535737e1fe
svn path=/trunk/KDE/kdebase/workspace/; revision=1049953
290 lines
9.6 KiB
C++
290 lines
9.6 KiB
C++
/*******************************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2009 Jorge Mata <matamax123@gmail.com>
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Copyright (C) 2009 Lucas Murray <lmurray@undefinedfire.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*******************************************************************************/
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#include "clientgroup.h"
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#include "client.h"
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#include "effects.h"
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namespace KWin
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{
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ClientGroup::ClientGroup( Client *c )
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: clients_()
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, items_()
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, visible_( 0 )
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, minSize_( 0, 0 )
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, maxSize_( INT_MAX, INT_MAX )
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{
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clients_.append( c );
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updateItems();
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updateMinMaxSize();
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Workspace::self()->addClientGroup( this );
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c->setClientShown( true ); // Ensure the client is visible
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c->triggerDecorationRepaint(); // TODO: Required? Maybe for creating new group?
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}
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ClientGroup::~ClientGroup()
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{
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Workspace::self()->removeClientGroup( this );
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}
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void ClientGroup::add( Client* c, int before, bool becomeVisible )
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{
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if( contains( c ) || !c->workspace()->decorationSupportsClientGrouping() )
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return;
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// Client must not already be grouped
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assert( !c->clientGroup() || c->clientGroup()->clients().size() == 1 );
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// Tabbed windows MUST have a decoration
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if( c->noBorder() )
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c->setNoBorder( false );
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if( clients_[visible_]->noBorder() )
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clients_[visible_]->setNoBorder( false );
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// Notify effects of merge
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if( effects != NULL )
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static_cast<EffectsHandlerImpl*>(effects)->clientGroupItemAdded(
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c->effectWindow(), clients_[visible_]->effectWindow() );
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// Delete old group and update
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delete c->clientGroup(); // Delete old group as it's now empty
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c->setClientGroup( this ); // Let the client know which group it belongs to
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// Actually add to new group
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if( before >= 0 )
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{
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if( visible_ >= before )
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visible_++;
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clients_.insert( before, c );
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}
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else
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clients_.append( c );
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if( !becomeVisible ) // Hide before adding
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c->setClientShown( false );
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updateItems();
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updateMinMaxSize();
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updateStates( clients_[visible_], c );
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if( becomeVisible ) // Set visible after settings geometry
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setVisible( c );
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// Activate the new visible window
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clients_[visible_]->setActive( true );
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//clients_[visible_]->takeFocus( Allowed );
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//clients_[visible_]->workspace()->raiseClient( clients_[visible_] );
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clients_[visible_]->triggerDecorationRepaint();
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}
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void ClientGroup::remove( int index, const QRect& newGeom, bool toNullGroup )
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{
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remove( clients_[index], newGeom, toNullGroup );
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}
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void ClientGroup::remove( Client* c, const QRect& newGeom, bool toNullGroup )
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{
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if( !c )
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return;
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if( clients_.count() < 2 )
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{
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c->setClientGroup( NULL );
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Workspace::self()->removeClientGroup( this ); // Remove immediately
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delete this;
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return;
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}
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ClientList::const_iterator i;
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Client* newVisible = clients_[visible_];
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if( newVisible == c )
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newVisible = ( visible_ != clients_.size() - 1 ) ? clients_[visible_ + 1] : clients_[visible_ - 1];
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// Notify effects of removal
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if( effects )
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static_cast<EffectsHandlerImpl*>(effects)->clientGroupItemRemoved(
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c->effectWindow(), newVisible->effectWindow() );
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setVisible( newVisible ); // Display new window before removing old one
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clients_.removeAll( c );
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visible_ = indexOfClient( newVisible ); // Index may have changed
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updateItems();
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updateMinMaxSize();
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c->setClientGroup( toNullGroup ? NULL : new ClientGroup( c ));
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if( newGeom.isValid() )
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c->setGeometry( newGeom );
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newVisible->triggerDecorationRepaint();
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}
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void ClientGroup::removeAll()
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{
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while( clients_.count() > 1 )
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remove( clients_.at( 1 ));
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}
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void ClientGroup::closeAll()
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{
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Client* front;
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ClientList list( clients_ );
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while( !list.isEmpty() )
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{
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front = list.front();
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list.pop_front();
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if( front != clients_[visible_] )
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front->closeWindow();
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}
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clients_[visible_]->closeWindow();
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}
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void ClientGroup::move( int index, int before )
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{
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move( clients_[index], ( before >= 0 && before < clients_.size() ) ? clients_[before] : NULL );
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}
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void ClientGroup::move( Client* c, Client* before )
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{
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if( c == before ) // Impossible to do
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return;
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Client* wasVisible = clients_[visible_];
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clients_.removeAll( c );
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clients_.insert( before ? indexOfClient( before ) : clients_.size(), c );
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visible_ = indexOfClient( wasVisible );
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updateItems();
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clients_[visible_]->triggerDecorationRepaint();
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}
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void ClientGroup::displayClientMenu( int index, const QPoint& pos )
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{
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displayClientMenu( clients_[index], pos );
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}
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void ClientGroup::displayClientMenu( Client* c, const QPoint& pos )
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{
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c->workspace()->showWindowMenu( pos, c );
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}
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bool ClientGroup::containsActiveClient()
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{
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return contains( Workspace::self()->activeClient() );
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}
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void ClientGroup::setVisible( int index )
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{
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setVisible( clients_[index] );
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}
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void ClientGroup::setVisible( Client* c )
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{
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if( c == clients_[visible_] || !contains( c ))
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return;
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// Notify effects of switch
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if( effects != NULL )
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static_cast<EffectsHandlerImpl*>(effects)->clientGroupItemSwitched(
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clients_[visible_]->effectWindow(), c->effectWindow() );
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visible_ = indexOfClient( c );
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c->setClientShown( true );
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for( ClientList::const_iterator i = clients_.constBegin(); i != clients_.constEnd(); i++ )
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if( (*i) != c )
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(*i)->setClientShown( false );
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}
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void ClientGroup::updateStates( Client* main, Client* only )
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{
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for( ClientList::const_iterator i = clients_.constBegin(); i != clients_.constEnd(); i++ )
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if( (*i) != main && ( !only || (*i) == only ))
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{
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if( (*i)->isMinimized() != main->isMinimized() )
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{
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if( main->isMinimized() )
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(*i)->minimize( true );
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else
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(*i)->unminimize( true );
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}
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if( (*i)->isShade() != main->isShade() )
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(*i)->setShade( main->isShade() ? ShadeNormal : ShadeNone );
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if( (*i)->geometry() != main->geometry() )
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(*i)->setGeometry( main->geometry() );
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if( (*i)->desktop() != main->desktop() )
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(*i)->setDesktop( main->desktop() );
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if( (*i)->isOnAllDesktops() != main->isOnAllDesktops() )
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(*i)->setOnAllDesktops( main->isOnAllDesktops() );
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if( (*i)->keepAbove() != main->keepAbove() )
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(*i)->setKeepAbove( main->keepAbove() );
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if( (*i)->keepBelow() != main->keepBelow() )
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(*i)->setKeepBelow( main->keepBelow() );
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}
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}
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void ClientGroup::updateItems()
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{
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items_.clear();
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for( ClientList::const_iterator i = clients_.constBegin(); i != clients_.constEnd(); i++ )
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{
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QIcon icon( (*i)->icon() );
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icon.addPixmap( (*i)->miniIcon() );
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items_.append( ClientGroupItem( (*i)->caption(), icon ));
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}
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}
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void ClientGroup::updateMinMaxSize()
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{
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// Determine entire group's minimum and maximum sizes
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minSize_ = QSize( 0, 0 );
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maxSize_ = QSize( INT_MAX, INT_MAX );
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for( ClientList::const_iterator i = clients_.constBegin(); i != clients_.constEnd(); i++ )
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{
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if( (*i)->minSize().width() > minSize_.width() )
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minSize_.setWidth( (*i)->minSize().width() );
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if( (*i)->minSize().height() > minSize_.height() )
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minSize_.setHeight( (*i)->minSize().height() );
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if( (*i)->maxSize().width() < maxSize_.width() )
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maxSize_.setWidth( (*i)->maxSize().width() );
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if( (*i)->maxSize().height() < maxSize_.height() )
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maxSize_.setHeight( (*i)->maxSize().height() );
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}
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if( minSize_.width() > maxSize_.width() ||
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minSize_.height() > maxSize_.height() )
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{
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//kWarning(1212) << "ClientGroup's min size is greater than its max size. Setting max to min.";
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maxSize_ = minSize_;
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}
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// Ensure all windows are within these sizes
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const QSize size = clients_[visible_]->clientSize();
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QSize newSize(
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qBound( minSize_.width(), size.width(), maxSize_.width() ),
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qBound( minSize_.height(), size.height(), maxSize_.height() ));
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if( newSize != size )
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for( ClientList::const_iterator i = clients_.constBegin(); i != clients_.constEnd(); i++ )
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// TODO: Doesn't affect shaded windows?
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// There seems to be a race condition when using plainResize() which causes the window
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// to sometimes be located at new window's location instead of the visible window's location
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// when a window with a large min size is added to a group with a small window size.
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(*i)->setGeometry( QRect( clients_[visible_]->pos(), (*i)->sizeForClientSize( newSize )));
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}
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}
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