04e488b0a7
This includes icon support for XRender. svn path=/branches/work/kwin_composite/; revision=640729
100 lines
2.8 KiB
C++
100 lines
2.8 KiB
C++
/*****************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2007 Philip Falkner <philip.falkner@gmail.com>
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You can Freely distribute this program under the GNU General Public
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License. See the file "COPYING" for the exact licensing terms.
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******************************************************************/
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#ifndef KWIN_BOXSWITCH_H
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#define KWIN_BOXSWITCH_H
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#include <effects.h>
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#include <scene_xrender.h>
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#include <scene_opengl.h>
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#include <QMap>
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#include <QPixmap>
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#include <QRect>
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#include <QRegion>
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#include <QSize>
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namespace KWinInternal
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{
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class BoxSwitchEffect
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: public Effect
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{
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public:
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BoxSwitchEffect();
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~BoxSwitchEffect();
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virtual void prePaintScreen( int* mask, QRegion* region, int time );
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virtual void paintScreen( int mask, QRegion region, ScreenPaintData& data );
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virtual void prePaintWindow( EffectWindow* w, int* mask, QRegion* region, int time );
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virtual void paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data );
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virtual void windowInputMouseEvent( Window w, QEvent* e );
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virtual void windowDamaged( EffectWindow* w, const QRect& damage );
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virtual void windowGeometryShapeChanged( EffectWindow* w, const QRect& old );
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virtual void tabBoxAdded( int mode );
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virtual void tabBoxClosed();
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virtual void tabBoxUpdated();
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private:
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class ItemInfo;
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void setActive();
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void setInactive();
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void moveResizeInputWindow( int x, int y, int width, int height );
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void calculateFrameSize();
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void calculateItemSizes();
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void paintFrame();
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void paintHighlight( QRect area, QString text );
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void paintDesktopThumbnail( int iDesktop );
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void paintWindowThumbnail( EffectWindow* w );
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void paintWindowIcon( EffectWindow* w );
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bool mActivated;
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Window mInput;
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int mMode;
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QRect frame_area;
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int frame_margin;
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QSize item_max_size; // maximum item display size (including highlight)
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int highlight_margin; // TODO graphical background, highlight
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QMap< int, ItemInfo > desktops;
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QMap< EffectWindow*, ItemInfo > windows;
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int selected_desktop;
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ClientList tab_clients;
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EffectWindow* selected_window;
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int painting_desktop;
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#ifdef HAVE_XRENDER
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XRenderPictFormat* alphaFormat;
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#endif
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};
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class BoxSwitchEffect::ItemInfo
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{
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public:
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QRect area; // maximal painting area, including any frames/highlights/etc.
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QRegion clickable;
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QRect thumbnail;
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QPixmap icon;
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#ifdef HAVE_OPENGL
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// SceneOpenGL::Texture iconTexture;
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#endif
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#ifdef HAVE_XRENDER
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Picture iconPicture;
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#endif
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};
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} // namespace
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#endif
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