kwin/autotests/integration/effects/wobbly_shade_test.cpp
Vlad Zahorodnii d2fb4147fc Move multi-purpose code in its own directory
Things such as Output, InputDevice and so on are made to be
multi-purpose. In order to make this separation more clear, this change
moves that code in the core directory. Some things still link to the
abstraction level above (kwin), they can be tackled in future refactors.
Ideally code in core/ should depend either on other code in core/ or
system libs.
2022-09-06 11:21:40 +03:00

182 lines
5.8 KiB
C++

/*
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2018 Martin Flöser <mgraesslin@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*/
#include "kwin_wayland_test.h"
#include "composite.h"
#include "core/platform.h"
#include "core/renderbackend.h"
#include "cursor.h"
#include "effectloader.h"
#include "effects.h"
#include "wayland_server.h"
#include "workspace.h"
#include "x11window.h"
#include <KConfigGroup>
#include <KWayland/Client/connection_thread.h>
#include <KWayland/Client/registry.h>
#include <KWayland/Client/slide.h>
#include <KWayland/Client/surface.h>
#include <netwm.h>
#include <xcb/xcb_icccm.h>
using namespace KWin;
static const QString s_socketName = QStringLiteral("wayland_test_effects_wobbly_shade-0");
class WobblyWindowsShadeTest : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void init();
void cleanup();
void testShadeMove();
};
void WobblyWindowsShadeTest::initTestCase()
{
qRegisterMetaType<KWin::Window *>();
qRegisterMetaType<KWin::Effect *>();
QSignalSpy applicationStartedSpy(kwinApp(), &Application::started);
QVERIFY(applicationStartedSpy.isValid());
kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
QVERIFY(waylandServer()->init(s_socketName));
// disable all effects - we don't want to have it interact with the rendering
auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
KConfigGroup plugins(config, QStringLiteral("Plugins"));
const auto builtinNames = EffectLoader().listOfKnownEffects();
for (QString name : builtinNames) {
plugins.writeEntry(name + QStringLiteral("Enabled"), false);
}
config->sync();
kwinApp()->setConfig(config);
qputenv("KWIN_COMPOSE", QByteArrayLiteral("O2"));
qputenv("KWIN_EFFECTS_FORCE_ANIMATIONS", "1");
kwinApp()->start();
QVERIFY(applicationStartedSpy.wait());
QVERIFY(Compositor::self());
QCOMPARE(Compositor::self()->backend()->compositingType(), KWin::OpenGLCompositing);
}
void WobblyWindowsShadeTest::init()
{
QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::Decoration));
}
void WobblyWindowsShadeTest::cleanup()
{
Test::destroyWaylandConnection();
auto effectsImpl = static_cast<EffectsHandlerImpl *>(effects);
effectsImpl->unloadAllEffects();
QVERIFY(effectsImpl->loadedEffects().isEmpty());
}
struct XcbConnectionDeleter
{
void operator()(xcb_connection_t *pointer)
{
xcb_disconnect(pointer);
}
};
void WobblyWindowsShadeTest::testShadeMove()
{
// this test simulates the condition from BUG 390953
EffectsHandlerImpl *e = static_cast<EffectsHandlerImpl *>(effects);
QVERIFY(e->loadEffect(QStringLiteral("wobblywindows")));
QVERIFY(e->isEffectLoaded(QStringLiteral("wobblywindows")));
std::unique_ptr<xcb_connection_t, XcbConnectionDeleter> c(xcb_connect(nullptr, nullptr));
QVERIFY(!xcb_connection_has_error(c.get()));
const QRect windowGeometry(0, 0, 100, 200);
xcb_window_t windowId = xcb_generate_id(c.get());
xcb_create_window(c.get(), XCB_COPY_FROM_PARENT, windowId, rootWindow(),
windowGeometry.x(),
windowGeometry.y(),
windowGeometry.width(),
windowGeometry.height(),
0, XCB_WINDOW_CLASS_INPUT_OUTPUT, XCB_COPY_FROM_PARENT, 0, nullptr);
xcb_size_hints_t hints;
memset(&hints, 0, sizeof(hints));
xcb_icccm_size_hints_set_position(&hints, 1, windowGeometry.x(), windowGeometry.y());
xcb_icccm_size_hints_set_size(&hints, 1, windowGeometry.width(), windowGeometry.height());
xcb_icccm_set_wm_normal_hints(c.get(), windowId, &hints);
xcb_map_window(c.get(), windowId);
xcb_flush(c.get());
// we should get a window for it
QSignalSpy windowCreatedSpy(workspace(), &Workspace::windowAdded);
QVERIFY(windowCreatedSpy.isValid());
QVERIFY(windowCreatedSpy.wait());
X11Window *window = windowCreatedSpy.first().first().value<X11Window *>();
QVERIFY(window);
QCOMPARE(window->window(), windowId);
QVERIFY(window->isDecorated());
QVERIFY(window->isShadeable());
QVERIFY(!window->isShade());
QVERIFY(window->isActive());
QSignalSpy windowShownSpy(window, &Window::windowShown);
QVERIFY(windowShownSpy.isValid());
QVERIFY(windowShownSpy.wait());
// now shade the window
workspace()->slotWindowShade();
QVERIFY(window->isShade());
QSignalSpy windowStartUserMovedResizedSpy(e, &EffectsHandler::windowStartUserMovedResized);
QVERIFY(windowStartUserMovedResizedSpy.isValid());
// begin move
QVERIFY(workspace()->moveResizeWindow() == nullptr);
QCOMPARE(window->isInteractiveMove(), false);
workspace()->slotWindowMove();
QCOMPARE(workspace()->moveResizeWindow(), window);
QCOMPARE(window->isInteractiveMove(), true);
QCOMPARE(windowStartUserMovedResizedSpy.count(), 1);
// wait for frame rendered
QTest::qWait(100);
// send some key events, not going through input redirection
window->keyPressEvent(Qt::Key_Right);
window->updateInteractiveMoveResize(KWin::Cursors::self()->mouse()->pos());
// wait for frame rendered
QTest::qWait(100);
window->keyPressEvent(Qt::Key_Right);
window->updateInteractiveMoveResize(KWin::Cursors::self()->mouse()->pos());
// wait for frame rendered
QTest::qWait(100);
window->keyPressEvent(Qt::Key_Down | Qt::ALT);
window->updateInteractiveMoveResize(KWin::Cursors::self()->mouse()->pos());
// wait for frame rendered
QTest::qWait(100);
// let's end
window->keyPressEvent(Qt::Key_Enter);
// wait for frame rendered
QTest::qWait(100);
}
WAYLANDTEST_MAIN(WobblyWindowsShadeTest)
#include "wobbly_shade_test.moc"