kwin/libkwineffects
Aleix Pol 13dcb46888 Remove unnecessary allocation in GLShader::setUniform(int, const QMatrix4x4 &)
We were creating a vector just to copy it over. We can pass the original
vector just as well.
2020-09-23 10:05:29 +00:00
..
anidata.cpp
anidata_p.h
CMakeLists.txt
kwinanimationeffect.cpp
kwinanimationeffect.h
kwinconfig.h.cmake
kwineffectquickview.cpp
kwineffectquickview.h
kwineffects.cpp Improve loop implementations in WindowQuadList 2020-09-14 02:19:18 +00:00
kwineffects.h Have Toplevel::damage emit a QRegion 2020-09-22 14:45:08 +02:00
kwineglimagetexture.cpp
kwineglimagetexture.h
kwinglobals.h
kwinglplatform.cpp
kwinglplatform.h
kwingltexture.cpp
kwingltexture.h
kwingltexture_p.h
kwinglutils.cpp Remove unnecessary allocation in GLShader::setUniform(int, const QMatrix4x4 &) 2020-09-23 10:05:29 +00:00
kwinglutils.h
kwinglutils_funcs.cpp
kwinglutils_funcs.h
kwinxrenderutils.cpp
kwinxrenderutils.h
logging.cpp
logging_p.h
Mainpage.dox
Messages.sh