7b464cf284
Summary: A new virtual method is added to Platform: startInteractiveWindowSelection The interactive window selection enters a mode where the user can select a window through the pointer or keyboard device. The cursor is turned into a crosshair cursor, unless another cursor name is provided (e.g. pirate for kill window). Once a window is selected the provided callback method is invoked with the selected Toplevel as argument. In case the user cancelled the selection a nullptr argument is passed in. Currently it's only implemented by the X11 standalone platform using the logic from KillWindow. Just instead of killing the window the callback is invoked. KillWindow loses the X11 implementation and interacts with the new functionality in Platform by providing a lambda function for the killing. Test Plan: Killing of X11 windows is still possible Reviewers: #kwin, #plasma Subscribers: plasma-devel, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D3363
82 lines
2.8 KiB
C++
82 lines
2.8 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2016 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_X11STANDALONE_PLATFORM_H
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#define KWIN_X11STANDALONE_PLATFORM_H
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#include "platform.h"
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#include <kwin_export.h>
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#include <QObject>
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namespace KWin
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{
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class XInputIntegration;
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class WindowSelector;
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class KWIN_EXPORT X11StandalonePlatform : public Platform
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{
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Q_OBJECT
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Q_INTERFACES(KWin::Platform)
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Q_PLUGIN_METADATA(IID "org.kde.kwin.Platform" FILE "x11.json")
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public:
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X11StandalonePlatform(QObject *parent = nullptr);
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virtual ~X11StandalonePlatform();
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void init() override;
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Screens *createScreens(QObject *parent = nullptr) override;
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OpenGLBackend *createOpenGLBackend() override;
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Edge *createScreenEdge(ScreenEdges *parent) override;
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void createPlatformCursor(QObject *parent = nullptr) override;
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bool requiresCompositing() const override;
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bool compositingPossible() const override;
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QString compositingNotPossibleReason() const override;
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bool openGLCompositingIsBroken() const override;
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void createOpenGLSafePoint(OpenGLSafePoint safePoint) override;
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void startInteractiveWindowSelection(std::function<void (KWin::Toplevel *)> callback, const QByteArray &cursorName = QByteArray()) override;
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PlatformCursorImage cursorImage() const override;
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protected:
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void doHideCursor() override;
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void doShowCursor() override;
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private:
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/**
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* Tests whether GLX is supported and returns @c true
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* in case KWin is compiled with OpenGL support and GLX
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* is available.
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*
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* If KWin is compiled with OpenGL ES or without OpenGL at
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* all, @c false is returned.
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* @returns @c true if GLX is available, @c false otherwise and if not build with OpenGL support.
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**/
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static bool hasGlx();
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XInputIntegration *m_xinputIntegration = nullptr;
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QThread *m_openGLFreezeProtectionThread = nullptr;
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QTimer *m_openGLFreezeProtection = nullptr;
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Display *m_x11Display;
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QScopedPointer<WindowSelector> m_windowSelector;
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};
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}
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#endif
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