kwin/src/composite.cpp
Nils Fenner aaa429ee0a Merge Toplevel into AbstractClient
References issue #81
2022-04-18 07:42:11 +00:00

1025 lines
30 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2006 Lubos Lunak <l.lunak@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "composite.h"
#include <config-kwin.h>
#include "cursordelegate_opengl.h"
#include "cursordelegate_qpainter.h"
#include "dbusinterface.h"
#include "decorations/decoratedclient.h"
#include "deleted.h"
#include "effects.h"
#include "ftrace.h"
#include "internal_client.h"
#include "openglbackend.h"
#include "output.h"
#include "outputlayer.h"
#include "overlaywindow.h"
#include "platform.h"
#include "qpainterbackend.h"
#include "renderlayer.h"
#include "renderloop.h"
#include "scene.h"
#include "scenes/opengl/scene_opengl.h"
#include "scenes/qpainter/scene_qpainter.h"
#include "screens.h"
#include "shadow.h"
#include "surfaceitem_x11.h"
#include "unmanaged.h"
#include "useractions.h"
#include "utils/common.h"
#include "utils/xcbutils.h"
#include "wayland_server.h"
#include "workspace.h"
#include "x11client.h"
#include "x11syncmanager.h"
#include <kwinglplatform.h>
#include <kwingltexture.h>
#include <KWaylandServer/surface_interface.h>
#include <KGlobalAccel>
#include <KLocalizedString>
#if KWIN_BUILD_NOTIFICATIONS
#include <KNotification>
#endif
#include <KSelectionOwner>
#include <QDateTime>
#include <QFutureWatcher>
#include <QMenu>
#include <QOpenGLContext>
#include <QQuickWindow>
#include <QTextStream>
#include <QTimerEvent>
#include <QtConcurrentRun>
#include <xcb/composite.h>
#include <xcb/damage.h>
#include <cstdio>
Q_DECLARE_METATYPE(KWin::X11Compositor::SuspendReason)
namespace KWin
{
// See main.cpp:
extern int screen_number;
extern bool is_multihead;
Compositor *Compositor::s_compositor = nullptr;
Compositor *Compositor::self()
{
return s_compositor;
}
WaylandCompositor *WaylandCompositor::create(QObject *parent)
{
Q_ASSERT(!s_compositor);
auto *compositor = new WaylandCompositor(parent);
s_compositor = compositor;
return compositor;
}
X11Compositor *X11Compositor::create(QObject *parent)
{
Q_ASSERT(!s_compositor);
auto *compositor = new X11Compositor(parent);
s_compositor = compositor;
return compositor;
}
class CompositorSelectionOwner : public KSelectionOwner
{
Q_OBJECT
public:
CompositorSelectionOwner(const char *selection)
: KSelectionOwner(selection, kwinApp()->x11Connection(), kwinApp()->x11RootWindow())
, m_owning(false)
{
connect(this, &CompositorSelectionOwner::lostOwnership,
this, [this]() {
m_owning = false;
});
}
bool owning() const
{
return m_owning;
}
void setOwning(bool own)
{
m_owning = own;
}
private:
bool m_owning;
};
Compositor::Compositor(QObject *workspace)
: QObject(workspace)
{
connect(options, &Options::configChanged, this, &Compositor::configChanged);
connect(options, &Options::animationSpeedChanged, this, &Compositor::configChanged);
// 2 sec which should be enough to restart the compositor.
static const int compositorLostMessageDelay = 2000;
m_releaseSelectionTimer.setSingleShot(true);
m_releaseSelectionTimer.setInterval(compositorLostMessageDelay);
connect(&m_releaseSelectionTimer, &QTimer::timeout,
this, &Compositor::releaseCompositorSelection);
m_unusedSupportPropertyTimer.setInterval(compositorLostMessageDelay);
m_unusedSupportPropertyTimer.setSingleShot(true);
connect(&m_unusedSupportPropertyTimer, &QTimer::timeout,
this, &Compositor::deleteUnusedSupportProperties);
// Delay the call to start by one event cycle.
// The ctor of this class is invoked from the Workspace ctor, that means before
// Workspace is completely constructed, so calling Workspace::self() would result
// in undefined behavior. This is fixed by using a delayed invocation.
if (kwinApp()->platform()->isReady()) {
QTimer::singleShot(0, this, &Compositor::start);
}
connect(
kwinApp()->platform(), &Platform::readyChanged, this, [this](bool ready) {
if (ready) {
start();
} else {
stop();
}
},
Qt::QueuedConnection);
// register DBus
new CompositorDBusInterface(this);
FTraceLogger::create();
}
Compositor::~Compositor()
{
deleteUnusedSupportProperties();
destroyCompositorSelection();
s_compositor = nullptr;
}
bool Compositor::attemptOpenGLCompositing()
{
// Some broken drivers crash on glXQuery() so to prevent constant KWin crashes:
if (kwinApp()->platform()->openGLCompositingIsBroken()) {
qCWarning(KWIN_CORE) << "KWin has detected that your OpenGL library is unsafe to use";
return false;
}
kwinApp()->platform()->createOpenGLSafePoint(Platform::OpenGLSafePoint::PreInit);
auto safePointScope = qScopeGuard([]() {
kwinApp()->platform()->createOpenGLSafePoint(Platform::OpenGLSafePoint::PostInit);
});
QScopedPointer<OpenGLBackend> backend(kwinApp()->platform()->createOpenGLBackend());
if (!backend) {
return false;
}
if (!backend->isFailed()) {
backend->init();
}
if (backend->isFailed()) {
return false;
}
QScopedPointer<Scene> scene(SceneOpenGL::createScene(backend.data(), this));
if (!scene || scene->initFailed()) {
return false;
}
m_backend = backend.take();
m_scene = scene.take();
// set strict binding
if (options->isGlStrictBindingFollowsDriver()) {
options->setGlStrictBinding(!GLPlatform::instance()->supports(LooseBinding));
}
qCDebug(KWIN_CORE) << "OpenGL compositing has been successfully initialized";
return true;
}
bool Compositor::attemptQPainterCompositing()
{
QScopedPointer<QPainterBackend> backend(kwinApp()->platform()->createQPainterBackend());
if (!backend || backend->isFailed()) {
return false;
}
QScopedPointer<Scene> scene(SceneQPainter::createScene(backend.data(), this));
if (!scene || scene->initFailed()) {
return false;
}
m_backend = backend.take();
m_scene = scene.take();
qCDebug(KWIN_CORE) << "QPainter compositing has been successfully initialized";
return true;
}
bool Compositor::setupStart()
{
if (kwinApp()->isTerminating()) {
// Don't start while KWin is terminating. An event to restart might be lingering
// in the event queue due to graphics reset.
return false;
}
if (m_state != State::Off) {
return false;
}
m_state = State::Starting;
options->reloadCompositingSettings(true);
initializeX11();
// There might still be a deleted around, needs to be cleared before
// creating the scene (BUG 333275).
if (Workspace::self()) {
while (!Workspace::self()->deletedList().isEmpty()) {
Workspace::self()->deletedList().first()->discard();
}
}
Q_EMIT aboutToToggleCompositing();
auto supportedCompositors = kwinApp()->platform()->supportedCompositors();
const auto userConfigIt = std::find(supportedCompositors.begin(), supportedCompositors.end(),
options->compositingMode());
if (userConfigIt != supportedCompositors.end()) {
supportedCompositors.erase(userConfigIt);
supportedCompositors.prepend(options->compositingMode());
} else {
qCWarning(KWIN_CORE)
<< "Configured compositor not supported by Platform. Falling back to defaults";
}
for (auto type : qAsConst(supportedCompositors)) {
bool stop = false;
switch (type) {
case OpenGLCompositing:
qCDebug(KWIN_CORE) << "Attempting to load the OpenGL scene";
stop = attemptOpenGLCompositing();
break;
case QPainterCompositing:
qCDebug(KWIN_CORE) << "Attempting to load the QPainter scene";
stop = attemptQPainterCompositing();
break;
case NoCompositing:
qCDebug(KWIN_CORE) << "Starting without compositing...";
stop = true;
break;
}
if (stop) {
break;
}
}
if (!m_backend) {
m_state = State::Off;
if (auto *con = kwinApp()->x11Connection()) {
xcb_composite_unredirect_subwindows(con, kwinApp()->x11RootWindow(),
XCB_COMPOSITE_REDIRECT_MANUAL);
}
if (m_selectionOwner) {
m_selectionOwner->setOwning(false);
m_selectionOwner->release();
}
if (!supportedCompositors.contains(NoCompositing)) {
qCCritical(KWIN_CORE) << "The used windowing system requires compositing";
qCCritical(KWIN_CORE) << "We are going to quit KWin now as it is broken";
qApp->quit();
}
return false;
}
kwinApp()->platform()->setSelectedCompositor(m_backend->compositingType());
if (!Workspace::self() && m_backend && m_backend->compositingType() == QPainterCompositing) {
// Force Software QtQuick on first startup with QPainter.
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
QQuickWindow::setSceneGraphBackend(QSGRendererInterface::Software);
#else
QQuickWindow::setGraphicsApi(QSGRendererInterface::Software);
#endif
}
Q_EMIT sceneCreated();
return true;
}
void Compositor::initializeX11()
{
xcb_connection_t *connection = kwinApp()->x11Connection();
if (!connection) {
return;
}
if (!m_selectionOwner) {
char selection_name[100];
sprintf(selection_name, "_NET_WM_CM_S%d", Application::x11ScreenNumber());
m_selectionOwner = new CompositorSelectionOwner(selection_name);
connect(m_selectionOwner, &CompositorSelectionOwner::lostOwnership,
this, &Compositor::stop);
}
if (!m_selectionOwner->owning()) {
// Force claim ownership.
m_selectionOwner->claim(true);
m_selectionOwner->setOwning(true);
}
xcb_composite_redirect_subwindows(connection, kwinApp()->x11RootWindow(),
XCB_COMPOSITE_REDIRECT_MANUAL);
}
void Compositor::cleanupX11()
{
delete m_selectionOwner;
m_selectionOwner = nullptr;
}
void Compositor::startupWithWorkspace()
{
connect(kwinApp(), &Application::x11ConnectionChanged,
this, &Compositor::initializeX11, Qt::UniqueConnection);
connect(kwinApp(), &Application::x11ConnectionAboutToBeDestroyed,
this, &Compositor::cleanupX11, Qt::UniqueConnection);
initializeX11();
Workspace::self()->markXStackingOrderAsDirty();
Q_ASSERT(m_scene);
m_scene->initialize();
const QVector<Output *> outputs = kwinApp()->platform()->enabledOutputs();
if (kwinApp()->operationMode() == Application::OperationModeX11) {
auto workspaceLayer = new RenderLayer(outputs.constFirst()->renderLoop());
workspaceLayer->setDelegate(new SceneDelegate(m_scene));
workspaceLayer->setGeometry(workspace()->geometry());
connect(workspace(), &Workspace::geometryChanged, workspaceLayer, [workspaceLayer]() {
workspaceLayer->setGeometry(workspace()->geometry());
});
addSuperLayer(workspaceLayer);
} else {
for (Output *output : outputs) {
addOutput(output);
}
connect(kwinApp()->platform(), &Platform::outputEnabled, this, &Compositor::addOutput);
connect(kwinApp()->platform(), &Platform::outputDisabled, this, &Compositor::removeOutput);
}
m_state = State::On;
for (X11Client *c : Workspace::self()->clientList()) {
c->setupCompositing();
}
for (Unmanaged *c : Workspace::self()->unmanagedList()) {
c->setupCompositing();
}
for (InternalClient *client : workspace()->internalClients()) {
client->setupCompositing();
}
if (auto *server = waylandServer()) {
const auto clients = server->clients();
for (AbstractClient *c : clients) {
c->setupCompositing();
}
}
// Sets also the 'effects' pointer.
kwinApp()->platform()->createEffectsHandler(this, m_scene);
Q_EMIT compositingToggled(true);
if (m_releaseSelectionTimer.isActive()) {
m_releaseSelectionTimer.stop();
}
}
Output *Compositor::findOutput(RenderLoop *loop) const
{
const auto outputs = kwinApp()->platform()->enabledOutputs();
for (Output *output : outputs) {
if (output->renderLoop() == loop) {
return output;
}
}
return nullptr;
}
void Compositor::addOutput(Output *output)
{
Q_ASSERT(kwinApp()->operationMode() != Application::OperationModeX11);
auto workspaceLayer = new RenderLayer(output->renderLoop());
workspaceLayer->setDelegate(new SceneDelegate(m_scene, output));
workspaceLayer->setGeometry(output->rect());
connect(output, &Output::geometryChanged, workspaceLayer, [output, workspaceLayer]() {
workspaceLayer->setGeometry(output->rect());
});
auto cursorLayer = new RenderLayer(output->renderLoop());
cursorLayer->setVisible(false);
if (m_backend->compositingType() == OpenGLCompositing) {
cursorLayer->setDelegate(new CursorDelegateOpenGL());
} else {
cursorLayer->setDelegate(new CursorDelegateQPainter());
}
cursorLayer->setParent(workspaceLayer);
cursorLayer->setSuperlayer(workspaceLayer);
auto updateCursorLayer = [output, cursorLayer]() {
const Cursor *cursor = Cursors::self()->currentCursor();
cursorLayer->setVisible(cursor->isOnOutput(output) && output->usesSoftwareCursor());
cursorLayer->setGeometry(output->mapFromGlobal(cursor->geometry()));
cursorLayer->addRepaintFull();
};
updateCursorLayer();
connect(output, &Output::geometryChanged, cursorLayer, updateCursorLayer);
connect(Cursors::self(), &Cursors::currentCursorChanged, cursorLayer, updateCursorLayer);
connect(Cursors::self(), &Cursors::hiddenChanged, cursorLayer, updateCursorLayer);
connect(Cursors::self(), &Cursors::positionChanged, cursorLayer, updateCursorLayer);
addSuperLayer(workspaceLayer);
}
void Compositor::removeOutput(Output *output)
{
removeSuperLayer(m_superlayers[output->renderLoop()]);
}
void Compositor::addSuperLayer(RenderLayer *layer)
{
m_superlayers.insert(layer->loop(), layer);
connect(layer->loop(), &RenderLoop::frameRequested, this, &Compositor::handleFrameRequested);
}
void Compositor::removeSuperLayer(RenderLayer *layer)
{
m_superlayers.remove(layer->loop());
disconnect(layer->loop(), &RenderLoop::frameRequested, this, &Compositor::handleFrameRequested);
delete layer;
}
void Compositor::scheduleRepaint()
{
for (auto it = m_superlayers.constBegin(); it != m_superlayers.constEnd(); ++it) {
it.key()->scheduleRepaint();
}
}
void Compositor::stop()
{
if (m_state == State::Off || m_state == State::Stopping) {
return;
}
m_state = State::Stopping;
Q_EMIT aboutToToggleCompositing();
m_releaseSelectionTimer.start();
// Some effects might need access to effect windows when they are about to
// be destroyed, for example to unreference deleted windows, so we have to
// make sure that effect windows outlive effects.
delete effects;
effects = nullptr;
if (Workspace::self()) {
for (X11Client *c : Workspace::self()->clientList()) {
m_scene->removeToplevel(c);
}
for (Unmanaged *c : Workspace::self()->unmanagedList()) {
m_scene->removeToplevel(c);
}
for (InternalClient *client : workspace()->internalClients()) {
m_scene->removeToplevel(client);
}
for (X11Client *c : Workspace::self()->clientList()) {
c->finishCompositing();
}
for (Unmanaged *c : Workspace::self()->unmanagedList()) {
c->finishCompositing();
}
for (InternalClient *client : workspace()->internalClients()) {
client->finishCompositing();
}
if (auto *con = kwinApp()->x11Connection()) {
xcb_composite_unredirect_subwindows(con, kwinApp()->x11RootWindow(),
XCB_COMPOSITE_REDIRECT_MANUAL);
}
while (!workspace()->deletedList().isEmpty()) {
workspace()->deletedList().first()->discard();
}
}
if (waylandServer()) {
const QList<AbstractClient *> toRemoveTopLevel = waylandServer()->clients();
for (AbstractClient *c : toRemoveTopLevel) {
m_scene->removeToplevel(c);
}
const QList<AbstractClient *> toFinishCompositing = waylandServer()->clients();
for (AbstractClient *c : toFinishCompositing) {
c->finishCompositing();
}
}
const auto superlayers = m_superlayers;
for (auto it = superlayers.begin(); it != superlayers.end(); ++it) {
removeSuperLayer(*it);
}
disconnect(kwinApp()->platform(), &Platform::outputEnabled, this, &Compositor::addOutput);
disconnect(kwinApp()->platform(), &Platform::outputDisabled, this, &Compositor::removeOutput);
delete m_scene;
m_scene = nullptr;
delete m_backend;
m_backend = nullptr;
m_state = State::Off;
Q_EMIT compositingToggled(false);
}
void Compositor::destroyCompositorSelection()
{
delete m_selectionOwner;
m_selectionOwner = nullptr;
}
void Compositor::releaseCompositorSelection()
{
switch (m_state) {
case State::On:
// We are compositing at the moment. Don't release.
break;
case State::Off:
if (m_selectionOwner) {
qCDebug(KWIN_CORE) << "Releasing compositor selection";
m_selectionOwner->setOwning(false);
m_selectionOwner->release();
}
break;
case State::Starting:
case State::Stopping:
// Still starting or shutting down the compositor. Starting might fail
// or after stopping a restart might follow. So test again later on.
m_releaseSelectionTimer.start();
break;
}
}
void Compositor::keepSupportProperty(xcb_atom_t atom)
{
m_unusedSupportProperties.removeAll(atom);
}
void Compositor::removeSupportProperty(xcb_atom_t atom)
{
m_unusedSupportProperties << atom;
m_unusedSupportPropertyTimer.start();
}
void Compositor::deleteUnusedSupportProperties()
{
if (m_state == State::Starting || m_state == State::Stopping) {
// Currently still maybe restarting the compositor.
m_unusedSupportPropertyTimer.start();
return;
}
if (auto *con = kwinApp()->x11Connection()) {
for (const xcb_atom_t &atom : qAsConst(m_unusedSupportProperties)) {
// remove property from root window
xcb_delete_property(con, kwinApp()->x11RootWindow(), atom);
}
m_unusedSupportProperties.clear();
}
}
void Compositor::configChanged()
{
reinitialize();
}
void Compositor::reinitialize()
{
// Reparse config. Config options will be reloaded by start()
kwinApp()->config()->reparseConfiguration();
// Restart compositing
stop();
start();
if (effects) { // start() may fail
effects->reconfigure();
}
}
void Compositor::handleFrameRequested(RenderLoop *renderLoop)
{
composite(renderLoop);
}
void Compositor::composite(RenderLoop *renderLoop)
{
if (m_backend->checkGraphicsReset()) {
qCDebug(KWIN_CORE) << "Graphics reset occurred";
#if KWIN_BUILD_NOTIFICATIONS
KNotification::event(QStringLiteral("graphicsreset"), i18n("Desktop effects were restarted due to a graphics reset"));
#endif
reinitialize();
return;
}
Output *output = findOutput(renderLoop);
OutputLayer *outputLayer = m_backend->primaryLayer(output);
fTraceDuration("Paint (", output->name(), ")");
RenderLayer *superLayer = m_superlayers[renderLoop];
prePaintPass(superLayer);
superLayer->setOutputLayer(outputLayer);
SurfaceItem *scanoutCandidate = superLayer->delegate()->scanoutCandidate();
renderLoop->setFullscreenSurface(scanoutCandidate);
renderLoop->beginFrame();
bool directScanout = false;
if (scanoutCandidate) {
const auto sublayers = superLayer->sublayers();
const bool scanoutPossible = std::none_of(sublayers.begin(), sublayers.end(), [](RenderLayer *sublayer) {
return sublayer->isVisible();
});
if (scanoutPossible && !output->directScanoutInhibited()) {
directScanout = outputLayer->scanout(scanoutCandidate);
}
}
if (!directScanout) {
QRegion surfaceDamage = outputLayer->repaints();
outputLayer->resetRepaints();
preparePaintPass(superLayer, &surfaceDamage);
OutputLayerBeginFrameInfo beginInfo = outputLayer->beginFrame();
beginInfo.renderTarget.setDevicePixelRatio(output->scale());
const QRegion bufferDamage = surfaceDamage.united(beginInfo.repaint).intersected(superLayer->rect());
outputLayer->aboutToStartPainting(bufferDamage);
paintPass(superLayer, &beginInfo.renderTarget, bufferDamage);
outputLayer->endFrame(bufferDamage, surfaceDamage);
}
renderLoop->endFrame();
postPaintPass(superLayer);
m_backend->present(output);
// TODO: Put it inside the cursor layer once the cursor layer can be backed by a real output layer.
if (waylandServer()) {
const std::chrono::milliseconds frameTime =
std::chrono::duration_cast<std::chrono::milliseconds>(output->renderLoop()->lastPresentationTimestamp());
if (!Cursors::self()->isCursorHidden()) {
Cursor *cursor = Cursors::self()->currentCursor();
if (cursor->geometry().intersects(output->geometry())) {
cursor->markAsRendered(frameTime);
}
}
}
}
void Compositor::prePaintPass(RenderLayer *layer)
{
layer->delegate()->prePaint();
const auto sublayers = layer->sublayers();
for (RenderLayer *sublayer : sublayers) {
prePaintPass(sublayer);
}
}
void Compositor::postPaintPass(RenderLayer *layer)
{
layer->delegate()->postPaint();
const auto sublayers = layer->sublayers();
for (RenderLayer *sublayer : sublayers) {
postPaintPass(sublayer);
}
}
void Compositor::preparePaintPass(RenderLayer *layer, QRegion *repaint)
{
// TODO: Cull opaque region.
*repaint += layer->mapToGlobal(layer->repaints() + layer->delegate()->repaints());
layer->resetRepaints();
const auto sublayers = layer->sublayers();
for (RenderLayer *sublayer : sublayers) {
if (sublayer->isVisible()) {
preparePaintPass(sublayer, repaint);
}
}
}
void Compositor::paintPass(RenderLayer *layer, RenderTarget *target, const QRegion &region)
{
layer->delegate()->paint(target, region);
const auto sublayers = layer->sublayers();
for (RenderLayer *sublayer : sublayers) {
if (sublayer->isVisible()) {
paintPass(sublayer, target, region);
}
}
}
bool Compositor::isActive()
{
return m_state == State::On;
}
WaylandCompositor::WaylandCompositor(QObject *parent)
: Compositor(parent)
{
connect(kwinApp(), &Application::x11ConnectionAboutToBeDestroyed,
this, &WaylandCompositor::destroyCompositorSelection);
}
WaylandCompositor::~WaylandCompositor()
{
Q_EMIT aboutToDestroy();
stop(); // this can't be called in the destructor of Compositor
}
void WaylandCompositor::toggleCompositing()
{
// For the shortcut. Not possible on Wayland because we always composite.
}
void WaylandCompositor::start()
{
if (!Compositor::setupStart()) {
// Internal setup failed, abort.
return;
}
if (Workspace::self()) {
startupWithWorkspace();
} else {
connect(kwinApp(), &Application::workspaceCreated,
this, &WaylandCompositor::startupWithWorkspace);
}
}
X11Compositor::X11Compositor(QObject *parent)
: Compositor(parent)
, m_suspended(options->isUseCompositing() ? NoReasonSuspend : UserSuspend)
{
if (qEnvironmentVariableIsSet("KWIN_MAX_FRAMES_TESTED")) {
m_framesToTestForSafety = qEnvironmentVariableIntValue("KWIN_MAX_FRAMES_TESTED");
}
}
X11Compositor::~X11Compositor()
{
Q_EMIT aboutToDestroy();
stop(); // this can't be called in the destructor of Compositor
}
X11SyncManager *X11Compositor::syncManager() const
{
return m_syncManager.data();
}
void X11Compositor::toggleCompositing()
{
if (m_suspended) {
// Direct user call; clear all bits.
resume(AllReasonSuspend);
} else {
// But only set the user one (sufficient to suspend).
suspend(UserSuspend);
}
}
void X11Compositor::reinitialize()
{
// Resume compositing if suspended.
m_suspended = NoReasonSuspend;
Compositor::reinitialize();
}
void X11Compositor::configChanged()
{
if (m_suspended) {
stop();
return;
}
Compositor::configChanged();
}
void X11Compositor::suspend(X11Compositor::SuspendReason reason)
{
Q_ASSERT(reason != NoReasonSuspend);
m_suspended |= reason;
if (reason & ScriptSuspend) {
// When disabled show a shortcut how the user can get back compositing.
const auto shortcuts = KGlobalAccel::self()->shortcut(
workspace()->findChild<QAction *>(QStringLiteral("Suspend Compositing")));
if (!shortcuts.isEmpty()) {
// Display notification only if there is the shortcut.
const QString message =
i18n("Desktop effects have been suspended by another application.<br/>"
"You can resume using the '%1' shortcut.",
shortcuts.first().toString(QKeySequence::NativeText));
#if KWIN_BUILD_NOTIFICATIONS
KNotification::event(QStringLiteral("compositingsuspendeddbus"), message);
#endif
}
}
stop();
}
void X11Compositor::resume(X11Compositor::SuspendReason reason)
{
Q_ASSERT(reason != NoReasonSuspend);
m_suspended &= ~reason;
start();
}
void X11Compositor::start()
{
if (m_suspended) {
QStringList reasons;
if (m_suspended & UserSuspend) {
reasons << QStringLiteral("Disabled by User");
}
if (m_suspended & BlockRuleSuspend) {
reasons << QStringLiteral("Disabled by Window");
}
if (m_suspended & ScriptSuspend) {
reasons << QStringLiteral("Disabled by Script");
}
qCInfo(KWIN_CORE) << "Compositing is suspended, reason:" << reasons;
return;
} else if (!kwinApp()->platform()->compositingPossible()) {
qCWarning(KWIN_CORE) << "Compositing is not possible";
return;
}
if (!Compositor::setupStart()) {
// Internal setup failed, abort.
return;
}
startupWithWorkspace();
m_syncManager.reset(X11SyncManager::create());
}
void X11Compositor::stop()
{
m_syncManager.reset();
Compositor::stop();
}
void X11Compositor::composite(RenderLoop *renderLoop)
{
if (backend()->overlayWindow() && !isOverlayWindowVisible()) {
// Return since nothing is visible.
return;
}
QList<AbstractClient *> windows = Workspace::self()->xStackingOrder();
QList<SurfaceItemX11 *> dirtyItems;
// Reset the damage state of each window and fetch the damage region
// without waiting for a reply
for (AbstractClient *window : qAsConst(windows)) {
SurfaceItemX11 *surfaceItem = static_cast<SurfaceItemX11 *>(window->surfaceItem());
if (surfaceItem->fetchDamage()) {
dirtyItems.append(surfaceItem);
}
}
if (dirtyItems.count() > 0) {
if (m_syncManager) {
m_syncManager->triggerFence();
}
xcb_flush(kwinApp()->x11Connection());
}
// Get the replies
for (SurfaceItemX11 *item : qAsConst(dirtyItems)) {
item->waitForDamage();
}
if (m_framesToTestForSafety > 0 && (backend()->compositingType() & OpenGLCompositing)) {
kwinApp()->platform()->createOpenGLSafePoint(Platform::OpenGLSafePoint::PreFrame);
}
Compositor::composite(renderLoop);
if (m_syncManager) {
if (!m_syncManager->endFrame()) {
qCDebug(KWIN_CORE) << "Aborting explicit synchronization with the X command stream.";
qCDebug(KWIN_CORE) << "Future frames will be rendered unsynchronized.";
m_syncManager.reset();
}
}
if (m_framesToTestForSafety > 0) {
if (backend()->compositingType() & OpenGLCompositing) {
kwinApp()->platform()->createOpenGLSafePoint(Platform::OpenGLSafePoint::PostFrame);
}
m_framesToTestForSafety--;
if (m_framesToTestForSafety == 0 && (backend()->compositingType() & OpenGLCompositing)) {
kwinApp()->platform()->createOpenGLSafePoint(Platform::OpenGLSafePoint::PostLastGuardedFrame);
}
}
}
bool X11Compositor::checkForOverlayWindow(WId w) const
{
if (!backend()) {
// No backend, so it cannot be the overlay window.
return false;
}
if (!backend()->overlayWindow()) {
// No overlay window, it cannot be the overlay.
return false;
}
// Compare the window ID's.
return w == backend()->overlayWindow()->window();
}
bool X11Compositor::isOverlayWindowVisible() const
{
if (!backend()) {
return false;
}
if (!backend()->overlayWindow()) {
return false;
}
return backend()->overlayWindow()->isVisible();
}
void X11Compositor::updateClientCompositeBlocking(X11Client *c)
{
if (c) {
if (c->isBlockingCompositing()) {
// Do NOT attempt to call suspend(true) from within the eventchain!
if (!(m_suspended & BlockRuleSuspend)) {
QMetaObject::invokeMethod(
this, [this]() {
suspend(BlockRuleSuspend);
},
Qt::QueuedConnection);
}
}
} else if (m_suspended & BlockRuleSuspend) {
// If !c we just check if we can resume in case a blocking client was lost.
bool shouldResume = true;
for (auto it = Workspace::self()->clientList().constBegin();
it != Workspace::self()->clientList().constEnd(); ++it) {
if ((*it)->isBlockingCompositing()) {
shouldResume = false;
break;
}
}
if (shouldResume) {
// Do NOT attempt to call suspend(false) from within the eventchain!
QMetaObject::invokeMethod(
this, [this]() {
resume(BlockRuleSuspend);
},
Qt::QueuedConnection);
}
}
}
X11Compositor *X11Compositor::self()
{
return qobject_cast<X11Compositor *>(Compositor::self());
}
}
// included for CompositorSelectionOwner
#include "composite.moc"