f52b8e48cd
svn path=/trunk/KDE/kdebase/workspace/; revision=659202
99 lines
2.9 KiB
C++
99 lines
2.9 KiB
C++
// tests for window gravity
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#include <iostream>
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#include <stdlib.h>
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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using namespace std;
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const int gravities[ 10 ] =
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{
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NorthWestGravity,
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NorthGravity,
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NorthEastGravity,
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WestGravity,
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CenterGravity,
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EastGravity,
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SouthWestGravity,
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SouthGravity,
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SouthEastGravity,
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StaticGravity
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};
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const char* const gravity_names[ 10 ] =
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{
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"NW", "N", "NE", "W", "C", "E", "SW", "S", "SE", "ST"
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};
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Display* dpy = NULL;
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int get_gravity( const char* name )
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{
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for( int i = 0;
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i < 10;
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++i )
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if( strcmp( name, gravity_names[ i ] ) == 0 )
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return gravities[ i ];
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cerr << "Wrong gravity name" << endl;
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exit( 1 );
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}
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void test( const char* gravity )
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{
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XSetWindowAttributes attrs;
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XSizeHints hints;
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hints.flags = USPosition | PWinGravity;
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hints.win_gravity = get_gravity( gravity );
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Window w = XCreateWindow( dpy, DefaultRootWindow( dpy ), 100, 100, 200, 100, 0, CopyFromParent, CopyFromParent,
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CopyFromParent, 0, &attrs );
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XSetWMNormalHints( dpy, w, &hints );
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XSelectInput( dpy, w, StructureNotifyMask | ButtonPressMask );
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XMapWindow( dpy, w );
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for(;;)
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{
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XEvent ev;
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XNextEvent( dpy, &ev );
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if( ev.type == ConfigureNotify )
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{
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cout << "CONFIGURENOTIFY:" << ev.xany.send_event << ":" << ev.xconfigure.x << ":" << ev.xconfigure.y
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<< ":" << ev.xconfigure.width << ":" << ev.xconfigure.height << endl;
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Window root, child;
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int x, x_local, y, y_local;
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unsigned int width, height, border, depth;
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XGetGeometry( dpy, w, &root, &x_local, &y_local, &width, &height, &border, &depth );
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XTranslateCoordinates( dpy, w, root, 0, 0, &x, &y, &child );
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cout << "GEOMETRY:" << x << ":" << y << ":" << width << ":" << height << ":(" << x_local << ":" << y_local << ")" << endl;
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}
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else if( ev.type == ButtonPress )
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{
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if( ev.xbutton.button == Button1 ) // move
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{
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cout << "MOVE" << endl;
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XMoveWindow( dpy, w, 100, 100 );
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}
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else if( ev.xbutton.button == Button2 ) // resize
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{
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cout << "RESIZE" << endl;
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XResizeWindow( dpy, w, 200, 100 );
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}
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else if( ev.xbutton.button == Button3 ) // move and resize
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{
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cout << "MOVERESIZE" << endl;
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XMoveResizeWindow( dpy, w, 100, 100, 200, 100 );
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}
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}
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}
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}
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int main( int argc, char* argv[] )
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{
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dpy = XOpenDisplay( NULL );
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if( argc != 2 )
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{
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cerr << "specify gravity" << endl;
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exit( 1 );
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}
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test( argv[ 1 ] );
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XCloseDisplay( dpy );
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}
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