cd293220bb
CI system didn't like EGLImage, but always liked EGLImageKHR. So let's try whether using EGLImageKHR fixes build.
568 lines
18 KiB
C++
568 lines
18 KiB
C++
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/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2013 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#define WL_EGL_PLATFORM 1
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#include "egl_wayland_backend.h"
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// kwin
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#include "composite.h"
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#include "options.h"
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#include "wayland_backend.h"
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#include "wayland_server.h"
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#include <KWayland/Client/surface.h>
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// kwin libs
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#include <kwinglplatform.h>
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// KDE
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#include <KWayland/Server/buffer_interface.h>
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#include <KWayland/Server/display.h>
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// Qt
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#include <QOpenGLContext>
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namespace KWin
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{
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typedef GLboolean(*eglBindWaylandDisplayWL_func)(EGLDisplay dpy, wl_display *display);
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typedef GLboolean(*eglUnbindWaylandDisplayWL_func)(EGLDisplay dpy, wl_display *display);
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typedef GLboolean(*eglQueryWaylandBufferWL_func)(EGLDisplay dpy, struct wl_resource *buffer, EGLint attribute, EGLint *value);
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eglBindWaylandDisplayWL_func eglBindWaylandDisplayWL = nullptr;
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eglUnbindWaylandDisplayWL_func eglUnbindWaylandDisplayWL = nullptr;
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eglQueryWaylandBufferWL_func eglQueryWaylandBufferWL = nullptr;
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#ifndef EGL_WAYLAND_BUFFER_WL
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#define EGL_WAYLAND_BUFFER_WL 0x31D5
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#endif
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#ifndef EGL_WAYLAND_PLANE_WL
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#define EGL_WAYLAND_PLANE_WL 0x31D6
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#endif
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#ifndef EGL_WAYLAND_Y_INVERTED_WL
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#define EGL_WAYLAND_Y_INVERTED_WL 0x31DB
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#endif
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EglWaylandBackend::EglWaylandBackend()
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: QObject(NULL)
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, OpenGLBackend()
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, m_context(EGL_NO_CONTEXT)
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, m_bufferAge(0)
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, m_wayland(Wayland::WaylandBackend::self())
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, m_overlay(NULL)
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{
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if (!m_wayland) {
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setFailed("Wayland Backend has not been created");
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return;
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}
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qCDebug(KWIN_CORE) << "Connected to Wayland display?" << (m_wayland->display() ? "yes" : "no" );
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if (!m_wayland->display()) {
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setFailed("Could not connect to Wayland compositor");
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return;
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}
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connect(m_wayland, SIGNAL(shellSurfaceSizeChanged(QSize)), SLOT(overlaySizeChanged(QSize)));
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initializeEgl();
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init();
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// Egl is always direct rendering
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setIsDirectRendering(true);
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qCWarning(KWIN_CORE) << "Using Wayland rendering backend";
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qCWarning(KWIN_CORE) << "This is a highly experimental backend, do not use for productive usage!";
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qCWarning(KWIN_CORE) << "Please do not report any issues you might encounter when using this backend!";
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}
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EglWaylandBackend::~EglWaylandBackend()
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{
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if (eglUnbindWaylandDisplayWL && m_display != EGL_NO_DISPLAY) {
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eglUnbindWaylandDisplayWL(m_display, *(WaylandServer::self()->display()));
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}
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cleanupGL();
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doneCurrent();
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eglDestroyContext(m_display, m_context);
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eglDestroySurface(m_display, m_surface);
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eglTerminate(m_display);
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eglReleaseThread();
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if (m_overlay) {
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wl_egl_window_destroy(m_overlay);
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}
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}
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bool EglWaylandBackend::initializeEgl()
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{
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// Get the list of client extensions
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const char* clientExtensionsCString = eglQueryString(EGL_NO_DISPLAY, EGL_EXTENSIONS);
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const QByteArray clientExtensionsString = QByteArray::fromRawData(clientExtensionsCString, qstrlen(clientExtensionsCString));
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if (clientExtensionsString.isEmpty()) {
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// If eglQueryString() returned NULL, the implementation doesn't support
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// EGL_EXT_client_extensions. Expect an EGL_BAD_DISPLAY error.
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(void) eglGetError();
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}
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const QList<QByteArray> clientExtensions = clientExtensionsString.split(' ');
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// Use eglGetPlatformDisplayEXT() to get the display pointer
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// if the implementation supports it.
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m_havePlatformBase = clientExtensions.contains(QByteArrayLiteral("EGL_EXT_platform_base"));
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if (m_havePlatformBase) {
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// Make sure that the wayland platform is supported
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if (!clientExtensions.contains(QByteArrayLiteral("EGL_EXT_platform_wayland")))
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return false;
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m_display = eglGetPlatformDisplayEXT(EGL_PLATFORM_WAYLAND_EXT, m_wayland->display(), nullptr);
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} else {
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m_display = eglGetDisplay(m_wayland->display());
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}
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if (m_display == EGL_NO_DISPLAY)
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return false;
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EGLint major, minor;
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if (eglInitialize(m_display, &major, &minor) == EGL_FALSE)
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return false;
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EGLint error = eglGetError();
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if (error != EGL_SUCCESS) {
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qCWarning(KWIN_CORE) << "Error during eglInitialize " << error;
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return false;
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}
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qCDebug(KWIN_CORE) << "Egl Initialize succeeded";
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#ifdef KWIN_HAVE_OPENGLES
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eglBindAPI(EGL_OPENGL_ES_API);
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#else
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if (eglBindAPI(EGL_OPENGL_API) == EGL_FALSE) {
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qCCritical(KWIN_CORE) << "bind OpenGL API failed";
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return false;
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}
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#endif
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qCDebug(KWIN_CORE) << "EGL version: " << major << "." << minor;
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return true;
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}
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void EglWaylandBackend::init()
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{
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if (!initRenderingContext()) {
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setFailed("Could not initialize rendering context");
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return;
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}
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initEGL();
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GLPlatform *glPlatform = GLPlatform::instance();
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glPlatform->detect(EglPlatformInterface);
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glPlatform->printResults();
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initGL(EglPlatformInterface);
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setSupportsBufferAge(false);
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if (hasGLExtension(QByteArrayLiteral("EGL_EXT_buffer_age"))) {
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const QByteArray useBufferAge = qgetenv("KWIN_USE_BUFFER_AGE");
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if (useBufferAge != "0")
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setSupportsBufferAge(true);
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}
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if (hasGLExtension(QByteArrayLiteral("EGL_WL_bind_wayland_display"))) {
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eglBindWaylandDisplayWL = (eglBindWaylandDisplayWL_func)eglGetProcAddress("eglBindWaylandDisplayWL");
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eglUnbindWaylandDisplayWL = (eglUnbindWaylandDisplayWL_func)eglGetProcAddress("eglUnbindWaylandDisplayWL");
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eglQueryWaylandBufferWL = (eglQueryWaylandBufferWL_func)eglGetProcAddress("eglQueryWaylandBufferWL");
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if (!eglBindWaylandDisplayWL(m_display, *(WaylandServer::self()->display()))) {
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eglUnbindWaylandDisplayWL = nullptr;
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eglQueryWaylandBufferWL = nullptr;
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}
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}
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}
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bool EglWaylandBackend::initRenderingContext()
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{
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initBufferConfigs();
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#ifdef KWIN_HAVE_OPENGLES
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const EGLint context_attribs[] = {
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EGL_CONTEXT_CLIENT_VERSION, 2,
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EGL_NONE
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};
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m_context = eglCreateContext(m_display, m_config, EGL_NO_CONTEXT, context_attribs);
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#else
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const EGLint context_attribs_31_core[] = {
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EGL_CONTEXT_MAJOR_VERSION_KHR, 3,
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EGL_CONTEXT_MINOR_VERSION_KHR, 1,
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EGL_CONTEXT_FLAGS_KHR, EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR,
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EGL_NONE
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};
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const EGLint context_attribs_legacy[] = {
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EGL_NONE
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};
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const char* eglExtensionsCString = eglQueryString(m_display, EGL_EXTENSIONS);
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const QList<QByteArray> extensions = QByteArray::fromRawData(eglExtensionsCString, qstrlen(eglExtensionsCString)).split(' ');
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// Try to create a 3.1 core context
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if (options->glCoreProfile() && extensions.contains(QByteArrayLiteral("EGL_KHR_create_context")))
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m_context = eglCreateContext(m_display, m_config, EGL_NO_CONTEXT, context_attribs_31_core);
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if (m_context == EGL_NO_CONTEXT)
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m_context = eglCreateContext(m_display, m_config, EGL_NO_CONTEXT, context_attribs_legacy);
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#endif
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if (m_context == EGL_NO_CONTEXT) {
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qCCritical(KWIN_CORE) << "Create Context failed";
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return false;
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}
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if (!m_wayland->surface()) {
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return false;
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}
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const QSize &size = m_wayland->shellSurfaceSize();
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auto s = m_wayland->surface();
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connect(s, &KWayland::Client::Surface::frameRendered, Compositor::self(), &Compositor::bufferSwapComplete);
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m_overlay = wl_egl_window_create(*s, size.width(), size.height());
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if (!m_overlay) {
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qCCritical(KWIN_CORE) << "Creating Wayland Egl window failed";
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return false;
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}
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if (m_havePlatformBase)
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m_surface = eglCreatePlatformWindowSurfaceEXT(m_display, m_config, (void *) m_overlay, nullptr);
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else
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m_surface = eglCreateWindowSurface(m_display, m_config, m_overlay, nullptr);
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if (m_surface == EGL_NO_SURFACE) {
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qCCritical(KWIN_CORE) << "Create Window Surface failed";
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return false;
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}
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return makeContextCurrent();
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}
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bool EglWaylandBackend::makeContextCurrent()
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{
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if (eglMakeCurrent(m_display, m_surface, m_surface, m_context) == EGL_FALSE) {
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qCCritical(KWIN_CORE) << "Make Context Current failed";
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return false;
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}
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EGLint error = eglGetError();
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if (error != EGL_SUCCESS) {
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qCWarning(KWIN_CORE) << "Error occurred while creating context " << error;
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return false;
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}
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return true;
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}
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bool EglWaylandBackend::initBufferConfigs()
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{
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const EGLint config_attribs[] = {
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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EGL_RED_SIZE, 1,
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EGL_GREEN_SIZE, 1,
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EGL_BLUE_SIZE, 1,
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EGL_ALPHA_SIZE, 0,
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#ifdef KWIN_HAVE_OPENGLES
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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#else
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EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
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#endif
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EGL_CONFIG_CAVEAT, EGL_NONE,
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EGL_NONE,
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};
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EGLint count;
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EGLConfig configs[1024];
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if (eglChooseConfig(m_display, config_attribs, configs, 1, &count) == EGL_FALSE) {
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qCCritical(KWIN_CORE) << "choose config failed";
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return false;
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}
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if (count != 1) {
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qCCritical(KWIN_CORE) << "choose config did not return a config" << count;
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return false;
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}
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m_config = configs[0];
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return true;
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}
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void EglWaylandBackend::present()
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{
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m_wayland->surface()->setupFrameCallback();
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Compositor::self()->aboutToSwapBuffers();
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if (supportsBufferAge()) {
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eglSwapBuffers(m_display, m_surface);
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eglQuerySurface(m_display, m_surface, EGL_BUFFER_AGE_EXT, &m_bufferAge);
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setLastDamage(QRegion());
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return;
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} else {
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eglSwapBuffers(m_display, m_surface);
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setLastDamage(QRegion());
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}
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}
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void EglWaylandBackend::screenGeometryChanged(const QSize &size)
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{
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Q_UNUSED(size)
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// no backend specific code needed
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// TODO: base implementation in OpenGLBackend
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// The back buffer contents are now undefined
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m_bufferAge = 0;
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}
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SceneOpenGL::TexturePrivate *EglWaylandBackend::createBackendTexture(SceneOpenGL::Texture *texture)
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{
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return new EglWaylandTexture(texture, this);
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}
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QRegion EglWaylandBackend::prepareRenderingFrame()
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{
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if (!lastDamage().isEmpty())
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present();
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QRegion repaint;
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if (supportsBufferAge())
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repaint = accumulatedDamageHistory(m_bufferAge);
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eglWaitNative(EGL_CORE_NATIVE_ENGINE);
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startRenderTimer();
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return repaint;
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}
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void EglWaylandBackend::endRenderingFrame(const QRegion &renderedRegion, const QRegion &damagedRegion)
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{
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if (damagedRegion.isEmpty()) {
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setLastDamage(QRegion());
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// If the damaged region of a window is fully occluded, the only
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// rendering done, if any, will have been to repair a reused back
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// buffer, making it identical to the front buffer.
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//
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// In this case we won't post the back buffer. Instead we'll just
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// set the buffer age to 1, so the repaired regions won't be
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// rendered again in the next frame.
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if (!renderedRegion.isEmpty())
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glFlush();
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m_bufferAge = 1;
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return;
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}
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setLastDamage(renderedRegion);
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if (!blocksForRetrace()) {
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// This also sets lastDamage to empty which prevents the frame from
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// being posted again when prepareRenderingFrame() is called.
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present();
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} else {
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// Make sure that the GPU begins processing the command stream
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// now and not the next time prepareRenderingFrame() is called.
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glFlush();
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}
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// Save the damaged region to history
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if (supportsBufferAge())
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addToDamageHistory(damagedRegion);
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}
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bool EglWaylandBackend::makeCurrent()
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{
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if (QOpenGLContext *context = QOpenGLContext::currentContext()) {
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// Workaround to tell Qt that no QOpenGLContext is current
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context->doneCurrent();
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}
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const bool current = eglMakeCurrent(m_display, m_surface, m_surface, m_context);
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return current;
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}
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void EglWaylandBackend::doneCurrent()
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{
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eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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}
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void EglWaylandBackend::overlaySizeChanged(const QSize &size)
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{
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wl_egl_window_resize(m_overlay, size.width(), size.height(), 0, 0);
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}
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bool EglWaylandBackend::usesOverlayWindow() const
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{
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return false;
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}
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/************************************************
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* EglTexture
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************************************************/
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EglWaylandTexture::EglWaylandTexture(KWin::SceneOpenGL::Texture *texture, KWin::EglWaylandBackend *backend)
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: SceneOpenGL::TexturePrivate()
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, q(texture)
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, m_backend(backend)
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{
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m_target = GL_TEXTURE_2D;
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}
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EglWaylandTexture::~EglWaylandTexture()
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{
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if (m_image != EGL_NO_IMAGE_KHR) {
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eglDestroyImageKHR(m_backend->m_display, m_image);
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}
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}
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OpenGLBackend *EglWaylandTexture::backend()
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{
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return m_backend;
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}
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bool EglWaylandTexture::loadTexture(WindowPixmap *pixmap)
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{
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const auto &buffer = pixmap->buffer();
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if (buffer.isNull()) {
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return false;
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}
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if (buffer->shmBuffer()) {
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return loadShmTexture(buffer);
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} else {
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return loadEglTexture(buffer);
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}
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}
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bool EglWaylandTexture::loadShmTexture(const QPointer< KWayland::Server::BufferInterface > &buffer)
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{
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if (GLPlatform::instance()->isGLES()) {
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// FIXME
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return false;
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}
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const QImage &image = buffer->data();
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if (image.isNull()) {
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return false;
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}
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glGenTextures(1, &m_texture);
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q->setWrapMode(GL_CLAMP_TO_EDGE);
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q->setFilter(GL_LINEAR);
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q->bind();
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const QSize &size = image.size();
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// TODO: this should be shared with GLTexture(const QImage&, GLenum)
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GLenum format = 0;
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switch (image.format()) {
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case QImage::Format_ARGB32:
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case QImage::Format_ARGB32_Premultiplied:
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format = GL_RGBA8;
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break;
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case QImage::Format_RGB32:
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format = GL_RGB8;
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break;
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default:
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return false;
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}
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glTexImage2D(m_target, 0, format, size.width(), size.height(), 0,
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GL_BGRA, GL_UNSIGNED_BYTE, image.bits());
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q->unbind();
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q->setYInverted(true);
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m_size = size;
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updateMatrix();
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return true;
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}
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bool EglWaylandTexture::loadEglTexture(const QPointer< KWayland::Server::BufferInterface > &buffer)
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{
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if (!eglQueryWaylandBufferWL) {
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return false;
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}
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if (!buffer->resource()) {
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return false;
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}
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glGenTextures(1, &m_texture);
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q->setWrapMode(GL_CLAMP_TO_EDGE);
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q->setFilter(GL_LINEAR);
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q->bind();
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m_image = attach(buffer);
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q->unbind();
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if (EGL_NO_IMAGE_KHR == m_image) {
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qCDebug(KWIN_CORE) << "failed to create egl image";
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q->discard();
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return false;
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}
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return true;
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}
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void EglWaylandTexture::updateTexture(WindowPixmap *pixmap)
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{
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const auto &buffer = pixmap->buffer();
|
|
if (buffer.isNull()) {
|
|
return;
|
|
}
|
|
if (!buffer->shmBuffer()) {
|
|
q->bind();
|
|
EGLImageKHR image = attach(buffer);
|
|
q->unbind();
|
|
if (image != EGL_NO_IMAGE_KHR) {
|
|
eglDestroyImageKHR(m_backend->m_display, m_image);
|
|
m_image = image;
|
|
}
|
|
return;
|
|
}
|
|
// shm fallback
|
|
if (GLPlatform::instance()->isGLES()) {
|
|
// FIXME
|
|
return;
|
|
}
|
|
const QImage &image = buffer->data();
|
|
if (image.isNull()) {
|
|
return;
|
|
}
|
|
Q_ASSERT(image.size() == m_size);
|
|
q->bind();
|
|
const QRegion &damage = pixmap->toplevel()->damage();
|
|
|
|
// TODO: this should be shared with GLTexture::update
|
|
const QImage im = image.convertToFormat(QImage::Format_ARGB32_Premultiplied);
|
|
for (const QRect &rect : damage.rects()) {
|
|
glTexSubImage2D(m_target, 0, rect.x(), rect.y(), rect.width(), rect.height(),
|
|
GL_BGRA, GL_UNSIGNED_BYTE, im.copy(rect).bits());
|
|
}
|
|
q->unbind();
|
|
}
|
|
|
|
EGLImageKHR EglWaylandTexture::attach(const QPointer< KWayland::Server::BufferInterface > &buffer)
|
|
{
|
|
EGLint format, width, height, yInverted;
|
|
eglQueryWaylandBufferWL(m_backend->m_display, buffer->resource(), EGL_TEXTURE_FORMAT, &format);
|
|
if (format != EGL_TEXTURE_RGB && format != EGL_TEXTURE_RGBA) {
|
|
qCDebug(KWIN_CORE) << "Unsupported texture format: " << format;
|
|
return EGL_NO_IMAGE_KHR;
|
|
}
|
|
eglQueryWaylandBufferWL(m_backend->m_display, buffer->resource(), EGL_WAYLAND_Y_INVERTED_WL, &yInverted);
|
|
eglQueryWaylandBufferWL(m_backend->m_display, buffer->resource(), EGL_WIDTH, &width);
|
|
eglQueryWaylandBufferWL(m_backend->m_display, buffer->resource(), EGL_HEIGHT, &height);
|
|
|
|
const EGLint attribs[] = {
|
|
EGL_WAYLAND_PLANE_WL, 0,
|
|
EGL_NONE
|
|
};
|
|
EGLImageKHR image = eglCreateImageKHR(m_backend->m_display, EGL_NO_CONTEXT, EGL_WAYLAND_BUFFER_WL,
|
|
(EGLClientBuffer)buffer->resource(), attribs);
|
|
if (image != EGL_NO_IMAGE_KHR) {
|
|
glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)image);
|
|
m_size = QSize(width, height);
|
|
updateMatrix();
|
|
q->setYInverted(yInverted);
|
|
}
|
|
return image;
|
|
}
|
|
|
|
} // namespace
|