Our server announces the DpmsManagerInterface and in the DRM backend we announce support for Dpms on the OutputInterface (if the Output supports it) and we connect to changing Dpms requests. |
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.. | ||
CMakeLists.txt | ||
drm.json | ||
drm_backend.cpp | ||
drm_backend.h | ||
egl_gbm_backend.cpp | ||
egl_gbm_backend.h | ||
logging.cpp | ||
logging.h | ||
scene_qpainter_drm_backend.cpp | ||
scene_qpainter_drm_backend.h | ||
screens_drm.cpp | ||
screens_drm.h |