kwin/screens.h
Martin Flöser e0b1a5715b Add DBus interface to OrientationSensor and a persistent configuration
Summary:
The initial state for user enabled is now read from config. In addition
a DBus interface is provided exporting this property. This allows
KScreen to determine whether automatic screen rotation is available and
whether the user has it enabled or not.

Furthermore KScreen can change the property and this gets stored into
the configuration. Thus KScreen can offer a user interface to
enable/disable automatic screen rotation as well as enabling/disabling
the manual rotation based on the current user settings.

Test Plan:
Not yet tested, coded on the system which doesn't have an
orientation sensor

Reviewers: #kwin, #plasma, sebas, davidedmundson

Subscribers: plasma-devel, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D8738
2017-12-26 22:02:47 +01:00

264 lines
7 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2013 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_SCREENS_H
#define KWIN_SCREENS_H
// KWin includes
#include <kwinglobals.h>
// KDE includes
#include <KConfig>
#include <KSharedConfig>
// Qt includes
#include <QObject>
#include <QRect>
#include <QTimer>
#include <QVector>
namespace KWin
{
class AbstractClient;
class Platform;
class OrientationSensor;
class KWIN_EXPORT Screens : public QObject
{
Q_OBJECT
Q_PROPERTY(int count READ count WRITE setCount NOTIFY countChanged)
Q_PROPERTY(int current READ current WRITE setCurrent NOTIFY currentChanged)
Q_PROPERTY(bool currentFollowsMouse READ isCurrentFollowsMouse WRITE setCurrentFollowsMouse)
public:
virtual ~Screens();
/**
* @internal
**/
void setConfig(KSharedConfig::Ptr config);
int count() const;
int current() const;
void setCurrent(int current);
/**
* Called e.g. when a user clicks on a window, set current screen to be the screen
* where the click occurred
*/
void setCurrent(const QPoint &pos);
/**
* Check whether a client moved completely out of what's considered the current screen,
* if yes, set a new active screen.
*/
void setCurrent(const AbstractClient *c);
bool isCurrentFollowsMouse() const;
void setCurrentFollowsMouse(bool follows);
virtual QRect geometry(int screen) const = 0;
/**
* The bounding geometry of all screens combined. Overlapping areas
* are not counted multiple times.
* @see geometryChanged()
**/
QRect geometry() const;
/**
* The output name of the screen (usually eg. LVDS-1, VGA-0 or DVI-I-1 etc.)
*/
virtual QString name(int screen) const;
/**
* @returns current refreshrate of the @p screen.
**/
virtual float refreshRate(int screen) const;
/**
* @returns size of the @p screen.
*
* To get the size of all screens combined use size().
* @see size()
**/
virtual QSize size(int screen) const = 0;
/*
* The output scale for this display, for use by high DPI displays
*/
virtual qreal scale(int screen) const;
/**
* The bounding size of all screens combined. Overlapping areas
* are not counted multiple times.
*
* @see geometry()
* @see sizeChanged()
**/
QSize size() const;
virtual int number(const QPoint &pos) const = 0;
inline bool isChanging() { return m_changedTimer->isActive(); }
int intersecting(const QRect &r) const;
/**
* The virtual bounding size of all screens combined.
* The default implementation returns the same as @link{size} and that is the
* method which should be preferred.
*
* This method is only for cases where the platform specific implementation needs
* to support different virtual sizes like on X11 with XRandR panning.
*
* @see size
**/
virtual QSize displaySize() const;
/**
* The physical size of @p screen in mm.
* Default implementation returns a size derived from 96 DPI.
**/
virtual QSizeF physicalSize(int screen) const;
/**
* @returns @c true if the @p screen is connected through an internal display (e.g. LVDS).
* Default implementation returns @c false.
**/
virtual bool isInternal(int screen) const;
/**
* @returns @c true if the @p screen can be rotated.
* Default implementation returns @c false
**/
virtual bool supportsTransformations(int screen) const;
virtual Qt::ScreenOrientation orientation(int screen) const;
/**
* Provides access to the OrientationSensor. The OrientationSensor is controlled by the
* base implementation. The implementing subclass can use this to get notifications about
* changes of the orientation and current orientation. There is no need to enable/disable it,
* that is done by the base implementation
**/
OrientationSensor *orientationSensor() const {
return m_orientationSensor;
}
public Q_SLOTS:
void reconfigure();
Q_SIGNALS:
void countChanged(int previousCount, int newCount);
/**
* Emitted whenever the screens are changed either count or geometry.
**/
void changed();
void currentChanged();
/**
* Emitted when the geometry of all screens combined changes.
* Not emitted when the geometry of an individual screen changes.
* @see geometry()
**/
void geometryChanged();
/**
* Emitted when the size of all screens combined changes.
* Not emitted when the size of an individual screen changes.
* @see size()
**/
void sizeChanged();
protected Q_SLOTS:
void setCount(int count);
void startChangedTimer();
virtual void updateCount() = 0;
protected:
/**
* Called once the singleton instance has been created.
* Any initialization code should go into this method. Overriding classes have to call
* the base implementation first.
**/
virtual void init();
private Q_SLOTS:
void updateSize();
private:
int m_count;
int m_current;
bool m_currentFollowsMouse;
QTimer *m_changedTimer;
KSharedConfig::Ptr m_config;
QSize m_boundingSize;
OrientationSensor *m_orientationSensor;
KWIN_SINGLETON(Screens)
};
/**
* @brief A base implementation for backends with just a (nested) window
**/
class KWIN_EXPORT BasicScreens : public Screens
{
Q_OBJECT
public:
BasicScreens(Platform *backend, QObject *parent = nullptr);
virtual ~BasicScreens();
void init() override;
QRect geometry(int screen) const override;
int number(const QPoint &pos) const override;
QSize size(int screen) const override;
qreal scale(int screen) const override;
void updateCount() override;
private:
Platform *m_backend;
QVector<QRect> m_geometries;
QVector<qreal> m_scales;
};
inline
int Screens::count() const
{
return m_count;
}
inline
bool Screens::isCurrentFollowsMouse() const
{
return m_currentFollowsMouse;
}
inline
void Screens::startChangedTimer()
{
m_changedTimer->start();
}
inline
QSize Screens::size() const
{
return m_boundingSize;
}
inline
QRect Screens::geometry() const
{
return QRect(QPoint(0,0), size());
}
inline
Screens *screens()
{
return Screens::self();
}
}
#endif // KWIN_SCREENS_H