kwin/src/layershellv1integration.cpp
Vlad Zahorodnii b674b458df Rename Workspace::updateClientArea as Workspace::rearrange
We need to re-arrange layer shell surfaces, compute new struts and adjust
the windows in a single step.

Workspace::updateClientArea() is the best candidate for that, so this change
repurposes that function from computing work areas to a generic relayouting
function.

CCBUG: 482361
2024-03-07 13:41:02 +02:00

205 lines
7.6 KiB
C++

/*
SPDX-FileCopyrightText: 2020 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "layershellv1integration.h"
#include "core/output.h"
#include "layershellv1window.h"
#include "wayland/display.h"
#include "wayland/layershell_v1.h"
#include "wayland/output.h"
#include "wayland_server.h"
#include "workspace.h"
namespace KWin
{
static const Qt::Edges AnchorHorizontal = Qt::LeftEdge | Qt::RightEdge;
static const Qt::Edges AnchorVertical = Qt::TopEdge | Qt::BottomEdge;
LayerShellV1Integration::LayerShellV1Integration(QObject *parent)
: WaylandShellIntegration(parent)
{
LayerShellV1Interface *shell = new LayerShellV1Interface(waylandServer()->display(), this);
connect(shell, &LayerShellV1Interface::surfaceCreated,
this, &LayerShellV1Integration::createWindow);
connect(workspace(), &Workspace::aboutToRearrange, this, &LayerShellV1Integration::rearrange);
}
void LayerShellV1Integration::createWindow(LayerSurfaceV1Interface *shellSurface)
{
Output *output = shellSurface->output() ? shellSurface->output()->handle() : workspace()->activeOutput();
if (!output) {
qCWarning(KWIN_CORE) << "Could not find any suitable output for a layer surface";
shellSurface->sendClosed();
return;
}
Q_EMIT windowCreated(new LayerShellV1Window(shellSurface, output, this));
}
void LayerShellV1Integration::recreateWindow(LayerSurfaceV1Interface *shellSurface)
{
destroyWindow(shellSurface);
createWindow(shellSurface);
}
void LayerShellV1Integration::destroyWindow(LayerSurfaceV1Interface *shellSurface)
{
const QList<Window *> windows = waylandServer()->windows();
for (Window *window : windows) {
LayerShellV1Window *layerShellWindow = qobject_cast<LayerShellV1Window *>(window);
if (layerShellWindow && layerShellWindow->shellSurface() == shellSurface) {
layerShellWindow->destroyWindow();
break;
}
}
}
static void adjustWorkArea(const LayerSurfaceV1Interface *shellSurface, QRect *workArea)
{
switch (shellSurface->exclusiveEdge()) {
case Qt::LeftEdge:
workArea->adjust(shellSurface->leftMargin() + shellSurface->exclusiveZone(), 0, 0, 0);
break;
case Qt::RightEdge:
workArea->adjust(0, 0, -shellSurface->rightMargin() - shellSurface->exclusiveZone(), 0);
break;
case Qt::TopEdge:
workArea->adjust(0, shellSurface->topMargin() + shellSurface->exclusiveZone(), 0, 0);
break;
case Qt::BottomEdge:
workArea->adjust(0, 0, 0, -shellSurface->bottomMargin() - shellSurface->exclusiveZone());
break;
}
}
static void rearrangeLayer(const QList<LayerShellV1Window *> &windows, QRect *workArea,
LayerSurfaceV1Interface::Layer layer, bool exclusive)
{
for (LayerShellV1Window *window : windows) {
LayerSurfaceV1Interface *shellSurface = window->shellSurface();
if (shellSurface->layer() != layer) {
continue;
}
if (exclusive != (shellSurface->exclusiveZone() > 0)) {
continue;
}
QRect bounds;
if (shellSurface->exclusiveZone() == -1) {
bounds = window->desiredOutput()->geometry();
} else {
bounds = *workArea;
}
QRect geometry(QPoint(0, 0), shellSurface->desiredSize());
if ((shellSurface->anchor() & AnchorHorizontal) && geometry.width() == 0) {
geometry.setLeft(bounds.left());
geometry.setWidth(bounds.width());
} else if (shellSurface->anchor() & Qt::LeftEdge) {
geometry.moveLeft(bounds.left());
} else if (shellSurface->anchor() & Qt::RightEdge) {
geometry.moveRight(bounds.right());
} else {
geometry.moveLeft(bounds.left() + (bounds.width() - geometry.width()) / 2);
}
if ((shellSurface->anchor() & AnchorVertical) && geometry.height() == 0) {
geometry.setTop(bounds.top());
geometry.setHeight(bounds.height());
} else if (shellSurface->anchor() & Qt::TopEdge) {
geometry.moveTop(bounds.top());
} else if (shellSurface->anchor() & Qt::BottomEdge) {
geometry.moveBottom(bounds.bottom());
} else {
geometry.moveTop(bounds.top() + (bounds.height() - geometry.height()) / 2);
}
if ((shellSurface->anchor() & AnchorHorizontal) == AnchorHorizontal) {
geometry.adjust(shellSurface->leftMargin(), 0, -shellSurface->rightMargin(), 0);
} else if (shellSurface->anchor() & Qt::LeftEdge) {
geometry.translate(shellSurface->leftMargin(), 0);
} else if (shellSurface->anchor() & Qt::RightEdge) {
geometry.translate(-shellSurface->rightMargin(), 0);
}
if ((shellSurface->anchor() & AnchorVertical) == AnchorVertical) {
geometry.adjust(0, shellSurface->topMargin(), 0, -shellSurface->bottomMargin());
} else if (shellSurface->anchor() & Qt::TopEdge) {
geometry.translate(0, shellSurface->topMargin());
} else if (shellSurface->anchor() & Qt::BottomEdge) {
geometry.translate(0, -shellSurface->bottomMargin());
}
// Move the window's bottom if its virtual keyboard is overlapping it
if (shellSurface->exclusiveZone() >= 0 && !window->virtualKeyboardGeometry().isEmpty() && geometry.bottom() > window->virtualKeyboardGeometry().top()) {
geometry.setBottom(window->virtualKeyboardGeometry().top());
}
window->updateLayer();
if (geometry.isValid()) {
window->moveResize(geometry);
} else {
qCWarning(KWIN_CORE) << "Closing a layer shell window due to invalid geometry";
window->closeWindow();
continue;
}
if (exclusive && shellSurface->exclusiveZone() > 0) {
adjustWorkArea(shellSurface, workArea);
}
}
}
static QList<LayerShellV1Window *> windowsForOutput(Output *output)
{
QList<LayerShellV1Window *> result;
const QList<Window *> windows = waylandServer()->windows();
for (Window *window : windows) {
LayerShellV1Window *layerShellWindow = qobject_cast<LayerShellV1Window *>(window);
if (!layerShellWindow || layerShellWindow->desiredOutput() != output) {
continue;
}
if (layerShellWindow->shellSurface()->isCommitted()) {
result.append(layerShellWindow);
}
}
return result;
}
static void rearrangeOutput(Output *output)
{
const QList<LayerShellV1Window *> windows = windowsForOutput(output);
if (!windows.isEmpty()) {
QRect workArea = output->geometry();
rearrangeLayer(windows, &workArea, LayerSurfaceV1Interface::OverlayLayer, true);
rearrangeLayer(windows, &workArea, LayerSurfaceV1Interface::TopLayer, true);
rearrangeLayer(windows, &workArea, LayerSurfaceV1Interface::BottomLayer, true);
rearrangeLayer(windows, &workArea, LayerSurfaceV1Interface::BackgroundLayer, true);
rearrangeLayer(windows, &workArea, LayerSurfaceV1Interface::OverlayLayer, false);
rearrangeLayer(windows, &workArea, LayerSurfaceV1Interface::TopLayer, false);
rearrangeLayer(windows, &workArea, LayerSurfaceV1Interface::BottomLayer, false);
rearrangeLayer(windows, &workArea, LayerSurfaceV1Interface::BackgroundLayer, false);
}
}
void LayerShellV1Integration::rearrange()
{
const QList<Output *> outputs = workspace()->outputs();
for (Output *output : outputs) {
rearrangeOutput(output);
}
}
} // namespace KWin
#include "moc_layershellv1integration.cpp"