ffcbe24e2b
Summary: Currently each managed X11 client is represented with an instance of Client class, however the name of that class is very generic and the only reason why it's called that way is because historically kwin was created as an x11 window manager, so "Client" was a sensible choice. With introduction of wayland support, things had changed and therefore Client needs to be renamed to X11Client in order to better reflect what that class stands for. Renaming of Client to X11Client was agreed upon during the last KWin sprint. Test Plan: Compiles, the test suite is still green. Reviewers: #kwin, romangg Reviewed By: #kwin, romangg Subscribers: romangg, davidedmundson, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D24184
125 lines
4.1 KiB
C++
125 lines
4.1 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2016 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "kwin_wayland_test.h"
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#include "platform.h"
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#include "abstract_client.h"
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#include "x11client.h"
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#include "composite.h"
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#include "deleted.h"
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#include "effects.h"
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#include "effectloader.h"
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#include "screens.h"
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#include "xdgshellclient.h"
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#include "wayland_server.h"
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#include "workspace.h"
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#include "scripting/scriptedeffect.h"
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#include <KDecoration2/Decoration>
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#include <KWayland/Client/connection_thread.h>
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#include <KWayland/Client/compositor.h>
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#include <KWayland/Client/shm_pool.h>
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#include <KWayland/Client/surface.h>
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namespace KWin
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{
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static const QString s_socketName = QStringLiteral("wayland_test_kwin_dont_crash_cancel_animation-0");
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class DontCrashCancelAnimationFromAnimationEndedTest : public QObject
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{
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Q_OBJECT
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private Q_SLOTS:
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void initTestCase();
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void init();
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void cleanup();
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void testScript();
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};
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void DontCrashCancelAnimationFromAnimationEndedTest::initTestCase()
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{
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qRegisterMetaType<KWin::Deleted*>();
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qRegisterMetaType<KWin::XdgShellClient *>();
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qRegisterMetaType<KWin::AbstractClient*>();
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kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
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QVERIFY(waylandServer()->init(s_socketName.toLocal8Bit()));
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kwinApp()->start();
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QVERIFY(Compositor::self());
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QSignalSpy compositorToggledSpy(Compositor::self(), &Compositor::compositingToggled);
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QVERIFY(compositorToggledSpy.isValid());
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QVERIFY(compositorToggledSpy.wait());
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QVERIFY(effects);
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}
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void DontCrashCancelAnimationFromAnimationEndedTest::init()
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{
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QVERIFY(Test::setupWaylandConnection());
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}
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void DontCrashCancelAnimationFromAnimationEndedTest::cleanup()
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{
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Test::destroyWaylandConnection();
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}
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void DontCrashCancelAnimationFromAnimationEndedTest::testScript()
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{
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// load a scripted effect which deletes animation data
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ScriptedEffect *effect = ScriptedEffect::create(QStringLiteral("crashy"), QFINDTESTDATA("data/anim-data-delete-effect/effect.js"), 10);
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QVERIFY(effect);
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const auto children = effects->children();
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for (auto it = children.begin(); it != children.end(); ++it) {
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if (qstrcmp((*it)->metaObject()->className(), "KWin::EffectLoader") != 0) {
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continue;
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}
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QVERIFY(QMetaObject::invokeMethod(*it, "effectLoaded", Q_ARG(KWin::Effect*, effect), Q_ARG(QString, QStringLiteral("crashy"))));
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break;
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}
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QVERIFY(static_cast<EffectsHandlerImpl*>(effects)->isEffectLoaded(QStringLiteral("crashy")));
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using namespace KWayland::Client;
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// create a window
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Surface *surface = Test::createSurface(Test::waylandCompositor());
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QVERIFY(surface);
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XdgShellSurface *shellSurface = Test::createXdgShellStableSurface(surface, surface);
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QVERIFY(shellSurface);
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// let's render
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auto c = Test::renderAndWaitForShown(surface, QSize(100, 50), Qt::blue);
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QVERIFY(c);
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QCOMPARE(workspace()->activeClient(), c);
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// make sure we animate
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QTest::qWait(200);
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// wait for the window to be passed to Deleted
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QSignalSpy windowDeletedSpy(c, &AbstractClient::windowClosed);
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QVERIFY(windowDeletedSpy.isValid());
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surface->deleteLater();
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QVERIFY(windowDeletedSpy.wait());
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// make sure we animate
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QTest::qWait(200);
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}
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}
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WAYLANDTEST_MAIN(KWin::DontCrashCancelAnimationFromAnimationEndedTest)
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#include "dont_crash_cancel_animation.moc"
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