kwin/plugins/platforms/virtual/virtual_backend.h
Martin Gräßlin 4e7392b907 [platforms/virtual] Pass ownership of gbm_device and drm fd to Platform
The Egl backend opens the drm device and creates a gbm_device from it.
From that it creates the EGL device. The EGL device outlives the EGL
backend (e.g. for compositor restart). So far the EGL backend destroyed
the gbm_device when going down which mesa did not like at all when a
new context got created on that EGL device.

Thus the ownership of gbm_device is also passed to the Platform so that
the compositor can be restarted.

This makes the TestSceneOpenGL no longer crash during the restart
compositor test.
2016-08-19 15:40:39 +02:00

95 lines
2.4 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_VIRTUAL_BACKEND_H
#define KWIN_VIRTUAL_BACKEND_H
#include "platform.h"
#include <kwin_export.h>
#include <QObject>
#include <QSize>
class QTemporaryDir;
struct gbm_device;
namespace KWin
{
class KWIN_EXPORT VirtualBackend : public Platform
{
Q_OBJECT
Q_INTERFACES(KWin::Platform)
Q_PLUGIN_METADATA(IID "org.kde.kwin.Platform" FILE "virtual.json")
Q_PROPERTY(QSize size READ size NOTIFY sizeChanged)
public:
VirtualBackend(QObject *parent = nullptr);
virtual ~VirtualBackend();
void init() override;
QSize size() const {
return m_size;
}
int outputCount() const {
return m_outputCount;
}
bool saveFrames() const {
return !m_screenshotDir.isNull();
}
QString screenshotDirPath() const;
Screens *createScreens(QObject *parent = nullptr) override;
QPainterBackend* createQPainterBackend() override;
OpenGLBackend *createOpenGLBackend() override;
Q_INVOKABLE void setOutputCount(int count) {
m_outputCount = count;
}
int drmFd() const {
return m_drmFd;
}
void setDrmFd(int fd) {
m_drmFd = fd;
}
gbm_device *gbmDevice() const {
return m_gbmDevice;
}
void setGbmDevice(gbm_device *device) {
m_gbmDevice = device;
}
Q_SIGNALS:
void sizeChanged();
void outputGeometriesChanged(const QVector<QRect> &geometries);
private:
QSize m_size;
int m_outputCount = 1;
QScopedPointer<QTemporaryDir> m_screenshotDir;
int m_drmFd = -1;
gbm_device *m_gbmDevice = nullptr;
};
}
#endif