kwin/nvidiahack.cpp
Luboš Luňák 60c457cd2e Let's go without __GL_YIELD by default for now.
svn path=/trunk/KDE/kdebase/workspace/; revision=756724
2008-01-03 16:44:55 +00:00

45 lines
1.4 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2007 Lubos Lunak <l.lunak@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
/*
The only purpose of this file is to be later in the link order than
(nvidia's) libGL, thus being initialized by the dynamic linker before it,
allowing it to set __GL_YIELD=NOTHING soon enough for libGL to notice it.
*/
#include <stdlib.h>
#include <kdefakes.h>
class kwinnvidiahack
{
public:
kwinnvidiahack();
};
kwinnvidiahack::kwinnvidiahack()
{
const char* env = getenv( "KWIN_NVIDIA_HACK" );
if( env != NULL && env[ 0 ] != '0' )
setenv( "__GL_YIELD", "NOTHING", true );
}
kwinnvidiahack kwinnvidiahackinst;