64 lines
1.3 KiB
C++
64 lines
1.3 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2007 Rivo Laks <rivolaks@hot.ee>
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SPDX-FileCopyrightText: 2008 Lucas Murray <lmurray@undefinedfire.com>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#ifndef KWIN_INVERT_H
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#define KWIN_INVERT_H
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#include <kwineffects.h>
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namespace KWin
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{
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class GLShader;
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/**
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* Inverts desktop's colors
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*/
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class InvertEffect
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: public Effect
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{
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Q_OBJECT
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public:
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InvertEffect();
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~InvertEffect() override;
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void drawWindow(EffectWindow* w, int mask, const QRegion ®ion, WindowPaintData& data) override;
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void paintEffectFrame(KWin::EffectFrame* frame, const QRegion ®ion, double opacity, double frameOpacity) override;
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bool isActive() const override;
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bool provides(Feature) override;
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int requestedEffectChainPosition() const override;
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static bool supported();
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public Q_SLOTS:
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void toggleScreenInversion();
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void toggleWindow();
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void slotWindowClosed(KWin::EffectWindow *w);
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protected:
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bool loadData();
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private:
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bool m_inited;
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bool m_valid;
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GLShader* m_shader;
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bool m_allWindows;
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QList<EffectWindow*> m_windows;
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};
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inline int InvertEffect::requestedEffectChainPosition() const
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{
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return 99;
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}
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} // namespace
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#endif
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