d2fb4147fc
Things such as Output, InputDevice and so on are made to be multi-purpose. In order to make this separation more clear, this change moves that code in the core directory. Some things still link to the abstraction level above (kwin), they can be tackled in future refactors. Ideally code in core/ should depend either on other code in core/ or system libs.
176 lines
6.1 KiB
C++
176 lines
6.1 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2019 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "kwin_wayland_test.h"
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#include "composite.h"
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#include "core/platform.h"
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#include "core/renderbackend.h"
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#include "effectloader.h"
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#include "effects.h"
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#include "wayland_server.h"
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#include "window.h"
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#include "workspace.h"
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#include <KWayland/Client/plasmashell.h>
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#include <KWayland/Client/plasmawindowmanagement.h>
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#include <KWayland/Client/surface.h>
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using namespace KWin;
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static const QString s_socketName = QStringLiteral("wayland_test_effects_minimize_animation-0");
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class MinimizeAnimationTest : public QObject
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{
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Q_OBJECT
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private Q_SLOTS:
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void initTestCase();
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void init();
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void cleanup();
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void testMinimizeUnminimize_data();
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void testMinimizeUnminimize();
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};
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void MinimizeAnimationTest::initTestCase()
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{
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qputenv("XDG_DATA_DIRS", QCoreApplication::applicationDirPath().toUtf8());
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qRegisterMetaType<KWin::Window *>();
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QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
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QVERIFY(applicationStartedSpy.isValid());
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kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
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QVERIFY(waylandServer()->init(s_socketName));
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auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
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KConfigGroup plugins(config, QStringLiteral("Plugins"));
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const auto builtinNames = EffectLoader().listOfKnownEffects();
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for (const QString &name : builtinNames) {
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plugins.writeEntry(name + QStringLiteral("Enabled"), false);
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}
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config->sync();
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kwinApp()->setConfig(config);
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qputenv("KWIN_COMPOSE", QByteArrayLiteral("O2"));
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qputenv("KWIN_EFFECTS_FORCE_ANIMATIONS", QByteArrayLiteral("1"));
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kwinApp()->start();
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QVERIFY(applicationStartedSpy.wait());
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QCOMPARE(Compositor::self()->backend()->compositingType(), KWin::OpenGLCompositing);
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}
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void MinimizeAnimationTest::init()
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{
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QVERIFY(Test::setupWaylandConnection(
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Test::AdditionalWaylandInterface::PlasmaShell | Test::AdditionalWaylandInterface::WindowManagement));
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}
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void MinimizeAnimationTest::cleanup()
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{
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auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
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QVERIFY(effectsImpl);
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effectsImpl->unloadAllEffects();
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QVERIFY(effectsImpl->loadedEffects().isEmpty());
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Test::destroyWaylandConnection();
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}
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void MinimizeAnimationTest::testMinimizeUnminimize_data()
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{
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QTest::addColumn<QString>("effectName");
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QTest::newRow("Magic Lamp") << QStringLiteral("magiclamp");
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QTest::newRow("Squash") << QStringLiteral("kwin4_effect_squash");
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}
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void MinimizeAnimationTest::testMinimizeUnminimize()
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{
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// This test verifies that a minimize effect tries to animate a window
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// when it's minimized or unminimized.
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using namespace KWayland::Client;
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QSignalSpy plasmaWindowCreatedSpy(Test::waylandWindowManagement(), &PlasmaWindowManagement::windowCreated);
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QVERIFY(plasmaWindowCreatedSpy.isValid());
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// Create a panel at the top of the screen.
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const QRect panelRect = QRect(0, 0, 1280, 36);
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std::unique_ptr<KWayland::Client::Surface> panelSurface(Test::createSurface());
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QVERIFY(panelSurface != nullptr);
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std::unique_ptr<Test::XdgToplevel> panelShellSurface(Test::createXdgToplevelSurface(panelSurface.get()));
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QVERIFY(panelShellSurface != nullptr);
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std::unique_ptr<PlasmaShellSurface> plasmaPanelShellSurface(Test::waylandPlasmaShell()->createSurface(panelSurface.get()));
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QVERIFY(plasmaPanelShellSurface != nullptr);
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plasmaPanelShellSurface->setRole(PlasmaShellSurface::Role::Panel);
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plasmaPanelShellSurface->setPosition(panelRect.topLeft());
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plasmaPanelShellSurface->setPanelBehavior(PlasmaShellSurface::PanelBehavior::AlwaysVisible);
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Window *panel = Test::renderAndWaitForShown(panelSurface.get(), panelRect.size(), Qt::blue);
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QVERIFY(panel);
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QVERIFY(panel->isDock());
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QCOMPARE(panel->frameGeometry(), panelRect);
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QVERIFY(plasmaWindowCreatedSpy.wait());
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QCOMPARE(plasmaWindowCreatedSpy.count(), 1);
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// Create the test window.
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std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
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QVERIFY(surface != nullptr);
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std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
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QVERIFY(shellSurface != nullptr);
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Window *window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::red);
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QVERIFY(window);
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QVERIFY(plasmaWindowCreatedSpy.wait());
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QCOMPARE(plasmaWindowCreatedSpy.count(), 2);
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// We have to set the minimized geometry because the squash effect needs it,
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// otherwise it won't start animation.
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auto plasmaWindow = plasmaWindowCreatedSpy.last().first().value<PlasmaWindow *>();
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QVERIFY(plasmaWindow);
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const QRect iconRect = QRect(0, 0, 42, 36);
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plasmaWindow->setMinimizedGeometry(panelSurface.get(), iconRect);
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Test::flushWaylandConnection();
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QTRY_COMPARE(window->iconGeometry(), iconRect.translated(panel->frameGeometry().topLeft().toPoint()));
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// Load effect that will be tested.
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QFETCH(QString, effectName);
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auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
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QVERIFY(effectsImpl);
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QVERIFY(effectsImpl->loadEffect(effectName));
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QCOMPARE(effectsImpl->loadedEffects().count(), 1);
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QCOMPARE(effectsImpl->loadedEffects().first(), effectName);
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Effect *effect = effectsImpl->findEffect(effectName);
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QVERIFY(effect);
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QVERIFY(!effect->isActive());
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// Start the minimize animation.
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window->minimize();
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QVERIFY(effect->isActive());
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// Eventually, the animation will be complete.
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QTRY_VERIFY(!effect->isActive());
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// Start the unminimize animation.
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window->unminimize();
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QVERIFY(effect->isActive());
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// Eventually, the animation will be complete.
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QTRY_VERIFY(!effect->isActive());
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// Destroy the panel.
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panelSurface.reset();
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QVERIFY(Test::waitForWindowDestroyed(panel));
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// Destroy the test window.
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surface.reset();
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QVERIFY(Test::waitForWindowDestroyed(window));
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}
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WAYLANDTEST_MAIN(MinimizeAnimationTest)
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#include "minimize_animation_test.moc"
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