e492f9e298
Summary: Adds XDGV6 support for the kwin side. Popup placement support is limited to the stuff v5 had, a simple offset, rather than the awesome new positioner. But Qt doesn't make use of it yet either. Also ideally we should do all the positioning before sending the first configure, but again Qt doesn't actually do anything with that anyway. Also integrate pinging clients Test Plan: gtk3-demo works nicely. Reviewers: #plasma, graesslin, mart Reviewed By: #plasma, graesslin Subscribers: mart, graesslin, kwin, plasma-devel, #kwin Tags: #plasma Differential Revision: https://phabricator.kde.org/D6591
396 lines
15 KiB
C++
396 lines
15 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2016 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "kwin_wayland_test.h"
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#include "composite.h"
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#include "effectloader.h"
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#include "client.h"
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#include "cursor.h"
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#include "effects.h"
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#include "platform.h"
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#include "shell_client.h"
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#include "wayland_server.h"
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#include "effect_builtins.h"
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#include "workspace.h"
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#include <KConfigGroup>
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#include <KWayland/Client/seat.h>
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#include <KWayland/Client/shell.h>
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#include <KWayland/Client/surface.h>
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#include <KWayland/Client/pointer.h>
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#include <KWayland/Server/buffer_interface.h>
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#include <KWayland/Server/surface_interface.h>
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#include <QPainter>
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#include <netwm.h>
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#include <xcb/xcb_icccm.h>
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using namespace KWin;
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static const QString s_socketName = QStringLiteral("wayland_test_kwin_scene_qpainter-0");
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class SceneQPainterTest : public QObject
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{
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Q_OBJECT
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private Q_SLOTS:
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void initTestCase();
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void cleanup();
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void testStartFrame();
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void testCursorMoving();
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void testWindow_data();
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void testWindow();
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void testWindowScaled();
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void testCompositorRestart_data();
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void testCompositorRestart();
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void testX11Window();
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};
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void SceneQPainterTest::cleanup()
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{
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Test::destroyWaylandConnection();
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}
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void SceneQPainterTest::initTestCase()
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{
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qRegisterMetaType<KWin::ShellClient*>();
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qRegisterMetaType<KWin::AbstractClient*>();
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QSignalSpy workspaceCreatedSpy(kwinApp(), &Application::workspaceCreated);
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QVERIFY(workspaceCreatedSpy.isValid());
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kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
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QVERIFY(waylandServer()->init(s_socketName.toLocal8Bit()));
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// disable all effects - we don't want to have it interact with the rendering
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auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
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KConfigGroup plugins(config, QStringLiteral("Plugins"));
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ScriptedEffectLoader loader;
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const auto builtinNames = BuiltInEffects::availableEffectNames() << loader.listOfKnownEffects();
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for (QString name : builtinNames) {
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plugins.writeEntry(name + QStringLiteral("Enabled"), false);
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}
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config->sync();
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kwinApp()->setConfig(config);
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if (!QStandardPaths::locateAll(QStandardPaths::GenericDataLocation, QStringLiteral("icons/DMZ-White/index.theme")).isEmpty()) {
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qputenv("XCURSOR_THEME", QByteArrayLiteral("DMZ-White"));
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} else {
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// might be vanilla-dmz (e.g. Arch, FreeBSD)
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qputenv("XCURSOR_THEME", QByteArrayLiteral("Vanilla-DMZ"));
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}
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qputenv("XCURSOR_SIZE", QByteArrayLiteral("24"));
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qputenv("KWIN_COMPOSE", QByteArrayLiteral("Q"));
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kwinApp()->start();
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QVERIFY(workspaceCreatedSpy.wait());
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QVERIFY(Compositor::self());
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}
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void SceneQPainterTest::testStartFrame()
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{
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// this test verifies that the initial rendering is correct
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Compositor::self()->addRepaintFull();
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auto scene = Compositor::self()->scene();
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QVERIFY(scene);
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QSignalSpy frameRenderedSpy(scene, &Scene::frameRendered);
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QVERIFY(frameRenderedSpy.isValid());
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QVERIFY(frameRenderedSpy.wait());
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// now let's render a reference image for comparison
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QImage referenceImage(QSize(1280, 1024), QImage::Format_RGB32);
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referenceImage.fill(Qt::black);
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QPainter p(&referenceImage);
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const QImage cursorImage = kwinApp()->platform()->softwareCursor();
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QVERIFY(!cursorImage.isNull());
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p.drawImage(KWin::Cursor::pos() - kwinApp()->platform()->softwareCursorHotspot(), cursorImage);
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QCOMPARE(referenceImage, *scene->qpainterRenderBuffer());
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}
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void SceneQPainterTest::testCursorMoving()
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{
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// this test verifies that rendering is correct also after moving the cursor a few times
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auto scene = Compositor::self()->scene();
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QVERIFY(scene);
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QSignalSpy frameRenderedSpy(scene, &Scene::frameRendered);
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QVERIFY(frameRenderedSpy.isValid());
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KWin::Cursor::setPos(0, 0);
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QVERIFY(frameRenderedSpy.wait());
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KWin::Cursor::setPos(10, 0);
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QVERIFY(frameRenderedSpy.wait());
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KWin::Cursor::setPos(10, 12);
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QVERIFY(frameRenderedSpy.wait());
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KWin::Cursor::setPos(12, 14);
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QVERIFY(frameRenderedSpy.wait());
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KWin::Cursor::setPos(50, 60);
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QVERIFY(frameRenderedSpy.wait());
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KWin::Cursor::setPos(45, 45);
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QVERIFY(frameRenderedSpy.wait());
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// now let's render a reference image for comparison
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QImage referenceImage(QSize(1280, 1024), QImage::Format_RGB32);
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referenceImage.fill(Qt::black);
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QPainter p(&referenceImage);
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const QImage cursorImage = kwinApp()->platform()->softwareCursor();
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QVERIFY(!cursorImage.isNull());
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p.drawImage(QPoint(45, 45) - kwinApp()->platform()->softwareCursorHotspot(), cursorImage);
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QCOMPARE(referenceImage, *scene->qpainterRenderBuffer());
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}
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void SceneQPainterTest::testWindow_data()
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{
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QTest::addColumn<Test::ShellSurfaceType>("type");
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QTest::newRow("wlShell") << Test::ShellSurfaceType::WlShell;
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QTest::newRow("xdgShellV5") << Test::ShellSurfaceType::XdgShellV5;
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QTest::newRow("xdgShellV6") << Test::ShellSurfaceType::XdgShellV6;
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}
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void SceneQPainterTest::testWindow()
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{
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KWin::Cursor::setPos(45, 45);
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// this test verifies that a window is rendered correctly
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using namespace KWayland::Client;
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QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::Seat));
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QVERIFY(Test::waitForWaylandPointer());
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QScopedPointer<Surface> s(Test::createSurface());
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QFETCH(Test::ShellSurfaceType, type);
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QScopedPointer<QObject> ss(Test::createShellSurface(type, s.data()));
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QScopedPointer<Pointer> p(Test::waylandSeat()->createPointer());
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auto scene = KWin::Compositor::self()->scene();
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QVERIFY(scene);
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QSignalSpy frameRenderedSpy(scene, &Scene::frameRendered);
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QVERIFY(frameRenderedSpy.isValid());
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// now let's map the window
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QVERIFY(Test::renderAndWaitForShown(s.data(), QSize(200, 300), Qt::blue));
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// which should trigger a frame
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if (frameRenderedSpy.isEmpty()) {
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QVERIFY(frameRenderedSpy.wait());
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}
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// we didn't set a cursor image on the surface yet, so it should be just black + window
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QImage referenceImage(QSize(1280, 1024), QImage::Format_RGB32);
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referenceImage.fill(Qt::black);
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QPainter painter(&referenceImage);
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painter.fillRect(0, 0, 200, 300, Qt::blue);
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QCOMPARE(referenceImage, *scene->qpainterRenderBuffer());
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// now let's set a cursor image
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QScopedPointer<Surface> cs(Test::createSurface());
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QVERIFY(!cs.isNull());
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Test::render(cs.data(), QSize(10, 10), Qt::red);
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p->setCursor(cs.data(), QPoint(5, 5));
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QVERIFY(frameRenderedSpy.wait());
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painter.fillRect(KWin::Cursor::pos().x() - 5, KWin::Cursor::pos().y() - 5, 10, 10, Qt::red);
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QCOMPARE(referenceImage, *scene->qpainterRenderBuffer());
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// let's move the cursor again
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KWin::Cursor::setPos(10, 10);
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QVERIFY(frameRenderedSpy.wait());
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painter.fillRect(0, 0, 200, 300, Qt::blue);
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painter.fillRect(5, 5, 10, 10, Qt::red);
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QCOMPARE(referenceImage, *scene->qpainterRenderBuffer());
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}
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void SceneQPainterTest::testWindowScaled()
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{
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KWin::Cursor::setPos(10, 10);
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// this test verifies that a window is rendered correctly
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using namespace KWayland::Client;
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QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::Seat));
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QVERIFY(Test::waitForWaylandPointer());
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QScopedPointer<Surface> s(Test::createSurface());
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QScopedPointer<ShellSurface> ss(Test::createShellSurface(s.data()));
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QScopedPointer<Pointer> p(Test::waylandSeat()->createPointer());
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auto scene = KWin::Compositor::self()->scene();
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QVERIFY(scene);
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QSignalSpy frameRenderedSpy(scene, &Scene::frameRendered);
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QVERIFY(frameRenderedSpy.isValid());
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// now let's set a cursor image
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QScopedPointer<Surface> cs(Test::createSurface());
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QVERIFY(!cs.isNull());
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Test::render(cs.data(), QSize(10, 10), Qt::red);
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p->setCursor(cs.data(), QPoint(5, 5));
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// now let's map the window
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s->setScale(2);
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//draw a blue square@400x600 with red rectangle@200x200 in the middle
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const QSize size(400,600);
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QImage img(size, QImage::Format_ARGB32_Premultiplied);
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img.fill(Qt::blue);
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QPainter surfacePainter(&img);
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surfacePainter.fillRect(200,300,200,200, Qt::red);
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//add buffer
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Test::render(s.data(), img);
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Test::waitForWaylandWindowShown();
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// which should trigger a frame
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if (frameRenderedSpy.isEmpty()) {
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QVERIFY(frameRenderedSpy.wait());
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}
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QImage referenceImage(QSize(1280, 1024), QImage::Format_RGB32);
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referenceImage.fill(Qt::black);
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QPainter painter(&referenceImage);
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painter.fillRect(0, 0, 200, 300, Qt::blue);
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painter.fillRect(100, 150, 100, 100, Qt::red);
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painter.fillRect(5, 5, 10, 10, Qt::red); //cursor
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QCOMPARE(referenceImage, *scene->qpainterRenderBuffer());
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}
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void SceneQPainterTest::testCompositorRestart_data()
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{
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QTest::addColumn<Test::ShellSurfaceType>("type");
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QTest::newRow("wlShell") << Test::ShellSurfaceType::WlShell;
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QTest::newRow("xdgShellV5") << Test::ShellSurfaceType::XdgShellV5;
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QTest::newRow("xdgShellV6") << Test::ShellSurfaceType::XdgShellV6;
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}
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void SceneQPainterTest::testCompositorRestart()
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{
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// this test verifies that the compositor/SceneQPainter survive a restart of the compositor and still render correctly
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KWin::Cursor::setPos(400, 400);
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// first create a window
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using namespace KWayland::Client;
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QVERIFY(Test::setupWaylandConnection());
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QScopedPointer<Surface> s(Test::createSurface());
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QFETCH(Test::ShellSurfaceType, type);
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QScopedPointer<QObject> ss(Test::createShellSurface(type, s.data()));
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QVERIFY(Test::renderAndWaitForShown(s.data(), QSize(200, 300), Qt::blue));
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// now let's try to reinitialize the compositing scene
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auto oldScene = KWin::Compositor::self()->scene();
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QVERIFY(oldScene);
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QSignalSpy sceneCreatedSpy(KWin::Compositor::self(), &KWin::Compositor::sceneCreated);
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QVERIFY(sceneCreatedSpy.isValid());
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KWin::Compositor::self()->slotReinitialize();
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if (sceneCreatedSpy.isEmpty()) {
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QVERIFY(sceneCreatedSpy.wait());
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}
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QCOMPARE(sceneCreatedSpy.count(), 1);
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auto scene = KWin::Compositor::self()->scene();
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QVERIFY(scene);
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// this should directly trigger a frame
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KWin::Compositor::self()->addRepaintFull();
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QSignalSpy frameRenderedSpy(scene, &Scene::frameRendered);
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QVERIFY(frameRenderedSpy.isValid());
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QVERIFY(frameRenderedSpy.wait());
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// render reference image
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QImage referenceImage(QSize(1280, 1024), QImage::Format_RGB32);
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referenceImage.fill(Qt::black);
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QPainter painter(&referenceImage);
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painter.fillRect(0, 0, 200, 300, Qt::blue);
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const QImage cursorImage = kwinApp()->platform()->softwareCursor();
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QVERIFY(!cursorImage.isNull());
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painter.drawImage(QPoint(400, 400) - kwinApp()->platform()->softwareCursorHotspot(), cursorImage);
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QCOMPARE(referenceImage, *scene->qpainterRenderBuffer());
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}
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struct XcbConnectionDeleter
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{
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static inline void cleanup(xcb_connection_t *pointer)
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{
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xcb_disconnect(pointer);
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}
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};
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void SceneQPainterTest::testX11Window()
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{
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// this test verifies the condition of BUG: 382748
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// create X11 window
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QSignalSpy windowAddedSpy(effects, &EffectsHandler::windowAdded);
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QVERIFY(windowAddedSpy.isValid());
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// create an xcb window
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QScopedPointer<xcb_connection_t, XcbConnectionDeleter> c(xcb_connect(nullptr, nullptr));
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QVERIFY(!xcb_connection_has_error(c.data()));
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const QRect windowGeometry(0, 0, 100, 200);
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xcb_window_t w = xcb_generate_id(c.data());
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uint32_t value = defaultScreen()->white_pixel;
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xcb_create_window(c.data(), XCB_COPY_FROM_PARENT, w, rootWindow(),
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windowGeometry.x(),
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windowGeometry.y(),
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windowGeometry.width(),
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windowGeometry.height(),
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0, XCB_WINDOW_CLASS_INPUT_OUTPUT, XCB_COPY_FROM_PARENT, XCB_CW_BACK_PIXEL, &value);
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xcb_size_hints_t hints;
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memset(&hints, 0, sizeof(hints));
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xcb_icccm_size_hints_set_position(&hints, 1, windowGeometry.x(), windowGeometry.y());
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xcb_icccm_size_hints_set_size(&hints, 1, windowGeometry.width(), windowGeometry.height());
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xcb_icccm_set_wm_normal_hints(c.data(), w, &hints);
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xcb_map_window(c.data(), w);
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xcb_flush(c.data());
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// we should get a client for it
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QSignalSpy windowCreatedSpy(workspace(), &Workspace::clientAdded);
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QVERIFY(windowCreatedSpy.isValid());
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QVERIFY(windowCreatedSpy.wait());
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Client *client = windowCreatedSpy.first().first().value<Client*>();
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QVERIFY(client);
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QCOMPARE(client->window(), w);
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QCOMPARE(client->clientSize(), QSize(100, 200));
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if (!client->surface()) {
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// wait for surface
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QSignalSpy surfaceChangedSpy(client, &Toplevel::surfaceChanged);
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QVERIFY(surfaceChangedSpy.isValid());
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QVERIFY(surfaceChangedSpy.wait());
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}
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QVERIFY(client->surface());
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QTRY_VERIFY(client->surface()->buffer());
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QTRY_COMPARE(client->surface()->buffer()->data().size(), client->geometry().size());
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QImage compareImage(client->clientSize(), QImage::Format_RGB32);
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compareImage.fill(Qt::white);
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QCOMPARE(client->surface()->buffer()->data().copy(QRect(client->clientPos(), client->clientSize())), compareImage);
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// enough time for rendering the window
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QTest::qWait(100);
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auto scene = KWin::Compositor::self()->scene();
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QVERIFY(scene);
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// this should directly trigger a frame
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KWin::Compositor::self()->addRepaintFull();
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QSignalSpy frameRenderedSpy(scene, &Scene::frameRendered);
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QVERIFY(frameRenderedSpy.isValid());
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QVERIFY(frameRenderedSpy.wait());
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const QPoint startPos = client->pos() + client->clientPos();
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auto image = scene->qpainterRenderBuffer();
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QCOMPARE(image->copy(QRect(startPos, client->clientSize())), compareImage);
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// and destroy the window again
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xcb_unmap_window(c.data(), w);
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xcb_flush(c.data());
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QSignalSpy windowClosedSpy(client, &Client::windowClosed);
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QVERIFY(windowClosedSpy.isValid());
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QVERIFY(windowClosedSpy.wait());
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xcb_destroy_window(c.data(), w);
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c.reset();
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}
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WAYLANDTEST_MAIN(SceneQPainterTest)
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#include "scene_qpainter_test.moc"
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