e12400a675
This backend interacts with libhybris to create a hwcomposer which is used for creating the egl context and surface. The initial version of this backend is based on test_hwcomposer.cpp provided by libhybris. Please note that using the hwcomposer backend requires a newer libepoxy, the latest stable release is not able to bring up OpenGLES, so one needs a master build of libepoxy. Notes on licensing: libhybris is Apache 2.0 licensed, which is not compatile with GPLv2. But it is compatible with GPLv3. Thus the source files in the hwcomposer backend are licensed GPLv3+ and not GPLv2+ as the rest of KWin. If one uses KWin without the hwcomposer backend (which is obviously the default) the licence doesn't change. But if the hwcomposer backend is used the overall license of KWin changes to GPLv3+.
184 lines
4.9 KiB
C++
184 lines
4.9 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "egl_hwcomposer_backend.h"
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#include "hwcomposer_backend.h"
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#include "logging.h"
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namespace KWin
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{
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EglHwcomposerBackend::EglHwcomposerBackend(HwcomposerBackend *backend)
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: AbstractEglBackend()
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, m_backend(backend)
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{
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if (!initializeEgl()) {
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setFailed("Failed to initialize egl");
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return;
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}
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init();
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// EGL is always direct rendering
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setIsDirectRendering(true);
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}
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EglHwcomposerBackend::~EglHwcomposerBackend()
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{
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cleanup();
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delete m_nativeSurface;
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}
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bool EglHwcomposerBackend::initializeEgl()
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{
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// cannot use initClientExtensions as that crashes in libhybris
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qputenv("EGL_PLATFORM", QByteArrayLiteral("hwcomposer"));
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EGLDisplay display = EGL_NO_DISPLAY;
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display = eglGetDisplay(nullptr);
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if (display == EGL_NO_DISPLAY) {
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return false;
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}
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setEglDisplay(display);
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return initEglAPI();
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}
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void EglHwcomposerBackend::init()
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{
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if (!initRenderingContext()) {
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setFailed("Could not initialize rendering context");
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return;
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}
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initKWinGL();
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initBufferAge();
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initWayland();
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}
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bool EglHwcomposerBackend::initBufferConfigs()
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{
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const EGLint config_attribs[] = {
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EGL_BUFFER_SIZE, 32,
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EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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EGL_NONE,
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};
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EGLint count;
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EGLConfig configs[1024];
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if (eglChooseConfig(eglDisplay(), config_attribs, configs, 1, &count) == EGL_FALSE) {
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qCCritical(KWIN_HWCOMPOSER) << "choose config failed";
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return false;
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}
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if (count != 1) {
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qCCritical(KWIN_HWCOMPOSER) << "choose config did not return a config" << count;
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return false;
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}
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setConfig(configs[0]);
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return true;
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}
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bool EglHwcomposerBackend::initRenderingContext()
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{
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if (!initBufferConfigs()) {
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return false;
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}
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EGLContext context = EGL_NO_CONTEXT;
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const EGLint context_attribs[] = {
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EGL_CONTEXT_CLIENT_VERSION, 2,
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EGL_NONE
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};
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context = eglCreateContext(eglDisplay(), config(), EGL_NO_CONTEXT, context_attribs);
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if (context == EGL_NO_CONTEXT) {
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qCCritical(KWIN_HWCOMPOSER) << "Create Context failed";
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return false;
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}
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setContext(context);
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m_nativeSurface = m_backend->createSurface();
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EGLSurface surface = eglCreateWindowSurface(eglDisplay(), config(), (EGLNativeWindowType)static_cast<ANativeWindow*>(m_nativeSurface), nullptr);
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if (surface == EGL_NO_SURFACE) {
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qCCritical(KWIN_HWCOMPOSER) << "Create surface failed";
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return false;
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}
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setSurface(surface);
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return makeContextCurrent();
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}
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bool EglHwcomposerBackend::makeContextCurrent()
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{
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if (eglMakeCurrent(eglDisplay(), surface(), surface(), context()) == EGL_FALSE) {
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qCCritical(KWIN_HWCOMPOSER) << "Make Context Current failed";
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return false;
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}
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EGLint error = eglGetError();
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if (error != EGL_SUCCESS) {
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qCWarning(KWIN_HWCOMPOSER) << "Error occurred while creating context " << error;
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return false;
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}
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return true;
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}
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void EglHwcomposerBackend::present()
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{
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eglSwapBuffers(eglDisplay(), surface());
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m_nativeSurface->present();
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}
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void EglHwcomposerBackend::screenGeometryChanged(const QSize &size)
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{
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Q_UNUSED(size)
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}
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QRegion EglHwcomposerBackend::prepareRenderingFrame()
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{
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// TODO: buffer age?
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startRenderTimer();
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// triggers always a full repaint
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return QRegion(QRect(QPoint(0, 0), m_backend->size()));
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}
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void EglHwcomposerBackend::endRenderingFrame(const QRegion &renderedRegion, const QRegion &damagedRegion)
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{
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Q_UNUSED(renderedRegion)
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Q_UNUSED(damagedRegion)
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present();
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}
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SceneOpenGL::TexturePrivate *EglHwcomposerBackend::createBackendTexture(SceneOpenGL::Texture *texture)
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{
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return new EglHwcomposerTexture(texture, this);
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}
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bool EglHwcomposerBackend::usesOverlayWindow() const
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{
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return false;
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}
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EglHwcomposerTexture::EglHwcomposerTexture(SceneOpenGL::Texture *texture, EglHwcomposerBackend *backend)
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: AbstractEglTexture(texture, backend)
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{
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}
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EglHwcomposerTexture::~EglHwcomposerTexture() = default;
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}
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