51d82fc6e5
SceneOpenGLShadow::prepareBackend used to use QImage::Format_Indexed8, plus a special code path in GLTexture, to create single-channel OpenGL textures. Now that Qt supports QImage::Format_Alpha8, this workaround can be removed. |
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.. | ||
anidata.cpp | ||
anidata_p.h | ||
CMakeLists.txt | ||
kwinanimationeffect.cpp | ||
kwinanimationeffect.h | ||
kwinconfig.h.cmake | ||
kwindeformeffect.cpp | ||
kwindeformeffect.h | ||
kwineffectquickview.cpp | ||
kwineffectquickview.h | ||
kwineffects.cpp | ||
kwineffects.h | ||
KWinEffectsConfig.cmake.in | ||
kwineglimagetexture.cpp | ||
kwineglimagetexture.h | ||
kwinglobals.h | ||
kwinglplatform.cpp | ||
kwinglplatform.h | ||
kwingltexture.cpp | ||
kwingltexture.h | ||
kwingltexture_p.h | ||
kwinglutils.cpp | ||
kwinglutils.h | ||
kwinglutils_funcs.cpp | ||
kwinglutils_funcs.h | ||
kwinxrenderutils.cpp | ||
kwinxrenderutils.h | ||
logging.cpp | ||
logging_p.h | ||
Mainpage.dox | ||
Messages.sh |