kwin/plugins/platforms/drm/gbm_dmabuf.h

52 lines
1.3 KiB
C++

/*
* Copyright © 2020 Aleix Pol Gonzalez <aleixpol@kde.org>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Authors:
* Aleix Pol Gonzalez <aleixpol@kde.org>
*/
#pragma once
#include "dmabuftexture.h"
#include <gbm.h>
#include <QSize>
#include <epoxy/egl.h>
namespace KWin
{
class GbmDmaBuf : public DmaBufTexture
{
public:
~GbmDmaBuf();
int fd() const override
{
return m_fd;
}
quint32 stride() const override {
return gbm_bo_get_stride(m_bo);
}
static GbmDmaBuf *createBuffer(const QSize &size, gbm_device *device);
private:
GbmDmaBuf(GLTexture *texture, gbm_bo *bo, int fd);
struct gbm_bo *const m_bo;
const int m_fd;
};
}