442b7b02b7
http://reviewboard.kde.org/r/4803/ svn path=/trunk/KDE/kdebase/workspace/; revision=1162103
93 lines
3.1 KiB
C++
93 lines
3.1 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
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Copyright (C) 2010 Sebastian Sauer <sebsauer@kdab.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_ZOOM_H
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#define KWIN_ZOOM_H
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#include <kwineffects.h>
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namespace KWin
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{
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class GLTexture;
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class XRenderPicture;
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class ZoomEffect
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: public QObject, public Effect
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{
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Q_OBJECT
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public:
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ZoomEffect();
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virtual ~ZoomEffect();
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virtual void reconfigure( ReconfigureFlags flags );
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virtual void prePaintScreen( ScreenPrePaintData& data, int time );
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virtual void paintScreen( int mask, QRegion region, ScreenPaintData& data );
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virtual void postPaintScreen();
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virtual void mouseChanged( const QPoint& pos, const QPoint& old,
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Qt::MouseButtons buttons, Qt::MouseButtons oldbuttons,
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Qt::KeyboardModifiers modifiers, Qt::KeyboardModifiers oldmodifiers );
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private slots:
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void zoomIn();
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void zoomOut();
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void actualSize();
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void moveZoomLeft();
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void moveZoomRight();
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void moveZoomUp();
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void moveZoomDown();
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void moveMouseToFocus();
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void moveMouseToCenter();
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void timelineFrameChanged(int frame);
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void focusChanged(int px, int py, int rx, int ry, int rwidth, int rheight);
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private:
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void showCursor();
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void hideCursor();
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void recreateTexture();
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void moveZoom(int x, int y);
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private:
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double zoom;
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double target_zoom;
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bool polling; // Mouse polling
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double zoomFactor;
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enum MouseTrackingType { MouseTrackingProportional = 0, MouseTrackingCentred = 1, MouseTrackingPush = 2, MouseTrackingDisabled = 3 };
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MouseTrackingType mouseTracking;
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bool enableFocusTracking;
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bool followFocus;
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enum MousePointerType { MousePointerScale = 0, MousePointerKeep = 1, MousePointerHide = 2 };
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MousePointerType mousePointer;
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int focusDelay;
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QPoint cursorPoint;
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QPoint focusPoint;
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QPoint prevPoint;
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QTime lastMouseEvent;
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QTime lastFocusEvent;
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GLTexture* texture;
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XRenderPicture* xrenderPicture;
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int imageWidth;
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int imageHeight;
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bool isMouseHidden;
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QTimeLine timeline;
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int xMove, yMove;
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double moveFactor;
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};
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} // namespace
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#endif
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