kwin/effects/glide/glide.cpp
Martin Gräßlin 4230a0d331 [effects] Get xcb_connection_t* and rootWindow through EffectsHandler API
So far the effects could just use the connection() and rootWindow()
provided by kwinglobals. Thus an internal detail from KWin core is
accessed directly.

To be more consistent with the rest of the API it's wrapped through the
EffectsHandler and with a convenient method in Effect.

The connection() is provided as xcbConnection() to free the very generic
name connection which could create confusion once we provide a wayland
connection to the Effects.

The rootWindow() is provided as x11RootWindow() to indicate that it is
for the X11 world.

REVIEW: 117597
2014-04-16 16:05:05 +02:00

251 lines
8 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2007 Philip Falkner <philip.falkner@gmail.com>
Copyright (C) 2009 Martin Gräßlin <mgraesslin@kde.org>
Copyright (C) 2010 Alexandre Pereira <pereira.alex@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "glide.h"
// KConfigSkeleton
#include "glideconfig.h"
#include <QTimeLine>
// Effect is based on fade effect by Philip Falkner
namespace KWin
{
static const int IsGlideWindow = 0x22A982D4;
static xcb_atom_t slideAtom;
static const QByteArray s_slideAtomName = QByteArrayLiteral("_KDE_SLIDE");
GlideEffect::GlideEffect()
{
slideAtom = XCB_ATOM_NONE;
xcb_connection_t *c = xcbConnection();
const auto cookie = xcb_intern_atom(c, false, s_slideAtomName.length(), s_slideAtomName.constData());
QScopedPointer<xcb_intern_atom_reply_t, QScopedPointerPodDeleter> atom(xcb_intern_atom_reply(c, cookie, nullptr));
if (atom) {
slideAtom = atom->atom;
effects->registerPropertyType( slideAtom, true );
}
reconfigure(ReconfigureAll);
connect(effects, SIGNAL(windowAdded(KWin::EffectWindow*)), this, SLOT(slotWindowAdded(KWin::EffectWindow*)));
connect(effects, SIGNAL(windowClosed(KWin::EffectWindow*)), this, SLOT(slotWindowClosed(KWin::EffectWindow*)));
connect(effects, SIGNAL(windowDeleted(KWin::EffectWindow*)), this, SLOT(slotWindowDeleted(KWin::EffectWindow*)));
}
GlideEffect::~GlideEffect()
{
if (slideAtom) {
effects->registerPropertyType( slideAtom, false );
}
}
bool GlideEffect::supported()
{
return effects->isOpenGLCompositing();
}
void GlideEffect::reconfigure(ReconfigureFlags)
{
// Fetch config with KConfigXT
GlideConfig::self()->read();
duration = animationTime<GlideConfig>(350);
effect = (EffectStyle) GlideConfig::glideEffect();
angle = GlideConfig::glideAngle();
}
void GlideEffect::prePaintScreen(ScreenPrePaintData& data, int time)
{
if (!windows.isEmpty())
data.mask |= PAINT_SCREEN_WITH_TRANSFORMED_WINDOWS;
effects->prePaintScreen(data, time);
}
void GlideEffect::prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time)
{
InfoHash::iterator info = windows.find(w);
if (info != windows.end()) {
data.setTransformed();
if (info->added)
info->timeLine->setCurrentTime(info->timeLine->currentTime() + time);
else if (info->closed) {
info->timeLine->setCurrentTime(info->timeLine->currentTime() - time);
if (info->deleted)
w->enablePainting(EffectWindow::PAINT_DISABLED_BY_DELETE);
}
}
effects->prePaintWindow(w, data, time);
// if the window isn't to be painted, then let's make sure
// to track its progress
if (info != windows.end() && !w->isPaintingEnabled() && !effects->activeFullScreenEffect())
w->addRepaintFull();
}
void GlideEffect::paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data)
{
InfoHash::const_iterator info = windows.constFind(w);
if (info != windows.constEnd()) {
const double progress = info->timeLine->currentValue();
data.setRotationAxis(Qt::XAxis);
data.setRotationAngle(angle * (1 - progress));
data.multiplyOpacity(progress);
switch(effect) {
default:
case GlideInOut:
if (info->added)
glideIn(w, data, info);
else if (info->closed)
glideOut(w, data, info);
break;
case GlideOutIn:
if (info->added)
glideOut(w, data, info);
if (info->closed)
glideIn(w, data, info);
break;
case GlideIn: glideIn(w, data, info); break;
case GlideOut: glideOut(w, data, info); break;
}
}
effects->paintWindow(w, mask, region, data);
}
void GlideEffect::glideIn(EffectWindow* w, WindowPaintData& data, const InfoHash::const_iterator &info)
{
const double progress = info->timeLine->currentValue();
data *= progress;
data.translate(int(w->width() / 2 * (1 - progress)), int(w->height() / 2 * (1 - progress)));
}
void GlideEffect::glideOut(EffectWindow* w, WindowPaintData& data, const InfoHash::const_iterator &info)
{
const double progress = info->timeLine->currentValue();
data *= (2 - progress);
data.translate(- int(w->width() / 2 * (1 - progress)), - int(w->height() / 2 * (1 - progress)));
}
void GlideEffect::postPaintWindow(EffectWindow* w)
{
InfoHash::iterator info = windows.find(w);
if (info != windows.end()) {
if (info->added && info->timeLine->currentValue() == 1.0) {
windows.remove(w);
effects->addRepaintFull();
} else if (info->closed && info->timeLine->currentValue() == 0.0) {
info->closed = false;
if (info->deleted) {
windows.remove(w);
w->unrefWindow();
}
effects->addRepaintFull();
}
if (info->added || info->closed)
w->addRepaintFull();
}
effects->postPaintWindow(w);
}
void GlideEffect::slotWindowAdded(EffectWindow* w)
{
if (!isGlideWindow(w))
return;
w->setData(IsGlideWindow, true);
const void *addGrab = w->data(WindowAddedGrabRole).value<void*>();
if (addGrab && addGrab != this)
return;
w->setData(WindowAddedGrabRole, QVariant::fromValue(static_cast<void*>(this)));
InfoHash::iterator it = windows.find(w);
WindowInfo *info = (it == windows.end()) ? &windows[w] : &it.value();
info->added = true;
info->closed = false;
info->deleted = false;
delete info->timeLine;
info->timeLine = new QTimeLine(duration);
info->timeLine->setCurveShape(QTimeLine::EaseOutCurve);
w->addRepaintFull();
}
void GlideEffect::slotWindowClosed(EffectWindow* w)
{
if (!isGlideWindow(w))
return;
const void *closeGrab = w->data(WindowClosedGrabRole).value<void*>();
if (closeGrab && closeGrab != this)
return;
w->refWindow();
w->setData(WindowClosedGrabRole, QVariant::fromValue(static_cast<void*>(this)));
InfoHash::iterator it = windows.find(w);
WindowInfo *info = (it == windows.end()) ? &windows[w] : &it.value();
info->added = false;
info->closed = true;
info->deleted = true;
delete info->timeLine;
info->timeLine = new QTimeLine(duration);
info->timeLine->setCurveShape(QTimeLine::EaseInCurve);
info->timeLine->setCurrentTime(info->timeLine->duration());
w->addRepaintFull();
}
void GlideEffect::slotWindowDeleted(EffectWindow* w)
{
windows.remove(w);
}
bool GlideEffect::isGlideWindow(EffectWindow* w)
{
if (effects->activeFullScreenEffect())
return false;
if (w->data(IsGlideWindow).toBool())
return true;
if (slideAtom && !w->readProperty( slideAtom, slideAtom, 32 ).isNull())
return false;
if (w->hasDecoration())
return true;
if (!w->isManaged() || w->isMenu() || w->isNotification() || w->isDesktop() ||
w->isDock() || w->isSplash() || w->isToolbar() ||
w->windowClass() == QStringLiteral("dashboard dashboard"))
return false;
return true;
}
bool GlideEffect::isActive() const
{
return !windows.isEmpty();
}
GlideEffect::WindowInfo::WindowInfo()
: deleted(false)
, added(false)
, closed(false)
, timeLine(0)
{
}
GlideEffect::WindowInfo::~WindowInfo()
{
delete timeLine;
}
} // namespace