bd91fb10d7
Thanks to Andrea Scarpino for providing the patch. REVIEW: 106413
193 lines
7.1 KiB
C++
193 lines
7.1 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2010 Thomas Lübking <thomas.luebking@web.de>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "windowgeometry.h"
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// KConfigSkeleton
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#include "windowgeometryconfig.h"
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#include <QStringBuilder>
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#include <kwinconfig.h>
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#include <kconfiggroup.h>
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#include <kwindowsystem.h>
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#include <KActionCollection>
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#include <kaction.h>
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#include <KDE/KLocale>
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using namespace KWin;
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KWIN_EFFECT(windowgeometry, WindowGeometry)
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WindowGeometry::WindowGeometry()
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{
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iAmActivated = true;
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iAmActive = false;
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myResizeWindow = 0L;
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#define myResizeString "Window geometry display, %1 and %2 are the new size," \
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" %3 and %4 are pixel increments - avoid reformatting or suffixes like 'px'", \
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"Width: %1 (%3)\nHeight: %2 (%4)"
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#define myCoordString_0 "Window geometry display, %1 and %2 are the cartesian x and y coordinates" \
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" - avoid reformatting or suffixes like 'px'", \
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"X: %1\nY: %2"
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#define myCoordString_1 "Window geometry display, %1 and %2 are the cartesian x and y coordinates," \
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" %3 and %4 are the resp. increments - avoid reformatting or suffixes like 'px'", \
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"X: %1 (%3)\nY: %2 (%4)"
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reconfigure(ReconfigureAll);
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QFont fnt; fnt.setBold(true); fnt.setPointSize(12);
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for (int i = 0; i < 3; ++i) {
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myMeasure[i] = effects->effectFrame(EffectFrameUnstyled, false);
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myMeasure[i]->setFont(fnt);
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}
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myMeasure[0]->setAlignment(Qt::AlignLeft | Qt::AlignTop);
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myMeasure[1]->setAlignment(Qt::AlignCenter);
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myMeasure[2]->setAlignment(Qt::AlignRight | Qt::AlignBottom);
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KActionCollection* actionCollection = new KActionCollection(this);
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KAction* a = static_cast< KAction* >(actionCollection->addAction("WindowGeometry"));
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a->setText(i18n("Toggle window geometry display (effect only)"));
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a->setGlobalShortcut(KShortcut(Qt::CTRL + Qt::SHIFT + Qt::Key_F11));
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connect(a, SIGNAL(triggered(bool)), this, SLOT(toggle()));
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connect(effects, SIGNAL(windowStartUserMovedResized(KWin::EffectWindow*)), this, SLOT(slotWindowStartUserMovedResized(KWin::EffectWindow*)));
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connect(effects, SIGNAL(windowFinishUserMovedResized(KWin::EffectWindow*)), this, SLOT(slotWindowFinishUserMovedResized(KWin::EffectWindow*)));
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connect(effects, SIGNAL(windowStepUserMovedResized(KWin::EffectWindow*,QRect)), this, SLOT(slotWindowStepUserMovedResized(KWin::EffectWindow*,QRect)));
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}
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WindowGeometry::~WindowGeometry()
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{
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for (int i = 0; i < 3; ++i)
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delete myMeasure[i];
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}
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void WindowGeometry::reconfigure(ReconfigureFlags)
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{
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WindowGeometryConfiguration::self()->readConfig();
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iHandleMoves = WindowGeometryConfiguration::move();
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iHandleResizes = WindowGeometryConfiguration::resize();
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}
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void WindowGeometry::paintScreen(int mask, QRegion region, ScreenPaintData &data)
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{
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effects->paintScreen(mask, region, data);
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if (iAmActivated && iAmActive) {
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for (int i = 0; i < 3; ++i)
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myMeasure[i]->render(infiniteRegion(), 1.0, .66);
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}
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}
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void WindowGeometry::toggle()
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{
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iAmActivated = !iAmActivated;
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}
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void WindowGeometry::slotWindowStartUserMovedResized(EffectWindow *w)
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{
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if (!iAmActivated)
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return;
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if (w->isUserResize() && !iHandleResizes)
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return;
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if (w->isUserMove() && !iHandleMoves)
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return;
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iAmActive = true;
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myResizeWindow = w;
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myOriginalGeometry = w->geometry();
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myCurrentGeometry = w->geometry();
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slotWindowStepUserMovedResized(w, w->geometry());
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}
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void WindowGeometry::slotWindowFinishUserMovedResized(EffectWindow *w)
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{
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if (iAmActive && w == myResizeWindow) {
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iAmActive = false;
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myResizeWindow = 0L;
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effects->addRepaint(myCurrentGeometry.adjusted(-20, -20, 20, 20));
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}
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}
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static inline QString number(int n)
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{
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QString sign;
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if (n >= 0) {
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sign = KGlobal::locale()->positiveSign();
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if (sign.isEmpty()) sign = '+';
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}
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else {
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n = -n;
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sign = KGlobal::locale()->negativeSign();
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if (sign.isEmpty()) sign = '-';
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}
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return sign + QString::number(n);
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}
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void WindowGeometry::slotWindowStepUserMovedResized(EffectWindow *w, const QRect &geometry)
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{
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if (iAmActivated && iAmActive && w == myResizeWindow) {
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myCurrentGeometry = geometry;
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const QRect &r = geometry;
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const QRect &r2 = myOriginalGeometry;
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// sufficient for moves, resizes calculated otherwise
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int dx = r.x() - r2.x();
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int dy = r.y() - r2.y();
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// upper left ----------------------
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if (w->isUserResize())
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myMeasure[0]->setText( i18nc(myCoordString_1, r.x(), r.y(), number(dx), number(dy) ) );
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else
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myMeasure[0]->setText( i18nc(myCoordString_0, r.x(), r.y() ) );
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myMeasure[0]->setPosition(geometry.topLeft());
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// center ----------------------
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if (w->isUserResize()) {
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// calc width for center element, otherwise the current dx/dx remains right
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dx = r.width() - r2.width();
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dy = r.height() - r2.height();
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const QSize baseInc = w->basicUnit();
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if (baseInc != QSize(1,1)) {
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Q_ASSERT(baseInc.width() && baseInc.height());
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const QSize csz = w->contentsRect().size();
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myMeasure[1]->setText( i18nc(myResizeString, csz.width()/baseInc.width(), csz.height()/baseInc.height(), number(dx/baseInc.width()), number(dy/baseInc.height()) ) );
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} else
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myMeasure[1]->setText( i18nc(myResizeString, r.width(), r.height(), number(dx), number(dy) ) );
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// calc width for bottomright element, superfluous otherwise
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dx = r.right() - r2.right();
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dy = r.bottom() - r2.bottom();
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} else
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myMeasure[1]->setText( i18nc(myCoordString_0, number(dx), number(dy) ) );
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myMeasure[1]->setPosition(geometry.center());
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// lower right ----------------------
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if (w->isUserResize())
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myMeasure[2]->setText( i18nc(myCoordString_1, r.right(), r.bottom(), number(dx), number(dy) ) );
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else
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myMeasure[2]->setText( i18nc(myCoordString_0, r.right(), r.bottom() ) );
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myMeasure[2]->setPosition(geometry.bottomRight());
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effects->addRepaint(geometry.adjusted(-20, -20, 20, 20));
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}
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}
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bool WindowGeometry::isActive() const
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{
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return iAmActive;
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}
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