kwin/client.cpp
Luboš Luňák d6b7ef180d No kde3/qt3 support in kwin core. Saves about 150M of memory in gdb
by not loading the support libraries and the complete kdelibs stack it depends
on. Gdb taking 0.5M and lousy handling of near-OOM in Linux kernel
can be a pretty bad combination :(.


svn path=/trunk/KDE/kdebase/workspace/; revision=741856
2007-11-26 15:42:44 +00:00

1704 lines
53 KiB
C++

/*****************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 1999, 2000 Matthias Ettrich <ettrich@kde.org>
Copyright (C) 2003 Lubos Lunak <l.lunak@kde.org>
You can Freely distribute this program under the GNU General Public
License. See the file "COPYING" for the exact licensing terms.
******************************************************************/
#include "client.h"
#include <QApplication>
#include <QPainter>
#include <QDateTime>
#include <QProcess>
#include <unistd.h>
#include <kstandarddirs.h>
#include <QWhatsThis>
#include <kwindowsystem.h>
#include <kiconloader.h>
#include <stdlib.h>
#include <signal.h>
#include "bridge.h"
#include "group.h"
#include "workspace.h"
#include "atoms.h"
#include "notifications.h"
#include "rules.h"
#include "scene.h"
#include "effects.h"
#include "deleted.h"
#include <X11/extensions/shape.h>
#include <QX11Info>
#ifdef HAVE_XSYNC
#include <X11/extensions/sync.h>
#endif
// put all externs before the namespace statement to allow the linker
// to resolve them properly
namespace KWin
{
/*
Creating a client:
- only by calling Workspace::createClient()
- it creates a new client and calls manage() for it
Destroying a client:
- destroyClient() - only when the window itself has been destroyed
- releaseWindow() - the window is kept, only the client itself is destroyed
*/
/*!
\class Client client.h
\brief The Client class encapsulates a window decoration frame.
*/
/*!
This ctor is "dumb" - it only initializes data. All the real initialization
is done in manage().
*/
Client::Client( Workspace *ws )
: Toplevel( ws ),
client( None ),
wrapper( None ),
decoration( NULL ),
bridge( new Bridge( this )),
move_faked_activity( false ),
move_resize_grab_window( None ),
move_resize_has_keyboard_grab( false ),
transient_for( NULL ),
transient_for_id( None ),
original_transient_for_id( None ),
autoRaiseTimer( NULL ),
shadeHoverTimer( NULL ),
delayedMoveResizeTimer( NULL ),
in_group( NULL ),
window_group( None ),
in_layer( UnknownLayer ),
ping_timer( NULL ),
process_killer( NULL ),
user_time( CurrentTime ), // not known yet
allowed_actions( 0 ),
block_geometry_updates( 0 ),
pending_geometry_update( PendingGeometryNone ),
shade_geometry_change( false ),
#ifdef HAVE_XSYNC
sync_counter( None ),
sync_alarm( None ),
#endif
sync_timeout( NULL ),
sync_resize_pending( false ),
border_left( 0 ),
border_right( 0 ),
border_top( 0 ),
border_bottom( 0 ),
sm_stacking_order( -1 ),
demandAttentionKNotifyTimer( NULL )
// SELI do all as initialization
{
// set the initial mapping state
mapping_state = WithdrawnState;
desk = 0; // no desktop yet
mode = PositionCenter;
buttonDown = false;
moveResizeMode = false;
info = NULL;
shade_mode = ShadeNone;
active = false;
deleting = false;
keep_above = false;
keep_below = false;
motif_noborder = false;
motif_may_move = true;
motif_may_resize = true;
motif_may_close = true;
fullscreen_mode = FullScreenNone;
skip_taskbar = false;
original_skip_taskbar = false;
minimized = false;
hidden = false;
modal = false;
noborder = false;
user_noborder = false;
urgency = false;
ignore_focus_stealing = false;
demands_attention = false;
hidden_preview = false;
raw_shown = false;
check_active_modal = false;
Pdeletewindow = 0;
Ptakefocus = 0;
Ptakeactivity = 0;
Pcontexthelp = 0;
Pping = 0;
input = false;
skip_pager = false;
max_mode = MaximizeRestore;
maxmode_restore = MaximizeRestore;
cmap = None;
geom = QRect( 0, 0, 100, 100 ); // so that decorations don't start with size being (0,0)
client_size = QSize( 100, 100 );
#if defined(HAVE_XSYNC) || defined(HAVE_XDAMAGE)
ready_for_painting = false; // wait for first damage or sync reply
#endif
// SELI initialize xsizehints??
}
/*!
"Dumb" destructor.
*/
Client::~Client()
{
#ifdef HAVE_XSYNC
if( sync_alarm != None )
XSyncDestroyAlarm( display(), sync_alarm );
#endif
assert(!moveResizeMode);
assert( client == None );
assert( wrapper == None );
// assert( frameId() == None );
assert( decoration == NULL );
assert( block_geometry_updates == 0 );
assert( !check_active_modal );
delete bridge;
}
// use destroyClient() or releaseWindow(), Client instances cannot be deleted directly
void Client::deleteClient( Client* c, allowed_t )
{
delete c;
}
/*!
Releases the window. The client has done its job and the window is still existing.
*/
void Client::releaseWindow( bool on_shutdown )
{
assert( !deleting );
deleting = true;
Deleted* del = Deleted::create( this );
if( effects )
{
static_cast<EffectsHandlerImpl*>(effects)->windowClosed( effectWindow());
scene->windowClosed( this, del );
}
finishCompositing();
workspace()->discardUsedWindowRules( this, true ); // remove ForceTemporarily rules
StackingUpdatesBlocker blocker( workspace());
if (moveResizeMode)
leaveMoveResize();
finishWindowRules();
++block_geometry_updates;
if( isOnCurrentDesktop() && isShown( true ))
addWorkspaceRepaint( geometry());
// grab X during the release to make removing of properties, setting to withdrawn state
// and repareting to root an atomic operation (http://lists.kde.org/?l=kde-devel&m=116448102901184&w=2)
grabXServer();
setMappingState( WithdrawnState );
setModal( false ); // otherwise its mainwindow wouldn't get focus
hidden = true; // so that it's not considered visible anymore (can't use hideClient(), it would set flags)
if( !on_shutdown )
workspace()->clientHidden( this );
XUnmapWindow( display(), frameId()); // destroying decoration would cause ugly visual effect
destroyDecoration();
cleanGrouping();
if( !on_shutdown )
{
workspace()->removeClient( this, Allowed );
// only when the window is being unmapped, not when closing down KWin
// (NETWM sections 5.5,5.7)
info->setDesktop( 0 );
desk = 0;
info->setState( 0, info->state()); // reset all state flags
}
XDeleteProperty( display(), client, atoms->kde_net_wm_user_creation_time);
XDeleteProperty( display(), client, atoms->net_frame_extents );
XDeleteProperty( display(), client, atoms->kde_net_wm_frame_strut );
XReparentWindow( display(), client, rootWindow(), x(), y());
XRemoveFromSaveSet( display(), client );
XSelectInput( display(), client, NoEventMask );
if( on_shutdown )
{ // map the window, so it can be found after another WM is started
XMapWindow( display(), client );
// TODO preserve minimized, shaded etc. state?
}
else
{
// Make sure it's not mapped if the app unmapped it (#65279). The app
// may do map+unmap before we initially map the window by calling rawShow() from manage().
XUnmapWindow( display(), client );
}
client = None;
XDestroyWindow( display(), wrapper );
wrapper = None;
XDestroyWindow( display(), frameId());
// frame = None;
--block_geometry_updates; // don't use GeometryUpdatesBlocker, it would now set the geometry
disownDataPassedToDeleted();
del->unrefWindow();
checkNonExistentClients();
deleteClient( this, Allowed );
ungrabXServer();
}
// like releaseWindow(), but this one is called when the window has been already destroyed
// (e.g. the application closed it)
void Client::destroyClient()
{
assert( !deleting );
deleting = true;
Deleted* del = Deleted::create( this );
if( effects )
{
static_cast<EffectsHandlerImpl*>(effects)->windowClosed( effectWindow());
scene->windowClosed( this, del );
}
finishCompositing();
workspace()->discardUsedWindowRules( this, true ); // remove ForceTemporarily rules
StackingUpdatesBlocker blocker( workspace());
if (moveResizeMode)
leaveMoveResize();
finishWindowRules();
++block_geometry_updates;
if( isOnCurrentDesktop() && isShown( true ))
addWorkspaceRepaint( geometry());
setModal( false );
hidden = true; // so that it's not considered visible anymore
workspace()->clientHidden( this );
destroyDecoration();
cleanGrouping();
workspace()->removeClient( this, Allowed );
client = None; // invalidate
XDestroyWindow( display(), wrapper );
wrapper = None;
XDestroyWindow( display(), frameId());
// frame = None;
--block_geometry_updates; // don't use GeometryUpdatesBlocker, it would now set the geometry
disownDataPassedToDeleted();
del->unrefWindow();
checkNonExistentClients();
deleteClient( this, Allowed );
}
void Client::updateDecoration( bool check_workspace_pos, bool force )
{
if( !force && (( decoration == NULL && noBorder())
|| ( decoration != NULL && !noBorder())))
return;
bool do_show = false;
QRect oldgeom = geometry();
blockGeometryUpdates( true );
if( force )
destroyDecoration();
if( !noBorder())
{
setMask( QRegion()); // reset shape mask
decoration = workspace()->createDecoration( bridge );
// TODO check decoration's minimum size?
decoration->init();
decoration->widget()->installEventFilter( this );
XReparentWindow( display(), decoration->widget()->winId(), frameId(), 0, 0 );
decoration->widget()->lower();
decoration->borders( border_left, border_right, border_top, border_bottom );
int save_workarea_diff_x = workarea_diff_x;
int save_workarea_diff_y = workarea_diff_y;
move( calculateGravitation( false ));
plainResize( sizeForClientSize( clientSize()), ForceGeometrySet );
workarea_diff_x = save_workarea_diff_x;
workarea_diff_y = save_workarea_diff_y;
do_show = true;
if( compositing() )
discardWindowPixmap();
if( scene != NULL )
scene->windowGeometryShapeChanged( this );
if( effects != NULL )
static_cast<EffectsHandlerImpl*>(effects)->windowGeometryShapeChanged( effectWindow(), oldgeom );
}
else
destroyDecoration();
if( check_workspace_pos )
checkWorkspacePosition();
blockGeometryUpdates( false );
if( do_show )
decoration->widget()->show();
updateFrameExtents();
}
void Client::destroyDecoration()
{
QRect oldgeom = geometry();
if( decoration != NULL )
{
delete decoration;
decoration = NULL;
QPoint grav = calculateGravitation( true );
border_left = border_right = border_top = border_bottom = 0;
setMask( QRegion()); // reset shape mask
int save_workarea_diff_x = workarea_diff_x;
int save_workarea_diff_y = workarea_diff_y;
plainResize( sizeForClientSize( clientSize()), ForceGeometrySet );
move( grav );
workarea_diff_x = save_workarea_diff_x;
workarea_diff_y = save_workarea_diff_y;
if( compositing() )
discardWindowPixmap();
if( scene != NULL && !deleting )
scene->windowGeometryShapeChanged( this );
if( effects != NULL && !deleting )
static_cast<EffectsHandlerImpl*>(effects)->windowGeometryShapeChanged( effectWindow(), oldgeom );
}
}
void Client::checkBorderSizes()
{
if( decoration == NULL )
return;
int new_left, new_right, new_top, new_bottom;
decoration->borders( new_left, new_right, new_top, new_bottom );
if( new_left == border_left && new_right == border_right
&& new_top == border_top && new_bottom == border_bottom )
return;
GeometryUpdatesBlocker blocker( this );
move( calculateGravitation( true ));
border_left = new_left;
border_right = new_right;
border_top = new_top;
border_bottom = new_bottom;
if (border_left != new_left ||
border_right != new_right ||
border_top != new_top ||
border_bottom != new_bottom)
move( calculateGravitation( false ));
plainResize( sizeForClientSize( clientSize()), ForceGeometrySet );
checkWorkspacePosition();
}
void Client::detectNoBorder()
{
if( shape())
{
noborder = true;
return;
}
switch( windowType())
{
case NET::Desktop :
case NET::Dock :
case NET::TopMenu :
case NET::Splash :
noborder = true;
break;
case NET::Unknown :
case NET::Normal :
case NET::Toolbar :
case NET::Menu :
case NET::Dialog :
case NET::Utility :
noborder = false;
break;
default:
assert( false );
}
// NET::Override is some strange beast without clear definition, usually
// just meaning "noborder", so let's treat it only as such flag, and ignore it as
// a window type otherwise (SUPPORTED_WINDOW_TYPES_MASK doesn't include it)
if( info->windowType( SUPPORTED_WINDOW_TYPES_MASK | NET::OverrideMask ) == NET::Override )
noborder = true;
}
void Client::updateFrameExtents()
{
NETStrut strut;
strut.left = border_left;
strut.right = border_right;
strut.top = border_top;
strut.bottom = border_bottom;
info->setFrameExtents( strut );
}
// Resizes the decoration, and makes sure the decoration widget gets resize event
// even if the size hasn't changed. This is needed to make sure the decoration
// re-layouts (e.g. when options()->moveResizeMaximizedWindows() changes,
// the decoration may turn on/off some borders, but the actual size
// of the decoration stays the same).
void Client::resizeDecoration( const QSize& s )
{
if( decoration == NULL )
return;
QSize oldsize = decoration->widget()->size();
decoration->resize( s );
if( oldsize == s )
{
QResizeEvent e( s, oldsize );
QApplication::sendEvent( decoration->widget(), &e );
}
}
bool Client::noBorder() const
{
return noborder || isFullScreen() || user_noborder || motif_noborder;
}
bool Client::userCanSetNoBorder() const
{
return !noborder && !isFullScreen() && !isShade();
}
bool Client::isUserNoBorder() const
{
return user_noborder;
}
void Client::setUserNoBorder( bool set )
{
if( !userCanSetNoBorder())
return;
set = rules()->checkNoBorder( set );
if( user_noborder == set )
return;
user_noborder = set;
updateDecoration( true, false );
updateWindowRules();
}
void Client::updateShape()
{
// workaround for #19644 - shaped windows shouldn't have decoration
if( shape() && !noBorder())
{
noborder = true;
updateDecoration( true );
}
if( shape())
{
XShapeCombineShape(display(), frameId(), ShapeBounding,
clientPos().x(), clientPos().y(),
window(), ShapeBounding, ShapeSet);
}
// !shape() mask setting is done in setMask() when the decoration
// calls it or when the decoration is created/destroyed
updateInputShape();
if( compositing())
addDamageFull();
if( scene != NULL )
scene->windowGeometryShapeChanged( this );
if( effects != NULL )
static_cast<EffectsHandlerImpl*>(effects)->windowGeometryShapeChanged( effectWindow(), geometry());
}
void Client::updateInputShape()
{
if( hidden_preview ) // sets it to none, don't change
return;
if( Extensions::shapeInputAvailable())
{ // There appears to be no way to find out if a window has input
// shape set or not, so always propagate the input shape
// (it's the same like the bounding shape by default).
// Also, build the shape using a helper window, not directly
// in the frame window, because the sequence set-shape-to-frame,
// remove-shape-of-client, add-input-shape-of-client has the problem
// that after the second step there's a hole in the input shape
// until the real shape of the client is added and that can make
// the window lose focus (which is a problem with mouse focus policies)
static Window helper_window = None;
if( helper_window == None )
helper_window = XCreateSimpleWindow( display(), rootWindow(),
0, 0, 1, 1, 0, 0, 0 );
XResizeWindow( display(), helper_window, width(), height());
XShapeCombineShape( display(), helper_window, ShapeInput, 0, 0,
frameId(), ShapeBounding, ShapeSet );
XShapeCombineShape( display(), helper_window, ShapeInput,
clientPos().x(), clientPos().y(),
window(), ShapeBounding, ShapeSubtract );
XShapeCombineShape( display(), helper_window, ShapeInput,
clientPos().x(), clientPos().y(),
window(), ShapeInput, ShapeUnion );
XShapeCombineShape( display(), frameId(), ShapeInput, 0, 0,
helper_window, ShapeInput, ShapeSet );
}
}
void Client::setMask( const QRegion& reg, int mode )
{
_mask = reg;
if( reg.isEmpty())
XShapeCombineMask( display(), frameId(), ShapeBounding, 0, 0,
None, ShapeSet );
else if( mode == X::Unsorted )
XShapeCombineRegion( display(), frameId(), ShapeBounding, 0, 0,
reg.handle(), ShapeSet );
else
{
QVector< QRect > rects = reg.rects();
XRectangle* xrects = new XRectangle[ rects.count() ];
for( int i = 0;
i < rects.count();
++i )
{
xrects[ i ].x = rects[ i ].x();
xrects[ i ].y = rects[ i ].y();
xrects[ i ].width = rects[ i ].width();
xrects[ i ].height = rects[ i ].height();
}
XShapeCombineRectangles( display(), frameId(), ShapeBounding, 0, 0,
xrects, rects.count(), ShapeSet, mode );
delete[] xrects;
}
if( compositing())
addDamageFull();
if( scene != NULL )
scene->windowGeometryShapeChanged( this );
if( effects != NULL )
static_cast<EffectsHandlerImpl*>(effects)->windowGeometryShapeChanged( effectWindow(), geometry());
updateShape();
}
QRegion Client::mask() const
{
if( _mask.isEmpty())
return QRegion( 0, 0, width(), height());
return _mask;
}
void Client::hideClient( bool hide )
{
if( hidden == hide )
return;
hidden = hide;
updateVisibility();
}
/*
Returns whether the window is minimizable or not
*/
bool Client::isMinimizable() const
{
if( isSpecialWindow())
return false;
if( isTransient())
{ // #66868 - let other xmms windows be minimized when the mainwindow is minimized
bool shown_mainwindow = false;
ClientList mainclients = mainClients();
for( ClientList::ConstIterator it = mainclients.begin();
it != mainclients.end();
++it )
{
if( (*it)->isShown( true ))
shown_mainwindow = true;
}
if( !shown_mainwindow )
return true;
}
// this is here because kicker's taskbar doesn't provide separate entries
// for windows with an explicitly given parent
// TODO perhaps this should be redone
if( transientFor() != NULL )
return false;
if( !wantsTabFocus()) // SELI - NET::Utility? why wantsTabFocus() - skiptaskbar? ?
return false;
return true;
}
/*!
Minimizes this client plus its transients
*/
void Client::minimize( bool avoid_animation )
{
if ( !isMinimizable() || isMinimized())
return;
Notify::raise( Notify::Minimize );
minimized = true;
updateVisibility();
updateAllowedActions();
workspace()->updateMinimizedOfTransients( this );
updateWindowRules();
workspace()->updateFocusChains( this, Workspace::FocusChainMakeLast );
if( effects && !avoid_animation ) // TODO shouldn't it tell effects at least about the change?
static_cast<EffectsHandlerImpl*>(effects)->windowMinimized( effectWindow());
}
void Client::unminimize( bool avoid_animation )
{
if( !isMinimized())
return;
Notify::raise( Notify::UnMinimize );
minimized = false;
updateVisibility();
updateAllowedActions();
workspace()->updateMinimizedOfTransients( this );
updateWindowRules();
if( effects && !avoid_animation )
static_cast<EffectsHandlerImpl*>(effects)->windowUnminimized( effectWindow());
}
QRect Client::iconGeometry() const
{
NETRect r = info->iconGeometry();
QRect geom( r.pos.x, r.pos.y, r.size.width, r.size.height );
if( geom.isValid() )
return geom;
else
{
// Check all mainwindows of this window (recursively)
foreach( Client* mainwin, mainClients() )
{
geom = mainwin->iconGeometry();
if( geom.isValid() )
return geom;
}
// No mainwindow (or their parents) with icon geometry was found
return QRect();
}
}
bool Client::isShadeable() const
{
return !isSpecialWindow() && !noBorder();
}
void Client::setShade( ShadeMode mode )
{
if( !isShadeable())
return;
mode = rules()->checkShade( mode );
if( shade_mode == mode )
return;
bool was_shade = isShade();
ShadeMode was_shade_mode = shade_mode;
shade_mode = mode;
if( was_shade == isShade())
{
if( decoration != NULL ) // decoration may want to update after e.g. hover-shade changes
decoration->shadeChange();
return; // no real change in shaded state
}
if( shade_mode == ShadeNormal )
{
if ( isShown( true ) && isOnCurrentDesktop())
Notify::raise( Notify::ShadeUp );
}
else if( shade_mode == ShadeNone )
{
if( isShown( true ) && isOnCurrentDesktop())
Notify::raise( Notify::ShadeDown );
}
assert( decoration != NULL ); // noborder windows can't be shaded
GeometryUpdatesBlocker blocker( this );
// decorations may turn off some borders when shaded
decoration->borders( border_left, border_right, border_top, border_bottom );
// TODO all this unmapping, resizing etc. feels too much duplicated from elsewhere
if ( isShade())
{ // shade_mode == ShadeNormal
addWorkspaceRepaint( geometry());
// shade
shade_geometry_change = true;
QSize s( sizeForClientSize( QSize( clientSize())));
s.setHeight( border_top + border_bottom );
XSelectInput( display(), wrapper, ClientWinMask ); // avoid getting UnmapNotify
XUnmapWindow( display(), wrapper );
XUnmapWindow( display(), client );
XSelectInput( display(), wrapper, ClientWinMask | SubstructureNotifyMask );
plainResize( s );
shade_geometry_change = false;
if( isActive())
{
if( was_shade_mode == ShadeHover )
workspace()->activateNextClient( this );
else
workspace()->focusToNull();
}
}
else
{
shade_geometry_change = true;
QSize s( sizeForClientSize( clientSize()));
shade_geometry_change = false;
plainResize( s );
if( shade_mode == ShadeHover || shade_mode == ShadeActivated )
setActive( true );
XMapWindow( display(), wrapperId());
XMapWindow( display(), window());
if ( isActive() )
workspace()->requestFocus( this );
}
checkMaximizeGeometry();
info->setState( isShade() ? NET::Shaded : 0, NET::Shaded );
info->setState( isShown( false ) ? 0 : NET::Hidden, NET::Hidden );
discardWindowPixmap();
updateVisibility();
updateAllowedActions();
workspace()->updateMinimizedOfTransients( this );
decoration->shadeChange();
updateWindowRules();
}
void Client::shadeHover()
{
setShade( ShadeHover );
cancelShadeHover();
}
void Client::cancelShadeHover()
{
delete shadeHoverTimer;
shadeHoverTimer = 0;
}
void Client::toggleShade()
{
// if the mode is ShadeHover or ShadeActive, cancel shade too
setShade( shade_mode == ShadeNone ? ShadeNormal : ShadeNone );
}
void Client::updateVisibility()
{
if( deleting )
return;
bool show = true;
if( hidden )
{
setMappingState( IconicState );
info->setState( NET::Hidden, NET::Hidden );
setSkipTaskbar( true, false ); // also hide from taskbar
rawHide();
show = false;
}
else
{
setSkipTaskbar( original_skip_taskbar, false );
}
if( minimized )
{
setMappingState( IconicState );
info->setState( NET::Hidden, NET::Hidden );
rawHide();
show = false;
}
if( show )
info->setState( 0, NET::Hidden );
if( !isOnCurrentDesktop())
{
setMappingState( IconicState );
rawHide();
show = false;
}
if( show )
{
bool belongs_to_desktop = false;
for( ClientList::ConstIterator it = group()->members().begin();
it != group()->members().end();
++it )
if( (*it)->isDesktop())
{
belongs_to_desktop = true;
break;
}
if( !belongs_to_desktop && workspace()->showingDesktop())
workspace()->resetShowingDesktop( true );
if( isShade())
setMappingState( IconicState );
else
setMappingState( NormalState );
rawShow();
}
}
/*!
Sets the client window's mapping state. Possible values are
WithdrawnState, IconicState, NormalState.
*/
void Client::setMappingState(int s)
{
assert( client != None );
assert( !deleting || s == WithdrawnState );
if( mapping_state == s )
return;
bool was_unmanaged = ( mapping_state == WithdrawnState );
mapping_state = s;
if( mapping_state == WithdrawnState )
{
XDeleteProperty( display(), window(), atoms->wm_state );
return;
}
assert( s == NormalState || s == IconicState );
unsigned long data[2];
data[0] = (unsigned long) s;
data[1] = (unsigned long) None;
XChangeProperty(display(), window(), atoms->wm_state, atoms->wm_state, 32,
PropModeReplace, (unsigned char *)data, 2);
if( was_unmanaged ) // manage() did block_geometry_updates = 1, now it's ok to finally set the geometry
blockGeometryUpdates( false );
}
/*!
Reimplemented to map the managed window in the window wrapper.
Proper mapping state should be set before showing the client.
*/
void Client::rawShow()
{
if( raw_shown ) // this flag is used to purely avoid repeated calls to rawShow(),
return; // it doesn't say anything more about the state
raw_shown = true;
if( decoration != NULL )
decoration->widget()->show(); // not really necessary, but let it know the state
XMapWindow( display(), frameId());
if( !isShade())
{
XMapWindow( display(), wrapper );
XMapWindow( display(), client );
}
if( options->hiddenPreviews == HiddenPreviewsNever )
{
// XComposite invalidates backing pixmaps on unmap (minimize, different
// virtual desktop, etc.). We kept the last known good pixmap around
// for use in effects, but now we want to have access to the new pixmap
if( compositing() )
discardWindowPixmap();
}
else
{
if( hidden_preview )
setHiddenPreview( false, Allowed );
}
}
/*!
Reimplemented to unmap the managed window in the window wrapper.
Also informs the workspace.
Proper mapping state should be set before hiding the client.
*/
void Client::rawHide()
{
if( !raw_shown )
return;
raw_shown = false;
StackingUpdatesBlocker blocker( workspace());
addWorkspaceRepaint( geometry());
if( options->hiddenPreviews == HiddenPreviewsNever )
{
// Here it may look like a race condition, as some other client might try to unmap
// the window between these two XSelectInput() calls. However, they're supposed to
// use XWithdrawWindow(), which also sends a synthetic event to the root window,
// which won't be missed, so this shouldn't be a problem. The chance the real UnmapNotify
// will be missed is also very minimal, so I don't think it's needed to grab the server
// here.
XSelectInput( display(), wrapper, ClientWinMask ); // avoid getting UnmapNotify
XUnmapWindow( display(), frameId());
XUnmapWindow( display(), wrapper );
XUnmapWindow( display(), client );
XSelectInput( display(), wrapper, ClientWinMask | SubstructureNotifyMask );
if( decoration != NULL )
decoration->widget()->hide(); // not really necessary, but let it know the state
}
else
{
if( !hidden_preview )
{
setHiddenPreview( true, Allowed );
// actually keep the window mapped (taken from rawShow())
if( decoration != NULL )
decoration->widget()->show(); // not really necessary, but let it know the state
XMapWindow( display(), frameId());
if( !isShade())
{
XMapWindow( display(), wrapper );
XMapWindow( display(), client );
}
}
}
workspace()->clientHidden( this );
}
// XComposite doesn't keep window pixmaps of unmapped windows, which means
// there wouldn't be any previews of windows that are minimized or on another
// virtual desktop. Therefore rawHide() actually keeps such windows mapped.
// However special care needs to be taken so that such windows don't interfere.
// Therefore they're put very low in the stacking order and they have input shape
// set to none, which hopefully is enough. If there's no input shape available,
// then it's hoped that there will be some other desktop above it *shrug*.
// Using normal shape would be better, but that'd affect other things, e.g. painting
// of the actual preview.
void Client::setHiddenPreview( bool set, allowed_t )
{
if( set && !hidden_preview )
{ // set
hidden_preview = true;
workspace()->forceRestacking();
if( Extensions::shapeInputAvailable())
XShapeCombineRectangles( display(), frameId(), ShapeInput, 0, 0, NULL, 0, ShapeSet, Unsorted );
}
else if( !set && hidden_preview )
{ // unset
hidden_preview = false;
workspace()->forceRestacking();
updateInputShape();
}
}
void Client::sendClientMessage(Window w, Atom a, Atom protocol, long data1, long data2, long data3)
{
XEvent ev;
long mask;
memset(&ev, 0, sizeof(ev));
ev.xclient.type = ClientMessage;
ev.xclient.window = w;
ev.xclient.message_type = a;
ev.xclient.format = 32;
ev.xclient.data.l[0] = protocol;
ev.xclient.data.l[1] = xTime();
ev.xclient.data.l[2] = data1;
ev.xclient.data.l[3] = data2;
ev.xclient.data.l[4] = data3;
mask = 0L;
if (w == rootWindow())
mask = SubstructureRedirectMask; /* magic! */
XSendEvent(display(), w, False, mask, &ev);
}
/*
Returns whether the window may be closed (have a close button)
*/
bool Client::isCloseable() const
{
return rules()->checkCloseable( motif_may_close && !isSpecialWindow());
}
/*!
Closes the window by either sending a delete_window message or
using XKill.
*/
void Client::closeWindow()
{
if( !isCloseable())
return;
// Update user time, because the window may create a confirming dialog.
updateUserTime();
if ( Pdeletewindow )
{
Notify::raise( Notify::Close );
sendClientMessage( window(), atoms->wm_protocols, atoms->wm_delete_window);
pingWindow();
}
else
{
// client will not react on wm_delete_window. We have not choice
// but destroy his connection to the XServer.
killWindow();
}
}
/*!
Kills the window via XKill
*/
void Client::killWindow()
{
kDebug( 1212 ) << "Client::killWindow():" << caption();
// not sure if we need an Notify::Kill or not.. until then, use
// Notify::Close
Notify::raise( Notify::Close );
if( isDialog())
Notify::raise( Notify::TransDelete );
if( isNormalWindow())
Notify::raise( Notify::Delete );
killProcess( false );
// always kill this client at the server
XKillClient(display(), window() );
destroyClient();
}
// send a ping to the window using _NET_WM_PING if possible
// if it doesn't respond within a reasonable time, it will be
// killed
void Client::pingWindow()
{
if( !Pping )
return; // can't ping :(
if( options->killPingTimeout == 0 )
return; // turned off
if( ping_timer != NULL )
return; // pinging already
ping_timer = new QTimer( this );
connect( ping_timer, SIGNAL( timeout()), SLOT( pingTimeout()));
ping_timer->setSingleShot( true );
ping_timer->start( options->killPingTimeout );
ping_timestamp = xTime();
workspace()->sendPingToWindow( window(), ping_timestamp );
}
void Client::gotPing( Time timestamp )
{
// just plain compare is not good enough because of 64bit and truncating and whatnot
if( NET::timestampCompare( timestamp, ping_timestamp ) != 0 )
return;
delete ping_timer;
ping_timer = NULL;
if( process_killer != NULL )
{
process_killer->kill();
delete process_killer;
process_killer = NULL;
}
}
void Client::pingTimeout()
{
kDebug( 1212 ) << "Ping timeout:" << caption();
delete ping_timer;
ping_timer = NULL;
killProcess( true, ping_timestamp );
}
void Client::killProcess( bool ask, Time timestamp )
{
if( process_killer != NULL )
return;
Q_ASSERT( !ask || timestamp != CurrentTime );
QByteArray machine = wmClientMachine( true );
pid_t pid = info->pid();
if( pid <= 0 || machine.isEmpty()) // needed properties missing
return;
kDebug( 1212 ) << "Kill process:" << pid << "(" << machine << ")";
if( !ask )
{
if( machine != "localhost" )
{
QStringList lst;
lst << machine << "kill" << QString::number( pid );
QProcess::startDetached("xon",lst);
}
else
::kill( pid, SIGTERM );
}
else
{
process_killer = new QProcess( this );
connect( process_killer, SIGNAL( error( QProcess::ProcessError )), SLOT( processKillerExited()));
connect( process_killer, SIGNAL( finished( int, QProcess::ExitStatus )), SLOT( processKillerExited()));
process_killer->start( KStandardDirs::findExe( "kwin_killer_helper" ),
QStringList() << "--pid" << QByteArray().setNum( pid ) << "--hostname" << machine
<< "--windowname" << caption().toUtf8()
<< "--applicationname" << resourceClass()
<< "--wid" << QString::number( window() )
<< "--timestamp" << QString::number( timestamp ));
}
}
void Client::processKillerExited()
{
kDebug( 1212 ) << "Killer exited";
delete process_killer;
process_killer = NULL;
}
void Client::setSkipTaskbar( bool b, bool from_outside )
{
int was_wants_tab_focus = wantsTabFocus();
if( from_outside )
{
b = rules()->checkSkipTaskbar( b );
original_skip_taskbar = b;
}
if ( b == skipTaskbar() )
return;
skip_taskbar = b;
info->setState( b?NET::SkipTaskbar:0, NET::SkipTaskbar );
updateWindowRules();
if( was_wants_tab_focus != wantsTabFocus())
workspace()->updateFocusChains( this,
isActive() ? Workspace::FocusChainMakeFirst : Workspace::FocusChainUpdate );
}
void Client::setSkipPager( bool b )
{
b = rules()->checkSkipPager( b );
if ( b == skipPager() )
return;
skip_pager = b;
info->setState( b?NET::SkipPager:0, NET::SkipPager );
updateWindowRules();
}
void Client::setModal( bool m )
{ // Qt-3.2 can have even modal normal windows :(
if( modal == m )
return;
modal = m;
if( !modal )
return;
// changing modality for a mapped window is weird (?)
// _NET_WM_STATE_MODAL should possibly rather be _NET_WM_WINDOW_TYPE_MODAL_DIALOG
}
void Client::setDesktop( int desktop )
{
if( desktop != NET::OnAllDesktops ) // do range check
desktop = qMax( 1, qMin( workspace()->numberOfDesktops(), desktop ));
desktop = rules()->checkDesktop( desktop );
if( desk == desktop )
return;
int was_desk = desk;
desk = desktop;
info->setDesktop( desktop );
if(( was_desk == NET::OnAllDesktops ) != ( desktop == NET::OnAllDesktops ))
{ // onAllDesktops changed
if ( isShown( true ))
Notify::raise( isOnAllDesktops() ? Notify::OnAllDesktops : Notify::NotOnAllDesktops );
workspace()->updateOnAllDesktopsOfTransients( this );
}
if( decoration != NULL )
decoration->desktopChange();
workspace()->updateFocusChains( this, Workspace::FocusChainMakeFirst );
updateVisibility();
updateWindowRules();
}
/*!
Returns the virtual desktop within the workspace() the client window
is located in, 0 if it isn't located on any special desktop (not mapped yet),
or NET::OnAllDesktops. Do not use desktop() directly, use
isOnDesktop() instead.
*/
int Client::desktop() const
{
return desk;
}
void Client::setOnAllDesktops( bool b )
{
if(( b && isOnAllDesktops())
|| ( !b && !isOnAllDesktops()))
return;
if( b )
setDesktop( NET::OnAllDesktops );
else
setDesktop( workspace()->currentDesktop());
}
int Client::screen() const
{
if( !options->xineramaEnabled )
return 0;
return workspace()->screenNumber( geometry().center());
}
bool Client::isOnScreen( int screen ) const
{
if( !options->xineramaEnabled )
return screen == 0;
return workspace()->screenGeometry( screen ).intersects( geometry());
}
// performs activation and/or raising of the window
void Client::takeActivity( int flags, bool handled, allowed_t )
{
if( !handled || !Ptakeactivity )
{
if( flags & ActivityFocus )
takeFocus( Allowed );
if( flags & ActivityRaise )
workspace()->raiseClient( this );
return;
}
#ifndef NDEBUG
static Time previous_activity_timestamp;
static Client* previous_client;
if( previous_activity_timestamp == xTime() && previous_client != this )
{
kDebug( 1212 ) << "Repeated use of the same X timestamp for activity";
kDebug( 1212 ) << kBacktrace();
}
previous_activity_timestamp = xTime();
previous_client = this;
#endif
workspace()->sendTakeActivity( this, xTime(), flags );
}
// performs the actual focusing of the window using XSetInputFocus and WM_TAKE_FOCUS
void Client::takeFocus( allowed_t )
{
#ifndef NDEBUG
static Time previous_focus_timestamp;
static Client* previous_client;
if( previous_focus_timestamp == xTime() && previous_client != this )
{
kDebug( 1212 ) << "Repeated use of the same X timestamp for focus";
kDebug( 1212 ) << kBacktrace();
}
previous_focus_timestamp = xTime();
previous_client = this;
#endif
if ( rules()->checkAcceptFocus( input ))
{
XSetInputFocus( display(), window(), RevertToPointerRoot, xTime() );
}
if ( Ptakefocus )
sendClientMessage(window(), atoms->wm_protocols, atoms->wm_take_focus);
workspace()->setShouldGetFocus( this );
}
/*!
Returns whether the window provides context help or not. If it does,
you should show a help menu item or a help button like '?' and call
contextHelp() if this is invoked.
\sa contextHelp()
*/
bool Client::providesContextHelp() const
{
return Pcontexthelp;
}
/*!
Invokes context help on the window. Only works if the window
actually provides context help.
\sa providesContextHelp()
*/
void Client::showContextHelp()
{
if ( Pcontexthelp )
{
sendClientMessage(window(), atoms->wm_protocols, atoms->net_wm_context_help);
QWhatsThis::enterWhatsThisMode(); // SELI?
}
}
/*!
Fetches the window's caption (WM_NAME property). It will be
stored in the client's caption().
*/
void Client::fetchName()
{
setCaption( readName());
}
QString Client::readName() const
{
if ( info->name() && info->name()[ 0 ] != '\0' )
return QString::fromUtf8( info->name() );
else
return KWindowSystem::readNameProperty( window(), XA_WM_NAME );
}
KWIN_COMPARE_PREDICATE( FetchNameInternalPredicate, Client, const Client*, (!cl->isSpecialWindow() || cl->isToolbar()) && cl != value && cl->caption() == value->caption());
void Client::setCaption( const QString& _s, bool force )
{
QString s = _s;
if ( s != cap_normal || force )
{
bool reset_name = force;
for( int i = 0;
i < s.length();
++i )
if( !s[ i ].isPrint())
s[ i ] = QChar( ' ' );
cap_normal = s;
bool was_suffix = ( !cap_suffix.isEmpty());
QString machine_suffix;
if( wmClientMachine( false ) != "localhost" && !isLocalMachine( wmClientMachine( false )))
machine_suffix = " <@" + wmClientMachine( true ) + '>';
QString shortcut_suffix = !shortcut().isEmpty() ? ( " {" + shortcut().toString() + '}' ) : QString();
cap_suffix = machine_suffix + shortcut_suffix;
if ( ( !isSpecialWindow() || isToolbar()) && workspace()->findClient( FetchNameInternalPredicate( this )))
{
int i = 2;
do
{
cap_suffix = machine_suffix + " <" + QString::number(i) + '>' + shortcut_suffix;
i++;
} while ( workspace()->findClient( FetchNameInternalPredicate( this )));
info->setVisibleName( caption().toUtf8() );
reset_name = false;
}
if(( was_suffix && cap_suffix.isEmpty()
|| reset_name )) // if it was new window, it may have old value still set, if the window is reused
{
info->setVisibleName( "" ); // remove
info->setVisibleIconName( "" ); // remove
}
else if( !cap_suffix.isEmpty() && !cap_iconic.isEmpty()) // keep the same suffix in iconic name if it's set
info->setVisibleIconName( ( cap_iconic + cap_suffix ).toUtf8() );
if( isManaged() && decoration != NULL )
decoration->captionChange();
}
}
void Client::updateCaption()
{
setCaption( cap_normal, true );
}
void Client::fetchIconicName()
{
QString s;
if ( info->iconName() && info->iconName()[ 0 ] != '\0' )
s = QString::fromUtf8( info->iconName() );
else
s = KWindowSystem::readNameProperty( window(), XA_WM_ICON_NAME );
if ( s != cap_iconic )
{
bool was_set = !cap_iconic.isEmpty();
cap_iconic = s;
if( !cap_suffix.isEmpty())
{
if( !cap_iconic.isEmpty()) // keep the same suffix in iconic name if it's set
info->setVisibleIconName( ( s + cap_suffix ).toUtf8() );
else if( was_set )
info->setVisibleIconName( "" ); //remove
}
}
}
/*!\reimp
*/
QString Client::caption( bool full ) const
{
return full ? cap_normal + cap_suffix : cap_normal;
}
void Client::getWMHints()
{
XWMHints *hints = XGetWMHints(display(), window() );
input = true;
window_group = None;
urgency = false;
if ( hints )
{
if( hints->flags & InputHint )
input = hints->input;
if( hints->flags & WindowGroupHint )
window_group = hints->window_group;
urgency = ( hints->flags & UrgencyHint ) ? true : false; // true/false needed, it's uint bitfield
XFree( (char*)hints );
}
checkGroup();
updateUrgency();
updateAllowedActions(); // group affects isMinimizable()
}
void Client::getMotifHints()
{
bool mnoborder, mresize, mmove, mminimize, mmaximize, mclose;
Motif::readFlags( client, mnoborder, mresize, mmove, mminimize, mmaximize, mclose );
motif_noborder = mnoborder;
if( !hasNETSupport()) // NETWM apps should set type and size constraints
{
motif_may_resize = mresize; // this should be set using minsize==maxsize, but oh well
motif_may_move = mmove;
}
else
motif_may_resize = motif_may_move = true;
// mminimize; - ignore, bogus - e.g. shading or sending to another desktop is "minimizing" too
// mmaximize; - ignore, bogus - maximizing is basically just resizing
motif_may_close = mclose; // motif apps like to crash when they set this hint and WM closes them anyway
if( isManaged())
updateDecoration( true ); // check if noborder state has changed
}
void Client::readIcons( Window win, QPixmap* icon, QPixmap* miniicon )
{
// get the icons, allow scaling
if( icon != NULL )
*icon = KWindowSystem::icon( win, 32, 32, true, KWindowSystem::NETWM | KWindowSystem::WMHints );
if( miniicon != NULL )
if( icon == NULL || !icon->isNull())
*miniicon = KWindowSystem::icon( win, 16, 16, true, KWindowSystem::NETWM | KWindowSystem::WMHints );
else
*miniicon = QPixmap();
}
void Client::getIcons()
{
// first read icons from the window itself
readIcons( window(), &icon_pix, &miniicon_pix );
if( icon_pix.isNull())
{ // then try window group
icon_pix = group()->icon();
miniicon_pix = group()->miniIcon();
}
if( icon_pix.isNull() && isTransient())
{ // then mainclients
ClientList mainclients = mainClients();
for( ClientList::ConstIterator it = mainclients.begin();
it != mainclients.end() && icon_pix.isNull();
++it )
{
icon_pix = (*it)->icon();
miniicon_pix = (*it)->miniIcon();
}
}
if( icon_pix.isNull())
{ // and if nothing else, load icon from classhint or xapp icon
icon_pix = KWindowSystem::icon( window(), 32, 32, true, KWindowSystem::ClassHint | KWindowSystem::XApp );
miniicon_pix = KWindowSystem::icon( window(), 16, 16, true, KWindowSystem::ClassHint | KWindowSystem::XApp );
}
if( isManaged() && decoration != NULL )
decoration->iconChange();
}
void Client::getWindowProtocols()
{
Atom *p;
int i,n;
Pdeletewindow = 0;
Ptakefocus = 0;
Ptakeactivity = 0;
Pcontexthelp = 0;
Pping = 0;
if (XGetWMProtocols(display(), window(), &p, &n))
{
for (i = 0; i < n; i++)
if (p[i] == atoms->wm_delete_window)
Pdeletewindow = 1;
else if (p[i] == atoms->wm_take_focus)
Ptakefocus = 1;
else if (p[i] == atoms->net_wm_take_activity)
Ptakeactivity = 1;
else if (p[i] == atoms->net_wm_context_help)
Pcontexthelp = 1;
else if (p[i] == atoms->net_wm_ping)
Pping = 1;
if (n>0)
XFree(p);
}
}
void Client::getSyncCounter()
{
#ifdef HAVE_XSYNC
if( !Extensions::syncAvailable())
return;
Atom retType;
unsigned long nItemRet;
unsigned long byteRet;
int formatRet;
unsigned char* propRet;
int ret = XGetWindowProperty( display(), window(), atoms->net_wm_sync_request_counter,
0, 1, false, XA_CARDINAL, &retType, &formatRet, &nItemRet, &byteRet, &propRet );
if( ret == Success && formatRet == 32 )
{
sync_counter = *(long*)propRet;
XSyncIntToValue( &sync_counter_value, 0 );
XSyncValue zero;
XSyncIntToValue( &zero, 0 );
XSyncSetCounter( display(), sync_counter, zero );
if( sync_alarm == None )
{
XSyncAlarmAttributes attrs;
attrs.trigger.counter = sync_counter;
attrs.trigger.value_type = XSyncRelative;
attrs.trigger.test_type = XSyncPositiveTransition;
XSyncIntToValue( &attrs.trigger.wait_value, 1 );
XSyncIntToValue( &attrs.delta, 1 );
sync_alarm = XSyncCreateAlarm( display(),
XSyncCACounter | XSyncCAValueType | XSyncCATestType | XSyncCADelta | XSyncCAValue,
&attrs );
}
}
#endif
}
// send the client a _NET_SYNC_REQUEST
void Client::sendSyncRequest()
{
#ifdef HAVE_XSYNC
if( sync_counter == None )
return;
// we increment before the notify so that after the notify
// syncCounterSerial will equal the value we are expecting
// in the acknowledgement
int overflow;
XSyncValue one;
XSyncIntToValue( &one, 1 );
#undef XSyncValueAdd // it causes a warning :-/
XSyncValueAdd( &sync_counter_value, sync_counter_value, one, &overflow );
// send the message to client
XEvent ev;
ev.xclient.type = ClientMessage;
ev.xclient.window = window();
ev.xclient.format = 32;
ev.xclient.message_type = atoms->wm_protocols;
ev.xclient.data.l[ 0 ] = atoms->net_wm_sync_request;
ev.xclient.data.l[ 1 ] = xTime();
ev.xclient.data.l[ 2 ] = XSyncValueLow32( sync_counter_value );
ev.xclient.data.l[ 3 ] = XSyncValueHigh32( sync_counter_value );
ev.xclient.data.l[ 4 ] = 0;
XSendEvent( display(), window(), False, NoEventMask, &ev );
XSync(display(),false);
#endif
}
bool Client::wantsTabFocus() const
{
return ( isNormalWindow() || isDialog()) && wantsInput();
}
bool Client::wantsInput() const
{
return rules()->checkAcceptFocus( input || Ptakefocus );
}
bool Client::isSpecialWindow() const
{
return isDesktop() || isDock() || isSplash() || isTopMenu()
|| isToolbar(); // TODO
}
/*!
Sets an appropriate cursor shape for the logical mouse position \a m
*/
void Client::updateCursor()
{
Position m = mode;
if( !isResizable() || isShade())
m = PositionCenter;
QCursor c;
switch( m )
{
case PositionTopLeft:
case PositionBottomRight:
c = Qt::SizeFDiagCursor;
break;
case PositionBottomLeft:
case PositionTopRight:
c = Qt::SizeBDiagCursor;
break;
case PositionTop:
case PositionBottom:
c = Qt::SizeVerCursor;
break;
case PositionLeft:
case PositionRight:
c = Qt::SizeHorCursor;
break;
default:
if( moveResizeMode )
c = Qt::SizeAllCursor;
else
c = Qt::ArrowCursor;
break;
}
if( c.handle() == cursor.handle())
return;
cursor = c;
if( decoration != NULL )
decoration->widget()->setCursor( cursor );
XDefineCursor( display(), frameId(), cursor.handle());
if( moveResizeMode ) // XDefineCursor doesn't change cursor if there's pointer grab active
XChangeActivePointerGrab( display(),
ButtonPressMask | ButtonReleaseMask | PointerMotionMask | EnterWindowMask | LeaveWindowMask,
cursor.handle(), xTime());
}
Client::Position Client::mousePosition( const QPoint& p ) const
{
if( decoration != NULL )
return decoration->mousePosition( p );
return PositionCenter;
}
void Client::updateAllowedActions( bool force )
{
if( !isManaged() && !force )
return;
unsigned long old_allowed_actions = allowed_actions;
allowed_actions = 0;
if( isMovable())
allowed_actions |= NET::ActionMove;
if( isResizable())
allowed_actions |= NET::ActionResize;
if( isMinimizable())
allowed_actions |= NET::ActionMinimize;
if( isShadeable())
allowed_actions |= NET::ActionShade;
// sticky state not supported
if( isMaximizable())
allowed_actions |= NET::ActionMax;
if( userCanSetFullScreen())
allowed_actions |= NET::ActionFullScreen;
allowed_actions |= NET::ActionChangeDesktop; // always (pagers shouldn't show Docks etc.)
if( isCloseable())
allowed_actions |= NET::ActionClose;
if( old_allowed_actions == allowed_actions )
return;
// TODO this could be delayed and compressed - it's only for pagers etc. anyway
info->setAllowedActions( allowed_actions );
// TODO this should also tell the decoration, so that it can update the buttons
}
void Client::autoRaise()
{
workspace()->raiseClient( this );
cancelAutoRaise();
}
void Client::cancelAutoRaise()
{
delete autoRaiseTimer;
autoRaiseTimer = 0;
}
void Client::debug( kdbgstream& stream ) const
{
stream << "\'ID:" << window() << ";WMCLASS:" << resourceClass() << ":" << resourceName() << ";Caption:" << caption() << "\'";
}
QPixmap * kwin_get_menu_pix_hack()
{
static QPixmap p;
if ( p.isNull() )
p = SmallIcon( "bx2" );
return &p;
}
} // namespace
#include "client.moc"