kwin/plugins/platforms/drm
Vlad Zahorodnii 5442762371 platforms/drm: Use a software cursor if the cursor image is too big
When dragging files on the desktop, the cursor image might be just too
big for the cursor plane, in which case we need to abandon hardware
cursors for a brief moment and use a software cursor. Once the files
have been dropped and the cursor image is small enough, we can go back
to using hw cursors.

BUG: 424589
2020-10-29 08:53:07 +00:00
..
CMakeLists.txt Multi-GPU output support on Wayland 2020-10-05 21:05:55 +00:00
drm.json SVN_SILENT made messages (.desktop file) - always resolve ours 2020-09-30 06:16:48 +02:00
drm_backend.cpp platforms/drm: Use a software cursor if the cursor image is too big 2020-10-29 08:53:07 +00:00
drm_backend.h platforms/drm: Use a software cursor if the cursor image is too big 2020-10-29 08:53:07 +00:00
drm_buffer.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
drm_buffer.h Prettify license headers 2020-08-07 19:57:56 +00:00
drm_buffer_gbm.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
drm_buffer_gbm.h Prettify license headers 2020-08-07 19:57:56 +00:00
drm_gpu.cpp platforms/drm: Use a software cursor if the cursor image is too big 2020-10-29 08:53:07 +00:00
drm_gpu.h Automatically detect the proprietary NVidia driver and use EGLStreams accordingly 2020-10-25 17:47:58 +00:00
drm_inputeventfilter.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
drm_inputeventfilter.h Prettify license headers 2020-08-07 19:57:56 +00:00
drm_object.cpp Detect some DrmConnector properties and ignore non-desktop displays 2020-10-25 19:18:06 +00:00
drm_object.h Detect some DrmConnector properties and ignore non-desktop displays 2020-10-25 19:18:06 +00:00
drm_object_connector.cpp Detect some DrmConnector properties and ignore non-desktop displays 2020-10-25 19:18:06 +00:00
drm_object_connector.h Detect some DrmConnector properties and ignore non-desktop displays 2020-10-25 19:18:06 +00:00
drm_object_crtc.cpp Automatically detect the proprietary NVidia driver and use EGLStreams accordingly 2020-10-25 17:47:58 +00:00
drm_object_crtc.h Multi-GPU output support on Wayland 2020-10-05 21:05:55 +00:00
drm_object_plane.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
drm_object_plane.h Prettify license headers 2020-08-07 19:57:56 +00:00
drm_output.cpp platforms/drm: Use a software cursor if the cursor image is too big 2020-10-29 08:53:07 +00:00
drm_output.h platforms/drm: Use a software cursor if the cursor image is too big 2020-10-29 08:53:07 +00:00
drm_pointer.h Automatically detect the proprietary NVidia driver and use EGLStreams accordingly 2020-10-25 17:47:58 +00:00
edid.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
edid.h Prettify license headers 2020-08-07 19:57:56 +00:00
egl_gbm_backend.cpp wayland: Introduce logicalToNativeMatrix() helper 2020-10-16 17:03:39 +00:00
egl_gbm_backend.h Multi-GPU output support on Wayland 2020-10-05 21:05:55 +00:00
egl_stream_backend.cpp If include is define in .h remove it if it's defined in .cpp too (scripted) 2020-10-23 21:37:16 +02:00
egl_stream_backend.h Multi-GPU output support on Wayland 2020-10-05 21:05:55 +00:00
gbm_dmabuf.cpp Do not try to create a gbm dmabuf when gbm is not available 2020-09-15 15:45:44 +02:00
gbm_dmabuf.h Prettify license headers 2020-08-07 19:57:56 +00:00
gbm_surface.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
gbm_surface.h Prettify license headers 2020-08-07 19:57:56 +00:00
logging.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
logging.h Prettify license headers 2020-08-07 19:57:56 +00:00
scene_qpainter_drm_backend.cpp Multi-GPU output support on Wayland 2020-10-05 21:05:55 +00:00
scene_qpainter_drm_backend.h Multi-GPU output support on Wayland 2020-10-05 21:05:55 +00:00
screens_drm.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
screens_drm.h Prettify license headers 2020-08-07 19:57:56 +00:00