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The mapping is slightly inspired by the mapping in QtWayland. But the mapping in QtWayland seems wrong. E.g. there is a linux kernel button called BTN_BACK which is not mapped to Qt::BackButton. Anyway we are not really interested in the mapping being 100 % correct for the case in KWin. KWin internally uses only very few mouse buttons and all others are only relevant to figure out whether buttons are pressed. The button code itself is passed to the seat with the native code. |
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.. | ||
CMakeLists.txt | ||
decoration_input_test.cpp | ||
dont_crash_glxgears.cpp | ||
input_stacking_order.cpp | ||
internal_window.cpp | ||
kwin_wayland_test.cpp | ||
kwin_wayland_test.h | ||
lockscreen.cpp | ||
move_resize_window_test.cpp | ||
pointer_input.cpp | ||
quick_tiling_test.cpp | ||
start_test.cpp | ||
touch_input_test.cpp | ||
transient_no_input_test.cpp |