kwin/effects/dashboard/dashboard.h
Martin Gräßlin 565b4ed6a3 Common way to announce support for specific effects through X11
Instead of each effect, which needs to announce support, having custom
code to create a property and set it on the root window, there is now a
common API in EffectsHandler to take care of this.

The methods takes care of creating the atom if it has not already done
and set the property on the root window. Furthermore it allows multiple
effects to announce the same property without getting in conflict with
each other.

As a further convenience the property is automatically removed when the
effect is unloaded, so less things an effect author has to care about.

REVIEW: 107815
2013-01-07 10:00:01 +01:00

79 lines
2.3 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2010 Andreas Demmer <ademmer@opensuse.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_DASHBOARD_H
#define KWIN_DASHBOARD_H
#include <kwineffects.h>
#include <QtCore/QTimeLine>
#include <QGraphicsView>
#include <QGraphicsItem>
#include <Plasma/WindowEffects>
namespace KWin
{
class DashboardEffect : public KWin::Effect
{
Q_OBJECT
Q_PROPERTY(qreal brightness READ configuredBrightness)
Q_PROPERTY(qreal saturation READ configuredSaturation)
Q_PROPERTY(bool blur READ isBlur)
public:
DashboardEffect();
~DashboardEffect();
virtual void paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data);
virtual void prePaintScreen(ScreenPrePaintData& data, int time);
virtual void postPaintScreen();
virtual void reconfigure(ReconfigureFlags);
virtual bool isActive() const;
// for properties
qreal configuredBrightness() const {
return brightness;
}
qreal configuredSaturation() const {
return saturation;
}
bool isBlur() const {
return blur;
}
public Q_SLOTS:
void slotWindowAdded(KWin::EffectWindow* c);
void slotWindowClosed(KWin::EffectWindow *c);
void slotWindowActivated(KWin::EffectWindow *w);
private:
bool blur;
bool isDashboard(EffectWindow* w);
bool transformWindow;
bool retransformWindow;
bool activateAnimation;
bool deactivateAnimation;
QTimeLine timeline;
long atom;
qreal brightness;
qreal saturation;
EffectWindow* window;
};
} // namespace
#endif