3bbc9436db
This method replaces the X-KDE-ORDERING property in the Effect's desktop files. This change is a preparation step for integrating the new Effect Loader which doesn't read the ordering information. Thus it needs to be provided by the Effect itself so that the EffectsHandler can properly insert it into the chain. Also for the built-in Effects on the long run it doesn't make much sense to install the desktop files. And binary plugin effects will migrate to json metadata which also doesn't have the KService::Ptr. Thus overall it simplifies to read this information directly from the Effect.
102 lines
2.9 KiB
C++
102 lines
2.9 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2007 Philip Falkner <philip.falkner@gmail.com>
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Copyright (C) 2009 Martin Gräßlin <mgraesslin@kde.org>
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Copyright (C) 2010 Alexandre Pereira <pereira.alex@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_GLIDE_H
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#define KWIN_GLIDE_H
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#include <kwineffects.h>
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class QTimeLine;
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namespace KWin
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{
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class GlideEffect
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: public Effect
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{
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Q_OBJECT
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Q_PROPERTY(int duration READ configuredDuration)
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Q_PROPERTY(int effect READ configuredEffect)
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Q_PROPERTY(int angle READ configuredAngle)
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public:
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GlideEffect();
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~GlideEffect();
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virtual void reconfigure(ReconfigureFlags);
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virtual void prePaintScreen(ScreenPrePaintData& data, int time);
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virtual void prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time);
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virtual void paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data);
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virtual void postPaintWindow(EffectWindow* w);
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virtual bool isActive() const;
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int requestedEffectChainPosition() const override {
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return 50;
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}
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static bool supported();
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// for properties
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int configuredDuration() const {
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return duration;
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}
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int configuredEffect() const {
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return effect;
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}
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int configuredAngle() const {
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return angle;
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}
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public Q_SLOTS:
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void slotWindowAdded(KWin::EffectWindow* c);
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void slotWindowClosed(KWin::EffectWindow *c);
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void slotWindowDeleted(KWin::EffectWindow *w);
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private:
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class WindowInfo;
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typedef QMap< const EffectWindow*, WindowInfo > InfoHash;
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void glideIn(EffectWindow* w, WindowPaintData& data, const InfoHash::const_iterator &info);
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void glideOut(EffectWindow* w, WindowPaintData& data, const InfoHash::const_iterator &info);
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bool isGlideWindow(EffectWindow* w);
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InfoHash windows;
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float duration;
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int angle;
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enum EffectStyle {
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GlideIn = 0,
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GlideInOut = 1,
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GlideOutIn = 2,
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GlideOut = 3
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};
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EffectStyle effect;
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};
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class GlideEffect::WindowInfo
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{
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public:
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WindowInfo();
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~WindowInfo();
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bool deleted;
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bool added;
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bool closed;
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QTimeLine *timeLine;
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};
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} // namespace
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#endif
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