4bfb0acc17
This change adjusts the window management abstractions in kwin for the drm backend providing more than just "desktop" outputs. Besides that, it has other potential benefits - for example, the Workspace could start managing allocation of the placeholder output by itself, thus leading to some simplifications in the drm backend. Another is that it lets us move wayland code from the drm backend.
548 lines
21 KiB
C++
548 lines
21 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2016 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "kwin_wayland_test.h"
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#include "cursor.h"
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#include "keyboard_input.h"
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#include "output.h"
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#include "platform.h"
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#include "pointer_input.h"
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#include "wayland_server.h"
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#include "window.h"
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#include "workspace.h"
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#include <KWayland/Client/compositor.h>
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#include <KWayland/Client/keyboard.h>
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#include <KWayland/Client/pointer.h>
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#include <KWayland/Client/seat.h>
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#include <KWayland/Client/shm_pool.h>
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#include <KWayland/Client/surface.h>
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#include <KWayland/Client/touch.h>
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#include <linux/input.h>
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using namespace KWin;
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using namespace KWayland::Client;
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static const QString s_socketName = QStringLiteral("wayland_test_kwin_window_selection-0");
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class TestWindowSelection : public QObject
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{
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Q_OBJECT
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private Q_SLOTS:
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void initTestCase();
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void init();
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void cleanup();
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void testSelectOnWindowPointer();
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void testSelectOnWindowKeyboard_data();
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void testSelectOnWindowKeyboard();
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void testSelectOnWindowTouch();
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void testCancelOnWindowPointer();
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void testCancelOnWindowKeyboard();
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void testSelectPointPointer();
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void testSelectPointTouch();
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};
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void TestWindowSelection::initTestCase()
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{
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qRegisterMetaType<KWin::Window *>();
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QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
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QVERIFY(applicationStartedSpy.isValid());
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kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
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QVERIFY(waylandServer()->init(s_socketName));
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QMetaObject::invokeMethod(kwinApp()->platform(), "setVirtualOutputs", Qt::DirectConnection, Q_ARG(int, 2));
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qputenv("XKB_DEFAULT_RULES", "evdev");
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kwinApp()->start();
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QVERIFY(applicationStartedSpy.wait());
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const auto outputs = workspace()->outputs();
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QCOMPARE(outputs.count(), 2);
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QCOMPARE(outputs[0]->geometry(), QRect(0, 0, 1280, 1024));
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QCOMPARE(outputs[1]->geometry(), QRect(1280, 0, 1280, 1024));
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Test::initWaylandWorkspace();
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}
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void TestWindowSelection::init()
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{
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QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::Seat));
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QVERIFY(Test::waitForWaylandPointer());
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workspace()->setActiveOutput(QPoint(640, 512));
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KWin::Cursors::self()->mouse()->setPos(QPoint(640, 512));
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}
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void TestWindowSelection::cleanup()
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{
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Test::destroyWaylandConnection();
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}
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void TestWindowSelection::testSelectOnWindowPointer()
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{
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// this test verifies window selection through pointer works
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QScopedPointer<KWayland::Client::Surface> surface(Test::createSurface());
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QScopedPointer<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.data()));
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QScopedPointer<Pointer> pointer(Test::waylandSeat()->createPointer());
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QScopedPointer<Keyboard> keyboard(Test::waylandSeat()->createKeyboard());
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QSignalSpy pointerEnteredSpy(pointer.data(), &Pointer::entered);
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QVERIFY(pointerEnteredSpy.isValid());
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QSignalSpy pointerLeftSpy(pointer.data(), &Pointer::left);
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QVERIFY(pointerLeftSpy.isValid());
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QSignalSpy keyboardEnteredSpy(keyboard.data(), &Keyboard::entered);
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QVERIFY(keyboardEnteredSpy.isValid());
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QSignalSpy keyboardLeftSpy(keyboard.data(), &Keyboard::left);
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QVERIFY(keyboardLeftSpy.isValid());
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auto window = Test::renderAndWaitForShown(surface.data(), QSize(100, 50), Qt::blue);
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QVERIFY(window);
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QVERIFY(keyboardEnteredSpy.wait());
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KWin::Cursors::self()->mouse()->setPos(window->frameGeometry().center());
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QCOMPARE(input()->pointer()->focus(), window);
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QVERIFY(pointerEnteredSpy.wait());
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Window *selectedWindow = nullptr;
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auto callback = [&selectedWindow](Window *t) {
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selectedWindow = t;
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};
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// start the interaction
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QCOMPARE(input()->isSelectingWindow(), false);
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kwinApp()->platform()->startInteractiveWindowSelection(callback);
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QCOMPARE(input()->isSelectingWindow(), true);
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QVERIFY(!selectedWindow);
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QCOMPARE(keyboardLeftSpy.count(), 0);
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QVERIFY(pointerLeftSpy.wait());
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if (keyboardLeftSpy.isEmpty()) {
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QVERIFY(keyboardLeftSpy.wait());
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}
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QCOMPARE(pointerLeftSpy.count(), 1);
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QCOMPARE(keyboardLeftSpy.count(), 1);
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// simulate left button press
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quint32 timestamp = 0;
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Test::pointerButtonPressed(BTN_LEFT, timestamp++);
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// should not have ended the mode
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QCOMPARE(input()->isSelectingWindow(), true);
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QVERIFY(!selectedWindow);
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QVERIFY(!input()->pointer()->focus());
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// updating the pointer should not change anything
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input()->pointer()->update();
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QVERIFY(!input()->pointer()->focus());
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// updating keyboard should also not change
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input()->keyboard()->update();
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// perform a right button click
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Test::pointerButtonPressed(BTN_RIGHT, timestamp++);
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Test::pointerButtonReleased(BTN_RIGHT, timestamp++);
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// should not have ended the mode
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QCOMPARE(input()->isSelectingWindow(), true);
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QVERIFY(!selectedWindow);
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// now release
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Test::pointerButtonReleased(BTN_LEFT, timestamp++);
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QCOMPARE(input()->isSelectingWindow(), false);
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QCOMPARE(selectedWindow, window);
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QCOMPARE(input()->pointer()->focus(), window);
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// should give back keyboard and pointer
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QVERIFY(pointerEnteredSpy.wait());
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if (keyboardEnteredSpy.count() != 2) {
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QVERIFY(keyboardEnteredSpy.wait());
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}
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QCOMPARE(pointerLeftSpy.count(), 1);
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QCOMPARE(keyboardLeftSpy.count(), 1);
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QCOMPARE(pointerEnteredSpy.count(), 2);
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QCOMPARE(keyboardEnteredSpy.count(), 2);
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}
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void TestWindowSelection::testSelectOnWindowKeyboard_data()
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{
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QTest::addColumn<qint32>("key");
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QTest::newRow("enter") << KEY_ENTER;
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QTest::newRow("keypad enter") << KEY_KPENTER;
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QTest::newRow("space") << KEY_SPACE;
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}
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void TestWindowSelection::testSelectOnWindowKeyboard()
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{
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// this test verifies window selection through keyboard key
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QScopedPointer<KWayland::Client::Surface> surface(Test::createSurface());
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QScopedPointer<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.data()));
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QScopedPointer<Pointer> pointer(Test::waylandSeat()->createPointer());
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QScopedPointer<Keyboard> keyboard(Test::waylandSeat()->createKeyboard());
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QSignalSpy pointerEnteredSpy(pointer.data(), &Pointer::entered);
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QVERIFY(pointerEnteredSpy.isValid());
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QSignalSpy pointerLeftSpy(pointer.data(), &Pointer::left);
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QVERIFY(pointerLeftSpy.isValid());
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QSignalSpy keyboardEnteredSpy(keyboard.data(), &Keyboard::entered);
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QVERIFY(keyboardEnteredSpy.isValid());
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QSignalSpy keyboardLeftSpy(keyboard.data(), &Keyboard::left);
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QVERIFY(keyboardLeftSpy.isValid());
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auto window = Test::renderAndWaitForShown(surface.data(), QSize(100, 50), Qt::blue);
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QVERIFY(window);
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QVERIFY(keyboardEnteredSpy.wait());
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QVERIFY(!window->frameGeometry().contains(KWin::Cursors::self()->mouse()->pos()));
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Window *selectedWindow = nullptr;
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auto callback = [&selectedWindow](Window *t) {
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selectedWindow = t;
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};
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// start the interaction
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QCOMPARE(input()->isSelectingWindow(), false);
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kwinApp()->platform()->startInteractiveWindowSelection(callback);
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QCOMPARE(input()->isSelectingWindow(), true);
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QVERIFY(!selectedWindow);
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QCOMPARE(keyboardLeftSpy.count(), 0);
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QVERIFY(keyboardLeftSpy.wait());
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QCOMPARE(pointerLeftSpy.count(), 0);
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QCOMPARE(keyboardLeftSpy.count(), 1);
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// simulate key press
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quint32 timestamp = 0;
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// move cursor through keys
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auto keyPress = [×tamp](qint32 key) {
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Test::keyboardKeyPressed(key, timestamp++);
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Test::keyboardKeyReleased(key, timestamp++);
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};
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while (KWin::Cursors::self()->mouse()->pos().x() >= window->frameGeometry().x() + window->frameGeometry().width()) {
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keyPress(KEY_LEFT);
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}
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while (KWin::Cursors::self()->mouse()->pos().x() <= window->frameGeometry().x()) {
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keyPress(KEY_RIGHT);
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}
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while (KWin::Cursors::self()->mouse()->pos().y() <= window->frameGeometry().y()) {
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keyPress(KEY_DOWN);
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}
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while (KWin::Cursors::self()->mouse()->pos().y() >= window->frameGeometry().y() + window->frameGeometry().height()) {
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keyPress(KEY_UP);
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}
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QFETCH(qint32, key);
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Test::keyboardKeyPressed(key, timestamp++);
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QCOMPARE(input()->isSelectingWindow(), false);
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QCOMPARE(selectedWindow, window);
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QCOMPARE(input()->pointer()->focus(), window);
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// should give back keyboard and pointer
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QVERIFY(pointerEnteredSpy.wait());
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if (keyboardEnteredSpy.count() != 2) {
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QVERIFY(keyboardEnteredSpy.wait());
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}
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QCOMPARE(pointerLeftSpy.count(), 0);
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QCOMPARE(keyboardLeftSpy.count(), 1);
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QCOMPARE(pointerEnteredSpy.count(), 1);
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QCOMPARE(keyboardEnteredSpy.count(), 2);
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Test::keyboardKeyReleased(key, timestamp++);
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}
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void TestWindowSelection::testSelectOnWindowTouch()
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{
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// this test verifies window selection through touch
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QScopedPointer<Touch> touch(Test::waylandSeat()->createTouch());
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QSignalSpy touchStartedSpy(touch.data(), &Touch::sequenceStarted);
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QVERIFY(touchStartedSpy.isValid());
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QSignalSpy touchCanceledSpy(touch.data(), &Touch::sequenceCanceled);
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QVERIFY(touchCanceledSpy.isValid());
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QScopedPointer<KWayland::Client::Surface> surface(Test::createSurface());
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QScopedPointer<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.data()));
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auto window = Test::renderAndWaitForShown(surface.data(), QSize(100, 50), Qt::blue);
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QVERIFY(window);
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Window *selectedWindow = nullptr;
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auto callback = [&selectedWindow](Window *t) {
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selectedWindow = t;
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};
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// start the interaction
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QCOMPARE(input()->isSelectingWindow(), false);
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kwinApp()->platform()->startInteractiveWindowSelection(callback);
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QCOMPARE(input()->isSelectingWindow(), true);
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QVERIFY(!selectedWindow);
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// simulate touch down
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quint32 timestamp = 0;
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Test::touchDown(0, window->frameGeometry().center(), timestamp++);
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QVERIFY(!selectedWindow);
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Test::touchUp(0, timestamp++);
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QCOMPARE(input()->isSelectingWindow(), false);
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QCOMPARE(selectedWindow, window);
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// with movement
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selectedWindow = nullptr;
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kwinApp()->platform()->startInteractiveWindowSelection(callback);
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Test::touchDown(0, window->frameGeometry().bottomRight() + QPoint(20, 20), timestamp++);
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QVERIFY(!selectedWindow);
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Test::touchMotion(0, window->frameGeometry().bottomRight() - QPoint(1, 1), timestamp++);
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QVERIFY(!selectedWindow);
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Test::touchUp(0, timestamp++);
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QCOMPARE(selectedWindow, window);
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QCOMPARE(input()->isSelectingWindow(), false);
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// it cancels active touch sequence on the window
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Test::touchDown(0, window->frameGeometry().center(), timestamp++);
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QVERIFY(touchStartedSpy.wait());
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selectedWindow = nullptr;
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kwinApp()->platform()->startInteractiveWindowSelection(callback);
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QCOMPARE(input()->isSelectingWindow(), true);
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QVERIFY(touchCanceledSpy.wait());
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QVERIFY(!selectedWindow);
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// this touch up does not yet select the window, it was started prior to the selection
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Test::touchUp(0, timestamp++);
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QVERIFY(!selectedWindow);
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Test::touchDown(0, window->frameGeometry().center(), timestamp++);
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Test::touchUp(0, timestamp++);
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QCOMPARE(selectedWindow, window);
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QCOMPARE(input()->isSelectingWindow(), false);
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QCOMPARE(touchStartedSpy.count(), 1);
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QCOMPARE(touchCanceledSpy.count(), 1);
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}
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void TestWindowSelection::testCancelOnWindowPointer()
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{
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// this test verifies that window selection cancels through right button click
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QScopedPointer<KWayland::Client::Surface> surface(Test::createSurface());
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QScopedPointer<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.data()));
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QScopedPointer<Pointer> pointer(Test::waylandSeat()->createPointer());
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QScopedPointer<Keyboard> keyboard(Test::waylandSeat()->createKeyboard());
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QSignalSpy pointerEnteredSpy(pointer.data(), &Pointer::entered);
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QVERIFY(pointerEnteredSpy.isValid());
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QSignalSpy pointerLeftSpy(pointer.data(), &Pointer::left);
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QVERIFY(pointerLeftSpy.isValid());
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QSignalSpy keyboardEnteredSpy(keyboard.data(), &Keyboard::entered);
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QVERIFY(keyboardEnteredSpy.isValid());
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QSignalSpy keyboardLeftSpy(keyboard.data(), &Keyboard::left);
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QVERIFY(keyboardLeftSpy.isValid());
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auto window = Test::renderAndWaitForShown(surface.data(), QSize(100, 50), Qt::blue);
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QVERIFY(window);
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QVERIFY(keyboardEnteredSpy.wait());
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KWin::Cursors::self()->mouse()->setPos(window->frameGeometry().center());
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QCOMPARE(input()->pointer()->focus(), window);
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QVERIFY(pointerEnteredSpy.wait());
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Window *selectedWindow = nullptr;
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auto callback = [&selectedWindow](Window *t) {
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selectedWindow = t;
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};
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// start the interaction
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QCOMPARE(input()->isSelectingWindow(), false);
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kwinApp()->platform()->startInteractiveWindowSelection(callback);
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QCOMPARE(input()->isSelectingWindow(), true);
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QVERIFY(!selectedWindow);
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QCOMPARE(keyboardLeftSpy.count(), 0);
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QVERIFY(pointerLeftSpy.wait());
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if (keyboardLeftSpy.isEmpty()) {
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QVERIFY(keyboardLeftSpy.wait());
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}
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QCOMPARE(pointerLeftSpy.count(), 1);
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QCOMPARE(keyboardLeftSpy.count(), 1);
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// simulate left button press
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quint32 timestamp = 0;
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Test::pointerButtonPressed(BTN_RIGHT, timestamp++);
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Test::pointerButtonReleased(BTN_RIGHT, timestamp++);
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QCOMPARE(input()->isSelectingWindow(), false);
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QVERIFY(!selectedWindow);
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QCOMPARE(input()->pointer()->focus(), window);
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// should give back keyboard and pointer
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QVERIFY(pointerEnteredSpy.wait());
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if (keyboardEnteredSpy.count() != 2) {
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QVERIFY(keyboardEnteredSpy.wait());
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}
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QCOMPARE(pointerLeftSpy.count(), 1);
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QCOMPARE(keyboardLeftSpy.count(), 1);
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QCOMPARE(pointerEnteredSpy.count(), 2);
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QCOMPARE(keyboardEnteredSpy.count(), 2);
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}
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void TestWindowSelection::testCancelOnWindowKeyboard()
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{
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// this test verifies that cancel window selection through escape key works
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QScopedPointer<KWayland::Client::Surface> surface(Test::createSurface());
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QScopedPointer<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.data()));
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QScopedPointer<Pointer> pointer(Test::waylandSeat()->createPointer());
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QScopedPointer<Keyboard> keyboard(Test::waylandSeat()->createKeyboard());
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QSignalSpy pointerEnteredSpy(pointer.data(), &Pointer::entered);
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QVERIFY(pointerEnteredSpy.isValid());
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QSignalSpy pointerLeftSpy(pointer.data(), &Pointer::left);
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QVERIFY(pointerLeftSpy.isValid());
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QSignalSpy keyboardEnteredSpy(keyboard.data(), &Keyboard::entered);
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QVERIFY(keyboardEnteredSpy.isValid());
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QSignalSpy keyboardLeftSpy(keyboard.data(), &Keyboard::left);
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QVERIFY(keyboardLeftSpy.isValid());
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auto window = Test::renderAndWaitForShown(surface.data(), QSize(100, 50), Qt::blue);
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QVERIFY(window);
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QVERIFY(keyboardEnteredSpy.wait());
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KWin::Cursors::self()->mouse()->setPos(window->frameGeometry().center());
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QCOMPARE(input()->pointer()->focus(), window);
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QVERIFY(pointerEnteredSpy.wait());
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Window *selectedWindow = nullptr;
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auto callback = [&selectedWindow](Window *t) {
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selectedWindow = t;
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};
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// start the interaction
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QCOMPARE(input()->isSelectingWindow(), false);
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kwinApp()->platform()->startInteractiveWindowSelection(callback);
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QCOMPARE(input()->isSelectingWindow(), true);
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QVERIFY(!selectedWindow);
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QCOMPARE(keyboardLeftSpy.count(), 0);
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QVERIFY(pointerLeftSpy.wait());
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if (keyboardLeftSpy.isEmpty()) {
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QVERIFY(keyboardLeftSpy.wait());
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}
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QCOMPARE(pointerLeftSpy.count(), 1);
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QCOMPARE(keyboardLeftSpy.count(), 1);
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// simulate left button press
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quint32 timestamp = 0;
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Test::keyboardKeyPressed(KEY_ESC, timestamp++);
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QCOMPARE(input()->isSelectingWindow(), false);
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QVERIFY(!selectedWindow);
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QCOMPARE(input()->pointer()->focus(), window);
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// should give back keyboard and pointer
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QVERIFY(pointerEnteredSpy.wait());
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if (keyboardEnteredSpy.count() != 2) {
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QVERIFY(keyboardEnteredSpy.wait());
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}
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QCOMPARE(pointerLeftSpy.count(), 1);
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QCOMPARE(keyboardLeftSpy.count(), 1);
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QCOMPARE(pointerEnteredSpy.count(), 2);
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QCOMPARE(keyboardEnteredSpy.count(), 2);
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Test::keyboardKeyReleased(KEY_ESC, timestamp++);
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}
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void TestWindowSelection::testSelectPointPointer()
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{
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// this test verifies point selection through pointer works
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QScopedPointer<KWayland::Client::Surface> surface(Test::createSurface());
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QScopedPointer<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.data()));
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QScopedPointer<Pointer> pointer(Test::waylandSeat()->createPointer());
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QScopedPointer<Keyboard> keyboard(Test::waylandSeat()->createKeyboard());
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QSignalSpy pointerEnteredSpy(pointer.data(), &Pointer::entered);
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QVERIFY(pointerEnteredSpy.isValid());
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QSignalSpy pointerLeftSpy(pointer.data(), &Pointer::left);
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QVERIFY(pointerLeftSpy.isValid());
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QSignalSpy keyboardEnteredSpy(keyboard.data(), &Keyboard::entered);
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QVERIFY(keyboardEnteredSpy.isValid());
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QSignalSpy keyboardLeftSpy(keyboard.data(), &Keyboard::left);
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QVERIFY(keyboardLeftSpy.isValid());
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auto window = Test::renderAndWaitForShown(surface.data(), QSize(100, 50), Qt::blue);
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QVERIFY(window);
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QVERIFY(keyboardEnteredSpy.wait());
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KWin::Cursors::self()->mouse()->setPos(window->frameGeometry().center());
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QCOMPARE(input()->pointer()->focus(), window);
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QVERIFY(pointerEnteredSpy.wait());
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|
|
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QPoint point;
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auto callback = [&point](const QPoint &p) {
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point = p;
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};
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|
|
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// start the interaction
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QCOMPARE(input()->isSelectingWindow(), false);
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kwinApp()->platform()->startInteractivePositionSelection(callback);
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QCOMPARE(input()->isSelectingWindow(), true);
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QCOMPARE(point, QPoint());
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QCOMPARE(keyboardLeftSpy.count(), 0);
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QVERIFY(pointerLeftSpy.wait());
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if (keyboardLeftSpy.isEmpty()) {
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QVERIFY(keyboardLeftSpy.wait());
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}
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QCOMPARE(pointerLeftSpy.count(), 1);
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|
QCOMPARE(keyboardLeftSpy.count(), 1);
|
|
|
|
// trying again should not be allowed
|
|
QPoint point2;
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kwinApp()->platform()->startInteractivePositionSelection([&point2](const QPoint &p) {
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|
point2 = p;
|
|
});
|
|
QCOMPARE(point2, QPoint(-1, -1));
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|
|
|
// simulate left button press
|
|
quint32 timestamp = 0;
|
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Test::pointerButtonPressed(BTN_LEFT, timestamp++);
|
|
// should not have ended the mode
|
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QCOMPARE(input()->isSelectingWindow(), true);
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|
QCOMPARE(point, QPoint());
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|
QVERIFY(!input()->pointer()->focus());
|
|
|
|
// updating the pointer should not change anything
|
|
input()->pointer()->update();
|
|
QVERIFY(!input()->pointer()->focus());
|
|
// updating keyboard should also not change
|
|
input()->keyboard()->update();
|
|
|
|
// perform a right button click
|
|
Test::pointerButtonPressed(BTN_RIGHT, timestamp++);
|
|
Test::pointerButtonReleased(BTN_RIGHT, timestamp++);
|
|
// should not have ended the mode
|
|
QCOMPARE(input()->isSelectingWindow(), true);
|
|
QCOMPARE(point, QPoint());
|
|
// now release
|
|
Test::pointerButtonReleased(BTN_LEFT, timestamp++);
|
|
QCOMPARE(input()->isSelectingWindow(), false);
|
|
QCOMPARE(point, input()->globalPointer().toPoint());
|
|
QCOMPARE(input()->pointer()->focus(), window);
|
|
// should give back keyboard and pointer
|
|
QVERIFY(pointerEnteredSpy.wait());
|
|
if (keyboardEnteredSpy.count() != 2) {
|
|
QVERIFY(keyboardEnteredSpy.wait());
|
|
}
|
|
QCOMPARE(pointerLeftSpy.count(), 1);
|
|
QCOMPARE(keyboardLeftSpy.count(), 1);
|
|
QCOMPARE(pointerEnteredSpy.count(), 2);
|
|
QCOMPARE(keyboardEnteredSpy.count(), 2);
|
|
}
|
|
|
|
void TestWindowSelection::testSelectPointTouch()
|
|
{
|
|
// this test verifies point selection through touch works
|
|
QPoint point;
|
|
auto callback = [&point](const QPoint &p) {
|
|
point = p;
|
|
};
|
|
|
|
// start the interaction
|
|
QCOMPARE(input()->isSelectingWindow(), false);
|
|
kwinApp()->platform()->startInteractivePositionSelection(callback);
|
|
QCOMPARE(input()->isSelectingWindow(), true);
|
|
QCOMPARE(point, QPoint());
|
|
|
|
// let's create multiple touch points
|
|
quint32 timestamp = 0;
|
|
Test::touchDown(0, QPointF(0, 1), timestamp++);
|
|
QCOMPARE(input()->isSelectingWindow(), true);
|
|
Test::touchDown(1, QPointF(10, 20), timestamp++);
|
|
QCOMPARE(input()->isSelectingWindow(), true);
|
|
Test::touchDown(2, QPointF(30, 40), timestamp++);
|
|
QCOMPARE(input()->isSelectingWindow(), true);
|
|
|
|
// let's move our points
|
|
Test::touchMotion(0, QPointF(5, 10), timestamp++);
|
|
Test::touchMotion(2, QPointF(20, 25), timestamp++);
|
|
Test::touchMotion(1, QPointF(25, 35), timestamp++);
|
|
QCOMPARE(input()->isSelectingWindow(), true);
|
|
Test::touchUp(0, timestamp++);
|
|
QCOMPARE(input()->isSelectingWindow(), true);
|
|
Test::touchUp(2, timestamp++);
|
|
QCOMPARE(input()->isSelectingWindow(), true);
|
|
Test::touchUp(1, timestamp++);
|
|
QCOMPARE(input()->isSelectingWindow(), false);
|
|
QCOMPARE(point, QPoint(25, 35));
|
|
}
|
|
|
|
WAYLANDTEST_MAIN(TestWindowSelection)
|
|
#include "window_selection_test.moc"
|