d2fb4147fc
Things such as Output, InputDevice and so on are made to be multi-purpose. In order to make this separation more clear, this change moves that code in the core directory. Some things still link to the abstraction level above (kwin), they can be tackled in future refactors. Ideally code in core/ should depend either on other code in core/ or system libs.
269 lines
9.8 KiB
C++
269 lines
9.8 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2019 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include "kwin_wayland_test.h"
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#include "core/platform.h"
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#include "deleted.h"
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#include "effectloader.h"
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#include "effects.h"
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#include "internalwindow.h"
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#include "useractions.h"
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#include "wayland_server.h"
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#include "window.h"
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#include "workspace.h"
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#include "decorations/decoratedclient.h"
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#include <KWayland/Client/surface.h>
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#include <linux/input.h>
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using namespace KWin;
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static const QString s_socketName = QStringLiteral("wayland_test_effects_popup_open_close_animation-0");
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class PopupOpenCloseAnimationTest : public QObject
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{
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Q_OBJECT
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private Q_SLOTS:
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void initTestCase();
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void init();
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void cleanup();
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void testAnimatePopups();
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void testAnimateUserActionsPopup();
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void testAnimateDecorationTooltips();
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};
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void PopupOpenCloseAnimationTest::initTestCase()
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{
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qputenv("XDG_DATA_DIRS", QCoreApplication::applicationDirPath().toUtf8());
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qRegisterMetaType<KWin::Window *>();
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qRegisterMetaType<KWin::Deleted *>();
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qRegisterMetaType<KWin::InternalWindow *>();
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QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
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QVERIFY(applicationStartedSpy.isValid());
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kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
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QVERIFY(waylandServer()->init(s_socketName));
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auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
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KConfigGroup plugins(config, QStringLiteral("Plugins"));
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const auto builtinNames = EffectLoader().listOfKnownEffects();
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for (const QString &name : builtinNames) {
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plugins.writeEntry(name + QStringLiteral("Enabled"), false);
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}
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config->sync();
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kwinApp()->setConfig(config);
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qputenv("KWIN_EFFECTS_FORCE_ANIMATIONS", QByteArrayLiteral("1"));
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kwinApp()->start();
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QVERIFY(applicationStartedSpy.wait());
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}
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void PopupOpenCloseAnimationTest::init()
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{
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QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::XdgDecorationV1));
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}
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void PopupOpenCloseAnimationTest::cleanup()
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{
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auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
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QVERIFY(effectsImpl);
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effectsImpl->unloadAllEffects();
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QVERIFY(effectsImpl->loadedEffects().isEmpty());
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Test::destroyWaylandConnection();
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}
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void PopupOpenCloseAnimationTest::testAnimatePopups()
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{
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// This test verifies that popup open/close animation effects try
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// to animate popups(e.g. popup menus, tooltips, etc).
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// Make sure that we have the right effects ptr.
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auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
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QVERIFY(effectsImpl);
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// Create the main window.
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using namespace KWayland::Client;
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std::unique_ptr<KWayland::Client::Surface> mainWindowSurface(Test::createSurface());
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QVERIFY(mainWindowSurface != nullptr);
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std::unique_ptr<Test::XdgToplevel> mainWindowShellSurface(Test::createXdgToplevelSurface(mainWindowSurface.get()));
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QVERIFY(mainWindowShellSurface != nullptr);
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Window *mainWindow = Test::renderAndWaitForShown(mainWindowSurface.get(), QSize(100, 50), Qt::blue);
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QVERIFY(mainWindow);
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// Load effect that will be tested.
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const QString effectName = QStringLiteral("kwin4_effect_fadingpopups");
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QVERIFY(effectsImpl->loadEffect(effectName));
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QCOMPARE(effectsImpl->loadedEffects().count(), 1);
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QCOMPARE(effectsImpl->loadedEffects().first(), effectName);
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Effect *effect = effectsImpl->findEffect(effectName);
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QVERIFY(effect);
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QVERIFY(!effect->isActive());
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// Create a popup, it should be animated.
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std::unique_ptr<KWayland::Client::Surface> popupSurface(Test::createSurface());
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QVERIFY(popupSurface != nullptr);
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std::unique_ptr<Test::XdgPositioner> positioner(Test::createXdgPositioner());
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positioner->set_size(20, 20);
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positioner->set_anchor_rect(0, 0, 10, 10);
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positioner->set_gravity(Test::XdgPositioner::gravity_bottom_right);
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positioner->set_anchor(Test::XdgPositioner::anchor_bottom_left);
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std::unique_ptr<Test::XdgPopup> popupShellSurface(Test::createXdgPopupSurface(popupSurface.get(), mainWindowShellSurface->xdgSurface(), positioner.get()));
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QVERIFY(popupShellSurface != nullptr);
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Window *popup = Test::renderAndWaitForShown(popupSurface.get(), QSize(20, 20), Qt::red);
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QVERIFY(popup);
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QVERIFY(popup->isPopupWindow());
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QCOMPARE(popup->transientFor(), mainWindow);
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QVERIFY(effect->isActive());
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// Eventually, the animation will be complete.
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QTRY_VERIFY(!effect->isActive());
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// Destroy the popup, it should not be animated.
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QSignalSpy popupClosedSpy(popup, &Window::windowClosed);
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QVERIFY(popupClosedSpy.isValid());
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popupShellSurface.reset();
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popupSurface.reset();
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QVERIFY(popupClosedSpy.wait());
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QVERIFY(effect->isActive());
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// Eventually, the animation will be complete.
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QTRY_VERIFY(!effect->isActive());
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// Destroy the main window.
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mainWindowSurface.reset();
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QVERIFY(Test::waitForWindowDestroyed(mainWindow));
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}
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void PopupOpenCloseAnimationTest::testAnimateUserActionsPopup()
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{
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// This test verifies that popup open/close animation effects try
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// to animate the user actions popup.
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// Make sure that we have the right effects ptr.
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auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
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QVERIFY(effectsImpl);
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// Create the test window.
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using namespace KWayland::Client;
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std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
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QVERIFY(surface != nullptr);
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std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get()));
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QVERIFY(shellSurface != nullptr);
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Window *window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window);
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// Load effect that will be tested.
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const QString effectName = QStringLiteral("kwin4_effect_fadingpopups");
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QVERIFY(effectsImpl->loadEffect(effectName));
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QCOMPARE(effectsImpl->loadedEffects().count(), 1);
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QCOMPARE(effectsImpl->loadedEffects().first(), effectName);
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Effect *effect = effectsImpl->findEffect(effectName);
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QVERIFY(effect);
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QVERIFY(!effect->isActive());
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// Show the user actions popup.
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workspace()->showWindowMenu(QRect(), window);
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auto userActionsMenu = workspace()->userActionsMenu();
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QTRY_VERIFY(userActionsMenu->isShown());
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QVERIFY(userActionsMenu->hasWindow());
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QVERIFY(effect->isActive());
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// Eventually, the animation will be complete.
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QTRY_VERIFY(!effect->isActive());
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// Close the user actions popup.
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Test::keyboardKeyPressed(KEY_ESC, 0);
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Test::keyboardKeyReleased(KEY_ESC, 1);
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QTRY_VERIFY(!userActionsMenu->isShown());
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QVERIFY(!userActionsMenu->hasWindow());
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QVERIFY(effect->isActive());
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// Eventually, the animation will be complete.
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QTRY_VERIFY(!effect->isActive());
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// Destroy the test window.
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surface.reset();
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QVERIFY(Test::waitForWindowDestroyed(window));
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}
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void PopupOpenCloseAnimationTest::testAnimateDecorationTooltips()
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{
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// This test verifies that popup open/close animation effects try
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// to animate decoration tooltips.
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// Make sure that we have the right effects ptr.
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auto effectsImpl = qobject_cast<EffectsHandlerImpl *>(effects);
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QVERIFY(effectsImpl);
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// Create the test window.
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using namespace KWayland::Client;
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std::unique_ptr<KWayland::Client::Surface> surface(Test::createSurface());
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QVERIFY(surface != nullptr);
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std::unique_ptr<Test::XdgToplevel> shellSurface(Test::createXdgToplevelSurface(surface.get(), Test::CreationSetup::CreateOnly));
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QVERIFY(shellSurface != nullptr);
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std::unique_ptr<Test::XdgToplevelDecorationV1> deco(Test::createXdgToplevelDecorationV1(shellSurface.get()));
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QVERIFY(deco != nullptr);
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QSignalSpy surfaceConfigureRequestedSpy(shellSurface->xdgSurface(), &Test::XdgSurface::configureRequested);
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deco->set_mode(Test::XdgToplevelDecorationV1::mode_server_side);
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surface->commit(KWayland::Client::Surface::CommitFlag::None);
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QVERIFY(surfaceConfigureRequestedSpy.wait());
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shellSurface->xdgSurface()->ack_configure(surfaceConfigureRequestedSpy.last().at(0).value<quint32>());
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Window *window = Test::renderAndWaitForShown(surface.get(), QSize(100, 50), Qt::blue);
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QVERIFY(window);
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QVERIFY(window->isDecorated());
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// Load effect that will be tested.
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const QString effectName = QStringLiteral("kwin4_effect_fadingpopups");
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QVERIFY(effectsImpl->loadEffect(effectName));
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QCOMPARE(effectsImpl->loadedEffects().count(), 1);
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QCOMPARE(effectsImpl->loadedEffects().first(), effectName);
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Effect *effect = effectsImpl->findEffect(effectName);
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QVERIFY(effect);
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QVERIFY(!effect->isActive());
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// Show a decoration tooltip.
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QSignalSpy tooltipAddedSpy(workspace(), &Workspace::internalWindowAdded);
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QVERIFY(tooltipAddedSpy.isValid());
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window->decoratedClient()->requestShowToolTip(QStringLiteral("KWin rocks!"));
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QVERIFY(tooltipAddedSpy.wait());
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InternalWindow *tooltip = tooltipAddedSpy.first().first().value<InternalWindow *>();
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QVERIFY(tooltip->isInternal());
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QVERIFY(tooltip->isPopupWindow());
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QVERIFY(tooltip->handle()->flags().testFlag(Qt::ToolTip));
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QVERIFY(effect->isActive());
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// Eventually, the animation will be complete.
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QTRY_VERIFY(!effect->isActive());
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// Hide the decoration tooltip.
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QSignalSpy tooltipClosedSpy(tooltip, &InternalWindow::windowClosed);
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QVERIFY(tooltipClosedSpy.isValid());
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window->decoratedClient()->requestHideToolTip();
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QVERIFY(tooltipClosedSpy.wait());
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QVERIFY(effect->isActive());
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// Eventually, the animation will be complete.
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QTRY_VERIFY(!effect->isActive());
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// Destroy the test window.
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surface.reset();
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QVERIFY(Test::waitForWindowDestroyed(window));
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}
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WAYLANDTEST_MAIN(PopupOpenCloseAnimationTest)
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#include "popup_open_close_animation_test.moc"
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