject> m_fbo;
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QImage m_image;
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QScopedPointer<GLTexture> m_textureExport;
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// if we should capture a QImage after rendering into our BO.
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// Used for either software QtQuick rendering and nonGL kwin rendering
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bool m_useBlit = false;
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bool m_visible = true;
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void releaseResources();
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};
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class Q_DECL_HIDDEN EffectQuickScene::Private
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{
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public:
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KDeclarative::QmlObjectSharedEngine *qmlObject = nullptr;
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};
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EffectQuickView::EffectQuickView(QObject *parent)
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: EffectQuickView(parent, effects->isOpenGLCompositing() ? ExportMode::Texture : ExportMode::Image)
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{
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}
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EffectQuickView::EffectQuickView(QObject *parent, ExportMode exportMode)
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: QObject(parent)
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, d(new EffectQuickView::Private)
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{
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d->m_renderControl = new QQuickRenderControl(this);
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d->m_view = new QQuickWindow(d->m_renderControl);
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d->m_view->setFlags(Qt::FramelessWindowHint);
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d->m_view->setColor(Qt::transparent);
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if (exportMode == ExportMode::Image) {
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d->m_useBlit = true;
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}
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const bool usingGl = d->m_view->rendererInterface()->graphicsApi() == QSGRendererInterface::OpenGL;
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if (!usingGl) {
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qCDebug(LIBKWINEFFECTS) << "QtQuick Software rendering mode detected";
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d->m_useBlit = true;
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d->m_renderControl->initialize(nullptr);
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} else {
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QSurfaceFormat format;
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format.setOption(QSurfaceFormat::ResetNotification);
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format.setDepthBufferSize(16);
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format.setStencilBufferSize(8);
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d->m_glcontext.reset(new QOpenGLContext);
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d->m_glcontext->setShareContext(s_shareContext.get());
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d->m_glcontext->setFormat(format);
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d->m_glcontext->create();
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// and the offscreen surface
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d->m_offscreenSurface.reset(new QOffscreenSurface);
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d->m_offscreenSurface->setFormat(d->m_glcontext->format());
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d->m_offscreenSurface->create();
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d->m_glcontext->makeCurrent(d->m_offscreenSurface.data());
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d->m_renderControl->initialize(d->m_glcontext.data());
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d->m_glcontext->doneCurrent();
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if (!d->m_glcontext->shareContext()) {
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qCDebug(LIBKWINEFFECTS) << "Failed to create a shared context, falling back to raster rendering";
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qCDebug(LIBKWINEFFECTS) << "Extra debug:";
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qCDebug(LIBKWINEFFECTS) << "our context:" << d->m_glcontext.data();
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qCDebug(LIBKWINEFFECTS) << "share context:" << s_shareContext.get();
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// still render via GL, but blit for presentation
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d->m_useBlit = true;
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}
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}
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auto updateSize = [this]() { contentItem()->setSize(d->m_view->size()); };
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updateSize();
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connect(d->m_view, &QWindow::widthChanged, this, updateSize);
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connect(d->m_view, &QWindow::heightChanged, this, updateSize);
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QTimer *t = new QTimer(this);
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t->setSingleShot(true);
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t->setInterval(10);
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connect(t, &QTimer::timeout, this, &EffectQuickView::update);
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connect(d->m_renderControl, &QQuickRenderControl::renderRequested, t, [t]() { t->start(); });
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connect(d->m_renderControl, &QQuickRenderControl::sceneChanged, t, [t]() { t->start(); });
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}
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EffectQuickView::~EffectQuickView()
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{
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if (d->m_glcontext) {
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d->m_glcontext->makeCurrent(d->m_offscreenSurface.data());
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d->m_renderControl->invalidate();
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d->m_glcontext->doneCurrent();
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}
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}
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void EffectQuickView::update()
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{
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if (!d->m_visible) {
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return;
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}
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if (d->m_view->size().isEmpty()) {
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return;
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}
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bool usingGl = d->m_glcontext;
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if (usingGl) {
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if (!d->m_glcontext->makeCurrent(d->m_offscreenSurface.data())) {
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// probably a context loss event, kwin is about to reset all the effects anyway
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return;
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}
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if (d->m_fbo.isNull() || d->m_fbo->size() != d->m_view->size()) {
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d->m_textureExport.reset(nullptr);
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d->m_fbo.reset(new QOpenGLFramebufferObject(d->m_view->size(), QOpenGLFramebufferObject::CombinedDepthStencil));
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if (!d->m_fbo->isValid()) {
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d->m_fbo.reset();
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d->m_glcontext->doneCurrent();
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return;
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}
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}
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d->m_view->setRenderTarget(d->m_fbo.data());
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}
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d->m_renderControl->polishItems();
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d->m_renderControl->sync();
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d->m_renderControl->render();
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if (usingGl) {
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d->m_view->resetOpenGLState();
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}
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if (d->m_useBlit) {
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d->m_image = d->m_renderControl->grab();
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}
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if (usingGl) {
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QOpenGLFramebufferObject::bindDefault();
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d->m_glcontext->doneCurrent();
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}
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emit repaintNeeded();
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}
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void EffectQuickView::forwardMouseEvent(QEvent *e)
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{
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if (!d->m_visible) {
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return;
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}
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switch (e->type()) {
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case QEvent::MouseMove:
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case QEvent::MouseButtonPress:
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case QEvent::MouseButtonRelease:
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case QEvent::MouseButtonDblClick:
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{
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QMouseEvent *me = static_cast<QMouseEvent *>(e);
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const QPoint widgetPos = d->m_view->mapFromGlobal(me->pos());
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QMouseEvent cloneEvent(me->type(), widgetPos, me->pos(), me->button(), me->buttons(), me->modifiers());
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QCoreApplication::sendEvent(d->m_view, &cloneEvent);
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e->setAccepted(cloneEvent.isAccepted());
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return;
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}
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case QEvent::HoverEnter:
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case QEvent::HoverLeave:
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case QEvent::HoverMove:
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{
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QHoverEvent *he = static_cast<QHoverEvent *>(e);
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const QPointF widgetPos = d->m_view->mapFromGlobal(he->pos());
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const QPointF oldWidgetPos = d->m_view->mapFromGlobal(he->oldPos());
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QHoverEvent cloneEvent(he->type(), widgetPos, oldWidgetPos, he->modifiers());
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QCoreApplication::sendEvent(d->m_view, &cloneEvent);
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e->setAccepted(cloneEvent.isAccepted());
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return;
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}
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case QEvent::Wheel:
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{
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QWheelEvent *we = static_cast<QWheelEvent *>(e);
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const QPointF widgetPos = d->m_view->mapFromGlobal(we->pos());
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QWheelEvent cloneEvent(widgetPos, we->globalPosF(), we->pixelDelta(), we->angleDelta(), we->buttons(),
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we->modifiers(), we->phase(), we->inverted());
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QCoreApplication::sendEvent(d->m_view, &cloneEvent);
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e->setAccepted(cloneEvent.isAccepted());
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return;
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}
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default:
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return;
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}
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}
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void EffectQuickView::forwardKeyEvent(QKeyEvent *keyEvent)
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{
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if (!d->m_visible) {
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return;
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}
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QCoreApplication::sendEvent(d->m_view, keyEvent);
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}
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void EffectQuickView::setShareContext(std::unique_ptr<QOpenGLContext> context)
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{
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s_shareContext = std::move(context);
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}
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QRect EffectQuickView::geometry() const
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{
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return d->m_view->geometry();
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}
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QQuickItem *EffectQuickView::contentItem() const
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{
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return d->m_view->contentItem();
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}
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void EffectQuickView::setVisible(bool visible)
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{
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if (d->m_visible == visible) {
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return;
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}
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d->m_visible = visible;
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if (visible){
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d->m_renderControl->renderRequested();
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} else {
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// deferred to not change GL context
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QTimer::singleShot(0, this, [this]() {
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d->releaseResources();
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});
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}
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}
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bool EffectQuickView::isVisible() const
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{
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return d->m_visible;
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}
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void EffectQuickView::show()
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{
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setVisible(true);
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}
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void EffectQuickView::hide()
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{
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setVisible(false);
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}
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GLTexture *EffectQuickView::bufferAsTexture()
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{
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if (d->m_useBlit) {
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if (d->m_image.isNull()) {
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return nullptr;
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}
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d->m_textureExport.reset(new GLTexture(d->m_image));
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} else {
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if (!d->m_fbo) {
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return nullptr;
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}
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if (!d->m_textureExport) {
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d->m_textureExport.reset(new GLTexture(d->m_fbo->texture(), d->m_fbo->format().internalTextureFormat(), d->m_fbo->size()));
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}
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}
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return d->m_textureExport.data();
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}
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QImage EffectQuickView::bufferAsImage() const
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{
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return d->m_image;
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}
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QSize EffectQuickView::size() const
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{
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return d->m_view->geometry().size();
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}
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void EffectQuickView::setGeometry(const QRect &rect)
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{
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const QRect oldGeometry = d->m_view->geometry();
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d->m_view->setGeometry(rect);
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emit geometryChanged(oldGeometry, rect);
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}
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void EffectQuickView::Private::releaseResources()
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{
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if (m_glcontext) {
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m_glcontext->makeCurrent(m_offscreenSurface.data());
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m_view->releaseResources();
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m_glcontext->doneCurrent();
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} else {
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m_view->releaseResources();
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}
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}
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EffectQuickScene::EffectQuickScene(QObject *parent)
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: EffectQuickView(parent)
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, d(new EffectQuickScene::Private)
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{
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d->qmlObject = new KDeclarative::QmlObjectSharedEngine(this);
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}
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EffectQuickScene::EffectQuickScene(QObject *parent, EffectQuickView::ExportMode exportMode)
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: EffectQuickView(parent, exportMode)
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, d(new EffectQuickScene::Private)
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{
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d->qmlObject = new KDeclarative::QmlObjectSharedEngine(this);
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}
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EffectQuickScene::~EffectQuickScene()
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{
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}
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void EffectQuickScene::setSource(const QUrl &source)
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{
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d->qmlObject->setSource(source);
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QQuickItem *item = rootItem();
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if (!item) {
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qCDebug(LIBKWINEFFECTS) << "Could not load effect quick view" << source;
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return;
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}
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item->setParentItem(contentItem());
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auto updateSize = [item, this]() { item->setSize(contentItem()->size()); };
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updateSize();
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connect(contentItem(), &QQuickItem::widthChanged, item, updateSize);
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connect(contentItem(), &QQuickItem::heightChanged, item, updateSize);
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}
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QQmlContext *EffectQuickScene::rootContext() const
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{
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return d->qmlObject->rootContext();
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}
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QQuickItem *EffectQuickScene::rootItem() const
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{
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return qobject_cast<QQuickItem *>(d->qmlObject->rootObject());
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}
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