kwin/inputpanelv1client.cpp
Vlad Zahorodnii 40dca1c93e Implement window hiding in the WaylandClient class
This change upstreams window hiding functionality from the XdgSurfaceClient
class to the WaylandClient class in order to reduce the amount of duplicated
code in new wayland client sub-classes.
2020-08-18 14:21:41 +00:00

143 lines
4.6 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2020 Aleix Pol Gonzalez <aleixpol@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "inputpanelv1client.h"
#include "deleted.h"
#include "wayland_server.h"
#include "workspace.h"
#include "abstract_wayland_output.h"
#include "platform.h"
#include <KWaylandServer/output_interface.h>
#include <KWaylandServer/seat_interface.h>
#include <KWaylandServer/surface_interface.h>
#include <KWaylandServer/textinput_interface.h>
using namespace KWin;
using namespace KWaylandServer;
InputPanelV1Client::InputPanelV1Client(InputPanelSurfaceV1Interface *panelSurface)
: WaylandClient(panelSurface->surface())
, m_panelSurface(panelSurface)
{
setSkipPager(true);
setSkipTaskbar(true);
setKeepAbove(true);
setupCompositing();
connect(surface(), &SurfaceInterface::aboutToBeDestroyed, this, &InputPanelV1Client::destroyClient);
connect(surface(), &SurfaceInterface::sizeChanged, this, &InputPanelV1Client::reposition);
connect(surface(), &SurfaceInterface::mapped, this, &InputPanelV1Client::updateDepth);
connect(surface(), &SurfaceInterface::damaged, this, QOverload<const QRegion &>::of(&WaylandClient::addRepaint));
connect(panelSurface, &InputPanelSurfaceV1Interface::topLevel, this, &InputPanelV1Client::showTopLevel);
connect(panelSurface, &InputPanelSurfaceV1Interface::overlayPanel, this, &InputPanelV1Client::showOverlayPanel);
connect(panelSurface, &InputPanelSurfaceV1Interface::destroyed, this, &InputPanelV1Client::destroyClient);
}
void InputPanelV1Client::showOverlayPanel()
{
setOutput(nullptr);
m_mode = Overlay;
reposition();
setReadyForPainting();
}
void InputPanelV1Client::showTopLevel(OutputInterface *output, InputPanelSurfaceV1Interface::Position position)
{
Q_UNUSED(position);
m_mode = Toplevel;
setOutput(output);
reposition();
setReadyForPainting();
}
void KWin::InputPanelV1Client::reposition()
{
switch (m_mode) {
case Toplevel: {
if (m_output) {
const QSize panelSize = surface()->size();
if (!panelSize.isValid() || panelSize.isEmpty()) {
return;
}
const auto outputGeometry = m_output->geometry();
QRect geo(outputGeometry.topLeft(), panelSize);
geo.translate((outputGeometry.width() - panelSize.width())/2, outputGeometry.height() - panelSize.height());
setFrameGeometry(geo);
}
} break;
case Overlay: {
auto textClient = waylandServer()->findClient(waylandServer()->seat()->focusedTextInputSurface());
auto textInput = waylandServer()->seat()->focusedTextInput();
if (textClient && textInput) {
const auto cursorRectangle = textInput->cursorRectangle();
setFrameGeometry({textClient->pos() + textClient->clientPos() + cursorRectangle.bottomLeft(), surface()->size()});
}
} break;
}
}
void InputPanelV1Client::setFrameGeometry(const QRect &geometry, ForceGeometry_t force)
{
Q_UNUSED(force);
if (m_frameGeometry != geometry) {
const QRect oldFrameGeometry = m_frameGeometry;
m_frameGeometry = geometry;
m_clientGeometry = geometry;
emit frameGeometryChanged(this, oldFrameGeometry);
emit clientGeometryChanged(this, oldFrameGeometry);
emit bufferGeometryChanged(this, oldFrameGeometry);
emit geometryShapeChanged(this, oldFrameGeometry);
addRepaintDuringGeometryUpdates();
}
}
void InputPanelV1Client::destroyClient()
{
markAsZombie();
Deleted *deleted = Deleted::create(this);
emit windowClosed(this, deleted);
StackingUpdatesBlocker blocker(workspace());
waylandServer()->removeClient(this);
deleted->unrefWindow();
delete this;
}
void InputPanelV1Client::debug(QDebug &stream) const
{
stream << "InputPanelClient(" << static_cast<const void*>(this) << "," << resourceClass() << m_frameGeometry << ')';
}
NET::WindowType InputPanelV1Client::windowType(bool, int) const
{
return NET::Utility;
}
QRect InputPanelV1Client::inputGeometry() const
{
return surface()->input().boundingRect().translated(pos());
}
void InputPanelV1Client::setOutput(OutputInterface *outputIface)
{
if (m_output) {
disconnect(m_output, &AbstractWaylandOutput::geometryChanged, this, &InputPanelV1Client::reposition);
}
m_output = waylandServer()->findOutput(outputIface);
if (m_output) {
connect(m_output, &AbstractWaylandOutput::geometryChanged, this, &InputPanelV1Client::reposition);
}
}