kwin/kcmkwin/kwincompositing/compositing.cpp
Martin Gräßlin 450888df50 Fix connection to KWin through DBus
Not 100 % perfect yet as KWin needs to have the compositor connect
to the signals.
2014-04-03 07:23:15 +02:00

416 lines
12 KiB
C++

/**************************************************************************
* KWin - the KDE window manager *
* This file is part of the KDE project. *
* *
* Copyright (C) 2013 Antonis Tsiapaliokas <kok3rs@gmail.com> *
* Copyright (C) 2013 Martin Gräßlin <mgraesslin@kde.org> *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
**************************************************************************/
#include "compositing.h"
#include <KDE/KCModuleProxy>
#include <kconfiggroup.h>
#include <klocalizedstring.h>
#include <KDE/KSharedConfig>
#include <QDBusInterface>
#include <QDBusReply>
#include <QHash>
#include <QDebug>
namespace KWin {
namespace Compositing {
Compositing::Compositing(QObject *parent)
: QObject(parent)
, m_animationSpeed(0)
, m_windowThumbnail(0)
, m_glScaleFilter(0)
, m_xrScaleFilter(false)
, m_unredirectFullscreen(false)
, m_glSwapStrategy(0)
, m_glColorCorrection(false)
, m_compositingType(0)
{
reset();
connect(this, &Compositing::animationSpeedChanged, this, &Compositing::changed);
connect(this, &Compositing::windowThumbnailChanged, this, &Compositing::changed);
connect(this, &Compositing::glScaleFilterChanged, this, &Compositing::changed);
connect(this, &Compositing::xrScaleFilterChanged, this, &Compositing::changed);
connect(this, &Compositing::unredirectFullscreenChanged, this, &Compositing::changed);
connect(this, &Compositing::glSwapStrategyChanged, this, &Compositing::changed);
connect(this, &Compositing::glColorCorrectionChanged, this, &Compositing::changed);
connect(this, &Compositing::compositingTypeChanged, this, &Compositing::changed);
}
void Compositing::reset()
{
KConfigGroup kwinConfig(KSharedConfig::openConfig(QStringLiteral("kwinrc")), QStringLiteral("Compositing"));
setAnimationSpeed(kwinConfig.readEntry("AnimationSpeed", 3));
setWindowThumbnail(kwinConfig.readEntry("HiddenPreviews", 5) - 4);
setGlScaleFilter(kwinConfig.readEntry("GLTextureFilter", 2));
setXrScaleFilter(kwinConfig.readEntry("XRenderSmoothScale", false));
setUnredirectFullscreen(kwinConfig.readEntry("UnredirectFullscreen", false));
auto swapStrategy = [&kwinConfig]() {
const QString glSwapStrategyValue = kwinConfig.readEntry("GLPreferBufferSwap", "a");
if (glSwapStrategyValue == "n") {
return 0;
} else if (glSwapStrategyValue == "a") {
return 1;
} else if (glSwapStrategyValue == "e") {
return 2;
} else if (glSwapStrategyValue == "p") {
return 3;
} else if (glSwapStrategyValue == "c") {
return 4;
}
};
setGlSwapStrategy(swapStrategy());
setGlColorCorrection(kwinConfig.readEntry("GLColorCorrection", false));
auto type = [&kwinConfig]{
const QString backend = kwinConfig.readEntry("Backend", "OpenGL");
const bool glLegacy = kwinConfig.readEntry("GLLegacy", false);
const bool glCore = kwinConfig.readEntry("GLCore", false);
if (backend == QStringLiteral("OpenGL")) {
if (glLegacy) {
return CompositingType::OPENGL12_INDEX;
} else if (glCore) {
return CompositingType::OPENGL31_INDEX;
} else {
return CompositingType::OPENGL20_INDEX;
}
} else {
return CompositingType::XRENDER_INDEX;
}
};
setCompositingType(type());
}
void Compositing::defaults()
{
setAnimationSpeed(3);
setWindowThumbnail(1);
setGlScaleFilter(2);
setXrScaleFilter(false);
setUnredirectFullscreen(false);
setGlSwapStrategy(1);
setGlColorCorrection(false);
setCompositingType(CompositingType::OPENGL20_INDEX);
}
bool Compositing::OpenGLIsUnsafe() const
{
KConfigGroup kwinConfig(KSharedConfig::openConfig("kwinrc"), "Compositing");
return kwinConfig.readEntry("OpenGLIsUnsafe", true);
}
bool Compositing::OpenGLIsBroken()
{
QDBusInterface interface(QStringLiteral("org.kde.KWin"), QStringLiteral("/Compositor"));
KConfigGroup kwinConfig(KSharedConfig::openConfig("kwinrc"), "Compositing");
QString oldBackend = kwinConfig.readEntry("Backend", "OpenGL");
kwinConfig.writeEntry("Backend", "OpenGL");
kwinConfig.sync();
QDBusReply<bool> OpenGLIsBrokenReply = interface.call("OpenGLIsBroken");
if (OpenGLIsBrokenReply.value()) {
kwinConfig.writeEntry("Backend", oldBackend);
kwinConfig.sync();
return true;
}
kwinConfig.writeEntry("OpenGLIsUnsafe", false);
kwinConfig.sync();
return false;
}
int Compositing::animationSpeed() const
{
return m_animationSpeed;
}
int Compositing::windowThumbnail() const
{
return m_windowThumbnail;
}
int Compositing::glScaleFilter() const
{
return m_glScaleFilter;
}
bool Compositing::xrScaleFilter() const
{
return m_xrScaleFilter;
}
bool Compositing::unredirectFullscreen() const
{
return m_unredirectFullscreen;
}
int Compositing::glSwapStrategy() const
{
return m_glSwapStrategy;
}
bool Compositing::glColorCorrection() const
{
return m_glColorCorrection;
}
int Compositing::compositingType() const
{
return m_compositingType;
}
void Compositing::setAnimationSpeed(int speed)
{
if (speed == m_animationSpeed) {
return;
}
m_animationSpeed = speed;
emit animationSpeedChanged();
}
void Compositing::setGlColorCorrection(bool correction)
{
if (correction == m_glColorCorrection) {
return;
}
m_glColorCorrection = correction;
emit glColorCorrectionChanged();
}
void Compositing::setGlScaleFilter(int index)
{
if (index == m_glScaleFilter) {
return;
}
m_glScaleFilter = index;
emit glScaleFilterChanged();
}
void Compositing::setGlSwapStrategy(int strategy)
{
if (strategy == m_glSwapStrategy) {
return;
}
m_glSwapStrategy = strategy;
emit glSwapStrategyChanged();
}
void Compositing::setUnredirectFullscreen(bool unredirect)
{
if (unredirect == m_unredirectFullscreen) {
return;
}
m_unredirectFullscreen = unredirect;
emit unredirectFullscreenChanged();
}
void Compositing::setWindowThumbnail(int index)
{
if (index == m_windowThumbnail) {
return;
}
m_windowThumbnail = index;
emit windowThumbnailChanged();
}
void Compositing::setXrScaleFilter(bool filter)
{
if (filter == m_xrScaleFilter) {
return;
}
m_xrScaleFilter = filter;
emit xrScaleFilterChanged();
}
void Compositing::setCompositingType(int index)
{
if (index == m_compositingType) {
return;
}
m_compositingType = index;
emit compositingTypeChanged();
}
void Compositing::save()
{
KConfigGroup kwinConfig(KSharedConfig::openConfig(QStringLiteral("kwinrc")), "Compositing");
kwinConfig.writeEntry("AnimationSpeed", animationSpeed());
kwinConfig.writeEntry("HiddenPreviews", windowThumbnail() + 4);
kwinConfig.writeEntry("GLTextureFilter", glScaleFilter());
kwinConfig.writeEntry("XRenderSmoothScale", xrScaleFilter());
kwinConfig.writeEntry("UnredirectFullscreen", unredirectFullscreen());
auto swapStrategy = [this] {
switch (glSwapStrategy()) {
case 0:
return QStringLiteral("n");
case 2:
return QStringLiteral("e");
case 3:
return QStringLiteral("p");
case 4:
return QStringLiteral("c");
case 1:
default:
return QStringLiteral("a");
}
};
kwinConfig.writeEntry("GLPreferBufferSwap", swapStrategy());
kwinConfig.writeEntry("GLColorCorrection", glColorCorrection());
QString backend;
bool glLegacy = false;
bool glCore = false;
switch (compositingType()) {
case CompositingType::OPENGL31_INDEX:
backend = "OpenGL";
glLegacy = false;
glCore = true;
break;
case CompositingType::OPENGL20_INDEX:
backend = "OpenGL";
glLegacy = false;
glCore = false;
break;
case CompositingType::OPENGL12_INDEX:
backend = "OpenGL";
glLegacy = true;
glCore = false;
break;
case CompositingType::XRENDER_INDEX:
backend = "XRender";
glLegacy = false;
glCore = false;
break;
}
kwinConfig.writeEntry("Backend", backend);
kwinConfig.writeEntry("GLLegacy", glLegacy);
kwinConfig.writeEntry("GLCore", glCore);
kwinConfig.sync();
}
CompositingType::CompositingType(QObject *parent)
: QAbstractItemModel(parent) {
generateCompositing();
}
void CompositingType::generateCompositing()
{
QHash<QString, CompositingType::CompositingTypeIndex> compositingTypes;
compositingTypes[i18n("OpenGL 3.1")] = CompositingType::OPENGL31_INDEX;
compositingTypes[i18n("OpenGL 2.0")] = CompositingType::OPENGL20_INDEX;
compositingTypes[i18n("OpenGL 1.2")] = CompositingType::OPENGL12_INDEX;
compositingTypes[i18n("XRender")] = CompositingType::XRENDER_INDEX;
CompositingData data;
beginResetModel();
auto it = compositingTypes.begin();
while (it != compositingTypes.end()) {
data.name = it.key();
data.type = it.value();
m_compositingList << data;
it++;
}
qSort(m_compositingList.begin(), m_compositingList.end(), [](const CompositingData &a, const CompositingData &b) {
return a.type < b.type;
});
endResetModel();
}
QHash< int, QByteArray > CompositingType::roleNames() const
{
QHash<int, QByteArray> roleNames;
roleNames[NameRole] = "NameRole";
roleNames[TypeRole] = QByteArrayLiteral("type");
return roleNames;
}
QModelIndex CompositingType::index(int row, int column, const QModelIndex &parent) const
{
if (parent.isValid() || column > 0 || column < 0 || row < 0 || row >= m_compositingList.count()) {
return QModelIndex();
}
return createIndex(row, column);
}
QModelIndex CompositingType::parent(const QModelIndex &child) const
{
Q_UNUSED(child)
return QModelIndex();
}
int CompositingType::columnCount(const QModelIndex &parent) const
{
Q_UNUSED(parent)
return 1;
}
int CompositingType::rowCount(const QModelIndex &parent) const
{
if (parent.isValid()) {
return 0;
}
return m_compositingList.count();
}
QVariant CompositingType::data(const QModelIndex &index, int role) const
{
if (!index.isValid()) {
return QVariant();
}
switch (role) {
case Qt::DisplayRole:
case NameRole:
return m_compositingList.at(index.row()).name;
case TypeRole:
return m_compositingList.at(index.row()).type;
default:
return QVariant();
}
}
int CompositingType::compositingTypeForIndex(int row) const
{
return index(row, 0).data(TypeRole).toInt();
}
int CompositingType::indexForCompositingType(int type) const
{
for (int i = 0; i < m_compositingList.count(); ++i) {
if (m_compositingList.at(i).type == type) {
return i;
}
}
return -1;
}
}//end namespace Compositing
}//end namespace KWin