kwin/plugins/platforms/drm/CMakeLists.txt
Martin Flöser 535b107969 Move QPainter compositor into plugin
This change is similar to D7232 and moves the scene_qpainter into a
dedicated plugin. Compared to the XRender case it's more complicated as
the platform plugins need to implement a platform specific backend.

The base implementation for this part used to be in scene_qpainter. As
the idea is to completly move it away from KWin core it would be point
less to still have the backend definition in KWin core, but it cannot
be in the scene plugin as otherwise all platforms need to link the
plugin.

To solve this a new platformsupport subdirectory is added which contains
the scene platform backend as a static library. For the OpenGL scene such
a static library will also be required.

Test Plan: SceneQPainter test still passes, nested compositor still works

Reviewers: #kwin, #plasma

Subscribers: plasma-devel

Tags: #plasma

Differential Revision: https://phabricator.kde.org/D7259
2017-09-01 17:44:49 +02:00

31 lines
724 B
CMake

set(DRM_SOURCES
drm_backend.cpp
drm_object.cpp
drm_object_connector.cpp
drm_object_crtc.cpp
drm_object_plane.cpp
drm_output.cpp
drm_buffer.cpp
drm_inputeventfilter.cpp
logging.cpp
scene_qpainter_drm_backend.cpp
screens_drm.cpp
)
if(HAVE_GBM)
set(DRM_SOURCES ${DRM_SOURCES} egl_gbm_backend.cpp drm_buffer_gbm.cpp)
endif()
add_library(KWinWaylandDrmBackend MODULE ${DRM_SOURCES})
target_link_libraries(KWinWaylandDrmBackend kwin Libdrm::Libdrm SceneQPainterBackend)
if(HAVE_GBM)
target_link_libraries(KWinWaylandDrmBackend gbm::gbm)
endif()
install(
TARGETS
KWinWaylandDrmBackend
DESTINATION
${PLUGIN_INSTALL_DIR}/org.kde.kwin.waylandbackends/
)