kwin/platformsupport/scenes/opengl
Aleix Pol 61e655f7f7 Centralize WindowPixmap buffer updating code
Uses a setter and clear method pattern rather than having the code
repeated.
Instead of keeping a QPointer, now we are a QObject and we get notified
about destruction intention directly, so we can clear the pointer when
necessary.
2020-09-22 13:04:35 +00:00
..
abstract_egl_backend.cpp Centralize WindowPixmap buffer updating code 2020-09-22 13:04:35 +00:00
abstract_egl_backend.h Prettify license headers 2020-08-07 19:57:56 +00:00
backend.cpp Implement EGL_KHR_partial_update and EGL_EXT_swap_buffers_with_damage 2020-08-19 14:51:42 +00:00
backend.h Implement EGL_KHR_partial_update and EGL_EXT_swap_buffers_with_damage 2020-08-19 14:51:42 +00:00
CMakeLists.txt Port KWin to KWaylandServer 2020-04-30 12:56:08 +02:00
drm_fourcc.h Switch to SPDX license markers 2020-08-07 19:57:56 +00:00
egl_dmabuf.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
egl_dmabuf.h Prettify license headers 2020-08-07 19:57:56 +00:00
kwineglext.h Prettify license headers 2020-08-07 19:57:56 +00:00
swap_profiler.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
swap_profiler.h Prettify license headers 2020-08-07 19:57:56 +00:00
texture.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
texture.h Prettify license headers 2020-08-07 19:57:56 +00:00