kwin/effects/data
Rivo Laks 49a56dc905 Make blur effect work even when NPOT textures are not supported by using a larger power-of-two
texture. It wastes some memory but at least it works.

svn path=/branches/work/kwin_composite/; revision=659159
2007-04-29 15:42:19 +00:00
..
blur-render.frag Make blur effect work even when NPOT textures are not supported by using a larger power-of-two 2007-04-29 15:42:19 +00:00
blur-render.vert Add blur effect. 2007-04-28 15:13:28 +00:00
blur.frag Make blur effect work even when NPOT textures are not supported by using a larger power-of-two 2007-04-29 15:42:19 +00:00
blur.vert Add blur effect. 2007-04-28 15:13:28 +00:00
explosion-end.png
explosion-start.png
explosion.frag
explosion.vert
liquid.frag Another demo effect which uses shader and render target to turn your screen into a liquid, wavy surface. 2007-04-18 19:44:49 +00:00
liquid.vert Another demo effect which uses shader and render target to turn your screen into a liquid, wavy surface. 2007-04-18 19:44:49 +00:00
trackmouse.png