kwin/autotests/integration/effects/windowgeometry_test.cpp
2020-12-09 15:07:29 +02:00

86 lines
2.5 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2017 Martin Flöser <mgraesslin@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "kwin_wayland_test.h"
#include "abstract_client.h"
#include "composite.h"
#include "effects.h"
#include "effectloader.h"
#include "cursor.h"
#include "platform.h"
#include "wayland_server.h"
#include "workspace.h"
#include "effect_builtins.h"
#include <KConfigGroup>
#include <KWayland/Client/buffer.h>
#include <KWayland/Client/surface.h>
using namespace KWin;
using namespace KWayland::Client;
static const QString s_socketName = QStringLiteral("wayland_test_effects_windowgeometry-0");
class WindowGeometryTest : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void init();
void cleanup();
void testStartup();
};
void WindowGeometryTest::initTestCase()
{
qRegisterMetaType<KWin::AbstractClient*>();
qRegisterMetaType<KWin::Effect*>();
QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
QVERIFY(applicationStartedSpy.isValid());
kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
QVERIFY(waylandServer()->init(s_socketName));
// disable all effects - we don't want to have it interact with the rendering
auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
KConfigGroup plugins(config, QStringLiteral("Plugins"));
ScriptedEffectLoader loader;
const auto builtinNames = BuiltInEffects::availableEffectNames() << loader.listOfKnownEffects();
for (QString name : builtinNames) {
plugins.writeEntry(name + QStringLiteral("Enabled"), false);
}
plugins.writeEntry(BuiltInEffects::nameForEffect(BuiltInEffect::WindowGeometry) + QStringLiteral("Enabled"), true);
config->sync();
kwinApp()->setConfig(config);
qputenv("KWIN_EFFECTS_FORCE_ANIMATIONS", "1");
kwinApp()->start();
QVERIFY(applicationStartedSpy.wait());
QVERIFY(KWin::Compositor::self());
}
void WindowGeometryTest::init()
{
QVERIFY(Test::setupWaylandConnection());
}
void WindowGeometryTest::cleanup()
{
Test::destroyWaylandConnection();
}
void WindowGeometryTest::testStartup()
{
// just a test to load the effect to verify it doesn't crash
EffectsHandlerImpl *e = static_cast<EffectsHandlerImpl*>(effects);
QVERIFY(e->isEffectLoaded(BuiltInEffects::nameForEffect(BuiltInEffect::WindowGeometry)));
}
WAYLANDTEST_MAIN(WindowGeometryTest)
#include "windowgeometry_test.moc"