kwin/effects/slide/slide.h
Philipp Knechtges fbae9f9972 kwin: paint plasma panel always on top while sliding between desktops
The windows, that are considered to be always on top and that are on
all desktops, should also be always painted on top of everything while
switching the desktop.
2011-12-10 22:16:41 +01:00

63 lines
1.9 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2007 Lubos Lunak <l.lunak@kde.org>
Copyright (C) 2008 Lucas Murray <lmurray@undefinedfire.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_SLIDE_H
#define KWIN_SLIDE_H
#include <kwineffects.h>
#include <QObject>
#include <QtCore/QTimeLine>
namespace KWin
{
class SlideEffect
: public Effect
{
Q_OBJECT
public:
SlideEffect();
virtual void reconfigure(ReconfigureFlags);
virtual void prePaintScreen(ScreenPrePaintData& data, int time);
virtual void paintScreen(int mask, QRegion region, ScreenPaintData& data);
virtual void postPaintScreen();
virtual void prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time);
virtual void paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data);
virtual bool isActive() const;
private Q_SLOTS:
void slotDesktopChanged(int old, int current);
private:
QRect desktopRect(int desktop) const;
QTimeLine mTimeLine;
int painting_desktop;
bool slide;
QPoint slide_start_pos;
bool slide_painting_sticky;
bool slide_painting_keep_above;
QPoint slide_painting_diff;
};
} // namespace
#endif