kwin/effects/_test/swiveltabs/swiveltabs.h
Lucas Murray a0d07d12a2 Merged r970865:1049322 from /branches/work/kwin-tabbing
Adds window tabbing support to KWin.
FEATURE: 42023

svn path=/trunk/KDE/kdebase/workspace/; revision=1049334
2009-11-15 03:24:04 +00:00

62 lines
2.2 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2009 Jorge Mata <matamax123@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_SWIVELTABS_H
#define KWIN_SWIVELTABS_H
#include <kwineffects.h>
namespace KWin
{
class SwivelTabsEffect : public Effect
{
public:
SwivelTabsEffect();
virtual void reconfigure( ReconfigureFlags );
virtual void prePaintScreen( ScreenPrePaintData& data, int time );
virtual void prePaintWindow( EffectWindow *w, WindowPrePaintData &data, int time );
virtual void paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data );
virtual void postPaintWindow( EffectWindow* w );
virtual void clientGroupItemSwitched( EffectWindow* from, EffectWindow* to );
static bool supported();
private:
struct swivel
{
EffectWindow* hide;
EffectWindow* show;
TimeLine time;
// The points of the transformed window
QPoint topLeft, topRight, bottomLeft, bottomRight;
// The size of the transformed window
double left, top, right, bottom;
};
swivel windows;
bool isActive, horizontal, vertical;
int totalTime, kal;
double PI, lastF;
void nextStep( EffectWindow *w );
void transformQuad( WindowQuad &quad );
double calculateCoords( double original, double space, double newSpace );
};
}
#endif