kwin/autotests/wayland
Martin Gräßlin 44bb78c193 Map all pointer buttons to Qt::MouseButton
The mapping is slightly inspired by the mapping in QtWayland.
But the mapping in QtWayland seems wrong. E.g. there is a linux kernel
button called BTN_BACK which is not mapped to Qt::BackButton.

Anyway we are not really interested in the mapping being 100 % correct
for the case in KWin. KWin internally uses only very few mouse buttons
and all others are only relevant to figure out whether buttons are
pressed. The button code itself is passed to the seat with the native
code.
2016-02-17 11:16:57 +01:00
..
CMakeLists.txt [autotest] Add test for internal pointer warping 2016-02-11 12:48:42 +01:00
decoration_input_test.cpp Fix typo 2016-02-11 09:34:19 +01:00
dont_crash_glxgears.cpp Revert "[autotest] Let's dare enabling the OpenGL compositor in the tests" 2016-02-12 15:22:55 +01:00
input_stacking_order.cpp [autotest] Test case for stacking order changes should change focus 2016-02-11 10:47:21 +01:00
internal_window.cpp Fix typo 2016-02-11 09:34:19 +01:00
kwin_wayland_test.cpp Revert "[autotest] Let's dare enabling the OpenGL compositor in the tests" 2016-02-12 15:22:55 +01:00
kwin_wayland_test.h Fix typo 2016-02-11 09:34:19 +01:00
lockscreen.cpp [autotest] Adjust LockScreenTest to fix that KSldApp goes to Locked state 2016-02-17 09:41:17 +01:00
move_resize_window_test.cpp Map all pointer buttons to Qt::MouseButton 2016-02-17 11:16:57 +01:00
pointer_input.cpp Improve updating the pointer position after screen changes 2016-02-11 14:27:30 +01:00
quick_tiling_test.cpp Fix typo 2016-02-11 09:34:19 +01:00
start_test.cpp Fix typo 2016-02-11 09:34:19 +01:00
touch_input_test.cpp Fix typo 2016-02-11 09:34:19 +01:00
transient_no_input_test.cpp Fix typo 2016-02-11 09:34:19 +01:00