kwin/effects/zoom/zoom.cpp
Martin Gräßlin fe4329a252 Only call active effects in the effect chain
Each effect is able to declare itself as currently being active,
that is transforming windows or painting or screen or doing anything
during the current rendered frame.

This change eliminates the hottest path inside KWin identified by
callgrind.

REVIEW: 102449
2011-08-29 07:06:58 +02:00

502 lines
18 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
Copyright (C) 2010 Sebastian Sauer <sebsauer@kdab.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "zoom.h"
#include <QtCore/QDir>
#include <QtCore/QFile>
#include <QtCore/QFileInfo>
#include <QtCore/QtDebug>
#include <QtGui/QX11Info>
#include <QtGui/QApplication>
#include <QtGui/QStyle>
#include <QtDBus/QDBusConnection>
#include <kaction.h>
#include <kactioncollection.h>
#include <kstandardaction.h>
#include <KDE/KConfigGroup>
#include <KDE/KLocale>
#include <kwinglutils.h>
#include <kwinxrenderutils.h>
#include <X11/extensions/Xfixes.h>
#include <X11/Xcursor/Xcursor.h>
namespace KWin
{
static int nominalCursorSize(int iconSize)
{
for (int i = 512; i > 8; i /= 2) {
if (i < iconSize)
return i;
if ((i * .75) < iconSize)
return int(i * .75);
}
return 8;
}
KWIN_EFFECT(zoom, ZoomEffect)
ZoomEffect::ZoomEffect()
: Effect()
, zoom(1)
, target_zoom(1)
, polling(false)
, zoomFactor(1.25)
, mouseTracking(MouseTrackingProportional)
, enableFocusTracking(false)
, followFocus(true)
, mousePointer(MousePointerScale)
, focusDelay(350) // in milliseconds
, texture(0)
, xrenderPicture(0)
, imageWidth(0)
, imageHeight(0)
, isMouseHidden(false)
, xMove(0)
, yMove(0)
, moveFactor(20.0)
{
KActionCollection* actionCollection = new KActionCollection(this);
KAction* a = 0;
a = static_cast< KAction* >(actionCollection->addAction(KStandardAction::ZoomIn, this, SLOT(zoomIn())));
a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_Equal));
a = static_cast< KAction* >(actionCollection->addAction(KStandardAction::ZoomOut, this, SLOT(zoomOut())));
a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_Minus));
a = static_cast< KAction* >(actionCollection->addAction(KStandardAction::ActualSize, this, SLOT(actualSize())));
a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_0));
a = static_cast< KAction* >(actionCollection->addAction("MoveZoomLeft"));
a->setText(i18n("Move Left"));
a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_Left));
connect(a, SIGNAL(triggered(bool)), this, SLOT(moveZoomLeft()));
a = static_cast< KAction* >(actionCollection->addAction("MoveZoomRight"));
a->setText(i18n("Move Right"));
a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_Right));
connect(a, SIGNAL(triggered(bool)), this, SLOT(moveZoomRight()));
a = static_cast< KAction* >(actionCollection->addAction("MoveZoomUp"));
a->setText(i18n("Move Up"));
a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_Up));
connect(a, SIGNAL(triggered(bool)), this, SLOT(moveZoomUp()));
a = static_cast< KAction* >(actionCollection->addAction("MoveZoomDown"));
a->setText(i18n("Move Down"));
a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_Down));
connect(a, SIGNAL(triggered(bool)), this, SLOT(moveZoomDown()));
a = static_cast< KAction* >(actionCollection->addAction("MoveMouseToFocus"));
a->setText(i18n("Move Mouse to Focus"));
a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_F5));
connect(a, SIGNAL(triggered(bool)), this, SLOT(moveMouseToFocus()));
a = static_cast< KAction* >(actionCollection->addAction("MoveMouseToCenter"));
a->setText(i18n("Move Mouse to Center"));
a->setGlobalShortcut(KShortcut(Qt::META + Qt::Key_F6));
connect(a, SIGNAL(triggered(bool)), this, SLOT(moveMouseToCenter()));
timeline.setDuration(350);
timeline.setFrameRange(0, 100);
connect(&timeline, SIGNAL(frameChanged(int)), this, SLOT(timelineFrameChanged(int)));
connect(effects, SIGNAL(mouseChanged(QPoint,QPoint,Qt::MouseButtons,Qt::MouseButtons,Qt::KeyboardModifiers,Qt::KeyboardModifiers)),
this, SLOT(slotMouseChanged(QPoint,QPoint,Qt::MouseButtons,Qt::MouseButtons,Qt::KeyboardModifiers,Qt::KeyboardModifiers)));
reconfigure(ReconfigureAll);
}
ZoomEffect::~ZoomEffect()
{
// switch off and free resources
showCursor();
}
void ZoomEffect::showCursor()
{
if (isMouseHidden) {
// show the previously hidden mouse-pointer again and free the loaded texture/picture.
Display* display = QX11Info::display();
XFixesShowCursor(display, DefaultRootWindow(display));
delete texture;
texture = 0;
delete xrenderPicture;
xrenderPicture = 0;
isMouseHidden = false;
}
}
void ZoomEffect::hideCursor()
{
if (!isMouseHidden) {
// try to load the cursor-theme into a OpenGL texture and if successful then hide the mouse-pointer
recreateTexture();
if (texture || xrenderPicture) {
Display* display = QX11Info::display();
XFixesHideCursor(display, DefaultRootWindow(display));
isMouseHidden = true;
}
}
}
void ZoomEffect::recreateTexture()
{
// read details about the mouse-cursor theme define per default
KConfigGroup mousecfg(KSharedConfig::openConfig("kcminputrc"), "Mouse");
QString theme = mousecfg.readEntry("cursorTheme", QString());
QString size = mousecfg.readEntry("cursorSize", QString());
// fetch a reasonable size for the cursor-theme image
bool ok;
int iconSize = size.toInt(&ok);
if (!ok)
iconSize = QApplication::style()->pixelMetric(QStyle::PM_LargeIconSize);
iconSize = nominalCursorSize(iconSize);
// load the cursor-theme image from the Xcursor-library
XcursorImage *ximg = XcursorLibraryLoadImage("left_ptr", theme.toLocal8Bit(), iconSize);
if (!ximg) // default is better then nothing, so keep it as backup
ximg = XcursorLibraryLoadImage("left_ptr", "default", iconSize);
if (ximg) {
// turn the XcursorImage into a QImage that will be used to create the GLTexture/XRenderPicture.
imageWidth = ximg->width;
imageHeight = ximg->height;
QImage img((uchar*)ximg->pixels, imageWidth, imageHeight, QImage::Format_ARGB32_Premultiplied);
#ifdef KWIN_HAVE_OPENGL
if (effects->compositingType() == OpenGLCompositing)
texture = new GLTexture(img);
#endif
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
if (effects->compositingType() == XRenderCompositing)
xrenderPicture = new XRenderPicture(QPixmap::fromImage(img));
#endif
XcursorImageDestroy(ximg);
}
else {
qDebug() << "Loading cursor image (" << theme << ") FAILED -> falling back to proportional mouse tracking!";
mouseTracking = MouseTrackingProportional;
}
}
void ZoomEffect::reconfigure(ReconfigureFlags)
{
KConfigGroup conf = EffectsHandler::effectConfig("Zoom");
// On zoom-in and zoom-out change the zoom by the defined zoom-factor.
zoomFactor = qMax(0.1, conf.readEntry("ZoomFactor", zoomFactor));
// Visibility of the mouse-pointer.
mousePointer = MousePointerType(conf.readEntry("MousePointer", int(mousePointer)));
// Track moving of the mouse.
mouseTracking = MouseTrackingType(conf.readEntry("MouseTracking", int(mouseTracking)));
// Enable tracking of the focused location.
bool _enableFocusTracking = conf.readEntry("EnableFocusTracking", enableFocusTracking);
if (enableFocusTracking != _enableFocusTracking) {
enableFocusTracking = _enableFocusTracking;
if (QDBusConnection::sessionBus().isConnected()) {
if (enableFocusTracking)
QDBusConnection::sessionBus().connect("org.kde.kaccessibleapp", "/Adaptor", "org.kde.kaccessibleapp.Adaptor", "focusChanged", this, SLOT(focusChanged(int,int,int,int,int,int)));
else
QDBusConnection::sessionBus().disconnect("org.kde.kaccessibleapp", "/Adaptor", "org.kde.kaccessibleapp.Adaptor", "focusChanged", this, SLOT(focusChanged(int,int,int,int,int,int)));
}
}
// When the focus changes, move the zoom area to the focused location.
followFocus = conf.readEntry("EnableFollowFocus", followFocus);
// The time in milliseconds to wait before a focus-event takes away a mouse-move.
focusDelay = qMax(0, conf.readEntry("FocusDelay", focusDelay));
// The factor the zoom-area will be moved on touching an edge on push-mode or using the navigation KAction's.
moveFactor = qMax(0.1, conf.readEntry("MoveFactor", moveFactor));
}
void ZoomEffect::prePaintScreen(ScreenPrePaintData& data, int time)
{
if (zoom != target_zoom) {
double diff = time / animationTime(500.0);
if (target_zoom > zoom)
zoom = qMin(zoom * qMax(1 + diff, 1.2), target_zoom);
else
zoom = qMax(zoom * qMin(1 - diff, 0.8), target_zoom);
}
if (zoom == 1.0) {
showCursor();
} else {
hideCursor();
data.mask |= PAINT_SCREEN_TRANSFORMED;
}
effects->prePaintScreen(data, time);
}
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
static XTransform xrenderIdentity = {{
{ XDoubleToFixed( 1.0 ), XDoubleToFixed( 0.0 ), XDoubleToFixed( 0.0 ) },
{ XDoubleToFixed( 0.0 ), XDoubleToFixed( 1.0 ), XDoubleToFixed( 0.0 ) },
{ XDoubleToFixed( 0.0 ), XDoubleToFixed( 0.0 ), XDoubleToFixed( 1.0 ) }
}};
#endif
void ZoomEffect::paintScreen(int mask, QRegion region, ScreenPaintData& data)
{
if (zoom != 1.0) {
data.xScale *= zoom;
data.yScale *= zoom;
// mouse-tracking allows navigation of the zoom-area using the mouse.
switch(mouseTracking) {
case MouseTrackingProportional:
data.xTranslate = - int(cursorPoint.x() * (zoom - 1.0));
data.yTranslate = - int(cursorPoint.y() * (zoom - 1.0));
prevPoint = cursorPoint;
break;
case MouseTrackingCentred:
data.xTranslate = qMin(0, qMax(int(displayWidth() - displayWidth() * zoom), int(displayWidth() / 2 - cursorPoint.x() * zoom)));
data.yTranslate = qMin(0, qMax(int(displayHeight() - displayHeight() * zoom), int(displayHeight() / 2 - cursorPoint.y() * zoom)));
prevPoint = cursorPoint;
break;
case MouseTrackingPush:
if (timeline.state() != QTimeLine::Running) {
// touching an edge of the screen moves the zoom-area in that direction.
int x = cursorPoint.x() * zoom - prevPoint.x() * (zoom - 1.0);
int y = cursorPoint.y() * zoom - prevPoint.y() * (zoom - 1.0);
int threshold = 1; //qMax(1, int(10.0 / zoom));
xMove = yMove = 0;
if (x < threshold)
xMove = - qMax(1.0, displayWidth() / zoom / moveFactor);
else if (x + threshold > displayWidth())
xMove = qMax(1.0, displayWidth() / zoom / moveFactor);
if (y < threshold)
yMove = - qMax(1.0, displayHeight() / zoom / moveFactor);
else if (y + threshold > displayHeight())
yMove = qMax(1.0, displayHeight() / zoom / moveFactor);
if (xMove != 0 || yMove != 0) {
prevPoint.setX(qMax(0, qMin(displayWidth(), prevPoint.x() + xMove)));
prevPoint.setY(qMax(0, qMin(displayHeight(), prevPoint.y() + yMove)));
timeline.start();
}
}
// fall through
case MouseTrackingDisabled:
data.xTranslate = - int(prevPoint.x() * (zoom - 1.0));
data.yTranslate = - int(prevPoint.y() * (zoom - 1.0));
break;
}
// use the focusPoint if focus tracking is enabled
if (enableFocusTracking && followFocus) {
bool acceptFocus = true;
if (mouseTracking != MouseTrackingDisabled && focusDelay > 0) {
// Wait some time for the mouse before doing the switch. This serves as threshold
// to prevent the focus from jumping around to much while working with the mouse.
const int msecs = lastMouseEvent.msecsTo(lastFocusEvent);
acceptFocus = msecs > focusDelay;
}
if (acceptFocus) {
data.xTranslate = - int(focusPoint.x() * (zoom - 1.0));
data.yTranslate = - int(focusPoint.y() * (zoom - 1.0));
prevPoint = focusPoint;
}
}
}
effects->paintScreen(mask, region, data);
if (zoom != 1.0 && mousePointer != MousePointerHide) {
// Draw the mouse-texture at the position matching to zoomed-in image of the desktop. Hiding the
// previous mouse-cursor and drawing our own fake mouse-cursor is needed to be able to scale the
// mouse-cursor up and to re-position those mouse-cursor to match to the chosen zoom-level.
int w = imageWidth;
int h = imageHeight;
if (mousePointer == MousePointerScale) {
w *= zoom;
h *= zoom;
}
QPoint p = QCursor::pos();
QRect rect(p.x() * zoom + data.xTranslate, p.y() * zoom + data.yTranslate, w, h);
#ifdef KWIN_HAVE_OPENGL
if (texture) {
#ifndef KWIN_HAVE_OPENGLES
glPushAttrib(GL_CURRENT_BIT | GL_ENABLE_BIT);
#endif
texture->bind();
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
texture->render(region, rect);
texture->unbind();
glDisable(GL_BLEND);
#ifndef KWIN_HAVE_OPENGLES
glPopAttrib();
#endif
}
#endif
#ifdef KWIN_HAVE_XRENDER_COMPOSITING
if (xrenderPicture) {
if (mousePointer == MousePointerScale) {
XRenderSetPictureFilter(display(), *xrenderPicture, const_cast<char*>("good"), NULL, 0);
XTransform xform = {{
{ XDoubleToFixed( 1.0 / zoom ), XDoubleToFixed( 0.0 ), XDoubleToFixed( 0.0 ) },
{ XDoubleToFixed( 0.0 ), XDoubleToFixed( 1.0 / zoom ), XDoubleToFixed( 0.0 ) },
{ XDoubleToFixed( 0.0 ), XDoubleToFixed( 0.0 ), XDoubleToFixed( 1.0 ) }
}};
XRenderSetPictureTransform( display(), *xrenderPicture, &xform );
}
XRenderComposite(display(), PictOpOver, *xrenderPicture, None, effects->xrenderBufferPicture(), 0, 0, 0, 0, rect.x(), rect.y(), rect.width(), rect.height());
if (mousePointer == MousePointerScale)
XRenderSetPictureTransform( display(), *xrenderPicture, &xrenderIdentity );
}
#endif
}
}
void ZoomEffect::postPaintScreen()
{
if (zoom != target_zoom)
effects->addRepaintFull();
effects->postPaintScreen();
}
void ZoomEffect::zoomIn()
{
target_zoom *= zoomFactor;
if (!polling) {
polling = true;
effects->startMousePolling();
}
effects->addRepaintFull();
}
void ZoomEffect::zoomOut()
{
target_zoom /= zoomFactor;
if (target_zoom < 1) {
target_zoom = 1;
if (polling) {
polling = false;
effects->stopMousePolling();
}
}
effects->addRepaintFull();
}
void ZoomEffect::actualSize()
{
target_zoom = 1;
if (polling) {
polling = false;
effects->stopMousePolling();
}
effects->addRepaintFull();
}
void ZoomEffect::timelineFrameChanged(int /* frame */)
{
prevPoint.setX(qMax(0, qMin(displayWidth(), prevPoint.x() + xMove)));
prevPoint.setY(qMax(0, qMin(displayHeight(), prevPoint.y() + yMove)));
cursorPoint = prevPoint;
effects->addRepaintFull();
}
void ZoomEffect::moveZoom(int x, int y)
{
if (timeline.state() == QTimeLine::Running)
timeline.stop();
if (x < 0)
xMove = - qMax(1.0, displayWidth() / zoom / moveFactor);
else if (x > 0)
xMove = qMax(1.0, displayWidth() / zoom / moveFactor);
else
xMove = 0;
if (y < 0)
yMove = - qMax(1.0, displayHeight() / zoom / moveFactor);
else if (y > 0)
yMove = qMax(1.0, displayHeight() / zoom / moveFactor);
else
yMove = 0;
timeline.start();
}
void ZoomEffect::moveZoomLeft()
{
moveZoom(-1, 0);
}
void ZoomEffect::moveZoomRight()
{
moveZoom(1, 0);
}
void ZoomEffect::moveZoomUp()
{
moveZoom(0, -1);
}
void ZoomEffect::moveZoomDown()
{
moveZoom(0, 1);
}
void ZoomEffect::moveMouseToFocus()
{
QCursor::setPos(focusPoint.x(), focusPoint.y());
}
void ZoomEffect::moveMouseToCenter()
{
//QRect r = effects->clientArea(KWin::ScreenArea, effects->activeScreen(), effects->currentDesktop());
QRect r(0, 0, displayWidth(), displayHeight());
QCursor::setPos(r.x() + r.width() / 2, r.y() + r.height() / 2);
}
void ZoomEffect::slotMouseChanged(const QPoint& pos, const QPoint& old, Qt::MouseButtons,
Qt::MouseButtons, Qt::KeyboardModifiers, Qt::KeyboardModifiers)
{
if (zoom == 1.0)
return;
cursorPoint = pos;
if (pos != old) {
lastMouseEvent = QTime::currentTime();
effects->addRepaintFull();
}
}
void ZoomEffect::focusChanged(int px, int py, int rx, int ry, int rwidth, int rheight)
{
if (zoom == 1.0)
return;
focusPoint = (px >= 0 && py >= 0) ? QPoint(px, py) : QPoint(rx + qMax(0, (qMin(displayWidth(), rwidth) / 2) - 60), ry + qMax(0, (qMin(displayHeight(), rheight) / 2) - 60));
if (enableFocusTracking) {
lastFocusEvent = QTime::currentTime();
effects->addRepaintFull();
}
}
bool ZoomEffect::isActive() const
{
return zoom != 1.0 || zoom != target_zoom;
}
} // namespace
#include "zoom.moc"