b8637bf4fb
Thanks a lot for providing a great effect. svn path=/trunk/KDE/kdebase/workspace/; revision=1125565
88 lines
2.6 KiB
C++
88 lines
2.6 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2007 Philip Falkner <philip.falkner@gmail.com>
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Copyright (C) 2009 Martin Gräßlin <kde@martin-graesslin.com>
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Copyright (C) 2010 Alexandre Pereira <pereira.alex@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_GLIDE_H
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#define KWIN_GLIDE_H
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#include <kwineffects.h>
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namespace KWin
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{
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class GlideEffect
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: public Effect
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{
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public:
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GlideEffect();
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virtual void reconfigure( ReconfigureFlags );
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virtual void prePaintScreen( ScreenPrePaintData& data, int time );
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virtual void prePaintWindow( EffectWindow* w, WindowPrePaintData& data, int time );
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virtual void paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data );
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virtual void postPaintWindow( EffectWindow* w );
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virtual void windowAdded( EffectWindow* c );
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virtual void windowClosed( EffectWindow* c );
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virtual void windowDeleted( EffectWindow* c );
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static bool supported();
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private:
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void glideIn( EffectWindow* w, WindowPaintData& data );
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void glideOut( EffectWindow* w, WindowPaintData& data );
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class WindowInfo;
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bool isGlideWindow( EffectWindow* w );
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QHash< const EffectWindow*, WindowInfo > windows;
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float duration;
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int angle;
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int windowCount;
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enum EffectStyle
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{
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GlideIn = 0,
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GlideInOut = 1,
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GlideOutIn = 2,
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GlideOut = 3
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};
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EffectStyle effect;
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};
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class GlideEffect::WindowInfo
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{
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public:
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WindowInfo()
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: deleted( false )
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, added( false )
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, closed( false )
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{
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timeLine = new TimeLine();
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}
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~WindowInfo()
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{
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timeLine = NULL;
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}
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bool deleted;
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bool added;
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bool closed;
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TimeLine* timeLine;
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};
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} // namespace
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#endif
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