aaaca19b0e
Summary: The "new" animation option no longer uses hard coded effects, which means one could install a third party virtual desktop switching animation, for example from store.kde.org, and it will be displayed in the KCM. Test Plan: {F6503565} Reviewers: #kwin, #vdg, ngraham, davidedmundson Reviewed By: #kwin, #vdg, ngraham, davidedmundson Subscribers: davidedmundson, hein, ngraham, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D17766
71 lines
2 KiB
C++
71 lines
2 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2018 Vlad Zagorodniy <vladzzag@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#pragma once
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#include "effectmodel.h"
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namespace KWin
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{
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class AnimationsModel : public EffectModel
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{
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Q_OBJECT
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Q_PROPERTY(bool enabled READ enabled WRITE setEnabled NOTIFY enabledChanged)
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Q_PROPERTY(int currentIndex READ currentIndex WRITE setCurrentIndex NOTIFY currentIndexChanged)
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Q_PROPERTY(bool currentConfigurable READ currentConfigurable NOTIFY currentConfigurableChanged)
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public:
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explicit AnimationsModel(QObject *parent = nullptr);
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bool enabled() const;
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void setEnabled(bool enabled);
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int currentIndex() const;
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void setCurrentIndex(int index);
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bool currentConfigurable() const;
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void load();
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void save();
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void defaults();
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bool needsSave() const;
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Q_SIGNALS:
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void enabledChanged();
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void currentIndexChanged();
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void currentConfigurableChanged();
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protected:
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bool shouldStore(const EffectData &data) const override;
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private:
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Status status(int row) const;
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bool modelCurrentEnabled() const;
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int modelCurrentIndex() const;
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bool m_enabled = false;
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int m_currentIndex = -1;
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bool m_currentConfigurable = false;
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Q_DISABLE_COPY(AnimationsModel)
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};
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}
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