kwin/default/Button.cpp
Rik Hemsley 62e30dc0dc KDE 2 style is now default. KDE 1 style now available as plugin.
KDE 2 style still needs work, but bear with me. I'll get on it...

svn path=/trunk/kdebase/kwin/; revision=57252
2000-07-16 10:20:29 +00:00

72 lines
1.6 KiB
C++

/*
Default KWin client
Copyright 2000
Rik Hemsley <rik@kde.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; see the file COPYING. If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#include "Button.h"
#include "Static.h"
namespace Default
{
Button::Button(QWidget * parent, SymbolType t)
: QWidget (parent, "Button", WRepaintNoErase | WPaintUnclipped),
type_ (t),
align_ (Left),
down_ (false),
active_ (false)
{
if (type_ == Sticky)
setFixedWidth(Static::instance()->buttonWidth2());
else
setFixedWidth(Static::instance()->buttonWidth1());
}
Button::~Button()
{
// Empty.
}
void
Button::updateDisplay()
{
setBackgroundPixmap(Static::instance()->button(type_, active_, down_));
repaint(true);
}
void
Button::setType(SymbolType t)
{
type_ = t;
updateDisplay();
}
void
Button::setActive(bool b)
{
active_ = b;
updateDisplay();
}
} // End namespace
#include "Button.moc"
// vim:ts=2:sw=2:tw=78