kwin/effects/cube
Fredrik Höglund 4394219cd6 cube: Always set the shader in WindowPaintData
The cube effect was relying on paintWindow() using the generic shader
without explicitly telling it to do so.  This makes the cube effect
work with dynamic shaders.
2014-12-04 19:19:30 +01:00
..
data
CMakeLists.txt Adjust effects_builtins for new ki18n 2014-05-05 08:03:54 +02:00
cube.cpp cube: Always set the shader in WindowPaintData 2014-12-04 19:19:30 +01:00
cube.h
cube.kcfg
cube_config.cpp Do not register dbus service org.kde.kwin.Effects 2014-05-15 10:55:29 +02:00
cube_config.desktop SVN_SILENT made messages (.desktop file) 2014-05-03 08:32:58 +00:00
cube_config.h
cube_config.ui
cube_inside.h
cube_proxy.cpp
cube_proxy.h
cubeconfig.kcfgc
cubeslide.cpp
cubeslide.h
cubeslide.kcfg
cubeslide_config.cpp Do not register dbus service org.kde.kwin.Effects 2014-05-15 10:55:29 +02:00
cubeslide_config.desktop SVN_SILENT made messages (.desktop file) 2014-05-03 08:32:58 +00:00
cubeslide_config.h
cubeslide_config.ui
cubeslideconfig.kcfgc