kwin/libkwineffects
Martin Gräßlin ae40bce25d Disable Shader Scene for LimitedGLSL GPUs
This was causing problems with R300G. The GPU supports only limited
GLSL and seems not to be up to rendering the scene appropriate. So
let's better disable the OpenGL 2 branch for such GPUs. If the user
really wants to use it, there is the GLES backend which does not
check for limited GLSL.
BUG: 274457
CCBUG: 274607
FIXED-IN: 4.7.0
2011-06-01 18:25:45 +02:00
..
CMakeLists.txt
kwinconfig.h.cmake
kwineffects.cpp remove comments from commit 7da7090bc802a8b9d1ee0a969ea794921a74b86b 2011-04-28 21:43:13 +02:00
kwineffects.h kwin: Add an enabledByDefault() function to the effects interface 2011-05-02 02:06:17 +02:00
kwinglobals.cpp
kwinglobals.h stage one, call martin 2011-03-08 22:05:09 +01:00
kwinglplatform.cpp Improved detection of OpenGL software emulation 2011-05-06 18:16:38 +02:00
kwinglplatform.h Improved detection of OpenGL software emulation 2011-05-06 18:16:38 +02:00
kwinglutils.cpp Disable Shader Scene for LimitedGLSL GPUs 2011-06-01 18:25:45 +02:00
kwinglutils.h Delete ShaderManger before destroying GL Context 2011-04-27 14:52:04 +02:00
kwinglutils_funcs.cpp
kwinglutils_funcs.h
kwinxrenderutils.cpp KWin supports graphicssystem Raster 2011-05-12 18:52:38 +02:00
kwinxrenderutils.h
Mainpage.dox
Messages.sh Improve message extraction 2011-02-20 16:02:33 +01:00