fc887ab907
Summary: Under wayland we support high DPI putting by putting a separation between the logical co-ordinate system and the resolution of rendered assets. When a window is on a high DPI screen, we should render at the higher resolution. Like the window scaling this handles any combination of a 2x scaled decoration being rendered on a 1x screen or vice versa. --- This patch is a bit different from the other scaling stuff. We have to generate the quads *before* we have an updated texture with the new scale. This means the scale isn't attached to the buffer like elsewhere. That's why I added a property in TopLevel so there's still one canonical source and things can't get out of sync. BUG: 384765 Test Plan: Crystal clear breeze and oxygen decos on my @2x display Drag windows to attached @1x display, things still look OK when across 2 screens Changing the scale of a screen updated the decos instantly Reviewers: #plasma, graesslin Reviewed By: #plasma, graesslin Subscribers: graesslin, plasma-devel, kwin, #kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D8600
855 lines
26 KiB
C++
855 lines
26 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_TOPLEVEL_H
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#define KWIN_TOPLEVEL_H
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// kwin
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#include "input.h"
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#include "utils.h"
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#include "virtualdesktops.h"
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#include "xcbutils.h"
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// KDE
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#include <NETWM>
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// Qt
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#include <QObject>
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#include <QMatrix4x4>
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// xcb
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#include <xcb/damage.h>
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#include <xcb/xfixes.h>
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// XLib
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#include <X11/Xlib.h>
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#include <fixx11h.h>
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// system
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#include <assert.h>
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// c++
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#include <functional>
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class QOpenGLFramebufferObject;
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namespace KWayland
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{
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namespace Server
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{
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class SurfaceInterface;
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}
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}
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namespace KWin
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{
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class ClientMachine;
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class EffectWindowImpl;
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class Shadow;
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/**
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* Enum to describe the reason why a Toplevel has to be released.
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*/
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enum class ReleaseReason {
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Release, ///< Normal Release after e.g. an Unmap notify event (window still valid)
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Destroyed, ///< Release after an Destroy notify event (window no longer valid)
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KWinShutsDown ///< Release on KWin Shutdown (window still valid)
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};
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class KWIN_EXPORT Toplevel
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: public QObject
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{
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Q_OBJECT
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Q_PROPERTY(bool alpha READ hasAlpha NOTIFY hasAlphaChanged)
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Q_PROPERTY(qulonglong frameId READ frameId)
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Q_PROPERTY(QRect geometry READ geometry NOTIFY geometryChanged)
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Q_PROPERTY(QRect visibleRect READ visibleRect)
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Q_PROPERTY(int height READ height)
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Q_PROPERTY(qreal opacity READ opacity WRITE setOpacity NOTIFY opacityChanged)
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Q_PROPERTY(QPoint pos READ pos)
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Q_PROPERTY(int screen READ screen NOTIFY screenChanged)
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Q_PROPERTY(QSize size READ size)
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Q_PROPERTY(int width READ width)
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Q_PROPERTY(qulonglong windowId READ windowId CONSTANT)
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Q_PROPERTY(int x READ x)
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Q_PROPERTY(int y READ y)
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Q_PROPERTY(int desktop READ desktop)
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/**
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* Whether the window is on all desktops. That is desktop is -1.
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**/
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Q_PROPERTY(bool onAllDesktops READ isOnAllDesktops)
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Q_PROPERTY(QRect rect READ rect)
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Q_PROPERTY(QPoint clientPos READ clientPos)
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Q_PROPERTY(QSize clientSize READ clientSize)
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Q_PROPERTY(QByteArray resourceName READ resourceName NOTIFY windowClassChanged)
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Q_PROPERTY(QByteArray resourceClass READ resourceClass NOTIFY windowClassChanged)
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Q_PROPERTY(QByteArray windowRole READ windowRole NOTIFY windowRoleChanged)
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/**
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* Returns whether the window is a desktop background window (the one with wallpaper).
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* See _NET_WM_WINDOW_TYPE_DESKTOP at http://standards.freedesktop.org/wm-spec/wm-spec-latest.html .
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*/
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Q_PROPERTY(bool desktopWindow READ isDesktop)
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/**
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* Returns whether the window is a dock (i.e. a panel).
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* See _NET_WM_WINDOW_TYPE_DOCK at http://standards.freedesktop.org/wm-spec/wm-spec-latest.html .
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*/
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Q_PROPERTY(bool dock READ isDock)
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/**
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* Returns whether the window is a standalone (detached) toolbar window.
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* See _NET_WM_WINDOW_TYPE_TOOLBAR at http://standards.freedesktop.org/wm-spec/wm-spec-latest.html .
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*/
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Q_PROPERTY(bool toolbar READ isToolbar)
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/**
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* Returns whether the window is a torn-off menu.
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* See _NET_WM_WINDOW_TYPE_MENU at http://standards.freedesktop.org/wm-spec/wm-spec-latest.html .
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*/
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Q_PROPERTY(bool menu READ isMenu)
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/**
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* Returns whether the window is a "normal" window, i.e. an application or any other window
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* for which none of the specialized window types fit.
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* See _NET_WM_WINDOW_TYPE_NORMAL at http://standards.freedesktop.org/wm-spec/wm-spec-latest.html .
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*/
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Q_PROPERTY(bool normalWindow READ isNormalWindow)
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/**
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* Returns whether the window is a dialog window.
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* See _NET_WM_WINDOW_TYPE_DIALOG at http://standards.freedesktop.org/wm-spec/wm-spec-latest.html .
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*/
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Q_PROPERTY(bool dialog READ isDialog)
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/**
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* Returns whether the window is a splashscreen. Note that many (especially older) applications
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* do not support marking their splash windows with this type.
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* See _NET_WM_WINDOW_TYPE_SPLASH at http://standards.freedesktop.org/wm-spec/wm-spec-latest.html .
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*/
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Q_PROPERTY(bool splash READ isSplash)
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/**
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* Returns whether the window is a utility window, such as a tool window.
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* See _NET_WM_WINDOW_TYPE_UTILITY at http://standards.freedesktop.org/wm-spec/wm-spec-latest.html .
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*/
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Q_PROPERTY(bool utility READ isUtility)
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/**
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* Returns whether the window is a dropdown menu (i.e. a popup directly or indirectly open
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* from the applications menubar).
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* See _NET_WM_WINDOW_TYPE_DROPDOWN_MENU at http://standards.freedesktop.org/wm-spec/wm-spec-latest.html .
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*/
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Q_PROPERTY(bool dropdownMenu READ isDropdownMenu)
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/**
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* Returns whether the window is a popup menu (that is not a torn-off or dropdown menu).
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* See _NET_WM_WINDOW_TYPE_POPUP_MENU at http://standards.freedesktop.org/wm-spec/wm-spec-latest.html .
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*/
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Q_PROPERTY(bool popupMenu READ isPopupMenu)
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/**
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* Returns whether the window is a tooltip.
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* See _NET_WM_WINDOW_TYPE_TOOLTIP at http://standards.freedesktop.org/wm-spec/wm-spec-latest.html .
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*/
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Q_PROPERTY(bool tooltip READ isTooltip)
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/**
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* Returns whether the window is a window with a notification.
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* See _NET_WM_WINDOW_TYPE_NOTIFICATION at http://standards.freedesktop.org/wm-spec/wm-spec-latest.html .
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*/
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Q_PROPERTY(bool notification READ isNotification)
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/**
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* Returns whether the window is an On Screen Display.
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*/
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Q_PROPERTY(bool onScreenDisplay READ isOnScreenDisplay)
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/**
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* Returns whether the window is a combobox popup.
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* See _NET_WM_WINDOW_TYPE_COMBO at http://standards.freedesktop.org/wm-spec/wm-spec-latest.html .
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*/
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Q_PROPERTY(bool comboBox READ isComboBox)
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/**
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* Returns whether the window is a Drag&Drop icon.
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* See _NET_WM_WINDOW_TYPE_DND at http://standards.freedesktop.org/wm-spec/wm-spec-latest.html .
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*/
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Q_PROPERTY(bool dndIcon READ isDNDIcon)
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/**
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* Returns the NETWM window type
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* See http://standards.freedesktop.org/wm-spec/wm-spec-latest.html .
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*/
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Q_PROPERTY(int windowType READ windowType)
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Q_PROPERTY(QStringList activities READ activities NOTIFY activitiesChanged)
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/**
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* Whether this Toplevel is managed by KWin (it has control over its placement and other
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* aspects, as opposed to override-redirect windows that are entirely handled by the application).
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**/
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Q_PROPERTY(bool managed READ isClient CONSTANT)
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/**
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* Whether this Toplevel represents an already deleted window and only kept for the compositor for animations.
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**/
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Q_PROPERTY(bool deleted READ isDeleted CONSTANT)
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/**
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* Whether the window has an own shape
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**/
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Q_PROPERTY(bool shaped READ shape NOTIFY shapedChanged)
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/**
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* Whether the window does not want to be animated on window close.
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* There are legit reasons for this like a screenshot application which does not want it's
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* window being captured.
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**/
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Q_PROPERTY(bool skipsCloseAnimation READ skipsCloseAnimation WRITE setSkipCloseAnimation NOTIFY skipCloseAnimationChanged)
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/**
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* The Id of the Wayland Surface associated with this Toplevel.
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* On X11 only setups the value is @c 0.
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**/
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Q_PROPERTY(quint32 surfaceId READ surfaceId NOTIFY surfaceIdChanged)
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/**
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* Interface to the Wayland Surface.
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* Relevant only in Wayland, in X11 it will be nullptr
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*/
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Q_PROPERTY(KWayland::Server::SurfaceInterface *surface READ surface)
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public:
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explicit Toplevel();
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virtual xcb_window_t frameId() const;
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xcb_window_t window() const;
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/**
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* @return a unique identifier for the Toplevel. On X11 same as @link {window}
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**/
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virtual quint32 windowId() const;
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QRect geometry() const;
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/**
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* The geometry of the Toplevel which accepts input events. This might be larger
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* than the actual geometry, e.g. to support resizing outside the window.
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*
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* Default implementation returns same as geometry.
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**/
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virtual QRect inputGeometry() const;
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QSize size() const;
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QPoint pos() const;
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QRect rect() const;
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int x() const;
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int y() const;
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int width() const;
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int height() const;
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bool isOnScreen(int screen) const; // true if it's at least partially there
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bool isOnActiveScreen() const;
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int screen() const; // the screen where the center is
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/**
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* The scale of the screen this window is currently on
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* @Note: The buffer scale can be different.
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* @since 5.12
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*/
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qreal screenScale() const; //
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virtual QPoint clientPos() const = 0; // inside of geometry()
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/**
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* Describes how the client's content maps to the window geometry including the frame.
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* The default implementation is a 1:1 mapping meaning the frame is part of the content.
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**/
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virtual QPoint clientContentPos() const;
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virtual QSize clientSize() const = 0;
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virtual QRect visibleRect() const; // the area the window occupies on the screen
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virtual QRect decorationRect() const; // rect including the decoration shadows
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virtual QRect transparentRect() const = 0;
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virtual bool isClient() const;
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virtual bool isDeleted() const;
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// prefer isXXX() instead
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// 0 for supported types means default for managed/unmanaged types
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virtual NET::WindowType windowType(bool direct = false, int supported_types = 0) const = 0;
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bool hasNETSupport() const;
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bool isDesktop() const;
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bool isDock() const;
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bool isToolbar() const;
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bool isMenu() const;
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bool isNormalWindow() const; // normal as in 'NET::Normal or NET::Unknown non-transient'
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bool isDialog() const;
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bool isSplash() const;
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bool isUtility() const;
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bool isDropdownMenu() const;
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bool isPopupMenu() const; // a context popup, not dropdown, not torn-off
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bool isTooltip() const;
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bool isNotification() const;
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bool isOnScreenDisplay() const;
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bool isComboBox() const;
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bool isDNDIcon() const;
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virtual bool isLockScreen() const;
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virtual bool isInputMethod() const;
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/**
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* Returns the virtual desktop within the workspace() the client window
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* is located in, 0 if it isn't located on any special desktop (not mapped yet),
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* or NET::OnAllDesktops. Do not use desktop() directly, use
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* isOnDesktop() instead.
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*/
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virtual int desktop() const = 0;
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virtual QStringList activities() const = 0;
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bool isOnDesktop(int d) const;
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bool isOnActivity(const QString &activity) const;
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bool isOnCurrentDesktop() const;
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bool isOnCurrentActivity() const;
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bool isOnAllDesktops() const;
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bool isOnAllActivities() const;
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virtual QByteArray windowRole() const;
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QByteArray sessionId() const;
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QByteArray resourceName() const;
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QByteArray resourceClass() const;
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QByteArray wmCommand();
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QByteArray wmClientMachine(bool use_localhost) const;
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const ClientMachine *clientMachine() const;
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Window wmClientLeader() const;
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virtual pid_t pid() const;
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static bool resourceMatch(const Toplevel* c1, const Toplevel* c2);
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bool readyForPainting() const; // true if the window has been already painted its contents
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xcb_visualid_t visual() const;
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bool shape() const;
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QRegion inputShape() const;
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virtual void setOpacity(double opacity);
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virtual double opacity() const;
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int depth() const;
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bool hasAlpha() const;
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virtual bool setupCompositing();
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virtual void finishCompositing(ReleaseReason releaseReason = ReleaseReason::Release);
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Q_INVOKABLE void addRepaint(const QRect& r);
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Q_INVOKABLE void addRepaint(const QRegion& r);
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Q_INVOKABLE void addRepaint(int x, int y, int w, int h);
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Q_INVOKABLE void addLayerRepaint(const QRect& r);
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Q_INVOKABLE void addLayerRepaint(const QRegion& r);
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Q_INVOKABLE void addLayerRepaint(int x, int y, int w, int h);
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Q_INVOKABLE virtual void addRepaintFull();
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// these call workspace->addRepaint(), but first transform the damage if needed
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void addWorkspaceRepaint(const QRect& r);
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void addWorkspaceRepaint(int x, int y, int w, int h);
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QRegion repaints() const;
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void resetRepaints();
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QRegion damage() const;
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void resetDamage();
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EffectWindowImpl* effectWindow();
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const EffectWindowImpl* effectWindow() const;
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/**
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* Window will be temporarily painted as if being at the top of the stack.
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* Only available if Compositor is active, if not active, this method is a no-op.
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**/
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void elevate(bool elevate);
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/**
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* @returns Whether the Toplevel has a Shadow or not
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* @see shadow
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**/
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bool hasShadow() const;
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/**
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* Returns the pointer to the Toplevel's Shadow. A Shadow
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* is only available if Compositing is enabled and the corresponding X window
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* has the Shadow property set.
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* If a shadow is available @link hasShadow returns @c true.
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* @returns The Shadow belonging to this Toplevel, may be @c NULL.
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* @see hasShadow
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**/
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const Shadow *shadow() const;
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Shadow *shadow();
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/**
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* Updates the Shadow associated with this Toplevel from X11 Property.
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* Call this method when the Property changes or Compositing is started.
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**/
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void getShadow();
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/**
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* Whether the Toplevel currently wants the shadow to be rendered. Default
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* implementation always returns @c true.
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**/
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virtual bool wantsShadowToBeRendered() const;
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/**
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* This method returns the area that the Toplevel window reports to be opaque.
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* It is supposed to only provide valuable information if @link hasAlpha is @c true .
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* @see hasAlpha
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**/
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const QRegion& opaqueRegion() const;
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virtual Layer layer() const = 0;
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/**
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* Resets the damage state and sends a request for the damage region.
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* A call to this function must be followed by a call to getDamageRegionReply(),
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* or the reply will be leaked.
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*
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* Returns true if the window was damaged, and false otherwise.
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*/
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bool resetAndFetchDamage();
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/**
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* Gets the reply from a previous call to resetAndFetchDamage().
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* Calling this function is a no-op if there is no pending reply.
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* Call damage() to return the fetched region.
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*/
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void getDamageRegionReply();
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bool skipsCloseAnimation() const;
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void setSkipCloseAnimation(bool set);
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quint32 surfaceId() const;
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KWayland::Server::SurfaceInterface *surface() const;
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void setSurface(KWayland::Server::SurfaceInterface *surface);
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virtual void setInternalFramebufferObject(const QSharedPointer<QOpenGLFramebufferObject> &fbo);
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const QSharedPointer<QOpenGLFramebufferObject> &internalFramebufferObject() const;
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/**
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* @returns Transformation to map from global to window coordinates.
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*
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* Default implementation returns a translation on negative pos().
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* @see pos
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**/
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virtual QMatrix4x4 inputTransformation() const;
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/**
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* The window has a popup grab. This means that when it got mapped the
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* parent window had an implicit (pointer) grab.
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*
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* Normally this is only relevant for transient windows.
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*
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* Once the popup grab ends (e.g. pointer press outside of any Toplevel of
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* the client), the method popupDone should be invoked.
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*
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* The default implementation returns @c false.
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* @see popupDone
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* @since 5.10
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**/
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virtual bool hasPopupGrab() const {
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return false;
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}
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/**
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* This method should be invoked for Toplevels with a popup grab when
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* the grab ends.
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*
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* The default implementation does nothing.
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* @see hasPopupGrab
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* @since 5.10
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**/
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virtual void popupDone() {};
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/**
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* @brief Finds the Toplevel matching the condition expressed in @p func in @p list.
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*
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* The method is templated to operate on either a list of Toplevels or on a list of
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* a subclass type of Toplevel.
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* @param list The list to search in
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* @param func The condition function (compare std::find_if)
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* @return T* The found Toplevel or @c null if there is no matching Toplevel
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*/
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template <class T, class U>
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static T *findInList(const QList<T*> &list, std::function<bool (const U*)> func);
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Q_SIGNALS:
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void opacityChanged(KWin::Toplevel* toplevel, qreal oldOpacity);
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void damaged(KWin::Toplevel* toplevel, const QRect& damage);
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void geometryChanged();
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void geometryShapeChanged(KWin::Toplevel* toplevel, const QRect& old);
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void paddingChanged(KWin::Toplevel* toplevel, const QRect& old);
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void windowClosed(KWin::Toplevel* toplevel, KWin::Deleted* deleted);
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void windowShown(KWin::Toplevel* toplevel);
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void windowHidden(KWin::Toplevel* toplevel);
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/**
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* Signal emitted when the window's shape state changed. That is if it did not have a shape
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* and received one or if the shape was withdrawn. Think of Chromium enabling/disabling KWin's
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* decoration.
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**/
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|
void shapedChanged();
|
|
/**
|
|
* Emitted whenever the state changes in a way, that the Compositor should
|
|
* schedule a repaint of the scene.
|
|
**/
|
|
void needsRepaint();
|
|
void activitiesChanged(KWin::Toplevel* toplevel);
|
|
/**
|
|
* Emitted whenever the Toplevel's screen changes. This can happen either in consequence to
|
|
* a screen being removed/added or if the Toplevel's geometry changes.
|
|
* @since 4.11
|
|
**/
|
|
void screenChanged();
|
|
void skipCloseAnimationChanged();
|
|
/**
|
|
* Emitted whenever the window role of the window changes.
|
|
* @since 5.0
|
|
**/
|
|
void windowRoleChanged();
|
|
/**
|
|
* Emitted whenever the window class name or resource name of the window changes.
|
|
* @since 5.0
|
|
**/
|
|
void windowClassChanged();
|
|
/**
|
|
* Emitted when a Wayland Surface gets associated with this Toplevel.
|
|
* @since 5.3
|
|
**/
|
|
void surfaceIdChanged(quint32);
|
|
/**
|
|
* @since 5.4
|
|
**/
|
|
void hasAlphaChanged();
|
|
|
|
/**
|
|
* Emitted whenever the Surface for this Toplevel changes.
|
|
**/
|
|
void surfaceChanged();
|
|
|
|
/*
|
|
* Emitted when the client's screen changes onto a screen of a different scale
|
|
* or the screen we're on changes
|
|
* @since 5.12
|
|
*/
|
|
void screenScaleChanged();
|
|
|
|
protected Q_SLOTS:
|
|
/**
|
|
* Checks whether the screen number for this Toplevel changed and updates if needed.
|
|
* Any method changing the geometry of the Toplevel should call this method.
|
|
**/
|
|
void checkScreen();
|
|
void setupCheckScreenConnection();
|
|
void removeCheckScreenConnection();
|
|
void setReadyForPainting();
|
|
|
|
protected:
|
|
virtual ~Toplevel();
|
|
void setWindowHandles(xcb_window_t client);
|
|
void detectShape(Window id);
|
|
virtual void propertyNotifyEvent(xcb_property_notify_event_t *e);
|
|
virtual void damageNotifyEvent();
|
|
virtual void clientMessageEvent(xcb_client_message_event_t *e);
|
|
void discardWindowPixmap();
|
|
void addDamageFull();
|
|
virtual void addDamage(const QRegion &damage);
|
|
Xcb::Property fetchWmClientLeader() const;
|
|
void readWmClientLeader(Xcb::Property &p);
|
|
void getWmClientLeader();
|
|
void getWmClientMachine();
|
|
/**
|
|
* @returns Whether there is a compositor and it is active.
|
|
**/
|
|
bool compositing() const;
|
|
|
|
/**
|
|
* This function fetches the opaque region from this Toplevel.
|
|
* Will only be called on corresponding property changes and for initialization.
|
|
**/
|
|
void getWmOpaqueRegion();
|
|
|
|
void getResourceClass();
|
|
void setResourceClass(const QByteArray &name, const QByteArray &className = QByteArray());
|
|
Xcb::Property fetchSkipCloseAnimation() const;
|
|
void readSkipCloseAnimation(Xcb::Property &prop);
|
|
void getSkipCloseAnimation();
|
|
virtual void debug(QDebug& stream) const = 0;
|
|
void copyToDeleted(Toplevel* c);
|
|
void disownDataPassedToDeleted();
|
|
friend QDebug& operator<<(QDebug& stream, const Toplevel*);
|
|
void deleteEffectWindow();
|
|
void setDepth(int depth);
|
|
QRect geom;
|
|
xcb_visualid_t m_visual;
|
|
int bit_depth;
|
|
NETWinInfo* info;
|
|
bool ready_for_painting;
|
|
QRegion repaints_region; // updating, repaint just requires repaint of that area
|
|
QRegion layer_repaints_region;
|
|
|
|
protected:
|
|
bool m_isDamaged;
|
|
|
|
private:
|
|
// when adding new data members, check also copyToDeleted()
|
|
Xcb::Window m_client;
|
|
xcb_damage_damage_t damage_handle;
|
|
QRegion damage_region; // damage is really damaged window (XDamage) and texture needs
|
|
bool is_shape;
|
|
EffectWindowImpl* effect_window;
|
|
QByteArray resource_name;
|
|
QByteArray resource_class;
|
|
ClientMachine *m_clientMachine;
|
|
WId wmClientLeaderWin;
|
|
bool m_damageReplyPending;
|
|
QRegion opaque_region;
|
|
xcb_xfixes_fetch_region_cookie_t m_regionCookie;
|
|
int m_screen;
|
|
bool m_skipCloseAnimation;
|
|
quint32 m_surfaceId = 0;
|
|
KWayland::Server::SurfaceInterface *m_surface = nullptr;
|
|
/**
|
|
* An FBO object KWin internal windows might render to.
|
|
**/
|
|
QSharedPointer<QOpenGLFramebufferObject> m_internalFBO;
|
|
// when adding new data members, check also copyToDeleted()
|
|
qreal m_screenScale = 1.0;
|
|
};
|
|
|
|
inline xcb_window_t Toplevel::window() const
|
|
{
|
|
return m_client;
|
|
}
|
|
|
|
inline void Toplevel::setWindowHandles(xcb_window_t w)
|
|
{
|
|
assert(!m_client.isValid() && w != XCB_WINDOW_NONE);
|
|
m_client.reset(w, false);
|
|
}
|
|
|
|
inline QRect Toplevel::geometry() const
|
|
{
|
|
return geom;
|
|
}
|
|
|
|
inline QSize Toplevel::size() const
|
|
{
|
|
return geom.size();
|
|
}
|
|
|
|
inline QPoint Toplevel::pos() const
|
|
{
|
|
return geom.topLeft();
|
|
}
|
|
|
|
inline int Toplevel::x() const
|
|
{
|
|
return geom.x();
|
|
}
|
|
|
|
inline int Toplevel::y() const
|
|
{
|
|
return geom.y();
|
|
}
|
|
|
|
inline int Toplevel::width() const
|
|
{
|
|
return geom.width();
|
|
}
|
|
|
|
inline int Toplevel::height() const
|
|
{
|
|
return geom.height();
|
|
}
|
|
|
|
inline QRect Toplevel::rect() const
|
|
{
|
|
return QRect(0, 0, width(), height());
|
|
}
|
|
|
|
inline bool Toplevel::readyForPainting() const
|
|
{
|
|
return ready_for_painting;
|
|
}
|
|
|
|
inline xcb_visualid_t Toplevel::visual() const
|
|
{
|
|
return m_visual;
|
|
}
|
|
|
|
inline bool Toplevel::isDesktop() const
|
|
{
|
|
return windowType() == NET::Desktop;
|
|
}
|
|
|
|
inline bool Toplevel::isDock() const
|
|
{
|
|
return windowType() == NET::Dock;
|
|
}
|
|
|
|
inline bool Toplevel::isMenu() const
|
|
{
|
|
return windowType() == NET::Menu;
|
|
}
|
|
|
|
inline bool Toplevel::isToolbar() const
|
|
{
|
|
return windowType() == NET::Toolbar;
|
|
}
|
|
|
|
inline bool Toplevel::isSplash() const
|
|
{
|
|
return windowType() == NET::Splash;
|
|
}
|
|
|
|
inline bool Toplevel::isUtility() const
|
|
{
|
|
return windowType() == NET::Utility;
|
|
}
|
|
|
|
inline bool Toplevel::isDialog() const
|
|
{
|
|
return windowType() == NET::Dialog;
|
|
}
|
|
|
|
inline bool Toplevel::isNormalWindow() const
|
|
{
|
|
return windowType() == NET::Normal;
|
|
}
|
|
|
|
inline bool Toplevel::isDropdownMenu() const
|
|
{
|
|
return windowType() == NET::DropdownMenu;
|
|
}
|
|
|
|
inline bool Toplevel::isPopupMenu() const
|
|
{
|
|
return windowType() == NET::PopupMenu;
|
|
}
|
|
|
|
inline bool Toplevel::isTooltip() const
|
|
{
|
|
return windowType() == NET::Tooltip;
|
|
}
|
|
|
|
inline bool Toplevel::isNotification() const
|
|
{
|
|
return windowType() == NET::Notification;
|
|
}
|
|
|
|
inline bool Toplevel::isOnScreenDisplay() const
|
|
{
|
|
return windowType() == NET::OnScreenDisplay;
|
|
}
|
|
|
|
inline bool Toplevel::isComboBox() const
|
|
{
|
|
return windowType() == NET::ComboBox;
|
|
}
|
|
|
|
inline bool Toplevel::isDNDIcon() const
|
|
{
|
|
return windowType() == NET::DNDIcon;
|
|
}
|
|
|
|
inline bool Toplevel::isLockScreen() const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
inline bool Toplevel::isInputMethod() const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
inline QRegion Toplevel::damage() const
|
|
{
|
|
return damage_region;
|
|
}
|
|
|
|
inline QRegion Toplevel::repaints() const
|
|
{
|
|
return repaints_region.translated(pos()) | layer_repaints_region;
|
|
}
|
|
|
|
inline bool Toplevel::shape() const
|
|
{
|
|
return is_shape;
|
|
}
|
|
|
|
inline int Toplevel::depth() const
|
|
{
|
|
return bit_depth;
|
|
}
|
|
|
|
inline bool Toplevel::hasAlpha() const
|
|
{
|
|
return depth() == 32;
|
|
}
|
|
|
|
inline const QRegion& Toplevel::opaqueRegion() const
|
|
{
|
|
return opaque_region;
|
|
}
|
|
|
|
inline
|
|
EffectWindowImpl* Toplevel::effectWindow()
|
|
{
|
|
return effect_window;
|
|
}
|
|
|
|
inline
|
|
const EffectWindowImpl* Toplevel::effectWindow() const
|
|
{
|
|
return effect_window;
|
|
}
|
|
|
|
inline bool Toplevel::isOnAllDesktops() const
|
|
{
|
|
return desktop() == NET::OnAllDesktops;
|
|
}
|
|
|
|
inline bool Toplevel::isOnAllActivities() const
|
|
{
|
|
return activities().isEmpty();
|
|
}
|
|
|
|
inline bool Toplevel::isOnDesktop(int d) const
|
|
{
|
|
return desktop() == d || /*desk == 0 ||*/ isOnAllDesktops();
|
|
}
|
|
|
|
inline bool Toplevel::isOnActivity(const QString &activity) const
|
|
{
|
|
return activities().isEmpty() || activities().contains(activity);
|
|
}
|
|
|
|
inline bool Toplevel::isOnCurrentDesktop() const
|
|
{
|
|
return isOnDesktop(VirtualDesktopManager::self()->current());
|
|
}
|
|
|
|
inline QByteArray Toplevel::resourceName() const
|
|
{
|
|
return resource_name; // it is always lowercase
|
|
}
|
|
|
|
inline QByteArray Toplevel::resourceClass() const
|
|
{
|
|
return resource_class; // it is always lowercase
|
|
}
|
|
|
|
inline const ClientMachine *Toplevel::clientMachine() const
|
|
{
|
|
return m_clientMachine;
|
|
}
|
|
|
|
inline quint32 Toplevel::surfaceId() const
|
|
{
|
|
return m_surfaceId;
|
|
}
|
|
|
|
inline KWayland::Server::SurfaceInterface *Toplevel::surface() const
|
|
{
|
|
return m_surface;
|
|
}
|
|
|
|
inline const QSharedPointer<QOpenGLFramebufferObject> &Toplevel::internalFramebufferObject() const
|
|
{
|
|
return m_internalFBO;
|
|
}
|
|
|
|
inline QPoint Toplevel::clientContentPos() const
|
|
{
|
|
return QPoint(0, 0);
|
|
}
|
|
|
|
template <class T, class U>
|
|
inline T *Toplevel::findInList(const QList<T*> &list, std::function<bool (const U*)> func)
|
|
{
|
|
static_assert(std::is_base_of<U, T>::value,
|
|
"U must be derived from T");
|
|
const auto it = std::find_if(list.begin(), list.end(), func);
|
|
if (it == list.end()) {
|
|
return nullptr;
|
|
}
|
|
return *it;
|
|
}
|
|
|
|
QDebug& operator<<(QDebug& stream, const Toplevel*);
|
|
QDebug& operator<<(QDebug& stream, const ToplevelList&);
|
|
|
|
} // namespace
|
|
Q_DECLARE_METATYPE(KWin::Toplevel*)
|
|
|
|
#endif
|