62e30dc0dc
KDE 2 style still needs work, but bear with me. I'll get on it... svn path=/trunk/kdebase/kwin/; revision=57252
72 lines
1.6 KiB
C++
72 lines
1.6 KiB
C++
/*
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Default KWin client
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Copyright 2000
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Rik Hemsley <rik@kde.org>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; see the file COPYING. If not, write to
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the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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Boston, MA 02111-1307, USA.
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*/
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#include "Button.h"
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#include "Static.h"
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namespace Default
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{
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Button::Button(QWidget * parent, SymbolType t)
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: QWidget (parent, "Button", WRepaintNoErase | WPaintUnclipped),
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type_ (t),
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align_ (Left),
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down_ (false),
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active_ (false)
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{
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if (type_ == Sticky)
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setFixedWidth(Static::instance()->buttonWidth2());
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else
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setFixedWidth(Static::instance()->buttonWidth1());
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}
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Button::~Button()
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{
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// Empty.
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}
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void
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Button::updateDisplay()
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{
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setBackgroundPixmap(Static::instance()->button(type_, active_, down_));
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repaint(true);
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}
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void
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Button::setType(SymbolType t)
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{
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type_ = t;
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updateDisplay();
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}
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void
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Button::setActive(bool b)
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{
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active_ = b;
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updateDisplay();
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}
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} // End namespace
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#include "Button.moc"
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// vim:ts=2:sw=2:tw=78
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