kwin/clients/nitrogen/config/listmodel.h
Matthew Woehlke af15bebbdd mass whitespace cleanup
svn path=/trunk/KDE/kdebase/workspace/; revision=1021371
2009-09-09 00:55:55 +00:00

382 lines
9.8 KiB
C++

#ifndef ListModel_h
#define ListModel_h
//////////////////////////////////////////////////////////////////////////////
// listmodel.h
// -------------------
//
// Copyright (c) 2009 Hugo Pereira Da Costa <hugo.pereira@free.fr>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//////////////////////////////////////////////////////////////////////////////
#include <algorithm>
#include <assert.h>
#include <set>
#include <vector>
#include "itemmodel.h"
//! Job model. Stores job information for display in lists
template<class T> class ListModel : public ItemModel
{
public:
//! value type
typedef T ValueType;
//! reference
typedef T& Reference;
//! pointer
typedef T* Pointer;
//! list of vector
typedef std::vector<ValueType> List;
//! list of vector
typedef std::set<ValueType> Set;
//! constructor
ListModel(QObject *parent = 0):
ItemModel( parent )
{}
//! destructor
virtual ~ListModel()
{}
//!@name methods reimplemented from base class
//@{
//! flags
virtual Qt::ItemFlags flags(const QModelIndex &index) const
{
if (!index.isValid()) return 0;
return Qt::ItemIsEnabled | Qt::ItemIsSelectable;
}
//! unique index for given row, column and parent index
virtual QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const
{
// check if index is valid
if( !hasIndex( row, column, parent ) ) return QModelIndex();
// return invalid index if parent is valid
if( parent.isValid() ) return QModelIndex();
// check against values_
return ( row < (int) values_.size() ) ? createIndex( row, column ):QModelIndex();
}
//! index of parent
virtual QModelIndex parent(const QModelIndex &) const
{ return QModelIndex(); }
//! number of rows below given index
virtual int rowCount(const QModelIndex &parent = QModelIndex()) const
{ return parent.isValid() ? 0:values_.size(); }
//@}
//!@name selection
//@{
//! clear internal list selected items
virtual void clearSelectedIndexes( void )
{ selection_.clear(); }
//! store index internal selection state
virtual void setIndexSelected( const QModelIndex& index, bool value )
{
if( value ) selection_.push_back( get(index) );
else selection_.erase( std::remove( selection_.begin(), selection_.end(), get(index) ), selection_.end() );
}
//! get list of internal selected items
virtual QModelIndexList selectedIndexes( void ) const
{
QModelIndexList out;
for( typename List::const_iterator iter = selection_.begin(); iter != selection_.end(); iter++ )
{
QModelIndex index( ListModel::index( *iter ) );
if( index.isValid() ) out.push_back( index );
}
return out;
}
//@}
//!@name interface
//@{
//! add value
virtual void add( const ValueType& value )
{
emit layoutAboutToBeChanged();
_add( value );
_sort();
emit layoutChanged();
}
//! add values
virtual void add( const List& values )
{
// check if not empty
// this avoids sending useless signals
if( values.empty() ) return;
emit layoutAboutToBeChanged();
for( typename List::const_iterator iter = values.begin(); iter != values.end(); iter++ )
{ _add( *iter ); }
_sort();
emit layoutChanged();
}
//! add values
/*! this method uses a Set to add the values. It speeds up the updating of existing values */
virtual void add( Set values )
{
emit layoutAboutToBeChanged();
for( typename List::iterator iter = values_.begin(); iter != values_.end(); iter++ )
{
// see if current iterator is found in values set
typename Set::iterator found_iter( values.find( *iter ) );
if( found_iter != values.end() )
{
*iter = *found_iter;
values.erase( found_iter );
}
}
// insert remaining values at the end
values_.insert( values_.end(), values.begin(), values.end() );
_sort();
emit layoutChanged();
}
//! insert values
virtual void insert( const QModelIndex& index, const ValueType& value )
{
emit layoutAboutToBeChanged();
_insert( index, value );
emit layoutChanged();
}
//! insert values
virtual void insert( const QModelIndex& index, const List& values )
{
emit layoutAboutToBeChanged();
// need to loop in reverse order so that the "values" ordering is preserved
for( typename List::const_reverse_iterator iter = values.rbegin(); iter != values.rend(); iter++ )
_insert( index, *iter );
emit layoutChanged();
}
//! insert values
virtual void replace( const QModelIndex& index, const ValueType& value )
{
if( !index.isValid() ) add( value );
else {
emit layoutAboutToBeChanged();
setIndexSelected( index, false );
values_[index.row()] = value;
setIndexSelected( index, true );
emit layoutChanged();
}
}
//! remove
virtual void remove( const ValueType& value )
{
emit layoutAboutToBeChanged();
_remove( value );
emit layoutChanged();
return;
}
//! remove
virtual void remove( const List& values )
{
// check if not empty
// this avoids sending useless signals
if( values.empty() ) return;
emit layoutAboutToBeChanged();
for( typename List::const_iterator iter = values.begin(); iter != values.end(); iter++ )
{ _remove( *iter ); }
emit layoutChanged();
return;
}
//! clear
virtual void clear( void )
{ set( List() ); }
//! update values from list
/*!
values that are not found in current are removed
new values are set to the end.
This is slower than the "set" method, but the selection is not cleared in the process
*/
virtual void update( List values )
{
emit layoutAboutToBeChanged();
// store values to be removed
List removed_values;
// update values that are common to both lists
for( typename List::iterator iter = values_.begin(); iter != values_.end(); iter++ )
{
// see if iterator is in list
typename List::iterator found_iter( std::find( values.begin(), values.end(), *iter ) );
if( found_iter == values.end() ) removed_values.push_back( *iter );
else {
*iter = *found_iter;
values.erase( found_iter );
}
}
// remove values that have not been found in new list
for( typename List::const_iterator iter = removed_values.begin(); iter != removed_values.end(); iter++ )
{ _remove( *iter ); }
// add remaining values
for( typename List::const_iterator iter = values.begin(); iter != values.end(); iter++ )
{ _add( *iter ); }
_sort();
emit layoutChanged();
}
//! set all values
virtual void set( const List& values )
{
emit layoutAboutToBeChanged();
values_ = values;
selection_.clear();
_sort();
emit layoutChanged();
return;
}
//! return all values
const List& get( void ) const
{ return values_; }
//! return value for given index
virtual ValueType get( const QModelIndex& index ) const
{ return (index.isValid() && index.row() < int(values_.size()) ) ? values_[index.row()]:ValueType(); }
//! return value for given index
virtual ValueType& get( const QModelIndex& index )
{
assert( index.isValid() && index.row() < int( values_.size() ) );
return values_[index.row()];
}
//! return all values
List get( const QModelIndexList& indexes ) const
{
List out;
for( QModelIndexList::const_iterator iter = indexes.begin(); iter != indexes.end(); iter++ )
{ if( iter->isValid() && iter->row() < int(values_.size()) ) out.push_back( get( *iter ) ); }
return out;
}
//! return index associated to a given value
virtual QModelIndex index( const ValueType& value, int column = 0 ) const
{
for( unsigned int row=0; row<values_.size(); row++ )
{ if( value == values_[row] ) return index( row, column ); }
return QModelIndex();
}
//@}
protected:
//! return all values
List& _get( void )
{ return values_; }
//! add, without update
virtual void _add( const ValueType& value )
{
typename List::iterator iter = std::find( values_.begin(), values_.end(), value );
if( iter == values_.end() ) values_.push_back( value );
else *iter = value;
}
//! add, without update
virtual void _insert( const QModelIndex& index, const ValueType& value )
{
if( !index.isValid() ) add( value );
int row = 0;
typename List::iterator iter( values_.begin() );
for( ;iter != values_.end() && row != index.row(); iter++, row++ ){}
values_.insert( iter, value );
}
//! remove, without update
virtual void _remove( const ValueType& value )
{
values_.erase( std::remove( values_.begin(), values_.end(), value ), values_.end() );
selection_.erase( std::remove( selection_.begin(), selection_.end(), value ), selection_.end() );
}
private:
//! values
List values_;
//! selection
List selection_;
};
#endif